Perimeter 2: New Earth ist die langersehnte Fortsetzung zu dem von Kritikern gefeierten RTS Perimeter. Ändern Sie die Landschaft, erweitern Sie Ihr Territorium - die Ideen aus dem Original wurden nun verwirklicht.
Nutzerreviews: Größtenteils negativ (28 Reviews)
Veröffentlichung: 10. Feb. 2009
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Über dieses Spiel

Perimeter 2: New Earth ist die langersehnte Fortsetzung zu dem von Kritikern gefeierten RTS Perimeter. Ändern Sie die Landschaft, erweitern Sie Ihr Territorium - die Ideen aus dem Original wurden nun verwirklicht. Die Vista Game Engine verbessert die Dynamik und Spieltiefe des Geschehens und verwandelt das Schlachtfeld in eine Arena der Konfrontation zweier grundlegender Elemente - Erde und Wasser.

Die Geschichte von Perimeter 2 führt die Handlung aus dem Original weiter. Der Exodus, angeführt von den weisen Geistern, ist noch immer auf der Suche nach einer neuen Erde. Die Harkback haben ihren Glauben an die Geister verloren, ihren Anführer überwältigt und sich dazu entschlossen, zur alten Erde zurückzukehren und deren Untergang zu ignorieren. Sie glauben einfach nicht an den Tod ihres Planeten. Beide Seiten schreiten nun voran und tödliche Feinde lauern auf dem Weg.

Perimeter 2 ist ein Projekt von Fans des RTS Genres. Das revolutionäre Konzept des Terraformings zusammen mit neuen Elementen und frischen Ideen bietet eine einzigartige Spielerfahrung.

  • Territoriale Kriegsführung, basierend auf dem Konflikt zwischen Wasser und Erde eröffnet für das Spielgeschehen neue Dimensionen.
  • Transformieren Sie Einheiten und reagieren Sie gezielt auf Vorkommnisse im Schlachtfeld und nutzen Sie taktische Finesse im Umgang mit Ihrem Feind.
  • Neu eingeführte Action-Elemente: Spieler können nun am Kampf teilhaben, indem Sie die Providence nutzen - einen Taktischen Manipulator von Direct Actiond der Superattacken ermöglicht, wie z.B. riesige Explosionen, Meteorschauer und mehr.
  • Neu verfügbare RPG-Elemente: Spieler können nun die Spiel-Maps umgraben und nach Psi-Kristallen suchen, um die Superattacken von Providence auszulösen. Neben den Psi-Kristallen lauern auch Geheimnisse zur Vergangenheit der Neuen Erde.

Systemvoraussetzungen

    • Betriebssystem: Microsoft Windows® XP/Vista
    • Prozessor: Pentium 4 3,0 GHz oder Athlon XP 2500+ (Minimum), Intel Core 2 Duo oder Athlon X2 (empfohlen)
    • Speicher: 512 MB RAM (Minimum), 1 GB RAM (empfohlen)
    • Grafikkarte: GeForce 6600 128MB Grafikkarte (Minimum), GeForce 7800 oder Radeon X1800 (empfohlen)
    • Sound: DirectX 9 kompatible Soundkarte
    • DirectX: DirectX 9.0c
    • Festplatte: 8 GB
Hilfreiche Kundenreviews
1 von 1 Personen (100%) fanden dieses Review hilfreich
5.9 Std. insgesamt
Verfasst: 13. Mai
A game that LOST its roots.

The game passed to another developper and another publisher. Things got worst.

I explain. The designers tried to differenciate things more by building the races in a different way.
In this game we have ONLY two races comparing to the 3 plus the scourge we had in the first Perimeter, the Exodus and the HeartBack.
So, the story says that the new world those races were searching finally found. But the Exodus still can colonize the surface while the HeartBack can build in Water.

If you are a Perimeter Veteran please read the differences below, after the many dashes.

For the Newcomers to this game.

Here we have a simple strategy game. You first build the energy cores and terraform the ground so you can move easily or build upon it. To do that on the easy way build every NEXT energy core to the change of the levels of the ground and press the terraform button of the NEW energy core. In other ways you'll get yourself saying some bad words if NOT smushing the PC or leaving the game completely. The manual terraforming controls are buggy so don't be frustrated. The only thing you'll need the manual terraforming is when you want to get some blue crystals and you'll need to dig the ground.

Every technology as the game says must be researched first. So if you want to build unit factories you need to research them first. So level 2 and 3 factories. The factories create the pop cap. But you can't have as many factories as you want as the preserve energy. The units from the factories have ground and air mode. You change them dependant on what you want to attack or defend because ground units don't fight air.

Generally is a very simple game that tricks your imagination. Nothing more.

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If you have played the first Perimeter....

The game differences are Massive.

--There is no Frame here. No main building. No King of Chess. You start building like any other strategy game.
--The energy cores can be built anywhere at start. The terraform process is included in them and can be set at automatic mode or manual. Manual terraforming is crap. You use it only to level the ground where you want and then auto. The controls for the manual are buggy. A very easy way to keep the level of the ground the same(but you lose space) is to build the energy cores to the gaps that the ground changes levels. When you press the terraform button the ground will be in the same level as the OLD energy core. But as you can see in this game you have to be occupied even to that.
--Population cap is related to the factories and is NOT standard as in the first game. Every factory places about 2 more squads and the squad units number is about 1-4 dependant on the unit. Factories preserve energy like in Command and Conquer and NOT like in the first Perimeter when ONLY working. In this way the squad number is limited.
--You have a Research Center to advance your technology. To build the 3-set level of factories you have to research them as much other techs like PLUS in Weapons or Shields for your units. The first level builds light units, the second level medium units and the third heavy units that are effective in buildings most.
--So we have ONLY 3 units per race that can be changed from ground to air and vice versa depedant of the opponents offensive and defensive. For example fighters confront fighters and the vehicles other vehicles. There is NO unit from the ground to hit the air.
--The chess game that we were playing in the first Perimeter with the capturing of the energy cores or buildings of the opponent is VERY limited here, because the Exodus structures are damaged from water and the HeartBack structures from the normal ground.
--There are NO subterrastrial units on this game.
--Ahh yes, I almost forgot. New power-ups like Nukes,mass terra destruction and such are coming from the blue ingame crystals like OLD techs that you find on the planet's surface. To get those crystals you'll need to build an energy core on them and MANUALLY terraform the ground in DIGGING mode.

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Whoever wants to read my review about the first Perimeter, he/she can find it here.

The AI is very easy even in skirmishes. Don't get amazed by the new graphics of the game. I was and there were NOT many youtube videos to see what is happening In Game.

As a result his game has NO FUTURE! If you want to relax by playing something ok. But NO MORE than that...
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58 von 79 Personen (73%) fanden dieses Review hilfreich
3.5 Std. insgesamt
Verfasst: 23. Februar 2014
How about a worthwhile review?

Two sides, two advantages, capture mechanics (it's been a very long time, i remember capturing something), generate your power levels unlock new buildings, build units to defend or attack, turn towers into defences, use ground or water as weapons. Create a long gameplay by flooding back the enemy using water, or build the tallest plateu with ground. Artillery is an option.

The game had much promise, very similar to maelstrom, but of course without the masses of armies and first person view of a hero.

That all being said, the problem is how the game is not going to work for everyone, it ran out of compatibility for some systems, while it had compatibility for others with the same hardware, go figure.

I enjoyed it while it lasted when i first had it, but eventually after changing systems i couldn't play it without a crash. Also the variety and diversity in the end just run out, nothing new to do, nothing new to find, just kill that in your own way capture that somehow, etcetcetc. A one way ticket to a game that has no real end, until you decide when you had enough.
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34 von 48 Personen (71%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
0.5 Std. insgesamt
Verfasst: 5. Mai 2014
Buy perimeter 1, its much better
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24 von 32 Personen (75%) fanden dieses Review hilfreich
0.4 Std. insgesamt
Verfasst: 28. April 2013
No. Don't do it. Not even for cheap.

This game could have neat terraforming mechanics, but the UI, dialogue, tutorial and basically the whole presentation is painful. I literally got a headache trying to get into the first level. During which the gameplay was sub-par and unintuitive.
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23 von 36 Personen (64%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
0.3 Std. insgesamt
Verfasst: 13. Mai 2014
Compared to the first, it's terrible.

On it's own, it's terrible.

The UI is ♥♥♥♥ ugly unlike the first and just looks and plays bad, I really cannot reccomend this.
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13 von 19 Personen (68%) fanden dieses Review hilfreich
12.1 Std. insgesamt
Verfasst: 25. August 2014
Vorveröffentlichungsreview
It's been a long time since I played this one, but my recollection is that it has some good ideas, but they're let down by flaws in the execution - terraforming on land, you end up with different levels of terrain competing for space, and it's hard to tell which level you'll be terraforming to.

The water faction was much less fiddly to play, but not sufficiently for me to want to go back to the game.
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15 von 27 Personen (56%) fanden dieses Review hilfreich
2.2 Std. insgesamt
Verfasst: 12. April 2014
the idea behind this RTS game is not bad: build and mantain a perimeter of "energy" while expanding and crush enemies.
but it's technically horrible, boring to play, with a poor storyline
it's a shame, because the gameplay is not bad at all, but you will soon be bored by the overall lack of other point of interest
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4 von 6 Personen (67%) fanden dieses Review hilfreich
1.7 Std. insgesamt
Verfasst: 24. November 2012
A huge disappointement. From the 15+ units from the first game, we're down at 3 units per race, with only one ability once. From the 3 races from the first game, we're down to 2 races. From the huge ♥♥♥♥♥♥♥♥ of defensive turrets from the first game, we're down to 3 turrets.
This game is the perfect example of what happens if you're oversimplifying a sequel. Sure, it's easier, but it's also BOOORING, as all you have to do is spamming the unique Tier 1 unit and spam Tier 2 turret.
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5 von 8 Personen (63%) fanden dieses Review hilfreich
0.2 Std. insgesamt
Verfasst: 25. August 2014
Crap squeal, Original was & still is amazing
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7 von 12 Personen (58%) fanden dieses Review hilfreich
8.1 Std. insgesamt
Verfasst: 26. August 2014
Vorveröffentlichungsreview
Quite possibly one of the worst games I've played.

Nothing like its under-rated predecessor, this game has boring mechanics and a lack of polish. At one point, the cutscenes switch to Russian for no good reason.

It's not even worth playing as a so-bad-it's-funny game.
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8 von 15 Personen (53%) fanden dieses Review hilfreich
0.5 Std. insgesamt
Verfasst: 25. August 2014
Too much dialogue that adds nothing. Game hasn't aged well. Very slow pace.
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1 von 3 Personen (33%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
4.5 Std. insgesamt
Verfasst: 22. Dezember 2014
Game is absolute garbage compared to the one it's based off of.

Don't be fooled: this is a sequel to Perimeter in name only. The game appears to be a cheap knockoff of the original.
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1 von 3 Personen (33%) fanden dieses Review hilfreich
1.3 Std. insgesamt
Verfasst: 15. Februar
Perimeter 2 is too under-rated on steam. That's absurd, LOL.
I haven't played Perimeter one. I just started Perimeter 2 about a month ago. Perimeter 2 is definitely a good RTS. It has nice Sci-Fi elements. If you are looking for a game that can actually make you immersed in the Sci-Fi atmosphere, you can try it.
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16 von 34 Personen (47%) fanden dieses Review hilfreich
1.4 Std. insgesamt
Verfasst: 6. Dezember 2012
Vorveröffentlichungsreview
I love RTS games, and this is the worst RTS game I've ever played. Wasn't worth the $2.49 I paid for it.
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6 von 21 Personen (29%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
0.4 Std. insgesamt
Verfasst: 15. November 2014
i spent about 20 minutes playing this game and as a result i broke down crying attempthing to do the first... thing it told me to
this game ruined my life
that same day i was so upset that when i went shopping later that day i flipped ♥♥♥♥ on the check-out lady for giving me paper bags when i asked for plastic that got me banned from the store
i also had a date scheduled that night so when i went out i was still upset longstory short my girlfriend left me
i sank into a deep depression after this and started failing in school and had to quit my part time job to catch up on school work
it didn't help...
i have no job
no girlfriend
no money
and am failing school all because of this game
10/10 best game
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6 von 22 Personen (27%) fanden dieses Review hilfreich
2 Personen fanden dieses Review lustig
0.8 Std. insgesamt
Verfasst: 15. November 2014
100/100 ive never seen any game like this before in my life, i spent almost an hour trying to figure out whatever the hell it was trying to tell me to do right in the beginning and i can tell you full-heartedly that i love this game to death and would fight for its honour. If you insult this game then you have offended my people.
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1.2 Std. insgesamt
Verfasst: 18. April
I got this on sale since I liked the first one, and thought, it can't be that bad, right? Just.... don't.
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1.1 Std. insgesamt
Verfasst: 12. Mai
The controls are obtuse, and nothing particularly makes sense or justifies itself.
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