Resurrect the classic era of RPGs with the retro parody RPG, Breath of Death VII: The Beginning. Join Dem the Skeleton Knight, Sara the ghost historian, Lita the vampire techie, and Erik the zombie prince as they explore an undead world in search of the secrets of the past. Laugh! Cry! Laugh some more!
User reviews: Very Positive (767 reviews)
Release Date: Jul 13, 2011

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Packages that include this game

Buy Cthulhu Saves the World & Breath of Death VII Double Pack

Includes 2 items: Breath of Death VII, Cthulhu Saves the World

 

Recommended By Curators

"The first RPG that we made! Explore an undead world in true 8-bit RPG fashion. Comes in a bundle with Cthulhu Saves the World."

Reviews

“Breath of Death VII is one of those rare parody games that recognises and mocks the pitfalls of its genre, but then sidesteps them in its own design, equipping itself with a veneer of smug satisfaction that transfers to the gamer.”
HonestGamer

“The writing is impeccable, sharp, and one will find themselves in gigglefits throughout, especially when they begin to recognize many of the references being made to older games, and the vast number of play-on-words.”
RPGamer

“Breath of Death VII: The Beginning is a real surprise. It's an RPG that feels like it was a classic from back in the day, but it doesn't have any RPG hang-ups.”
WorthPlaying

“For an RPG whose sheer fun factor is on par with a lot of the $30 to $60 games people shell out multiple bills for, it's an extreme bargain.”
RPGFan

Steam Big Picture

About This Game

Resurrect the classic era of RPGs with the retro parody RPG, Breath of Death VII: The Beginning. Join Dem the Skeleton Knight, Sara the ghost historian, Lita the vampire techie, and Erik the zombie prince as they explore an undead world in search of the secrets of the past. Laugh! Cry! Laugh some more!

Key features:

  • Old school RPG style mixed with modern design sensibilities!
  • Fast-paced turn based combat!
  • 4-6 hour quest with multiple game modes & difficulty levels for added replay value.
  • Easy to understand branching character customization system with frequent LV-Ups.
  • Multi-character unite techniques and combo break system for added depth!

System Requirements

    • OS: Windows XP, Vista, 7
    • Processor: 1.6Ghz or higher
    • Memory: 1GB
    • Hard Disk Space: 200 MB
    • Video Card: DirectX 9.0c compatible
    • DirectX®: 9.0c compatible
    • Sound: DirectX 9.0c compatible
    • Additional: Current version of Windows Media Player
Helpful customer reviews
9 of 10 people (90%) found this review helpful
1 person found this review funny
5.0 hrs on record
Posted: January 21
Breath of Death VII is a classic styled RPG with some interesting improvements to the genre. In many ways, this is a very simple and standard RPG. You have a party that maxed out at four people, basic stats, spells, random encounters, leveling up, gear management... basically, if you've ever played an RPG before, you'll get this game. And even if you haven't, you can have fun with it as an introductory one. However, fans of RPGs will appreciate a few of the innovations here.

One cool twist on the formula is that, upon leveling up, you get to choose one of two upgrades. They might be new spells, enhancements for old spells, better stats, or any combination of these. This give some customization and replayability to the game. Another is the upon winning a battle, you will recover some of your MP and ALL of your HP, plus anyone who died during the fight will be revived. This makes it easier to get from place to place without having to use up MP to heal, carry healing items, or walk back to towns constantly in order to progress. An especially nice feature for those mazier dungeons. By far my favorite addition to this game is how it handles random encounters. Whenever you go to a new area, it will have a set number of random encounters in it. This means that, while walking around, you will randomly encounter enemies that many times. After you have that many battles, you will no longer have any random encounters there. This means that you can clear out an area and focus on exploring without the distractions. However, if you want to grind more in that area, you can simply bring up the menu and select the fight option and BOOM, you're in a battle. It's a beatiful way to work around the annoyance of rancom encounters while keeping the grinding aspect possible.

The whole design seems to be built around being a fast, enjoyable RPG. You can speed up your walk to a run with the tap of a button. In battles, your fight still images of monsters with sparing animations for attacks. Quick displays, combos, and a decent engine all make this game move by swiftly, even when mindlessly grinding. You are also sometimes teleported out of mazey areas when finished so you don't have to backtrack. And the simplicity of gameplay (aside from strategic bossfights or harder difficulties) blends all these things together to deliver a very fast paced RPG experience.

I also liked the retro style of art and play, even though I never really played much for old RPGs. I'd comment on the music but I mostly had the sound off... watching stuff while I was grinding... so sorry I can't say. The simple display and gameplay... that retro feeling is really nice. It's much less intimidating than some other RPGs I've tried. The characters are alright, and some of the dialogue is interesting. There are a few red herrings in there as well, unless I missed something :P It's a cool little game.

However, there are a few issues. While it is built around making the RPG stuff less annoying, it still includes those RPG things. Random encounters are limited... but they're there. Grinding is easy... but it's still tedious. Lack of a map makes the mazey dungeons and even some of the overworld more confusing than they need to be. Some of the display is a bit lacking, not telling you all the information you might want. You can probably use your head a bit to remember what enemy is low on health or poisoned or other such things, but this game doesn't have much of a reason NOT to display such things other than for the retro style.

Still, overall, Breath of Death VII is a really fun game. If you like RPGs, retro games, and the simpley yet effective gameplay style, this game is worth checking out. At the time, I've only been able to find it in a two pack with Cthulhu Saves the World, a game in the same style, for 3 dollars. I would say it's worth it if you're looking for some light and fun RPG action. What do I think of Cthulhu Saves the World? Well go look for my review on that game for yourself and see if the pack is worth it for you. However, I WILL say it's very similar in style, so if you're interested in one, you'll probably like them both. Breath of Death VII gets a 7/10 for being a fun RPG that does its best to lessen the inherent burdens of RPGs while still keeping those iconic characteristics present.
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8 of 10 people (80%) found this review helpful
7.6 hrs on record
Posted: February 9
Fun RPG with a sense of humor. Also, for the price (and it has a buncle with Cthulhu Saves the World, another great game), there is no excuse not to get it.
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2 of 2 people (100%) found this review helpful
1.0 hrs on record
Posted: June 12
This game reminds me of Dragon Warrior in the NES that I used to play long time ago.
Since I liked this game very much, I shall review this!
Gameplay: 9/10
I liked RPG games like these and with an added taste of humor!
Graphics: 8/10
What could go wrong with it?
Fighting System: 6/10
meh nothing changes but there's tons of new skills and stuff!
Overall: 7.5 / 10
Get it NAOW!
It's worth buying you know, and it has trading cards in it :)
And also play the Cthulu Saves The World, I think it's included in
this package.
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6 of 10 people (60%) found this review helpful
3.0 hrs on record
Posted: March 10
The creators of this game succeeded in reproducing and improving the game play of classic NES RPGs. They got rid of unnecessary features and streamlined the whole experience, but they completely failed to capture the charm, atmosphere and "style" of the old classics like Breath of Fire or FF VII (as referenced in the title). My biggest problem with the story, characters and atmosphere was that they don't take anything serious and constantly break down the fourth wall.
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1 of 1 people (100%) found this review helpful
6.0 hrs on record
Posted: July 3
An enjoyable short romp through the land of JRPGClicheia.

BoD VII contains everything fans of JRPG's love and hate about the genre along with enough parodies of the absurd elements of old-school JRPG's that it makes at least one playthough for fans of the genre a necessity.

The gameplay is as copy-paste as they come for the JRPG turn based genre, but it gets the job done and it wouldn't be a good parody without it.

The story is short, simple. and funny. If you were to boil every SNES JRPG's story down to their very basics then you would end up with this game.

I can only recommend this game to fans of turn-based JRPG's though. The jokes, howerever good they are, are not good enough to warrent playing if the gameplay is not something you can deal with.
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