Lightfish copies in the style of classic arcade game as you try to slice and contain an area of enemies.
This is very much an arcade game clone, and you may well have played something like it before. You control an entity and try to move it around the map, slicing it up and "locking off" certain areas. Lock enough off to complete the level.
The gameplay progression in this game is good. The enemies become progressively harder, and this is aided by certain environment "blocks". There are 5 'worlds' of 9 'levels' each, so it does not take an extremely long time to complete the game but these are available in both timed and score-oriented modes. One issue however is that navigating the map can at times be imprecise. E.g. It can be difficult to know just how far away you need to be from lava to avoid being harmed by it.
As this game has a very arcade feel, I would definitely recommend using a controller.
The graphic stylings in this game are extremely good. Enemies have a sort of warped look on the environment, and everything is in a consistent outlined and glowing style. Given the name of the game, the art style really does match what many semi-transparent bioluminescent sea creatures look like.
The music in this game has a very calm "aqueous" feel to it, and is definitely well composed.
Something rather annoying in this game is that the menu is hard to navigate. It will always select the highest uncompleted level, and if you have already completed the game it will simply skip to the end. Meaning that every time you want to play a previous level, you will need to re-navigate the entire menu. This is not an issue unless you are re-playing it however.
Lightfish is a good, if short game, with fairly well polished gameplay and if you like arcade-style game is definitely worth a buy.