GunboundM - dargomdev01

■ Battle

Cloud Buff graphic effects have been changed for each stage.

Players' match cancellation time penalty is doubled

■ Map

6 new battle maps added (5 additional partial map modifications)

■ Tank

Verk: All weapons now have short-range homing.

Iceball: HP +10

Raygun: HP +10

When the Tx Bomb summons a bullet, all of its effects are transferred to the summoned bullet.

Raon: Supports two stage of weapon#2 power-up

Slam: Supports one stage of weapon#2 power-up

Raon, Dark Raon and Slam's ground vehicles no longer change direction upon initial landing (reverted to the previous version)

■ Shop

Nebona Avatar Card Pack

- Avatars that curse enemies upon death

■ UI

Shop and Clan UI changes

6:10pm
Soggy Beans Playtest - RATMODE
- fixed lag when zooming in and out using fish follow camera
- fixed a bug where you could select to convert photos that you had just converted into stickers
- made the cursor more responsive (swapped to using hardware cursor)
祛魅·入灭(祛魅2) - 祛魅与末日竟在我身边制作人
7.0.0版本
1. 调整中后期小怪物基础数值,整体降低其生命、物防、魔防,增加物攻、魔攻、敏捷。
2. 新增女神像祭拜动图,祭拜和试炼价格大幅下调。
3. 新增老虎机小游戏,不约酒馆酒窖、鹰坊石窟、边防要塞姆迪纳、遗忘之陵一层、布尔戈特客栈、圣米卡大教堂一楼可参与游戏。
4. 新增道具磨刀石、护甲油,各城镇武器防具商人有售。
5. 新增NPC伊瑟魔法学院的健教授及互动。
6. 新增和修改游戏通关剧情对话。
7. 山地农场拉普拉新增墓碑。
8. 削弱BOSS流云破灭之刺技能致死效果。
9. 最后一章女神像新增永久属性增加道具购买。
10. 取消宝石修复装备功能,保留镶嵌功能。
11. 提升专属技能整甲缮兵装备修复效果。
12. 黑纸扇、席帽、冥离、织绣荷包等装备图标重绘。
13. 游戏UI界面更新。
14. 更新女主角惢飝、夜谂琳皮肤形象。
Tactical Nexus - 寝かせな

TacticalNexus, famously known for “the developers aren't playing the game,” has doubled the effect of Bronze Sunwisher after several days of playtesting, as it was underpowered.

(Currently, Bronze Sunwisher now increases stats by 2 per Sunstone 5. Note that the HP effect remains unchanged.)

6:09pm
異誕監視室 | Monativity Surveillance - watoson

Thank you for playing my game.

Currently, issues with typing and anomalies are occurring.

We sincerely apologize for the inconvenience this has caused players.

Hermit Playtest - Krabworks Studios
  • Fixed an issue with tutorial windward step potions

Known Issues: Still investigating known issue with ladders. The issue has been confirmed & can be reproduced but not yet fixed.
MOMO Crash - 【SKOOTA GAMES】PARK

Hello to all our players! We are the MOMO Crash development team, dedicated to spreading the love of thighs around the world.

The Japanese, Chinese, Korean, and English versions of the new sensation “thigh” rhythm game, "MOMO Crash," are officially released on Steam today, September 19th, 2025 (Friday) (JST)! 🎉

To celebrate the release, we’re holding a special launch sale: 30% OFF for two weeks! Don’t miss out on this massive thigh wave—add it to your Steam library today!

▼ Check out the "MOMO Crash" Steam Store Page! ▼ https://store.steampowered.com/app/3077570

◆ Regarding Streaming and Video Content Guidelines

This game also includes a story mode, into which we've poured our passion. To allow other players to enjoy it with fresh eyes, we kindly ask for your cooperation in refraining from directly posting screenshots or videos of core story elements (especially the final chapters) to social media.

For other detailed guidelines, please check the link below.

https://skoota.jp/games/momocrash/guideline/en/

◆ Official Merchandise Now on Sale!

Official merchandise (random trading cards, random can badges, etc.) is currently available on BOOTH!

※Please Note: Shipping for merchandise from our BOOTH is limited to addresses within Japan only.

https://momofutomomo.booth.pm/

◆ Join Our Community!

Official Discord Server: https://discord.gg/m4GGawxAFs
Official X (formerly Twitter): https://x.com/SKOOTAGAMES
Official YouTube: https://www.youtube.com/@SKOOTAGAMES
Official BiliBili: https://space.bilibili.com/3546965369424293

We sincerely look forward to sharing the ultimate "thigh-love" with all of you!

◆ For Bug & Trouble Reports!

Bug & Trouble Report Thread: https://steamcommunity.com/app/3077570/discussions/0/603030907426718194/
If you encounter any bugs, cheating (or what appears to be), or any issues that hinder your gameplay, please let us know in the thread above!

It would be a great help if you could provide the following details when reporting 💪
・Specific steps on how the issue occurred
・Information about your device and OS
・The game version
・Whether there was an error message
・Please attach screenshots or videos if you have them

See you in the Thigh Paradise❗❗

SKOOTA GAMES
The "MOMO Crash" Development Team

9-Bit Armies: A Bit Too Far - Psychozen
  • Fix for UI issue when upgrading in the Garage

  • Added limited anti-air capability to Red Baron

Bael's Rock: A Text Adventure - AlexHalver
- chapter 5 difficulty decreased
- minor text fixes
6:03pm
Neongarten - Ozymandias

The latest update, 1.2.whatever, is now out for public release! This content update adds a set of nine different Scenarios to choose from. Each scenario is designed to explore a certain synergy or build and give you a head start in that direction. They give you a specific game map, starting buildings, and initial perks. (To compensate for starting with perks up front, you won't be able to choose any perks at the end of the week.) With all those starting goodies, it only seems fair that the City Council is increasing how much rent they expect of you...

There's also some small balance changes! The Corp Office gets a small upgrade, adding +1 income to any Corp building above it. I think this helps the Corp faction feel more vertically-inclined - ya know, build on the backs of the peasants sorta attitude. The Bar now gets +1 income from any residential building, not just Basic Apartments. It felt pretty underpowered compared to the Cafe, so I think this will bring it more in line. (The perk Cheap Booze used to expand the Bar's "range" from Basic Apartments to all residentials. Now it gives all bars a x2 multiplier.)

Full change log:

  • Nine scenarios: Office Park, Treecore, Neongarten, Netrunner, Highroller, Shady Business, Toxic Wasteland, City Hall, and AC/DC.

  • Challenges are no longer available until you win a game. (Scenarios too.) I thought this would be a good idea to prevent new players from getting overwhelmed.

  • Fixed a bug where you could untoggle difficulty buttons completely. (It would default to Normal).

  • Fixed a bug where long challenge descriptions or perk descriptions didn't line wrap properly.

  • Added keyboard panning with IJKL

  • Fixed a bug where the perk High Voltage Lasers didn't add any income to unlit Cult of Volt buildings

  • Bars now get +1 income from any neighboring residential building, not just Basic Apartments

  • The perk Cheap Booze now gives Bars x2 Multiplier

  • A Corp Office now adds +1 income to all Corp buildings above itself.

Happy building!

...

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