Interactive Sex - Incest Twins - exosyphen
Interactive Sex - Naughty Stepsisters - exosyphen
Super Paparazzi - functionSam
Nothing major, adjusted the length of a wall in Level 1
Pointblank - Ibra
New Features

Core Mechanic

Reworked the primary core mechanic. Your core has to be picked back up once shot. Positioning, where you shoot, and what you shoot is essential.

Augment System
A brand new augment system. Augments are now categorized into three unlockable pools.

Each run begins with a patching phase. Players select from a set of augments based on their unlocked pools. Patches occur at certain score milestones and become sparser as your score racks up.

New Augments (20+ added)
Over 20 new augments have been implemented. Examples include:

  • Ping, Fetch, Recall, Splash, and Blink. The powers these augment grant range from buffs to entirely new mechanics.

  • Each augment introduces new interaction potential, counters, and helps you get higher scores.

Leaderboard System

  • Brand new global leaderboard system integrated with Steam. Compete with others and try to improve your ranking.

Combat and Enemy Changes

Full Enemy Rebalance
All enemy types have been adjusted to match the new augment system and pacing. Changes affect spawn rate, spawn distance, AI behavior, and projectile behavior.

Enemy Types

  • Rollers, Rushers, Screens, and others have been added or reworked

  • Unique movement logic and interactions per type

  • Spawn pacing governed by an updated enemy spawning system that scales with difficulty.

  • Balance pass across all augment values, cooldowns, and enemies

System Overhauls

Performance Mode
Players can disable post-processing, particles, and other visual effects for smoother performance on lower-end systems or during recording/streaming.

UI and UX Revisions

  • Main menu visuals and transitions improved

  • Sound and click feedback added across UI

  • Settings menu toggles now persist correctly

Quality of Life
  • Restart logic now behaves correctly across all states

  • Pause menu with ability to abandon mid-run

  • Discord Rich Presence updated to display score and patching status

Developers Note

Thank you for playing the game, trying it, or even just having it in your library. I hope this update feels kinda fun and fresh, and I'm always welcome to any feedback, criticisms or ideas you may have: minidevsofficial@gmail.com

VTBattle-VTubers aren't about the number of subscribers! It's about power! - wataritama
〇 Added a Normal Ending for Miroku Ukimido
A normal ending has been added for Miroku Ukimido.
We encourage you to play as Miroku Ukimido and check out the new ending!


〇 Reduced Number of Fonts from 5 to 2
The number of fonts used in the game has been reduced.
As a result, the visual appearance has slightly changed, and we plan to make further minor adjustments in future updates.

〇 Blank Space Added to the Bottom of the Game Mode Selection Screen
A new space has been added at the bottom in preparation for the upcoming Very Hard mode.
The Very Hard mode is scheduled to be added in an update later in June.

〇 Fixed Issues with Some Magic and Character Skills
Fixed several issues where some magic and character skills were not functioning properly.

Magic skills with preemptive effects like Fast Spell

Attacks and magic skills from characters with Dark or Water elements
VTBattle-VTubers aren't about the number of subscribers! It's about power! - wataritama
〇 Attribute Additions to Certain Skills
Some skills that should have had elemental attributes were mistakenly treated as non-elemental. These have now been corrected and proper attributes have been assigned.

〇 New Items Added to the Shop
The following new items are now available for purchase:

Increase Enemy Card Level
Raises the level of enemy cards. The more you purchase, the higher the cost becomes.

Decrease Enemy Card Level
Lowers the level of enemy cards. The cost remains fixed, but lowering the level too much may make it impossible to defeat bosses.

Buy Card Pack Ticket
Allows you to purchase a card pack ticket. The price increases with each ticket you buy.

Cross The World - redbeehives
#QOL
  • Rotten items display a purple dot indicator.
  • Hovering cursor on shrine coordinates will also show the location on the minimap.

#GAMEPLAY
  • Items that can perish will degrade and lose durability before starting to rot, down to 30% of total durability.

#BALANCE
  • Hunger, Thirst, Fatigue, Starch, Protein, Mineral, and Mood are sated at a better rate in Normal difficulty.
  • Tamed animals and monsters will heal faster while asleep.

#BUGFIX - GAMEPLAY
  • Fixed trading with certain NPCs caused an error.
  • Fixed some animals and monsters (e.g. baby spider) not rendering properly in hand.

#BUGFIX - UI
  • Fixed lists in encyclopedia having incorrect order while scrolling up and down.

#BUGFIX - MULTIPLAYER
  • Fixed audio from buff/debuff sound effects not properly syncing with guest players.
Creator-initial - icon
Optimize the loading time when opening a map file
Quality Dreams, Reasonably Priced - zorkie.studios

Hello psychlines!

We've noticed that some players have music missing in their demos 💀 Hopefully this update fixes that!


‼️ IF YOU ARE EXPERIENCING NO MUSIC AFTER STARTING THE DEMO, PLEASE LET US KNOW ON OUR BUG REPORT FORM (or leave a comment here!)

Any other bugs? Let us know those too!


Aside from the (hopeful) music fix, we've also thrown in a few typo fixes -- if you find more, feel free to report those in the form too haha

Thanks so much! 💛

Blaze of Storm - terarin

Many small improvements

...

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