The world's most notorious drivers meet each night on the streets of LA, Paris, and Tokyo. Choose from a collection of performance-enhanced cars or bikes and compete head-to-head to make a name for yourself. There are no rules. Drive anywhere in the city. Find the fastest route to win.
Análisis de usuarios: Mayormente positivos (335 análisis) - El 78% de los 335 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 1 jul. 2003

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Aviso: Windows 7 o Windows Vista no están soportados.

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Los conductores más célebres del mundo se reúnen todas las noches en las calles de Los Ángeles, París y Tokio. Elige entre los coches y las motos de máximo rendimiento y compite contra los demás para ser el mejor. No hay reglas. Conduce por cualquier parte de la ciudad. Encuentra las mejores rutas para hacerte con la victoria. La policía sabe que estás ahí, no dejes que te atrapen.

    Requisitos del sistema

      • SO: Microsoft® Windows® 2000/XP (no compatible con Windows Vista)
      • Procesador: Intel Pentium III a 800 MHz / AMD Athlon a 800 MHz / Intel Celeron a 1.2 GHz / AMD Duron a 1.2 GHz
      • Memoria: 128 MB de RAM
      • Gráficos: Tarjeta gráfica con 32 MB y drivers compatibles con DirectX 9.0 ("GeForce2" / "Radeon 8500" o superior)
      • Versión de DirectX: DirectX 9.0
      • Disco Duro: 1.4 GB de espacio libre
      • Dispositivo de sonido
      • Entrada: Teclado y ratón
      • SO: Microsoft® Windows® 2000 / XP (no compatible con Windows Vista)
      • Procesador: Intel Pentium IV o AMD Athlon XP
      • Memoria: 256 MB de RAM
      • Gráficos: Tarjeta gráfica con 64 MB y drivers compatibles con DirectX 9.0 ("GeForce 3" / "Radeon 9000" o superior)
      • Versión de DirectX: DirectX 9.0
      • Disco Duro: 1.5 GB de espacio libre
      • Sonido: Dispositivo de sonido compatible con DirectSound y con sonido envolvente
      • Entrada: Gamepad (USB o puerto de joystick) o teclado y ratón
    Análisis útiles de usuarios
    A 21 de 23 personas (91%) les ha sido útil este análisis
    3 personas han encontrado divertido este análisis
    47.3 h registradas
    Publicado el 6 de septiembre de 2015
    A great arcade-style racer. The game becomes delightfully (and sometimes frustratingly) challenging once you reach Paris and Tokyo. As a helpful tip, it is not always necessary to use the vehicle you've recently won to defeat the next racer. This aspect of the game is especially useful when doing Tokyo races and facing the World Champion.
    ¿Te ha sido útil este análisis? No Divertido
    A 15 de 15 personas (100%) les ha sido útil este análisis
    28.9 h registradas
    Publicado el 28 de agosto de 2015
    it says that it does not support windows vista or later i have windows 10 and i have noticed that the game runs better than xp and it brings back a lot of memories 10/10 would play it again
    ¿Te ha sido útil este análisis? No Divertido
    A 10 de 10 personas (100%) les ha sido útil este análisis
    36.0 h registradas
    Publicado el 7 de septiembre de 2015
    TL;DR: This might be one of the best Arcade Racers out there. However, the PC port is quite broken. If you play this version, use a 360 Controller, use a keyboard for the menus, make sure to remap the controls to something that makes sense, use driver settings to force AA/AF/VSync if you want them, and be prepared for the occasional crash. If you don't want to deal with these issues, then try to find a copy of the PS2 version.

    Midnight Club 2 is the second and (in my opinion) best game in the Midnight Club series. The Midnight Club series has often been compared to the Grand Theft Auto series as they share the same publisher. However, these are two very different game series. Midnight Club is much more focused on being a racing game, whereas Grand Theft Auto is a much more open ended game with a lot more than just racing. This often makes the Midnight Club games a much better racing experience, as all of the development time has been put into making the racing as best as it can be.

    The racing itself is very tight and controlled. There's never any time where you feel like the game isn't responding to your input. The game has you race at very fast speeds, but your turns feel tight and drifting is powerful and fun. Through the early game, you unlock different abilities that slowly increases what you can do in the races. Each of these abilities is simple to understand and is well balanced. All of the abilities, along with the games great control, makes for interesting and varied gameplay.

    It's important to mention the unlocks system in this game. Some games use a shop system that allows you to buy and upgrade cars you like. Midnight Club 2, however, uses a linear unlock system where you unlock new cars by winning races and you don't upgrade cars. This is a different system from other racing games, even other games in its own series, but I think it helps to focus the game. Instead of trying to win races to unlock money to get better cars, you win races for the races themselves. Some people may not like that, but it's one of the reasons I think this game is great.

    The races themselves are open checkpoint style. That means that while you're required to go through all the checkpoints in order, the game allows you to take any path you want between them. This means that finding the right path and shortcuts to take is just as important as driving fast. There are even a handful of races that allow you to hit the checkpoints in any order you want, opening up the game and letting you experiment on what route gives you the best chance to win. This makes it so that when you have to restart a race because you lost, you don't necessarily feel like you are stuck. With maps that allow for a lot of shortcut opportunities and varied routes, there is always another, possibly better route you can try.

    There are three relatively large maps in this game, each one modeled after a different city. Los Angeles is probably the most varied in terms of road types, ranging from small, windy paths to city blocks to high-speed highways to construction sites with lots of ramps to jump off of. Paris has a lot of shortcuts that makes finding your path a lot of fun, along with the catacomb system and numerous large jumps that makes the city feel very open. Tokyo is a bit more mundane than the other cities, but since you get there late in the game when races go well over realistic speeds, you will be happy for the larger roads that makes it easier to dodge traffic and other racers. Each city feels unique, with different environment textures and building making them visually distinct and varied layouts making them play differently.

    The characters in this game fall flat. Many of them are stereotypes from all over the world added in an attempt to make the game feel more worldly. However, this backfires in many places, with the characters often feeling more like caricatures than actual people. However, they really only play a small role in the game, with only short introductory scenes before each race and the occasional and ignorable quip during the races. Luckily, there is no player character, so there's no single annoying character that carries you through the game.

    This game is very difficult, but isn't unfair. This is because the game has a very slow and approachable learning curve. If you've never played a racing game before, this game starts easy enough to get you into it. If you're already a good racer, than you can fairly easily blow through the first easy races and start getting to the more challenging races. If you're really good, then you might need some patience to through the easier races, but trust me, there is a challenge waiting for you in this game. The last few races are brutally difficult and require many, many attempts to beat, but the difficulty smoothly increases, so you never hit any real difficulty spike.

    Midnight Club 2 is, in my opinion, the best in the series. Midnight Club: Street Racing (the first in the series) didn't really know what it was doing, having much slower races and no abilities like the slipstream turbo to make the gameplay more varied. Midnight Club 3: DUB Edition suffered in a lot of weird ways. The lackluster upgrade system, a poor sense of progression, and an unnecessary amount of motion blur makes it much less fun to play than its predecessor. Midnight Club: Los Angeles (the forth in the series) is one of the better racing games out there, but suffers from a fairly broken upgrade system that lets you get the best vehicle in the game by the time your half way though, leaving the rest of the game to just be a grind. Midnight Club 2 is also the only game to get a PC port, so none of the other games in the series is available on Steam anyways.

    Speaking of PC ports, this game certainly has some trouble on the platform. First of all, this game needs to be played with a controller. The keyboard controls do not provide the control needed, and the mouse controls are just too awkward to use. However, the controller support in this game is kind of broken. I've had success with the Wireless 360 Controller, so I recommend using that. Some controllers (the PS4 controller for example) causes an odd bug where the menus think that the center of the joystick is the top-left corner, causing the menu selection to uncontrollably scroll. I can't say for every controller out there if this happens or not, so be careful before buying. In addition, the default controller mappings are quite broken, but you can manually remap the controls. Note, however, that it doesn't support "analog buttons", so you can't use the 360 controller's triggers as buttons. Additionally, it lacks many graphical settings, like AntiAliasing, Anisotropic Filtering, and VSync, so you will need to turn them on from your driver if you want them. The game also has a number of smaller issues that may not be worth naming, but can impact your playing experience (some of which is dependent on your resolution). If you want to play this game, but don't want to deal with this port's issues, then I'd recommend playing the PS2 version. There’s also an Original Xbox port, but there’s no compatibility for the 360.

    In the end, I’d recommend this game. It’s one of the best Arcade Racers I’ve ever played, and is even the game that got me into the genre. I do highly recommend you pick it up, but do be weary of the quality of this port.
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    A 3 de 3 personas (100%) les ha sido útil este análisis
    1.4 h registradas
    Publicado el 17 de octubre de 2015
    My childhood in a nutshell.
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    A 4 de 5 personas (80%) les ha sido útil este análisis
    2 personas han encontrado divertido este análisis
    11.6 h registradas
    Publicado el 15 de diciembre de 2015
    THIS is what you call a arcade racer!
    been playing this since i was a kid.
    a controler might be good to have.

    good things:
    +car graphics still look good
    +cool cars and characters
    +different gamemodes and multiplayer
    +the soundtrack is amazing
    +good controls
    +3 open world maps!

    ok things:
    -sometimes very hard

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