Brothel Tycoon - Danny
Changes in Manager Interface:

  • added number of free employees on Job Market

  • added number of hired employees on Work Schedule

  • added number of hired employees on Staff Report

Torenstad - willAlone
  • Added ability to load builds from other players:

    • Using the Leaderboard UI you can add your or other player's high score build to your world.

    • Up to 8 other player's builds can be added.

  • Bugfixes:

    • Fixed an issue where the other player's builds were loaded with an extra "Full" level.

    • Fixed an issue where the leaderboards did not reflect the correct status of the build.

    • Other too-small issues

{ v e l o c i t y } - feraldev

you couldnt launch the demo from steam for a while lmao

ViRo Playspace - ViRo_Quinn

We love this cute shot of Dea peeking under your VR headset.

One of our favorite things about working with VR is playing with the lines between fantasy and reality. We get a bit literal with it here in this dream, as you'll see when the final version comes out.

Sproutmart - Farm & Grocery Sim - KB
🧩 Fixes
  • Fixed cleaning issue where the player couldn’t reach the last mess

  • Fixed computer not responding to mouse scroll wheel input

  • Fixed cabbage crop visual glitch on plant

  • Fixed cash handling orientation – money and cards now face the correct direction

  • Fixed watering can sound

  • Fixed fishing sound

  • Fixed planting sound

  • Fixed bird ambient sound issues

  • Fixed sun not appearing under certain conditions

  • Fixed water sound playing automatically when starting the game


🔧 Changes & Adjustments
  • Changed cash register monitor clicking area

  • Adjusted Green Horn Pepper box amount

  • Reduced crop jump distance for smoother collection

  • Adjusted several item prices for better balance

  • Increased cashier salary and lowered license costs

  • Increased cash/card area click zone for easier money/card collection


🌱 Additions
  • Added lights to the farm area for better visibility at night


🧹 Known Issue

Still investigating the glitch when cleaning, which may cause the player to stop responding.

Teddy's Haven - A Fantasy Inspired Shop Simulator - development
Hello Shopkeepers!

Another week, another exciting update for Teddy's Haven! This patch is packed with decorative goodies and an upgraded save system to make your experience even smoother. Let's dive into the details:

Auto and Manual Save System
Introducing a new and improved save system! Your progress will now auto-save every 5 minutes. And whether you're opening your shop, closing it, touching the pillar in front of your shop, or sleeping in your bed, your game will save!

Please note, if you're trying to save while the shop is open, it won't save. And a few elements, like mythical creature buffs, will need to be retriggered, but most of your hard work will be preserved!

Anti-Save Corruption
If you have a unfortunate issue where your save has become corrupted (only have found 3 cases since release) The new save system also introduces a backup save that will immediately take over. In the very rare case of save corruption, you will only lose a day of progress.

Halloween Content Update Part 2
The Lanternkin Treaty (Level 2 Contract)
Crafted under the golden glow of the first autumn moon, this treaty opens up trade with the Lanternkin folk, bringing a variety of enchanting decorations to your shop.

The Rattling Remnants (Level 15 Contract)
Unlock a collection of skeleton and skull decorations, crafted to honor Ursa’s friendlier spirits. Despite their spooky appearance, each piece promises to bring joyous laughter from the beyond.

As always, we've squashed numerous bugs to enhance your gameplay experience. Enjoy the spooky fun and all the new features!

Are you excited to explore the new decorative options in your shop?
见习死神 - flarefleshstudio

【BUG修复】

  1. 修复了不吃猪饲料就能和林栖玄增进关系的问题

  2. 将会逃逸出画面的窗口逮捕归案

  3. 修复了关系更好之后失去催林栖玄吃饭权力的问题

  4. 修复了林栖玄好好吃饭依旧只能被骂的问题

  5. 修复了部分机型在梦境场景中无法按Enter键继续对话的问题

  6. 修复了部分对话中玩家名字显示颜色错误的问题

  7. 修复了部分情况下任务栏显示的窗口标题和实际标题不一致的问题

  8. 修复了梦境场景中命令输入光标位置偏移的问题

【内容优化】

  1. 修复了催男主吃饭只有一套话术的问题

DroneCoon: Reboot Earth - jasmina.schoell13

🥕🍓 Plant Update with Seasons
New plants have been added:

  • Carrots planted

  • Strawberries growing

Both now follow a seasonal cycle – they bloom, ripen or rest depending on the season.

🌲 New Forest & Photo Mode

I planted a new forest, now combined with our photo mode.

Exploration already feels more alive: light, shadows and natural spaces — a calm place to pause and breathe.

📸 Photo Mode Features:

  • Freely movable camera within a safe radius

  • Live grid helps with composition

  • High-res export (×2) for crisp screenshots
    (Poses for the little furball might come later 😄)

Ingame View:

Output:

(Downscaled to 1920×1080 for this post — the original file was much larger.)

There was no update last week because I received an important note about the game title.
I never want to hurt or exclude anyone, so I’ve already opened a Steam support ticket for renaming.

Thank you for your patience and for treating the topic with kindness 💚

NET.CRAWL - obsolete
All the changes below have been previously mentioned in the PLAYTEST patches.
There are no DEMO-specific changes, so if you are a playtest frog there is nothing new for you here.

[0.8.0] - 20.10.2025 DEMO
Added
- Sisyph(core): consumes Data to move up, moves down at the EOT;
- Deep starts with 1 Crystal (that means you can buy 2nd Aspect right at the away);
- new "Heartworks" location;
- <9>(core) replaces Split-5 as the final boss in the Demo;
- level setup animation speed-up (on any click);

Changed
- map vision range +1 (test);
- Add Link location: Crystal options changed to 3 Link for 2 Crystals;
- Add Memory location: Crystal options changed to 3 Memory for 1 Crystal;
- Amber(core): Loses 3 Strength on reveal, accepts Data for Upload;
- Persefone(core): Changed to upload/refresh X nodes per Data uploaded;
- Plotter(core): Activation changed to Upload and move X times same direction per Data uploaded;
- Linda(core): added Convert all Data into callbacks at the end of turn;
- Cassandra(core): Spend 3 Data changed to Upload X Data;
- Equilibrum(core): Activation changed to "Spend 4 Data to set Trace, Firewall and Actions to 4";
- Fast-forward(node): changed to Express, move in the same direction once;
- Evesdrop(node): Express added;
- Data Leak(node): changed back to [End of Turn]: Collect 1/2 Data. Express added to both versions.
- MeercatDB(node): disabled for a rework;
- System Update(node): End the turn and Set Firewall to 0 removed, Limit added;
- Eraser+(node): Multiuse(2) added;
- chkdsk(aspect): "this turn" removed;
- PLC(aspect): Changed to [Link Overflow X]: Gain X Actions and add X Trace;
- Edgerunner(aspect): Move only to active.
- restart button moved from the pause menu to the main screen (top right);

Removed
- MeercatDB(node): disabled for a rework;
- Sunk Cost(aspect): temporarily disabled;
- Camera flash(node): disabled for another rework;
- Police report(node): Limit, Singleton base, Singleton only plus version;

Fixed
- Tesseract+(node): Multiuse didn't work;
- some issues with tooltips not hiding;
- dimmed express icon on some nodes after refresh;
- selection markers chained targets;
Bomb Vehicle The Idle Clicker - rimmindgame

Added

  • Personal Best (PB) records have been added for every map, tracking the highest danger level you've achieved in each respective map.

Adjusted

  • Reworked the mechanics of Turbo Boost equipment: instead of directly increasing the attack magnification, it now provides a percentage-based boost. As a result, Pioneer no longer competes with Bomber for ecosystem positioning.

  • Slightly optimized animation performance for Scorpion and Terrorbeast enemies.

...

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