Dead as Disco - Gala
🎉 Dead as Disco Competition Is Live! 🎉

Think you’ve got the flair to capture Hemlock’s haunting charm? Now’s your chance to show it off! We’re kicking off a Hemlock Fanart Competition to celebrate his arrival in our upcoming closed playtest and we want to see your boldest, wildest interpretations. 👀


🎨 HEMLOCK FANART COMPETITION

We want to see your take on Hemlock! Whether he's terrifying, tragic, or totally fabulous, bring him to life in your own unique style. You’ll get to experience Hemlock during the closed playtest, so let the boss battle inspire your masterpiece!

Post your entry in the #hemlock-competition channel on our Discord.


🏆 PRIZES
We’ll select 3 winners who’ll score guaranteed access to our upcoming closed playtest + 5 invite codes for their friends!


⚠️ GROUND RULES
• 1 entry per person
• No AI-generated content
• No stolen content. keep it original
• Keep it appropriate and in line with our Discord rules (please read them!)


Ready to show us what you’ve got?
Hop on our Discord and join the fun! 💃
Join our Discord

The Dead as Disco Team

Twelves:Shadow - julustudio
Patch Notes: Critical Fixes & Improvements
Based on player feedback, we've urgently addressed several progression-blocking issues.

This update includes:

1.Fixed unskippable cutscenes in the Hour of the Dog boss sequence.

2.Resolved progression halt in the tutorial when Spirit Elixirs were depleted.

3.Fixed tutorial softlock if Chain Invocation (Q Skill) was activated prematurely.

4.Addressed missing controller icons when no controller type was preset.

5.Patched issue where pausing disrupted Boss behavior patterns.

6.Added prominent VFX cues above "The Shadow" before the final battle.

7.Fixed dialogue breaks during interactions with the Wheel of Destiny and The Shadow.

8.Reworked Spirit Form of Insight's Phase 2 mechanics:
#Charge Attack no longer knocks down players
#Allows Blade Clash counterattacks against follow-up strikes

Other reported issues are logged and will be addressed in ongoing updates.
Thank you for playing and sharing your feedback!
Kenoma: Action Without Action - King Quare

I've started a weblog relating to Kenoma: Action Without Action. Less about the game's programming, development progress, so on, and more about the interesting stuff: the artistic decisions. Hopefully there will be a new post every week.

You can find it on:

tumblr: https://www.tumblr.com/blog/brukholevin/

itch.io: https://brukholevin.itch.io/kenoma-action-without-action/devlog

Thanks for your interest!

Stellar Archipelago Playtest - Conrad

Hi everyone!

I will be hosting a playtest for Stellar Archipelago starting today and lasting for the next two weeks. The playtest will end on August 1st. If you want to test out the current state of the game, make sure you join before then!

You can access the playtest on the Steam store page.

Everything in the game is subject to change and improvements will be made before launch. This playtest is mainly focused on the overall flow and feeling of the game.

Your voice can be heard and you can help change the trajectory of the game here: https://forms.gle/pY9iQaKtvosHFiat7

I hope you enjoy Stellar Archipelago!

-Gogodinosaur (Jake)

Axe & Bow Land - elcanogames

News: Release Date Announced for Axe & Bow Land!

Mark your calendars! The epic retro platformer and action game, Axe & Bow Land, will launch on August 16th on Steam. Get ready for an Aztec adventure filled with challenges, mysteries, and magic. Don't miss out on this thrilling journey to save a legendary world.

Kitchen Sync: Aloha! - matt.lemonpepper

Minor update with some bug and typo fixes including:

  • Possible fix to skill books not populating for some characters

  • Text scaling issues for long mission text

  • Some trend descriptions referenced incorrect stations

Please note, this update briefly had an issue if downloaded from Steam immediately after it was uploaded. If you're running into a fatal error dialogue about a failure to load mono, please try updating the game again (you can force steam to find the full update by closing steam and launching it again). Sorry about that!

Thanks!

-Lemonpepper Fine

Epic of Brave - EpicOfBrave
Dominate from the shadows with Blake! 🗡️ The Human Stealth hero moves invisibly, attacks with increased damage, and vanishes before enemies can react.

💨 Nightstride ⚔️ Phantom Blade 🎯 Keen Precision 🕶️ Eternal Veil

Blake, the Human Stealth, is the ultimate shadow on the battlefield. His power to vanish grants him unmatched control, letting him strike when enemies least expect it.

With Nightstride, Blake moves swiftly while invisible, gaining a huge boost to movement speed and setting up the perfect ambush. Phantom Blade lets him attack from the darkness, delivering a devastating blow with increased damage the moment he emerges.

His precision is lethal—Keen Precision enhances his critical strikes, making every slash a true threat to even the toughest opponents. And with Eternal Veil, Blake can disappear for extended periods, choosing exactly when and where to make his move.

Blake isn’t just a threat—he’s a silent predator who controls the pace of every fight, picking off targets before they can react. When Blake is in the shadows, nowhere is safe.

STAY EPIC. STAY BRAVE.

LoveCraft - developer.lovecraft
🔥 Hurry up to buy at a bargain price!

CONFRONT - BugBros Studios

"Turkish" language support came to the game on intense request.

UI development was made to better understand the game.

The mechanics of adding the pills to the inventory were improved and changed.

Lighting was improved.

Mental health decrease rate was balanced.

Horny Villa - support

The adventure hotfix is live.

To receive your missing items, please:

1. Open the event Bank

2. You should see a new "Compensation" tab, where you can get the missing items and adventure EXP

Some of your items may become fake. This is unintended and will be fixed separately

If you have any remaining issues, please create a ticket in our support channel in Discord

...

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