At the end of 19th Century, dark forces shade the world once again. A brave agent, experienced in exorcism and combat, comes to face the oncoming evil, and fight loathsome supernatural monsters and horrific spawns of black magic.
User reviews:
Mostly Positive (607 reviews) - 77% of the 607 user reviews for this game are positive.
Release Date: Mar 19, 2009

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About This Game

At the end of 19th Century, dark forces shade the world once again. A brave agent, experienced in exorcism and combat, comes to face the oncoming evil, and fight loathsome supernatural monsters and horrific spawns of black magic. In the role of the agent, it's your quest to combat evil forces and to face a dark warlock of the ancient times and stop his plan to capture powerful artifacts of black magic.
Larva Mortus is a fast-paced action horror game that has you hunting monsters of the supernatural in a dark and ominous atmosphere full of undead, terrifying and demonic nightmares. A horrific atmosphere goes hand in hand with furious action packed splatter fest. Everything accompanied by creepy, first class soundtrack!
  • 30 frightening supernatural monsters to destroy. Vampires, werewolves, the undead, and more!
  • A dark and horrifying atmosphere with mysterious storyline quests!
  • A solid arsenal — varying from classic six shooters and shotguns to the fancy “Dynamo Gun”
  • Randomly generated missions for high replay value
  • Main character development through a set of RPG-like features
  • Many environments — from spooky manors and catacombs to dark forests and lonely deserts
  • An awesome dark orchestral music score
  • The gore can be turned off if you like
  • Unlock 25 morbid Steam Achievements to gain bonuses and upgrade your character

System Requirements

    • OS: Windows XP/Vista
    • Processor: 1.5 GHz Processor
    • Memory: 256 MB RAM
    • Graphics: DirectX compatible 128MB graphics card
    • DirectX®: 9.0c
    • Hard Drive: 55 MB of available hard disk space
    • Sound: DirectX compatible audio card
Customer reviews
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Mostly Positive (607 reviews)
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277 reviews match the filters above ( Mostly Positive)
Most Helpful Reviews  Overall
66 of 71 people (93%) found this review helpful
1 person found this review funny
40.4 hrs on record
Posted: November 30, 2013
I enjoyed this game immensely. It was very obviously made by an indie studio and it shows in the minor grammatical errors (which do lend it some charm). There are lots of different types of weapons, each having their strengths & weaknesses. You can only carry a limited amount of ammo which means you'll be using all of the weapons instead of just the most powerful one. Has minor RPG elements. Graphics are good and quite charming. The dungeons are randomized, but the game probably doesn't have much replay ability. I heartily recommend this game!
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40 of 43 people (93%) found this review helpful
9.1 hrs on record
Posted: January 6, 2014
Well this game definitely wont be the best you ever play. Its simple but not easy. Weapons offers enough variety to spend cuple hours filled with good amount of fun. On the other hand its a little bit repetitive and for sure you will encounter some annoying bugs. But after all you wont regret buying it in sale or in bundle. 6/10 (Sorry for my English and have fun)
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38 of 45 people (84%) found this review helpful
5 people found this review funny
Not Recommended
4.5 hrs on record
Posted: October 28, 2014
Larva Mortus is a top-down shooter. You go from room to room killing everything with up to eight different weapons. You can level up your stats, play through tons of levels, or you could just play something else.

The biggest problem with LM is that the difficulty is unbalanced. When you select your difficult setting, you're actually deciding on how much you want to be annoyed. This game features a lot of small enemies, some that leave trails of fire everywhere, spit multiple projectiles, and even randomly become invincible. The harder difficulties mean you have to put up with more of their crap, blow through all of your ammo, and possibly get killed in the process. The easiest setting seems like the best choice, since all difficulty really affects is how much the player does and takes damage. However, this setting also makes the game too easy...which I guess is to be Regardless, the alternative is pointless frustration.

Insta-death also starts to become a common theme later in the game. Devils and Champion Knights have attacks that'll kill you regardless of health or difficulty. Circle-strafing is a good method of avoiding this deadly attack, but these jerks tend to attack in groups, and other enemies lending a hand. Still, death really isn't very punishing, unless of course you managed to collect a rare item. There are a number of unique treasures that strengthen the player or offer a big XP bonus. These are lost if you die before completing the stage. Strangely, all of the achievements are tied to these rarities, you don't even get a cheevo for beating the game.

Larva Mortus is just a very dull game. Within 15 minutes you've seen most everything the game has to offer, and yet it just keeps going for hours, without purpose or entertainment value. There are a few moments of satisfaction, like blowing up a half-dozen monsters with a cannon, or shooting a werewolf in the face with a shotgun, but you can get more entertainment from playing a classic FPS like Doom. This game consists of running through rooms, occasionally finding something interesting, sometimes dying, and just never really caring. Your free-time is more valuable than that.
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30 of 36 people (83%) found this review helpful
3.5 hrs on record
Posted: January 14, 2014
I received the 90% coupon from forging and decided to give it a shot, and to be honest, for .45€ it's a pretty decent game. It gets a bit repetitive and I'm expecting a low replayability from it. Here's to hoping for a sequel!
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32 of 40 people (80%) found this review helpful
48 people found this review funny
5.0 hrs on record
Posted: September 2, 2014
This game gave me flashbacks to a Haunted House I visited once as a child.

There were no witnesses, so keep this between us, Steam. Don't snitch on me. I'll make you pay for it.

As far as top down shooter goes, this game does what it needs to do. It's not a masterpiece, nor does it try to be. Just have fun with it. Shoot some zombies. Shoot down some floating, screaming ghosts. I didn't know it was a lady in a costume on ropes, okay? I didn't know.


It was an accident.
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20 of 24 people (83%) found this review helpful
Not Recommended
4.4 hrs on record
Posted: July 26, 2012
A top-down horror shooter with very arcade-like action; you'd think it would be twin stick but it's not. The game is mission-based and you select from either story or randomly generated missions on a world map. Missions take place in a small, NES Zelda-style dungeon with an objective. Random missions give you a chance to level up, find artifacts and better weapons before progressing with the story.

Upon leveling, you can put points into stats like max health, regen, run speed and resistances, adding some lite rpg elements. You'll amass an arsenal of weapons you can switch between at any time, from the basic revolver and shotgun to flamethrowers and cannons.

Natively, the game runs at 1024x768, but looks fine and the Steam overlay works. The story is dull and short; most of your hours will come from grinding, due to the difficulty. Repetitive and shallow, I can't really recommend it with so many other games to play.
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29 of 41 people (71%) found this review helpful
2 people found this review funny
6.2 hrs on record
Posted: February 13, 2015
This is a top down retro shooter. Each level is randomly generated, and you must clear every bad guy in the room before progressing. If you die, you start the level again on a new completely random map. I normally would find it annoying starting all over again, but this mechanic stops you from just running trial and error to eventually get through.

You get a pretty standard set of guns, twin pistols, shotgun etc, all of which can be upgraded.

I ran into no bugs and the games run very well on new operating systems.

The price is right and the game play is good. If you like the horror genre, and love the arcade games from the past, then you will get plenty of enjoyment out of Larva Mortus
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18 of 22 people (82%) found this review helpful
2 people found this review funny
4.9 hrs on record
Posted: February 1, 2015
Larva Mortus adds a sinister horror environment to the classic top-down arcade experience and with its surprisingly fun gameplay and ominous storytelling, it was very entertaining! Demonic rituals and classic horror creatures like werewolves, vampires and zombies fill up every corner of this game and are complimented by perfectly eerie, evil-sounding music and ambient whispers and noises that invade the players head. All of these aspects make up the spooky atmosphere Larva Mortus boasts, and the story, conveyed in an awesome graphic novel-type style, lives up to the games overall horrific demeanor and is actually very interesting. As you progress through the game, you'll discover new weapons at a pretty fast pace and you will have the opportunity to personalize your character a bit with upgrade points gained by leveling up. There are also A LOT of side missions to tackle other than the main story line which can really help you catch up if you're stuck on one of the main quests. One of the best things about the gameplay though is the fact that the levels are randomly generated. What that means is that if you do happen to die near the end of a level, you do have to play through it again, but the level will be re-designed with different rooms and monster spawns. This keeps the game from getting tedious on some of the more difficult parts. I did encounter a bug that would cause monsters to occasionally not spawn where they should. It doesn't affect the gameplay too much though, it just means that you have to run out of the room and back in to reset the spawns. I also really would have liked to see some multiplayer in Larva Mortus. Hopefully the developers will eventually get around to adding it. I think that would be a blast! Needless to say, the gameplay itself is smooth and enjoyable but there's nothing amazing about it alone. It's the combination of the gameplay and the demonic-horror style that really makes the game shine as a whole. In conclusion, I absolutely recommend Larva Mortus, especially if you're a horror fanatic like me.
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18 of 23 people (78%) found this review helpful
6.5 hrs on record
Posted: January 6, 2014
if you like to kill some zombies, bats, skeletons, werewolves & other creautures of the night then hell yeah!!! very low price for a coffe brake game! :)
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13 of 17 people (76%) found this review helpful
14.0 hrs on record
Posted: April 20, 2015
Larva Mortus is a typical example of a isometric budget shooter with semi-cartoonish graphics. The interesting in it is the extremly low price due the constant 90%-off price label, which puts it into the bellow 50 cents category. And for that it offers quite a few good things.

We are controlling a monster hunter looking guy from a birds perspective, which gives us a quite good overview trough combat. Our hero is easy to work with, which is definitely welcomed as combat always happens in cramped rooms. The mechanics is exactly this - you basically go from room to room and clean them out from monsters. Levels are generated randomly so you never know into what you go, but as long the level design regardless of the environment serves the same purprose, it doesn't really requires you some change in tactics or would surprise you in any way. The enemies vary from basic undead, flying bats to spiders and poison spitting fat zombies. Except the boss level templars, they don't really represent any serious force and usually are trying to make up for the lack of their power with rather high numbers. Very importantly - try not leave the room until is not cleared out entirely, cause the room will reset even if only one enemy remains and you need fight the horde once again. Exceptions might be missions where you need to rescue a certain number of civilians, blasting trough the rooms and just focusing on the rescue can save some time and nerves.
Sometimes you need to find a key in order to continue, but it means cleaning a few more rooms into a other direction, until you eventually find what you searched for. Except the enemies the room also contain "furniture" like coffins and crates, which I recommend to destroy, cause you might get stuck in them in middle of combat and enemies can corner you, plus there is a chance that they might drop ammo or powerups. (see bellow) Unfortunately the game gets eventually a bit dull after some hours spent in it and you usually keep going only to raise your level and find some new item. It simply lacks the depth, but I think it's forgiveable by such a budget title.

While it might sound weird, it actually features a working story. It's your typical "find missing ancient artefacts and beat some evil monsters trying to take over the world" B (or C?) class movie type of story, already the fact that there is actually one and with animations/voicing included, is quite surprising (and very welcomed) which might raise it slightly above other games of this category. What I noticed the doing random levels while being in middle of the story can cause some bugs. Is highly recommended complete it first.

Leveling, weapons, artefacts, powerups
Leveling - And yet another surprise for your cents, the game has actually a RPG system. Each level you get a point which you might use for raising you stats. Personally I found some more useful as others. I highly recommend to put many points as possible into Endurance and Regeneration, (6+ recommended) First raises your HP and the other speeds up healing which might be crucial on more difficult levels. I also recommend to raise your walking speed and luck to get more drops from destroyed enemies of crates. Other abilities doesn't have such influence and are okay with 2-3 points.
Weapons - plenty of them and they are rather balanced. Is always the best to switch whatever has the most ammo in it. Of course certain weapons are better into certain situations, like the machinegun is best against weak huge groups, while the shotgun is better against individual strong enemies. Don't worry, as you play, would fill eventually figure out all of them.
Artefacts - pretty much the alpha and omega of this game. While many of them adds only points to your score, other give you huge advantages, which will change your game dramatically. I highly recommend to get the backpack, extended clips and enchanted scroll so fast as is possible. Backpack raises the carried ammo by a huge ammount, extended clips raise the magazine to 120 by one of the most used weapons and the scroll doubles the time duration of all powerups.Artefacts can be found randomly in dungeon, but the game doesn't excludes the already found ones. so it depends on pure luck. But assuming in certain levels you can find 3 at once, you will eventually get 100%. On sidenote, you most successfully complete the level to keep the artefact. If you die, they get lost. Can be quite the bummer.
Powerups - unlike artefacts, they are only temporary. However they can change the tide of the battle dramatically, especially if you have a good luck (more powerups) and the scroll, which doubles the duration. Unlimited ammo with the machinegun and double damage can literally make you to a walking terminator.

One of the biggest cons of the game is the low resolution. Is quite noticable that is a ported mobile game. While the graphics aren't bad and objects stay sharp even on my full HD screen, the devs could have added a option of standard desktop resolutions even if it would be achieved with simple stretching.

Music and sounds
Modern/organ combo which gives away a creepy cemetery feeling. Few and repetitive, but suits the game rather well. I cannot say anything else as I really liked it. If there would be more tracks, I would ask the devs for a OST. Really.

Basically all of the achievements are connected to finding the artefacts. As I mentioned, there is a high chance that you find the pieces same over and over, but you will eventually find all of them, even if means a bit of grinding. One of the easiest games on Steam to get on 100%.

Do I recommend this game? Definitely yes, if you find that 90%-off price tag on it. While this game will not cause a panic in the game stores, it offers quite a fun for a few cents.
My rating: 6/10
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Recently Posted
2.0 hrs
Posted: September 29
I'm a big fan of "twin stick" shooters, as I like the constant action and the need for good aiming and resource management. Larva Mortus, with its included mix of RPG and survival horror elements, is a decent addition to the genre but it does have its noticeable flaws, likely due to a low budget. So let's get the bad out of the way first.

The overhead graphics are passable, with some nice details on the walls like paintings and spider webs to add to the atmosphere of the creepy locales you'll be visiting. The particle effects of poison clouds and blood splatters look nice too. But the overall presentation here feels very flat. Enemies can hardly be discerned apart from each other, especially when they form close-proximity groups, due to the lack of visual variety among them. I'm not just talking palette swaps either, alot of the enemis tend to move the same, too. Add to this that the colors are dull and lack contrast and the whole thing just looks kinda "meh". I don't mind lesser budget graphics until they become an inconvenience, and Larva Mortus visuals tend to strain my eyes. Trying to pick apart foe from victim, when you're on rescue missions, for instance. Yeah, there's a glow around the survivors, but it is weak. There is too much going onscreen at once for such a flat look to inform you.

On the other hand, the story level, visual novel style cutscenes are rendered beautifully, and even slightly animated. I wish the rest of the game lookes as slick.

The game also suffers from level design due to waht seems to be randomization. Though there is a difficulty rank visible before choosing any mission, I've found they don't seem to really matter as levels just feel cobbled together from a random pool. You can die on easy levels too if you're in an unfortunate enough circumstance, such as enemies being RIGHT THERE when you come through a new door. If they swarm you fast enough and there are crates or coffins in your path of escape, good luck, my friend. It is really frustrating to have an otherwise good run through a level, only to reach one of the last rooms and have that happen. Because it feels cheap. This is of course especially bad if the randomizer throws a way-too-small of a room at you.

Finally, some aspects of the sound design really bother me. The shotgun sounds like a pea-shooter and the growls from the enemies grow really repetitive especially when they do so in unison. When items are picked up from the playfield, it cna be extremely hard to tell you did so, at least audibly. Some sounds are way too quiet, others way too loud. At least the music is nice enough.

Flaws aside, it can still be very rewarding to clear a room with death constnatly breathing down your neck (if you die, you just have to restart the level, although I believe you keep your experience and items from that round). And there's a solid arsenal at your disposal, from double pistols, to silver-tipped crossbows, each serving their respective purpose against the expansive bestiary.

As the player survives more and more rooms, he accrues eperience that he can spend at anytime on the skill menu. However, other than speed, it's difficult to feel much growth in the early going (read: slow progression). I would have liked to see more interesting bonuses and character specialization, but again, I understand there wasn't much of a budget here.

All in all, if you're a fan of the genre, then for the price, Larva Mortus should be a welcome addition. The action can be hectic and the pacing eggs you on just enough to say, "one more round". Just be wary that you are getting what you pay for.

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☠⚜✟ Frank-E ✠⚜☣
3.6 hrs
Posted: September 29
This game is pretty similar to Dracula Undead Awakening (PSP game) both in terms of gameplay and of lore (killing vampires and evil creatures), difference is; this is not a survival game, you have an objective.
Both are actually pretty good games despised the lack of content but this one would win for the simple reason that it is not survival only unlike Dracula Undead Awakening which is a survival only game, no objectives.
Some great additions would be a level editor, more sort of levels (outside, snow, Hell, etc etc), random generated levels, more weapons, more enemies and more different objectives.
If it had all that, I'd probably give it 8.5/10 but since it is not the case, in my humble opinion, this game deserves 7.5/10
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15.6 hrs
Posted: September 9
It's fun for an hour or two, then becomes repetetive and boring. Wait for it to go on sale, not worth five dollars.

Give it a miss.
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0.5 hrs
Posted: September 4
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3.6 hrs
Posted: August 27
Nice game!
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24.0 hrs
Posted: August 7
Larva Mortus is:
Magnificent game if you keep view by endless war series (fantastic freeware game) etc.
Medium if you want to see great AAA game with exploding things everywhere and great graphics.
Larva Mortus main duty is walking throught strange rooms with creatures different class and kill them by many weapons like sword, pistols, machine guns etc.
Mentioned monsters have their specifics skills, speed, health what make player - ''thinking player'' to do anything in random room. Good challenge, but ultimately joy is when level of difficult is maximum.
In my opinion, it is hard to say something bad about story, which seem like oddity, just another fun element throught destroying monsters.
Rake in Grass studio has really simple but solid idea, guaranted some fun. Option to fight in ''campaign'' mode or just ''random event mode'' makes me feel that producer want to give me pleasure, feel about expierence claustrophobics combats in undiscovered, dark, rooms where only way is slay everything or just die like whimp. Great! (or just go to another room - message for those whose played)
Bad thing can be slowly action somethimes or just little monotony - but! - you decide how long you play and when you get bored, so?
I must say something about music too. Climatic sounds, nothing more, it just is.
Graphic like in average aerial view game so if you like it, is good!
May you can feel game's monotony but i do not thing so, probably you will have great joy with this title. Have good day!
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Poofie Love bird
15.3 hrs
Posted: August 2
If like the early Zealda games, and binding of Issac, you might want to give this game a shot.

The levels, and graphics are much better than Issac, and the story is really compelling.

The random generated games is a major plus.

Reccommend using xpadder, or some sort of controller emulator, it makes a really good twin stick shooter.
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18.5 hrs
Posted: July 24
Surprisingly really enjoyable
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Admiral Munit999
3.2 hrs
Posted: July 12
Just started to play it, but I am already into it, gonna continue soon!
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1.0 hrs
Posted: June 26
I must say this game has something special not every game has. But I still think it's not better than every other game like this. I would recommend playing Gungeon or The binding of Isaac.
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