Portal 2 draws from the award-winning formula of innovative gameplay, story, and music that earned the original Portal over 70 industry accolades and created a cult following. For more information on Portal 2 click here.
User reviews: Very Positive (372 reviews) - 83% of the 372 user reviews for this game are positive.
Release Date: May 17, 2011

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Buy Portal 2 - The Final Hours

Portal 2 - The Final Hours is a digital book that takes you deep within the top-secret offices of Valve for an unvarnished look at the creative process behind Portal 2. Now with a free bonus chapter added!

 

Free Bonus Chapter Added

The Final Hours of Portal 2 has been updated with a chapter on the making of the "Peer Review" DLC and the first details on the future of Portal 2!

About the Digital Book

The Final Hours of Portal 2 takes you deep within the top-secret offices of Valve for an unvarnished look at the creative process behind the new video game Portal 2. Journalist Geoff Keighley was granted unprecedented “fly on the wall” access to Valve to create this staggering 15,000 word multimedia experience. From the hush-hush Portal prequel that was shelved to the last minute scramble to complete the game’s story, The Final Hours of Portal 2 is a gripping and dramatic story brought to life by exclusive photos, videos, interviews, interactive experiences, and other surprises.

Key features:

In The Final Hours of Portal 2 Valve reveals:

  • That Portal 2 actually began as a prequel to the first game without portals or GLaDOS.
  • The Directed Design Experiments created after Half-Life 2: Episode 2, including video of a never-before-disclosed project, Two Bots, One Wrench.
  • How the story of Portal 2 evolved during development. See images and read surprising details.
  • How it worked with Jonathan Coulton to create "Want You Gone," the closing song to the game.

Interactive Highlights Include:

  • Play with portals in an interactive diagram where you learn how portals work.
  • 360 degree panorama photos of the Valve office and design labs.
  • Listen to the songs that inspired the Portal 2 development team.
  • Hear Jonathan Coulton's Portal 2 song in various stages of development.
  • Puppet Wheatley in an interactive experience
  • Destroy Aperture Science by wiping your fingers over the screen.
  • Interact with fans and voice your opinion via polls and a feedback form.

About This Game

Portal 2 draws from the award-winning formula of innovative gameplay, story, and music that earned the original Portal over 70 industry accolades and created a cult following. For more information on Portal 2 click here.


System Requirements

Windows
Mac OS X

    Minimum:

    • OS: • Microsoft® Windows® XP Home, Professional, or Tablet PC Edition with Service Pack 3; Windows Server® 2003 or 2008; Windows Vista® Home Premium, Business, Ultimate, or Enterprise (including 64-bit editions) with Service Pack 2; or Windows 7
    • Processor: • 2.33GHz Intel® Pentium® 4, AMD Athlon® 64 2800+, or faster processor
    • Memory: • 512MB of RAM (1GB recommended)

    Minimum:

    • OS: Mac OS X v10.4.9
    • Processor: Intel® Core™ Duo or faster processor
    • Memory: 512MB of RAM (1GB recommended)
    • Other Requirements: Adobe Air needs to be installed
Helpful customer reviews
14 of 15 people (93%) found this review helpful
4 people found this review funny
0.2 hrs on record
Posted: October 6, 2015
A fascinating series of articles about the challenges of creating one of the most extraordinary computer games in history.
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3 of 3 people (100%) found this review helpful
1 person found this review funny
2.9 hrs on record
Posted: January 24
It's a very interesting book if you want to know more about Valve and Portal 2's development. For something that isn't a game, the low price is perfect. Not much else to say besides that.
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1 of 2 people (50%) found this review helpful
0.9 hrs on record
Posted: November 5, 2015
I'm sorry to say this glorified PDF file is of little interest to anyone looking to get a look at the creative process behind Portal 2. In fact, the whole thing feels like an incredibly convoluted internet ad. There is a 'Buy Portal 2' button constantly present on all pages, right next to the permanently visible link to the author's website. One page early on in this document has as many as 7 'Buy on iTunes' icons, as well as the text 'Song previews provided courtesy of iTunes'. After the splash screen, four pages of marketing material for the author, Portal 2 and Valve follows, only then to land on the document contents screen. Sometimes you'll come across videos that are available in the document, but then there are also YouTube links to Valve and Portal related videos. And guess what? not all of them are available anymore - they're set to private viewing only.

Although it's mildly interesting to read about the varied backgrounds of some of the creators, and to get a glimpse at internal Valve projects, there is really nothing you can get out of this thing that you can't get out of the Portal's and Portal 2's excellent commentary modes. I sincerely think that this would have been better off as a free PDF download. But hey, it's only 2 euros, so if you feel like reading an extended internet article at the price of a full magasine, go ahead.
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68 of 72 people (94%) found this review helpful
3 people found this review funny
3.8 hrs on record
Posted: December 27, 2013
First of all, this is no game but a virtual interactive book, and a very good one as a matter of fact.
To everyone who is interested in the behind the scenes of Portal 2, and how a development of a game works at Valve, you're in for one hell of a ride. I absolutely recommend it, it shows the everyday routine of an employee at Valve, some very enlightening points of view on their known delays and some videos plus slideshows too keep you interested while reading. If you read it all calmly and with some attention it will take you a bit less than an hour to go through it all, but I assure you, it's absolutely worth it.
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56 of 62 people (90%) found this review helpful
2 people found this review funny
5.2 hrs on record
Posted: April 27, 2014
The Final Hours is not a game (though can't you imagine one - set perhaps during the Seven Hour War, trying to escape as the facility collapses and the Combine invade the test chambers?), it's a book. It covers how Portal was created, the complex gestation of the sequel, and the personalities involved at every step.
The book is interesting, revealing a lot of behind the scenes info. You learn what a complicated business creating a computer game is, especially a Valve one, and something of the stresses involved. For even at a company like Valve, creating a game is hard work, and it takes its toll. The book makes what use of its computer nature as it can, embedding videos and interactive content. They do not add that much overall though - the pictures and words are what matter.
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