Eternal Return - GM Mint

Hello Eternal Return Esports Fans!

The 2025 Korea Esports League (KEL), which kicked off in May with “Super Week” and concluded with the KEL National Championship held in Daejeon on October 11th, has come to an end with a dramatic victory by Seongnam ROX!

Although Seongnam ROX secured first place in Week 1, the journey after that was far from easy. The team faced several challenges mid-season but managed to regain their momentum as the games went on, ultimately becoming the ones to hold the championship trophy.

Check out the exciting photos showcasing the KEL National Championship, where eight teams battled fiercely until the very end!

Pulse - hammerklavier

We noticed today that the daily challenge starts with a move that often caused an unexpected crash. This patch fixes that issue, so you should be able to warp without exploding (more than you normally would).

Happy racing!

- AJ

Clawed - flatrockgamesstudio

Hi Prehistorians!

We rolled out two patches to address a bunch of issues have plagued the demo the last couple of days. The save game/puzzles resetting bug has been resolved. However, you will need to start a new save game for the patch to take effect. We know that can be a pain for some, we are sorry about that.
We have also made some environmental changes to make the wrench item clearer to locate.

Hopefully you have a great time in the demo. We'll continue to roll our patches as we need.

Thank you to everyone that has submitted bug reports, posted on Discord or Posted on Steam. We know issues like these can be disappointing, but we are very grateful for your patience and support.

Patch Notes V0.3.3

*Fixed Restore Power Task Descriptions

*Fixed Dino Attack reach bug when crouched

*Fixed Weapon Fire Hitching

*Added the ability to Skip Cutscenes

Patch Notes V0.3.4

*Fixed Bug where save game load from in game menu would sometimes reset puzzles

*Fixed South Access Tunnel Door occasionally being unlocked when starting a new game

*You Can Now skip Intro Cutscene with Space Bar or Start button

*Prop/Decorative Wrenches have been removed from tunnel and Musuem to make locating the tool easier

Master of Piece - official.imgame

Hello Commanders,

Steam Next Fest is ongoing, and it's so heartwarming to see a lot of people playing our Demo, amidst all the great games!

Today we are releasing a 1.5.2 Patch to our demo, and the changes are as follows:

Miscellaneous Bug Fixes
  • Fixed an issue where the first slot item was automatically prioritized when changing items.

  • Resolved an issue where the “Abandon Journey” button remained visible even after a journey had ended.

  • Fixed a bug in the Boot Camp where the highlight indicator was misaligned from its actual position.

  • Corrected inconsistencies in event order and count in the Archive to ensure more accurate information display.

2:23am
Tentacle Wars - 87501820
fix bug.
Slapshot: Rebound - Erveon

Slapshot's locker room has been updated to be spookier ːreboundbugː

GLHF,

Oddshot Games

Black Squad - GM Jinkyeong


Soldiers,

We would like to inform you that we will be conducting scheduled maintenance on October 16.
During this period, access to our game will be temporarily unavailable.

Maintenance Schedule:
▶ Seoul, South Korea (KST): October 16, 12:00 PM – 6:00 PM
▶ UTC (Coordinated Universal Time): October 16, 3:00 AM – 9:00 AM
▶ CET (Central European Time): October 16, 5:00 AM – 11:00 AM
▶ PST (Pacific Standard Time): October 15, 8:00 PM – October 16, 2:00 AM
▶ Singapore (SGT): October 16, 11:00 AM – 5:00 PM
▶ EST (Eastern Standard Time): October 15, 11:00 PM – October 16, 5:00 AM
▶ São Paulo, Brazil (BRT): October 16, 12:00 AM – 6:00 AM

Duration: 6 Hours

Reward:
▶ x1 Normal Weapon Permanent Random Box

Thank you for your cooperation and support.
大明·戚继光传 - 皮皮~

10月15日,普天同庆的好日子~《大明·戚继光传》正式发布啦~

本着“完成比完美重要”的开发宗旨,这游戏我先端上桌了。由于是个人开发,又是门外汉,所以难免有粗糙之处。请各位食客提前做好心理准备。如果您觉得还凑合,那当然是鄙人的荣幸~如果您觉得不合口味,那好聚好散吧~

游戏发售不是终点,而是新的起点。以下是未来的更新计划:

1.新内容。会加入两条幻想线和若干重要人物的外传。两条幻想线已在制作中,预计三个月内完成。人物外传会 在幻想线后开始制作。

2.玩法。灵魂拷问:游戏好不好玩?排兵布阵、协同作战是本游戏的一大特色。今后,游戏还会更新更多有趣 的玩法。

3.剧情。一款经典的RPG游戏应该致力于讲一个好故事。十万字的文本剧情并不足以讲述戚继光的一生。游戏剧本会在未来不断得到补充、优化,让玩家更有沉浸感。

4.美术。游戏部分立绘和场景插图借助了AI,导致游戏美术风格不够统一。这些问题会在不久得到解决。

如果有疑问,欢迎加入QQ群:1039283596

CLeM - marionshkav

Hi folks! 😀

Last week we announced this new project as the next Psychotic Adventure. Your support was amazing! And even though we tried to answer everyone, we were super focused on Angie's first public appearance at BCN Game Fest.

We had so much fun talking to everyone who passed by our booth to play the premiere demo, get some merch or just say hi.

Working in secret for more than a year was kinda hard, this is why we wanted to make this first appearance so special. For the occasion we prepared a lot of cool stuff. Let’s take a look!

THE WAND OF THE ETERNAL SMILE

We had this very clear vision that we absolutely needed a real life sized wand in our booth, so we decided to craft it. Jordi modeled a 3D version ready to print and with some coats of primer and paint made by Mariona, we got this amazing prop for all upcoming events.

Check out how it was “magically” appearing. It’s mesmerising.

MERCH

We just crafted one single wand but, in case you also want to run around with your very own Wand of the Eternal Smile, we got you. This keychain version can be with you everyday, ready to unleash all your power to face any challenge that requires a little bit of magical girl energy.

 

RETRO TV

Another cool thing we had was a TV with an early gameplay video of the game running during the event. A retro pink CRT TV with DVD player, how cool is that?

There was even more awesome content, but we don't want to overwhelm you with too many cool things at once. We are so grateful to every fan and new player who tested Angie Magica and shared their impressions with us. We can't express how happy you made us with your kind words about the art, characters, puzzles, cooking, combat and any other aspect of the demo.

Thank you for reading this blog post and stay tuned for more Angie Magica!

Cheers,

Mariona, Javi & Jordi

Tiny - Just Indie
Hey..

My game is just 3 reviews away from hitting the 10-review threshold on Steam.

That’s when the algorithm starts promoting it more!

If you enjoyed the game, a quick "honest" review would help a lot.
...

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