The Lab and Dungeons - DotXY100Dev
Unity CVE-2025-59489 patched.
Jolly Putt - Mini Golf & Arcade - Good_Punk

Hi everyone,

I'm happy to announce that the game is now free to download for everyone who wants to play without limitations.

I hope you'll give it a try, it's a really fun game. :)

Cheers,

Tim

10:35pm
Zombie War:New World - mzpis
Unity bug fixes
Escape from Duckov 逃离鸭科夫 - Willow

When dev team woke up this morning...

We found 300,000 of you already happily frolicking in the world of Duckov.

THANK YOU.

Wishing You a Quacktastic Weekend

May your loot be plentiful, your hideouts sturdy, and your duck squad unstoppable.

Still Haven’t Joined the Flock?

12% Discount Still Live -Only $15.83 Until Oct 29!

10:34pm
Dragon's Dog mother - mzpis
Unity bug fixes
10:34pm
MMORPG Tycoon 2 - VectorStorm

Hi folks! This update contains fixes for two issues which were found pretty quickly after the most recent update went out:

  • Fixed the game failing to launch on SteamDeck, regardless of whether it was trying to run the native Linux build or the Windows build via Proton -- It didn't like one of our shaders! I've now placated it, and seems to be happy again.

  • Fixed being unable to enter the 'Character Design' interface for players, monsters, or NPCs past the first eight. I'd done something which subtly broke how scrolling worked and never noticed! Now fixed.

So that's all for this little hotfix update.

But hey, while I have you here, it's been pointed out to me that I didn't mention all the new things in the Rivers&Bridges update. I completely forgot to mention that we added four new water-themed character costumes (including a diver, a fisherman, a narwhal, and a platypus!).

We also added a bunch of new water-themed scenery items including buoys, lanterns, lily pads, a fishing boat, and more! So.. please enjoy those bonus additions as well, and we'll talk again soon!

-T

10:34pm
Bishojo Battlefield - mzpis
Unity bug fixes
10:33pm
Escape From Clive - mzpis
Unity bug fixes
星辰大陆 - 国服摆子

1.修复了一些已知BUG

◆◆◆新SSS英雄 哥特·柳上慧乃 登场◆◆◆

BREAK ARTS III - AKT
version 1.0.5-1.0.5.1 Update

Hello, Break Artists!
The Mech Customization Contest deadline is just around the corner!
Everyone who submitted an entry to the contest will receive a special wing-shaped module as a participation prize, so don’t miss this chance!
<Contest Details>



[New Additions]
  • Added new poses for Diorama Mode
[Adjustments & Changes]
  • Improved transition from air to ground detection during high-speed movement.
  • Slightly reduced processing load that occurs while charging a charge shot
[Fixes]
  • Fixed a bug where bullets (Shots) sometimes remained in the next match.
  • Fixed a bug with the cursor movement on the Save/Load screen.
  • Fixed a bug where the module selection effect remained visible when entering a match.
  • Fixed a bug where energy cost and heat generation were calculated lower than intended when the game ran below 60 FPS.
  • Fixed a bug where using DIFFRACTOR would incorrectly trigger attack-related screen effects.
  • Fixed a bug where shield destruction did not work correctly when kicking a drone.
  • Fixed a bug in Playtest Mode where attack drones would not target the player.
  • [Diorama Mode] Fixed a bug where Pallet 1 could not be selected.
  • [Diorama Mode] Fixed a bug where Conflict 1 could not be resized.
  • [Diorama Mode] Fixed a bug where certain effects on Structure 1 did not track properly.
  • [Diorama Mode] Fixed a bug where preset units could not be loaded.
  • [Diorama Mode] Fixed a bug where leg poses would not applied when loading a quadruped type units.
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