TBAS Study Pro - Bitanian

A small update this time.

New Percentile Scoring System:

  • Per user request, the online Leaderboards screen now features a "Percentile Scoring" system that shows you what percentile you've scored in compared to your peers, in addition to the usual ranking system. The closer your score is to 99, the better!

Minor Changes:

  • The Dichotic Listening Test has been changed so that the voices speak in your left and right ears simultaneously, as opposed to the previous system whereby they alternated instead.

  • The "Pause" button now has binding options for gamepads and joysticks. To prevent soft-locking, the Keyboard "Pause" button is still permanently locked to the "ESCAPE" key, but the new binding options for the gamepads and joysticks are unrestricted,

Major Unity Vulnerability Patched:

  • Three days ago, Unity (the game engine TBAS Study Pro is built with) released a notification that ALL old versions of Unity spanning back for several years were compromised by way of a discovered software vulnerability. This update features the most recent version of Unity which does NOT have that vulnerability. For your safety, please ensure that you download and use only this version or later of TBAS Study Pro (and for that matter, avoid running any Unity-based software that hasn't been updated yet to address this issue!)

Cozy Island - LazyFish Studio

October 6, 2025 Patch Update

Bug Fixes:

  • Fixed issues preventing some backup servers from connecting; added disconnection alerts.

  • Resolved issue where the football could fall through the ground.

  • Added icon display for the quick-access wheel.

  • Fixed bug causing fountain fireworks to be invisible to clients.

  • Adjusted spider movement speed.

New Content:

  • Pumpkins can now be cooked and eaten.

Boss Simulator - 饭饭游戏

ːsteamhappyː Thanks for the feedback, everyone!

20時59分
.Decluster & .Decluster Zero - MI.dev
Applied important security updates.
20時57分
TEKO - Talio Games
TEKO u3.1
Fixed music bug (the gameplay screen track was mistakenly placed in the sound effects audiogroup instead of the music one, causing multiple issues — an organization error).
The settings button now correctly appears on the screen after winning a round.
Fixed a visual artifact on the blender selection screen.
Now, when exiting and re-entering in the middle of a round, the remaining score will be saved. Previously, it unintentionally reset.
Made small adjustments to the overall OST gain.
The number of turns played in a round now updates correctly.
Fixed the rarity text of mods on the blender results screen.
Improved the description of the Profit Seeker Card.
Fixed tooltips in the pocket viewer.
Outlay consumable corrected, it now works properly.
Added more left and right click sounds. Empty spots are now less noticeable, as some buttons previously lacked sound. A few effects may still be missing, but it's much better now.
Created new logic to prevent click sounds from overlapping and playing multiple times simultaneously.
Compressed several files, optimized texture pages, and reduced image sizes. The compressed game now weighs 18MB, this is a great achievement.

Main Menu visuals reworked!
The scenery now includes clouds, the sky is darker, the horizon is flat, the road is better paved, Pixi was redrawn from scratch, and the Elite Tower is now more faithful to the canon (at night, it has a crystal-like appearance). The result is beautiful — I’m much happier with the main menu’s aesthetics. I’d wanted to do this for a long time. I also optimized image sizes: the menu went from 6MB down to 1MB.
It Consumes Playtest - Sublexical
  • Minor bug fixes

Cat Guardian - meowks890
Dear Guardians,

Happy Mid-Autumn Festival! ːsteamhappyː

We're bringing all the Cat Warriors and Zombies to celebrate the holidays with you:

Hope you'll enjoy the latest update with Cat Guardian during the festival!

Update Highlights
  • Challenge Mode Rework: 25 levels with tighter pacing and more intense battles

  • Guardian Upgrade System: 6 unique Guardians, each with 3 growth tiers, making your defenders stronger than ever

  • Item Card Overhaul: Boosted production, higher firepower, doubled gold cap, and advanced economic strategies

  • Randomized Zombies: Every battle is different—no more fixed patterns, always adapt and overcome

  • Difficulty Tiers: 5 modes from Beginner to Inferno, tailored for all players from newcomers to masters

 

🎁 Festive Discount

To celebrate, we’re offering a limited-time 20% discount — a small but sincere thank-you to all Guardians. It’s the perfect time to jump back in or start fresh!

 

 

💬 Join the Conversation

We also want to hear from you:

  • Which difficulty level will you take on first?

  • If you could design a “Mid-Autumn Festival card,” what ability would it have?

 

🐾 The free Demo has been updated to the latest version—

give it a try and don’t forget to add the game to your wishlist for future updates.

Once again, thank you all for your unwavering support.

We remain committed to our long-term vision and will continue delivering exciting gaming experiences for everyone!ːsteamhappyː

Cat Guardian Two-person indie dev team

Hogen - Scrappyard Games

A sequel to last weeks update. Got some more polish to feedback. Enjoy!

Minor Changes

-Added preview to value changes on the zoom card.

-updated header on tutorial selection screen

Fixes

-fixed non-Heavy cards gain orange AOE highlight when playing Heavy cards
-fixed Waterfall not working

-fixed Waterfall being greyed out like a passive card

As always, if you encounter any problems, bugs, or just want to give feedback, you can reach me via the the Discord or via Steam comments. I'll be looking!

20時51分
Island Master - CodyCornell82
Fixes a known Unity security vulnerability.
20時50分
Screws Loose - CodyCornell82
Fixes a known Unity security vulnerability.
...

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