I just gave this game a try since it pretends to be an "open-world driving game", and that got me curious. Alas, after just over one hour of trying to come to grips with it, I have to admit I give up on it. It's not an awfully bad game, far from it. The graphics are more than decent, considering it's a game from 2009. On the highest settings (not that there are that many settings...), the cars look nice and the environment is more or less ok - bar the awful pop-ups in front of you of several objects. The driving model is fair, nothing special, but when played with a controller it feels fine. The music, as so often with this type of game, is all too repetitive for my taste so I switched it almost immediately off. There are some possibilities for adding your own music tracks to the game, so for those interested in this, the game offers something extra.
The bad thing about the game is the "gameplay" - actually, there hardly is any, at least I did not find much of it. There are several modes: a free patrol mode, in which I searched in vain for anything to-do other than driving through a generic-looking city with roadsigns that kept saying "Köln 2300m" all the time. You can do a normal city race, which is fine for just a quick try, but the "story mode" is what lets the game down. The various objectives are simply hilariously difficult - most of the time one has to damage an opponent to 100%, but whenever he gets further away than 200m, the mission has to be restarted. Since the AI miraculously can teleport itself down bridges or through walls, this got me first staring in disbelief and then lauging out loud. I guess this game can be fun to some, but to me it's a no-go: there are simply too many other good games out there, including large-scale racing games, to put any more time into this.
Overall score: 3.5/10