Ribbit Ranch - bangusgames

  • Clicking off a menu will now close it! (woohoo!)

  • Added experience menu (accessed by clicking on the player level UI) which shows progression and past and future unlocks

  • Added gold and growth potion rewards for levelling up (scaled based on level)

  • Added more UI to the pond which shows how many pond frogs are in the pond and their rarity, it also reveals them when they are tamed by the player frog

  • Added more UI to racing to show which frog in the race crosses a line segment first

  • Added more effects to racing to make it more exciting

  • Added hover visuals for lilypads in pond

  • Added explanation text to pond and racing to better explain what the goals of each mini-game are

  • Added two more achievements

  • Added notification icons for experience and milestone menus which display when a reward is ready to be claimed

  • Updated collect pack button so that it now shows the rarity of the pack

  • Improved patch notes formatting

  • Improved UI showing what activity effectiveness range the offspring will have when breeding

  • Greatly improved breeding frogs, so that the offspring can now have slight deviations of lower or higher than the parents for activity effectiveness

  • Greatly improved growth potion button and added preview which shows how much the growth potion will affect the frog's growth amount (no more wasting growth potions on small growth amounts!)

  • Improved frog selector so that the star ratings for pond and race will be shown when the filter is set respectively

  • Tamed frogs in the pond will now remain still and will now always accept breeding if the player frog comes back

  • Performance improvements for frog icons

  • Added frog menu refreshing for potions, so that you don't have to re-open the frog menu to use a growth potion if you go from 0 potions to 1

  • Added explanation text to pond breeding menu and improved layout

  • Darkened lighting for pond and racing

  • Improved glow icon for frogs so that the colour of the glow is now also shown

  • Replaced leg sprites for ovate and bugeyed frogs (they were a little ugly)

  • Added option to sell all adult frogs in the tank (excludes locked frogs)

  • Added lock icon indicator for locked frogs in frog selector

https://discord.com/invite/xXdbrQJdrk

Community Announcements - 트리 오브 세이비어
안녕하세요, 트리 오브 세이비어입니다.


10월 24일(금) 오후 12시 8분, 게임 수정을 위한 클라이언트 패치가 진행되었습니다.
클라이언트 패치 이전에 게임을 플레이하고 계셨던 구원자님께서는 게임을 재실행하시어 수정된 버전으로 플레이해 주시길 바랍니다.



[h5]【수정 내용】[/h5]
  • 일부 유저의 경우 자신의 개인 하우징으로 이동이 불가능한 현상


감사합니다.
Ratatan - ratatan-p
Developed by Ratata Arts and published by Game Source Entertainment, the Rhythm × Roguelike action game Ratatan has surpassed 100,000 cumulative sales worldwide during its Early Access period!
We would like to express our heartfelt gratitude for all the passionate support from players around the globe.

Since its Early Access launch on September 19, 2025, on Steam, the game has been praised internationally for its unique fusion of rhythm-based combat and its cast of colorful, charming characters.



■ Major Update Scheduled for October 30 (Thursday) at 12:00 PM JST!
This update, titled the “October Update,” follows the roadmap previously shared with players and will introduce various new features and improvements, including highly anticipated special skills exclusive to each Ratatan.



Update Contents (Planned)

SUPER FEVER Skill
Unique special skills for each Ratatan make their debut!
Build up your FEVER gauge and unleash powerful attacks—team coordination in multiplayer will be key.



Cobun Accessory Equipment
Customize your favorite Cobuns with accessories like ribbons and hats.
Express your style and enhance the fun through visual customization.



New Random Events (Treasure Chest Rooms)
New opportunities to discover treasure appear during your journey.
Defeat challenging enemies to earn valuable loot and generous rewards!



Random Matching Improvements
Improved matchmaking UI now displays active sessions.
This is the first step in a series of updates aimed at creating a smoother multiplayer experience.



Ratakaruta: New Reroll Function
A new reroll feature allows for greater freedom in card selection, enhancing deck-building strategy.



Various Balance Adjustments and Bug Fixes

Looking Ahead
We will continue to make improvements and updates based on everyone’s valuable feedback.
Your voices shape the future of Ratatan—thank you for your continued support!

Reference Links
Steam Store:
https://store.steampowered.com/app/2949320/Ratatan/

Roadmap:
https://store.steampowered.com/news/app/2949320/view/706624027566801323

Early Access FAQ:
https://store.steampowered.com/news/app/2949320/view/706624027566801483
Bang Bang Barrage - wuhezi

Endless Stages Now Available

Yes, sailor. This voyage is indeed endless.

New Endless Stages 1-X \[Boundless Ocean] and 2-X \[Measureless Chaos] are now available! Reach the corresponding enemy waves to unlock Endless Stage stamps.

Forge ahead! Until your sanity fades into the void...

Community Items Are Live

Steam Community Items are now live! Unlock them by playing the game:

  • Trading Cards

  • Badges

  • Profile Backgrounds

  • Chat Emoticons

Profile Backgrounds and Chat Emoticons will be available for purchase with Steam Points starting October 31st. You can buy them directly from the Points Shop then.

If you're new to collecting Community Items, you can read the guide here.

New Bundles Available

We've also released new bundles, and the collaboration skins are now available in the Gold Coin Shop!

Wandering Sword X Bang Bang Barrage

https://store.steampowered.com/bundle/59461/_x/

Roulette Hero X Bang Bang Barrage

https://store.steampowered.com/bundle/59454/_x/

Cyber Manhunt 2: New World X Bang Bang Barrage https://store.steampowered.com/bundle/59456/Cyber_Manhunt_2_New_World_X_Bang_Bang_Barrage/

Version v 1.1.0 Update Details

New Content
  1. New Stages: Endless Stages 1-X \[Boundless Ocean] and 2-X \[Measureless Chaos]. After winning (escaping) in an Endless Stage, you can continue playing in Endless Mode.

  2. New Stickers: Added 10 new stamp stickers related to Endless Stages in the \[Stage Stamps] section of the Sticker system.

  3. New Skins: Added 3 collaboration skins: VAN (Beanie), Yi (Blind Monk), Roulette Robot (Robot), obtainable by purchasing from the Gold Coin Shop; Added 3 achievement skins: Old Dog (Beanie), Star (Beanie), Shining Star (Beanie). Check the details in each skin's description in the \[Beanie] skin section for how to obtain them.

  4. New Skin Feature: The character \[Blind Monk] now supports different visual events when using different skins. When using the Blind Monk skin "Yi", the global team-wide effect changes from \[Black & White] to \[Pixel]. When two Blind Monks with different effects team up (e.g., the default Blind Monk and one using the "Yi" skin), the visual effects stack, and the team's score multiplier also stacks.

Optimizations & Adjustments
  1. Adjusted the skill for the combo-related character \[Blue Blood]: The initial combo requirement is now lower, and the required combo increases each time afterwards, up to a maximum of 50 times. (The 50-combo cap means it requires at most 50 combos to gain 1 Blue Heart Fruit. There is no per-run acquisition limit for Blue Heart Fruits.)

  2. Adjusted the combo-related items \[Combo Diamond] and \[Combo Heart]: The initial combo requirement is reduced, and the required combo increases each time afterwards; removed the previous per-run acquisition limit.

  3. Enhanced the effects of items \[MAX Cake] and \[Yellow Heart Cake]: Duration increased from 30 seconds to 60 seconds.

  4. In Endless Stages, the extra diamonds dropped by the item \[Generous Bosses] have been adjusted from 5 diamonds to 3 diamonds. (Unaffected in other stages.)

  5. Improved the experience for the Pistol Ricochet build: Now, when using the weapon \[Pistol], your combo won't break even if the pistol bullet itself misses, as long as the explosion generated by the item \[Ricochet Explosion] (from that bullet) hits an enemy.

  6. Optimized text display: Characters \[Grass] and \[Blue Blood] now dynamically display description content based on whether it's single-player or multiplayer mode. Specific parameters for the other mode will no longer be shown in single-player mode, and vice versa.

  7. The game now saves the ship appearance last used by the player and automatically applies it upon next login.

Bug Fixes
  1. Fixed a bug where the \[Invite] button was incorrectly displayed during local multiplayer sessions.

  2. Fixed other UI display issues.

Participating in Publisher Sale

Bang Bang Barrage is now 10% off as part of the Publisher Sale! Welcome to visit here for more information.

Of course, don't forget to call your bean friends to join the crazy and charming sea voyage. Work together and share the chaos fun!

https://store.steampowered.com/app/3003460/Bang_Bang_Barrage/

👉 Follow us for updates, sneak peeks, and surprises.\

[/p]

Twitter | Tiktok

20.09
The Resurrection of Naxa - FroogleApollo

Chapter 10 Part 1, as a treat.

As a trick, don't touch the rope at the end of the update or it will likely crash your game.

Happy Halloween!

-Froogle

KAYAKING - MOTIVITY_Games

Patch Notes – Update Version 1.1.4a

  1. Fixed an issue where the last play record was saved instead of the best (shortest) record in Time Attack Mode.

Gunfire Reborn - Nona

Hello everyone! In this update, we've fixed several issues that appeared in the game. Thank you all for your feedback and suggestions!

--- Gunfire Reborn Studio

Fixes and Optimizations
  • Optimized the text for Cang Jue's \[Guard Stance]

  • Optimized how \[Quick Step] works during Cang Jue's \[Basic Strike III-Flash Star] skill: it no longer locks your facing direction

  • Fixed the extra damage calculation for \[Advanced Strike III - Verdict], so it now correctly deals bonus damage based on the enemy's Total Max HP

  • Fixed an issue where \[Back] button (Returning to the tavern from game) couldn't be used properly  in some cases

  • Fixed an issue where \[Transcendent Arsenal] couldn't properly draw Weapon in certain situations

  • Fixed multiple known issues in game

Gunfire Reborn Official Website

Gunfire Reborn Mobile Official Website

Gunfire Reborn Twitter

Gunfire Reborn Discord

Gunfire Reborn Reddit

Gunfire Reborn Facebook

Gunfire Reborn YouTube

Aeruta - GGA_Mod01

Hello, everyone!
This is the Aeruta development team.

Thank you always for your continued support of Aeruta.
Today, we have a very important announcement to share with you all.

🎉Aeruta’s official release date is set!

After approximately one and a half years of development since the early access version launched in May 2024, we have decided to officially release the game on Steam Wednesday, November 5th, 2025!

The entire team is thrilled to finally share the completed game with everyone! We’d like to extend our deepest gratitude to every one of you who have supported us this far.

🌸A brand new key visual!

To coincide with the official release, we've updated our key visual!

This cheerful and adorable illustration perfectly captures the energy of Chaya and Effie as they strive in their adventures, both in the bakery and aiming to become a full-fledged adventurer!

Big thank you to the artist Retsuna for creating this wonderful illustration!

🦊Our deepest gratitude to the Early Access players

First and foremost, thank you so much for supporting this project over the past year and a half!

Your encouragement and feedback have been a tremendous driving force, enabling us to focus wholeheartedly on development. Your support was also a vital compass that ensured we never lost sight of our vision for Aeruta.
We sincerely thank everyone who helped bring this world to life.

To express our gratitude, we’ve prepared a little gift for you: a Patti costume usable in the “Patti Ranch.”🍞🎁
This item will be available to use after updating to the official release version of Aeruta.
Please dress up your favorite Patti and shower it with lots of love!


As we wrap up the remaining loose ends on development, all that's left is to look forward to the official release!

Even in this final stretch, we're still working hard to polish things to the highest quality!
We can't wait to share the finished work with everyone

Please look forward to the official release on November 5th🦊🍞


https://store.steampowered.com/app/2286780Discord:https://discord.com/invite/FF7MGuZKt2

Facebook:https://www.facebook.com/fromdawn0024

Twitter:https://twitter.com/Aeruta_official

Scuff Slayer - Hu100
improved tutorial
Hunter Roulette - ZPf

Hello, Hunters around the world! \[Hunter Roulette] will release another major update on October 24 at 4:00 AM (UTC-4). Matchmaking will close 30 minutes beforehand. After the update, all Hunters will receive 50 Diamonds and 20,000 R-Chips via in-game mail within 3 hours. Here's what's new:

New Expansion Content:

1. New Mode Codex Brawl Arrives: In this mode, Hunters pick one of three skills each turn to boost themselves—five times in total. Finding the ultimate combo is the key to victory.

– More surprises are coming—Yu’s decision fatigue is real!

2. New Mode Trial Opens: Take on the Trial to face relentless boss challenges. After each victory, choose a skill to grow stronger!

– Rumor says dealing 5 damage in one shot is no longer a dream!

3. New Character War Eagle - Hawke Joins the Battle: Once an ace pilot, Hawke later joined the Ark Peacekeeping Armed Forces. After the “Broken Christmas” riot in the year D.T.0011, he left with his squad in disillusionment. Hawke can summon a drone to attack enemies, dealing damage equal to half the number of Real Bullets in his gun.

– Yu’s got a new friend to team up with!

4. New Event Halloween Night Begins: Join various game modes to draw rare cards, play them to complete challenges, and collect the full set for extra surprises!

– Yu loves card games —and the Halloween vibe’s got her thrilled!

5. The new Storm Pass arrives with the new season! Unlock Hawke’s legendary outfit Iron Wings of Thunder and Ghosts’ legendary skin Judicator through the pass!

– Yu wants new outfits too—come on, organizers, make it happen!

6. Character System Upgrades & Optimizations: To improve the experience for new Hunters, we've made the following optimizations:

Ø  Removed Gold Coins. All Hunters' Gold Coins will be converted to R-Chips at a 2:1 ratio.

Ø  All characters and most guns are now unlocked upon starting the game.

Ø  Removed the Star Level system. Hunters with existing 5-star characters will keep them as-is. All characters at 4 stars or below will have all features unlocked (except for skill upgrades).

Ø  Added new Skill Upgrade Props. Hunters can obtain them through Supply Boxes, purchases, etc.

Ø  Custom matches now grant R-Chips, Base EXP, and EXP.

Other Improvements

1. Added sound effects for some toys.

2. Added more music variety to the Lobby and in matches;

Bug Fixes:

1. Fixed an issue allowing spectators to refresh the shop.

2. Fixed text overflow in the Tournament popup.

3. Fixed timing issues for certain background music.

4. Fixed incorrect camera angles during Bullet Time.

5. Fixed animation errors after Merc Spider uses her skill.

6. Fixed several translation and display errors.

Mad Bunny - Yu

...

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