Cherry VX - JWDSN
To our valued Cherry VX clients,

We've done a quick update to fix the security vulnerability flaw found in all games made using Unity. Please update ASAP for the the fix to take effect.

Now go back to having fun in the suite!

POLYBAY TEAM
Bullet Hell Monday - MI.dev
Applied important security updates.
Cosmic Castaway Playtest - ryley
- bug fixes
- this should be (hopefully) the last patch before the playtest goes live!
VR MEDIA VIEWER - BoninblueDesignLaboratory

Thank you for using VR MEDIA VIEWER!!

We updated following contents today.

Version 1.3.1

We have received a report regarding a security vulnerability found in the game engine used to develop this application, and we have made the necessary fixes to the application. In addition, as part of this update, and considering security measures, stability, flexibility of future updates, and compatibility with future VR devices, we have decided to officially release the OpenXR version, which had previously been available as a beta version.

Please make sure to activate the OpenXR runtime before use

Unlike previous versions, the OpenXR version will not launch unless the “Activate OpenXR Runtime” setting is enabled within the device management applications such as SteamVR (HTC VIVE, Valve Index, Pico, etc.), Meta Quest Link (Oculus Quest, Meta Quest), or OpenXR Tools for Windows Mixed Reality (WindowsMR). Examples of how to activate it in the above three applications are listed below, but for other devices, please refer to the respective manuals regarding OpenXR and follow their instructions.

SteamVR

\[SteamVR] > \[Click upper-left corner] > \[Settings] > \[OpenXR] > \[Set SteamVR as OpenXR Runtime]

Meta Quest Link

\[MetaQuestLink] > \[Settings] > \[General] > \[OpenXR Runtime] > \[Set Meta Quest Link as Active]

WindowsMR

\[Install OpenXR Developer Tools for Windows Mixed Reality from official site] >

\[Mixed Reality] > \[Installation Status] > \[Set as Active Runtime]

The fixes included in this update are as follows.

Fixes in Version 1.3.1 :

- Fix for security vulnerability in game engine.

- Fixed an issue where the recognition timing of VR devices varied depending on the environment.

- Fixed an issue so that a message is displayed in the window when the OpenXR runtime is not properly activated.

About Previous Versions

Although we have now officially released the OpenXR version, if the OpenXR version does not work properly on your system, an alternative version is still available as 1.2.8 - Previous version, which includes the fix for the security vulnerability. (Please note: In version 1.2.8, due to changes in the game engine specifications, a splash screen will always be displayed at startup. ※ The OpenXR version does not display a splash screen.)

The steps to access Version 1.2.8 are as follows.

\[Steam client software] > \[Library] > \[VR MEDIA VIEWER (right click)] > \[Properties] > \[Beta] > \[Select the beta... (1.2.8 - Previous version)] > Will start downloading (If it doesn't update, try restarting your Steam client)

If you want to revert to the major version, change \[Select the beta... (1.2.8 - Previous version)] to \[Select the beta... (None)] and the download of the latest version will start (If it doesn't update, try restarting your Steam client)

The fixes included in this update are as follows.

Fixes in Version 1.2.8 :

- Fix for security vulnerability in game engine.

- Due to the game engine's specifications, a splash screen is now displayed at startup.

- Fixed an issue where the recognition timing of VR devices varied depending on the environment.

Please enjoy!! Thanks!!

Death Machine Playtest - Philtacular
  • Decals are now capped at 30
  • Fixed an issue with a random event trying to load a non-existent scene
  • Added local respawn points in Redruin Resevoir
  • Added a little hint in Redruin Resevoir
Dead Man's Deliverance - DJ L3G3ND

October update is here, its nothing huge but I had to do something, the college isnt very big right now but it was a visuals test after a regularly scheduled breakdown about how bad the game looks, so I think its ok. The multiplayer ragdolls are... still fixed? Maybe? No one has tested since the previous update, so I have yet to actually find out.

  • started redesigning the college entirely, into something that makes more sense

  • added SPIDERS

  • huge improvements to the melee attacks, proper animation now and high damage along with some nice sounds and stuff (garry strap is still messed up, not sure how to animate it properly yet)

  • added screenshake for explosions and melee (idk if this even replicates properly but Ill have to test)

  • fixed being able to grab pickups through walls

20:03
RPG Architect - Locke
  • Minor UX improvements on a few screens in the Editor.
  • Fixing a resize behavior that helped other users with unusual off-screen placement, but caused maximized windows to shrink for others.
FireAlpaca SE - tk
Time-lapse Improvement
  • You can now always save time-lapse footage.

  • Added a menu to open the folder where time-lapse videos are saved.

  • You can now change recording settings when starting a time-lapse.

  • During time-lapse recording, an icon is now displayed in the upper left corner of the canvas.

Function Improvement
  • Changed to allow selection of color space for color adjustment in the new brush engine.

Failure Correction
  • Fixed an issue where blending could be selected when the drawing destination was a layer when using the new brush engine.

  • Fixed a bug that prevented large PNG images from opening in previous versions.

  • Fixed an issue where the canvas display would not update when using shortcuts to change the brush size.

  • Fixed an issue where the Hardmix label was not displayed in the Brush List and Layer List.

How to Access the Beta Version

Please click here for information on how to access in the beta version.

Second Works - sharp_SW
Fixed some of the bugs found in the game and adjusted the balance of some playable characters.

・Axis: The mitigation effect of the passive skill "Venom Resistance" has been changed from 40% to 80%.
・Yury: The passive skill "Slow Resistance" has been changed to "Slow Immunity".
・Selene: The passive skill "Shield Breaker" has been removed, and "Acid Immunity" has been added.

・Fixed an English localization issue in some scenes.
Toram Online - Toram Team
10/7(Tue) 12:00 PM GMT+9 is the Toram Online Official Live Stream of Bemmo(Asobimo)

Live Program Web Pages


Live Contents
[In this program, foreign MC Sarah learns to Toram.]
[The data used in production is borrowed from the development team.]

  • Crysta Present!? BeMMO Channel Gem Journey
  • Let's Visit Your Land
  • BeMMO Show Introduction
MC
Sarah(Asobimo EN Toram English MC)
*Please note that schedule of live streams, content,and presenters may be subject to change without notice.
...

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