Nocturnal Survivors - a2ure5u

Hi Survivors,

Nocturnal Survivors 1.0 Full Release is here!

  • New map: Haunted park.

  • 5 new monsters in the new map.

  • Finally, we have 6 legendary weapons added! Now we have 60 weapons in total.

  • Add new interactable object: Pyramid. It drops large amount of pickables once opened.

  • Add new interactable object: Sun tower. It charges at daytime. And at night it burns monsters to death by consuming charged power.

  • 5 new characters added. To unlock them, survive for 10 days in HARD difficulty in each biome.

  • Add new player status upgrade: Increase all minions build speed.

  • Add new player status upgrade: Increase all minions duration.

  • Rare artifacts are removed from start screen.

  • Upgrades: Increase all weapons damage and critical chance/damage scale also applies on artifacts.

  • Redesign upgrade: Recycle weapon. It no longer transfers upgrades to other weapons. Intead, player gain tokens depends on the rarity of weapon and all its upgrades.

  • Minor balance change to artifacts.

  • Add 9 new achievements.

I'd like to thank everyone and hope you enjoy the game!

So...what's next? I don't think v1.0 is the end of the road. As I will keep attention to the bugs and balance issue, I also want to add more in the coming months but the update cycles will be slower than EA stage. But more importantly, I'd like to hear more from players to make better decision on what new stuff should be focused on priority.

Thanks again!

Blade & Soul Heroes - dbarton

\[Message to Players]

Hello, Heroes. This is the B&S Heroes development team.

Thank you for spending your precious time with B&S Heroes.

Our development team has spent a busy year working hard to bring you an enjoyable game.

Over the weekend, we carefully listened to all the valuable feedback you shared with us.

With this, we would like to begin addressing your concerns.

\[Free-to-Play Friendly] 

In Blade & Soul Heroes, we’ve put a lot of thought into creating an environment where you can fully enjoy the game without feeling pressured to spend. This is also the reason behind our events where simply playing every day for 7 days lets you earn around 8,000 Divine Gems, plus 40 Limited Hero Recruit Plaques and 90 Hero Recruit Plaques.

Going forward, we plan to continue offering generous events so that you can enjoy the game stress-free, without worrying about costs. And, as a token of our gratitude for all the support you’ve shown us, we’ve also sent 10,000 Divine Gems to your in-game mailbox. If you haven’t checked yet, log in and enjoy the thrill of collecting to your heart’s content!

\[Cross-Platform Play and Mobile]

Since Blade & Soul Heroes supports cross-platform play, many of you have also joined us on mobile. However, we received feedback that progressing through quests and fighting monsters in the field felt a bit awkward.

To address this, we plan to add auto-play so that questing can be done with a single tap—press the quest button and your character will automatically move to the quest area and engage monsters. In addition, Hero Skills will auto-activate from the tutorial stage, reducing early-game confusion and making the experience smoother and more comfortable.

The truth is, the auto feature existed during development, but we were concerned that an overly automated experience might not provide a positive gameplay experience, so we launched without it. In addition, to highlight the satisfaction that only manual control can offer, we significantly buffed the Parry mechanic. However, many of you told us that, on mobile, even just progressing through the Epic Quest leads to excessive control fatigue. We agreed, and have decided to quickly reinstate the auto-play feature.

​This will apply to mobile first. We’ll closely monitor your feedback and consider adding it to the PC version as well.

\[Vision for Future Content Updates]

We’d like to share the overall direction of upcoming updates with our core players who have already cleared all existing content and are eagerly awaiting what’s next.

First, in this week’s update, we’ll be unveiling a new region, “The Scorching Sands.”

The Epic Quest will also expand into this new region.

The Scorching Sands continues the story after Tomun Range. If you haven’t yet played through Tomun Range yet, we encourage you to take your time and follow the story at your own pace.

We’re also introducing a new tactical battle mode called “Tactical Trial".

This will provide more advanced deck battle content, with diverse rules and mechanics, designed for those who have already completed their Mind Training gameplay and want deeper, more exciting challenges. And of course, the Mind Training stages themselves will be expanded as well.

In addition, we’re preparing new Solo and Party Boss Trials at a rapid pace, aiming to release them with every update.

In this week’s update, you can expect two new Solo Boss Trials and one new Party Boss Trial.

Looking ahead, we’ll also be bringing you Field Boss and the Duel Tournament events.

Field Bosses are powerful monsters that require many players to join forces to defeat. While similar to Party Boss Trials, they demand even greater coordination and focus. Naturally, the rewards for outstanding performance will be well worth your effort.

The Duel Tournament will allow you to enjoy direct PvP combat against other players in the field.

Unlike open-world PvP, this is a match-based system where you’ll face an opponent one-on-one in real time. Compared to Showdowns, the fact that it takes place in a field format and allows live, dynamic encounters adds a fresh new twist. Field Boss will be available starting with this week’s update, while the Duel Tournament will undergo additional refinements to make the experience more enjoyable before it arrives in a future update.

And once you’ve had your fill of all this content, we’ll be rolling straight into the Halloween Event, packed with generous rewards and festive content.

Rumor has it that a descendant of a certain Frost Keeper in the Silverfrost Mountains will be showing up at the party in an adorable Halloween outfit… you’ll be able to meet them in the next update!

\[In Closing]

We’d love to continue chatting with you, but it’s time for us to get back to preparing tomorrow’s update.

For more details on what’s coming in this week’s update, please refer to the \[Patch Notes].

We sincerely look forward to hearing more of your feedback, and we’ll continue to listen closely and do our best to make your Blade & Soul Heroes experience smoother and more enjoyable.

With that, we’ll bring this letter to a close and look forward to seeing you again in the next one.

Thank you.

—The Blade & Soul Heroes Development Team—

MoteMancer - CyanAvatar
  • Saves that have not updated since July could have their portals not load in (because they used to not be part of the save file). This is now fixed and old saves should see their portals again
  • Movement keys should now be suppressed on the main menu.
  • Fixed - Rift Reaper had a bad reference causing it to not always generate Motes.
  • Scythe now requires 10 million power, from 50 million
  • Fixed a few bugs with the Scythe Window
Blade & Soul Heroes - dbarton

New and Expanded Content 
New Region: The Scorching Sands 

New Solo Boss Trials 

New Party Boss Trial 

New Content: Tactical Trials 

Content and Level Expansion 

Balance Update 

Additional Changes 

Additional Updates 

Additional Changes 

Bug Fixes 

New Events & Promotions 
Field Boss Challenge 

Daily Challenge 

New Region Clear Reward 

Added new Region, The Scorching Sands 

Continue the adventure with Yusol and her companions in a new Region, The Scorching Sands. 

When the group travels to The Scorching Sands in search of clues to the Heaven's Fall Cult, they find themselves caught up in a series of events that pit them against two powerful sects, the Crimson Legion and the Cerulean Order. 

- The Scorching Sands Ch. 17-20 Epic Quests added. 

- The Scorching Sands Guild Requests now available. 

- Regional goals for The Scorching Sands have been added. 

- The Scorching Sands has been added to Resource Exploration. 

- Familiar faces Doyul and Mushin have been added in Chronicles. Check out the stories behind each of these Heroes! 

 

New Boss Trials (Solo) 

New Solo Boss Trials added featuring Junghwa and Hwali Hwali.  

Junghwa 

 

Hwali Hwali 

- The powerful Boss Junghwa creates Flame Zones to hinder the Heroes' movements. Evade these while countering Junghwa's devastating attacks! Be particularly aware of the AoE attack that triggers once her HP drops below a set threshold -- Evade or be killed! 

- Hwali Hwali spews deadly flames and summons his minions to attack you. You'll need to be quick to defeat them. Also, beware the Flame Zones that appear across the area -- they emit Flamethrower if stepped on. Once Flamethrower is triggered, the Flame Zones disappear, so plan your strategy well.  

New Party Boss Trial Added 

New Party Boss Trial added featuring Naksun

Naksun 

 

- Naksun, a Martial Arts Master, threatens the clan! When he unleashes his powerful Drunken Arson Skill, pay close attention to the Safe Zones that appear. Also, watch out for his grid-pattern attack created by summoned clones! 

New Content Added: Tactical Trials 

Face powerful enemies marked for subjugation in the newly opened Tactical Trials. 

- In the newly launched Tactical Trials, you select the difficulty and traits of your enemy before attacking them in a Tactics Battle.   

- There is no limit to how many times you can challenge a Tactical Trial, with the goal being to challenge ever higher difficulties for even better Rewards. 

- Featured enemies change weekly, offering plenty of opportunities to test your skills! 

- Tactical Trials unlock at Ch. 18 The Attack on Sandstone refuge. 

Content and Level Expansion 

With each new region, we're adding higher-level content and Equipment. Defeat more powerful enemies and challenge yourself to craft high-tier Equipment! 

1) The maximum Hero Level has increased from Lv. 30 to Lv. 40. 

2) The maximum Skill Level has increased for some Field and Tactics Skills.   

Field Skill 

Default Max Level 

Increased Level 

Sacred Skill Level 

10 

Enhance Skill: Team Passive 

Enhance Skill: Leader Passive 

Imbued Passive Skill Level 

​ 

Tactics Skill 

Default Max Level 

Increased Level 

Tactics Skill 1 Level 

10 

Tactics Skill 2 Level 

10 

Ultimate Skill Level 

3) New Leo zodiac sign has been added to Clan Astral Map. 

- New Wooden Meteorite can now be engraved. 

4) Unlocked Mind Training Levels 5 and 6. 

- New Wooden Meteorite can be obtained from Infinite Mode. 

5) New Underground Dungeon added: Underground Naryu Ruins 3F 

6) Tactical Trials and Underground Naryu Ruins 3F added to Guild Requests. 

7) Divine Idol Kirin page has been added. 

- Added Path of Effort I, Path of Effort II, Path of Challenge I, and Path of Challenge II.​ 

8) Added new Demonic and Gale Soul equipment series. 

Demonic Equipment Series 

Equip Level 

Lv. 25 

Crafting Materials 

Gold 

40,000 

Demonic Equipment Design 

x3 

Type 

Base Stats 

Rune Stats 

Rune Stats 

Weapon 

140 Attack Power 

\[Demonic Sword] 

Critical Rate (3.4%-8.6%) 
Attack Power (2.9%-7.2%) 

\[Demonic Axe] 

Critical Damage (5.2%-12.9%) 
Skill Damage Increase (3.4%-8.6%) 

Outfit 

140 Defense 

\[Demonic Outfit] 

Critical Damage Reduction (5.2%-12.9%) 
Critical Resistance Rate (3.4%-8.6%) 

\[Demonic Uniform] 

Critical Resistance Rate (3.4%-8.6%) 
Block Rate (3.4%-8.6%) 

Shoes 

4,700 HP 

\[Demonic Shoes] 

Defense Piercing (2.3%-5.7%) 
Block Rate (3.4%-8.6%) 

Demonic Loafers 

Critical Rate (3.4%-8.6%) 
Critical Damage Reduction (5.2%-12.9%) 

 

Gale Soul Equipment Series 

Equip Level 

Lv. 30 

Crafting Materials 

Gold 

50,000 

Gale Soul Equipment Design 

x4 

Type 

Base Stats 

Rune Stats 

Rune Stats 

Weapon 

185 Attack Power 

\[Gale Soul Sword] 

Critical Rate (3.8%-9.6%) 
Attack Power (3.2%-8%) 

\[Gale Soul Axe] 

Critical Damage (3.2%-8%) 
Skill Damage Increase (3.8%-9.6%) 

Outfit 

185 Defense 

\[Gale Soul Outfit] 

Critical Damage Reduction (5.7%-14.3%) 
Critical Resistance Rate (3.8%-9.6%) 

\[Gale Soul Uniform] 

Critical Resistance Rate (3.8%-9.6%) 
Block Rate (3.8%-9.6%) 

Shoes 

6,500 HP  

\[Gale Soul Shoes] 

Defense Piercing (2.6%-6.4%) 
Block Rate (3.8%-9.6%) 

\[Gale Soul Loafers] 

Critical Rate (3.8%-9.6%) 
Critical Damage Reduction (5.7%-14.3%) 

 

8) Added new Gale Soul Accessory series.  

Gale Soul Accessory Series 

Equip Level 

Lv. 30 

Crafting Materials 

Gold 

60,000 

Gale Soul Accessory Design 

x4 

Type 

Base Stats 

Base Stats 

Rune Stats 

Necklace 

\[Gale Soul Gem Necklace] 

12.8% Skill Damage Increase 

\[Gale Soul Crystal Necklace] 

All Type Damage 

Critical Resistance Rate (3.6%-9.1%) 
Ignore Block (3.6%-9.1%) 

Earrings 

\[Gale Soul Gem Earrings] 

Skill Damage Received Reduction 14.4% 

\[Gale Soul Crystal Earrings] 

All Type Damage Reduction 

Critical Rate (3.6%-9.1%) 
HP (2.4%-6.1%) 

Ring 

\[Gale Soul Gem Ring] 

16.4% Critical Hit Damage 

\[Gale Soul Crystal Ring] 

9.2% Ignore Block 

Block Rate (3.6%-9.1%) 
All Effect Accuracy (6.1%-15.1%) 

 

Balance Update 

Epic Quest 

- Reduced the overall difficulty of the Tomun Range Epic Quest. 

- Reduced the difficulty of the Goltak in the Tomun Range Epic Quest. 

- Reduced the Skill Damage of Gwon in the Bamboo Coast Epic Quest. 

Content 

- Boss Trial (Solo) Baribari's Challenge Task 'Parry Poison Zone' Mission Count has been reduced. Hard: 10 > 8. Challenge: 15 > 12. 
- Reduced the HP of Boss Trial (Party) Gwon. 

- Reduced the damage of Twisted Gnarlox's Self Destruct Skill in Underground Naryu Ruins 2F. 

- Reduced the difficulty of the Mind Training 4-6 - 4-10 Stages. 

- Reduced the difficulty of Bounty Hunt 1 - 5 Rank. 
 

"We've noticed that a lot of people are struggling with Act 2 of the Epic Quest, starting with the Tomun Range. 

We'll be adjusting the difficulty of Tomun Range so that players can properly enjoy the adventure of Yusol and her friends. Additionally, we'll be releasing a balance update to make the difficulty increase more gradually. 

We've also reduced the difficulty of troublesome monsters in Boss Trials and Underground Dungeon content to make them easier to take down." 

Additional Updates  

Convenience Features 

- We are adding an Auto-Play feature for Epic Quests in the mobile version of Blade & Soul Heroes to make game progression easier. 

"Many people have told us that it's a bit frustrating to complete quests or battle monsters in the Field on the mobile device. The truth is, during the development, we actually supported Auto-Travel and Auto-Combat for the convenience of users playing on mobile. However, we ended up removing the auto-play features because we didn't think the overly automated experience would be a positive one. But now, we're hearing a lot of feedback from people who find Epic Quests too difficult to complete on mobile due to the lack of auto-play features. 

To address this issue, we added auto-travel and auto-progression for Quests, and set the Hero Skills to trigger automatically from the Tutorial Stage, and supplemented the parts where the gameplay was not smooth due to confusing beginning and made it easier for players to enjoy the game. This feature will only be available on mobile initially, as we wish to address the complaints of mobile users as quickly as possible.  

We'll continue to listen closely to the players' feedback and carefully consider whether or not we should bring the auto-play features to the PC version as well. We look forward to your feedback, and we'll continue to do our best to make the Blade & Soul Heroes experience more convenient and enjoyable for all." 

Additional Changes 

- The number of per-Clan purchases of "Yura Favor" in the Battle Token Shop has increased from 1 to 10. 

- Added Requests related to Underground Dungeon to Guild Request 1 - 2 Levels. 

- Changed the Account Name to not be displayed in Option > Account Information. 

- Added a button to take you to the List in the upper left corner of Chronicles. 

- Removed the requirements related to Epic Quests to make it easier to unlock Clan Astral Map. 

- The Revival Count for Boss Trial (Party) Hard Difficulty has been from to 1 to 2. 

Bug Fixes 

The following bugs have been fixed. We are working to ensure a smooth and stable experience. 

- Fixed an issue where intermittent frame drop occurred after playing a cinematic. 

- Fixed an issue where Poharan's Combo Effect would ignore targeting immunity and trigger aggro. 

- Fixed an issue in Tactics Battles where effects that pull you or your Allies' Turn would intermittently cause the timeline to display incorrectly. 

- Fixed an issue where using an Emote after changing to Anti-air Weapon in Poharan's "Land Rebel Weapon Skin" would result in the weapon being displayed with no Skin. 

- Fixed an issue where the weapon effects displayed first when Poharan appears. 

- Fixed an issue where the record of cumulative damage in Training Grounds would not include Extra Damage from Buffs or Debuffs used by Heroes. 

- Fixed an issue where the red dots were not displayed after completing the first mission of the "Ukapong's Hidden Challenge" Event. 

- Fixed an issue where moving from a solo area to the World would not work during Quest. 

- Fixed an issue where some replays were missing from Showdown Replays. 

- Fixed an issue where graphics options would be set to low on the first launch of the game. 

- Fixed an issue where the tooltips would not disappear when moving tabs after viewing them in Options. 

- Fixed an issue where the other Clan Leaders' Sprint effects were not being displayed. 

- Fixed an issue where the player would not be taken to the Shop when selecting the Daily Goals > Purchase Free Gold. 

- Fixed an issue where the description of Mushin's Leader Passive "Fragments of Divine Fist" Skill \[Divine Power] was displayed incorrectly. 

- Fixed an issue where the Showdown wallapper would be displayed incorrectly sometimes. 

- Fixed an issue where the "Frost Pit" effect of the \[Mind Training] "Accurate Sniper Trainee" monster was being applied to a different target than intended. 

- Fixed an issue where \[Mind Training] Slish Slash's Challenge Mode and Infinite Mode had different Monster Placement. 

- Fixed an issue where the 3D sound was not outputting sometimes. 

- Fixed an issue where Salvageing items with Rune Growth statuses of SS/SS, S/S, and A/A would not yield Rune Powder. 

- Fixed an issue where the Skill description was displayed incorrectly when using Yunma Fei as a Team Member in a Field. 

- Fixed an issue where an incorrect message would display when clicking (touching) the Select All button in the Equipment Salvage Equipment window. 

- Fixed an issue where the the Exploration Team could not be sent despite the Exploration conditions being met. 

- Fixed an issue with Mushin's Divine Fist's Curse effect, \[Transform: Advent of the Divine Fist], where the projectile animation would not appear when attacking multiple enemies. 

- Edited the text for the Hero Achievement "Reach Skill Level" to make it easier to understand.  

- Fixed the Request content "The Second Half of Tomun Range" tab being already unlocked despite the displayed tab showing different conditions. 

 

New Events & Promotions 

Field Boss Challenge 

Stalker Jiangshi 

 

The sudden appearance of the Stalker Jiangshi in Everdusk is terrorizing the residents of the Viridian Coast. 

Join other players in Everdusk to defeat the Stalker Jiangshi, which appears only at set times. 

Use Wheel of Fate Tickets obtained as Elimination Rewards to spin the Wheel of Fate in Moonshadow Village and receive various rewards plus a Limited Border and Name Card. 

Daily Challenge 

A perfect chance to earn rewards just by playing! 

Complete missions daily so you don't miss out on a chance to obtain a Meteorite!

Check out the link below for event details! 

Ukapong's Hidden Challenge Duration Extension 

"We've heard concerns from many users that the short duration of "Ukapong's Hidden Challenge" is preventing them from participating in the event.

In the October 1st update, we fixed a bug where red dots would not display when completing the missions in Ukapong's Hidden Challenge, as well as extending the duration of the Ukapong's Hidden Challenge Event to October 14th, 2025 18:30:00 (UTC-4). 

Complete the Normal and Hard Modes of Boss Trial (Solo) Pot Dog Donmanja and Baribari to earn the Scarlet Bloom Yunma Fei's Outfit and Weapon Skin prepared by Ukapong!" 

\[See Event Details]

New Item Description 

New Region Clear Reward 

Sale Period: 10-01-2025 (Scheduled Maintenance) - Until Further Notice 

Where to purchase: Shop > Cleared Region 

Item description 

Category 

Item Name 

Purchase Limit 

Price 

Included Items 

Quantity 

Step-up Item 

The Scorching Sands Clear I 

1 per server 

Free 

Supreme Soul Gem 

The Scorching Sands Clear II 

1 per server 

$29.99 

Divine Gems 

3,600 

Divine Gems 

3,600 

※ Prices may vary depending on which store you purchase from, so be sure to check the price on the in-game purchase screen. 

We'll be back with more exciting updates in the future.  

Thank you! 

6:13pm
Catacomb Rogue Clawsaders - ^15 Lone

I noticed in the final version that Coffin's health was too high, so I decided to tweak his health pool. I discovered he was being spawned FIVE TIMES instead of just once, which could be causing him to have 5x more health than normal. But just in case, in addition to fixing this issue, I reduced the maximum health of all bosses in case the values ​​were actually higher than I expected.

Resume:

  • Bug that made the Coffin spawn 5 times, each one on top of the old layer;

  • Health of all bosses reduced;

  • Lógica das abelhas revisado novamente sobre a prioridade nas bossfights;

That's it for now.

Have a good game!

Sani Yang's Laboratory - stove.steam


Hello, curious minds!

The exciting moment is here!
Sani Yang’s Laboratory is now officially open! 🎉

Thank you so much for your patience during this long wait. My team and I have worked tirelessly to refine every experiment, instrument, and detail to bring you the best experience possible.

Now the laboratory doors are wide open—step inside, explore freely, and most importantly, share the joy with your friends so more can join this journey of discovery!

With gratitude and excitement,
— Professor Sani Yang



I must share news about the special rewards you've all been eagerly awaiting.
While we've been working incredibly hard on them, I'm afraid we need just a bit more time to perfect everything.

They'll be ready with the October 2nd update, so please bear with us just a little longer!
Cellveillance - ada

A new round of discount is opening from 1:00 am on September 30th to 1:00am on October 7th, UTC+8 time. "Cellveillace", the discounted price is 40.6 yuan.

"Game of Fate" "Game of Fate2""Cellveillance" and "My Destiny Girls" four products are discounted at the same time, and you can enjoy an additional discount when purchasing the bundle! Extra discounts, don’t miss it.

https://store.steampowered.com/app/3218580/_/

https://store.steampowered.com/app/2766860/_/

https://store.steampowered.com/app/2963550/_/

https://store.steampowered.com/app/3218600/2/

Welcome to follow us to learn about "My destiny girls"Latest developments:

QQ group: 722784016

龙与精灵 Dragons and elves - AngelXiaoZ
Adjustments have been made to some translation issues
Optimized the smoothness of the game
At present, some of the updated content in the Chinese version has not been synchronized yet as it is still being translated. I am working hard to synchronize the content in the Chinese version and hope for your understanding!
The First Berserker: Khazan - KZ_REV


Greetings from The First Berserker: Khazan.

We would like to inform you of the changes coming with the September 30 patch.
Please refer to the details below.

📅 Update Schedule
  • September 30, 2025 1:00 AM (UTC)
  • Please note that the release schedule may vary by platform.
🎮 Update Version
  • STEAM®: Ver. 535597
  • PlayStation®5: Ver. 01.015.021
  • Xbox Series X|S: Ver. 1.1.15.21
📌 Update Details
  • Halloween Gift
  • Bug Fixes

[Halloween Gift]


Berserkers, we've prepared a small gift to celebrate Halloween! After September 30 update, Halloween Package will be distributed to all users who have played The First Berserker: Khazan. Put on a spooky hat and strike fear into your enemies!

  • Eligible Users: All users who own the main game (Giveaway)
  • Reward Item: Halloween Package
  • Package Contents: Khazan-o’-Lantern (M), Moonlight Whisperer‘s Hat (F)
  • How to Obtain: You can claim the Halloween Package from the Mailbox located in the Crevice after clearing Mission 2
    • If you have reached your maximum carrying limit for gear, please try again after making room in your inventory.
    • You can claim the item in each save file.
  • The items in the Halloween Package are categorized as helms. They are available for Inherit Gear, Change Attributes, Upgrade Gear, Convert or Change Scaling, and Change Appearance.

[Bug Fixes]

These are major bug fixes from this update that directly affect gameplay.

Common
  • Fixed an issue where the drop location for the Knight's Scroll was missing after the update.
    • You can obtain the Knight's Scroll in the same location as before the update
  • Fixed an issue where the duration of the Enhancer buff was unusually long when using Eagle Wind: Gale.
  • Fixed an issue where successful Reflection against certain boss patterns would occasionally not reduce stamina or apply stagger as intended.
Improvements
  • (PC) Fixed an issue where the translated text for anti-aliasing settings would not appear when using FSR 3
We are constantly monitoring your feedback and will review and apply further improvements as quickly as possible.

Thank you.
Stellar Blade™ - mintae_Su

🔸After one ending comes another beginning — explore three epilogues that reveal the lives of EVE and the people of Xion following a specific ending.

🔸A new hidden request has been added to the Request Board.

🔸When using Photo Mode via the Odyssey 3D Hub, screenshots will now be saved in the “Screenshots” folder located in the Stellar Blade executable directory.

🔸Various other bug fixes.

...

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