Rock, Paper, Shotgun

You've played through countless immersive sims as a cyborg, a thief, and a cyborg thief. Now, try doing it as a scuttling demon dominatrix. Brush Burial: Gutter World is the sneaky and frenetic new dollop of squalor from Knife Demon Software. It casts you once again as Fennel, a swamp devil with a pronged tail you can use as a whip and a grapple, knocking props around and swiping crossbow bolts out of midair.

Fennel seems as agile here as in the previous, excellent Brush Burial, pouncing from head to head like a tic, but they've bolstered their moveset with an injection of overclocked koppōjutsu. You can snare foes to perform sinuous, bone-crunching takedowns, the catch being that you're vulnerable during the execution. It's deeply, moreishly unpleasant. Those little fatal jerks at the end of the animation are more visceral than anything in Doom Eternal. I'm not sure I can bear to watch the trailer again. Here it is.

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Rock, Paper, Shotgun

Sweary peripheral experts Dbrand sent me the Asus ROG Xbox Ally/Xbox Ally X version of their Project Killswitch case yesterday. I squeezed my Xbox Ally X into it. It was great. Sturdy. Form-fitting. Protective and grip-enhancing in one. Everything that makes the original Killswitch one of the best Steam Deck accessories, wrapped snugly around 800 quid of Windows handheld.

It also annoys me, a little bit. Not the skin and cover themselves. More the fact that it’s so important that they exist, as neither ROG Xbox Ally models – costly as they can be – bother to include a carrying case in the box. Nor does the original Ally and Ally X, or the Zotac Zone, or the MSI Claw 8 AI+, or the Lenovo Legion Go and Legion Go S. Give me a case, you plastic jerks. Give it!

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Rock, Paper, Shotgun

Marvel Rivals is finally getting a PVE mode, pitting five of the game's 42 stylish and bizarre, caped or capeless crusaders against... zombies. Ah, zombies, the real heroes of any videogame looking to phone in a quick co-op wave attack mode (while dabbling in a little cross-promotion). The AI and character design are supposed> to look basic, stoopid. The experience is supposed> to feel like punching a bucket of porridge, you ass. These are brainless shamblers, not the Sinister Six.

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Rock, Paper, Shotgun

The Galaxies Showcase games show – which, if you missed the Spring edition, is a game reveal showcase with more of an indie/lower-budget focus – is back next Thursday, October 23rd.

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