Dark Fairy Tale - Chris_zp

Update Content on September 25

Fixed:

1. Fixed the issue that dangerous plots do not generate after entering a new chapter

Adjusted:

1. When reaching the plot of the current chapter's final boss, the evil spirits will disappear

2. After defeating the current chapter's final boss, it will no longer move

Blood Strike - bloodstrike

\[New Weapon]

MP7

Fires 4.6x30mm rounds, compact and agile, featuring an extremely high Fire Rate and exceptional Mobility, capable of delivering powerful performance in confined spaces.

Equipped with the new BAS Attachment "Heavy Trigger," which slightly reduces the MP7's Fire Rate but provides exceptional Recoil control and additional headshot Damage.

Increase your Strike Pass level to try out this new SMG and rain down its bullets in matches!

\[Weapon Balance]

UMP45

Headshot Damage: 46 → 39

Limb Damage: 31 → 25

MP5

Upper Chest Damage: 23 → 24

Lower Chest Damage: 23 → 24

QBZ95

Headshot Damage: 37 → 40

M82

The M82's relatively high recoil makes it difficult to consistently utilize its damage potential. We aim to enhance its competitiveness by increasing its damage ceiling.

(Heavy Barrel) Headshot Damage: 225 -> 250

(Heavy Barrel) Upper Chest Damage: 125 -> 150

Vector

Upper Chest Damage: 19 → 17

Abdominal Damage: 19 → 15

Lower Chest Damage: 19 → 15

KAG-6

Headshot Damage: 26 → 28

AK47

Upper Chest Damage: 30 → 32

\[Elite Airdrop New Weapon]

Flamethrower

Use it to unleash blazing flames and join a fun-filled barbecue party!

\[Slide Optimization]

We have received substantial player feedback and decided to postpone adjustments to speed decay after "infinite slide" movement, and gradually optimize it.Our commitment remains delivering engaging and strategically deep combat experiences. We'll continue focusing on optimizing unintended movement exploits that compromise competitive fairness.

Moving forward, we'll closely monitor the actual impact of "infinite slide" movement within the current battle meta."

\[Ranked System]

1. Added a ranking progression acceleration system. Engage in battles on specific maps daily to earn extra Battle Royale ranking points.

2. The M4A1-Ironsurgency will be available in the Ranked Store starting October 15. Redeem it permanently for 15,000 Ranked Coins!

3. The FAL-warrior Ultra Lucky Chest is now available, costing only 60 Ranked Coins per draw! It will be purchasable after the update on October 15.

4. The FAL-warrior will be available in the Ranked Store starting October 15 at a limited-time discount. Redeem it permanently for 6,000 Ranked Coins. The price will return to the original 15,000 Ranked Coins on October 31.

\[Squad Fight Adjustments]

The following changes will undergo pioneer testing in \[Squad Fight - Matchmaking] after the version update. They will be implemented in \[Squad Fight - Ranked] during Season 13.

1. The Squad Fight store will no longer sell low-quality firearms and will instead offer more high-quality firearms.

2. The overall firearm prices in the Squad Fight store have been reduced, allowing players to explore more firearm and item purchasing strategies.

3. The Squad Fight store has added new firearms: M1887, Uzi, UMP45, FN2000, Galil, QBZ95, SVD, and RPK.

4. The Squad Fight store has added special attachment firearms, Akimbo, Dragon's Breath Rounds, and more powerful attachments, which will randomly appear in the firearms sold in the store.

\[Weapon Level Up]

The INP-9 SMG and MP7 SMG will reach a weapon level of 100.

The INP-9 SMG is getting a new BAS attachment, the "30-Round Armor-Piercing Magazine," while the MP7 SMG is receiving a new BAS attachment, the "Heavy Trigger." You can level up your weapons or unlock the new BAS attachments in the new BP "Iron Honor."

\[Vehicle System]

1. Vehicle interaction interface optimization: We have improved the vehicle's health display and fuel level indicators, and added a new preset driving key layout set for vehicles.

2. Vehicle driving functionality optimization: A handbrake button has been added to the mobile version, consistent with the functionality on the PC version.

3. Vehicle sound effects optimization: When the vehicle's fuel level is low, a distinct low fuel warning sound will be played.

\[Tournament System]

1. Added push notifications to prevent players from missing event schedules (Note: This feature requires enabling push notifications in the system settings).

2. Added more in-game reminders to prevent players from missing event schedules.

3. Optimized the performance during event processes.

4. Optimized various host controls within event rooms.

\[Skyline Beach]

The grand Dead Party will be enabled on October 10th!

1.The beautiful Skyline Beach has started decorating for the festival celebration. Everyone is welcome to visit Skyline Beach and experience the festive atmosphere!

2. Fixed issues with missing collision volumes in certain scene areas.

3. Optimized the number of supply crates spawned in the late stages of matches.

\[Active Event]

The Weapon Voting Event is back! This time, the two contenders are: the compact yet powerful M93R, and the epitome of elegance and brutality—S868! Who will emerge victorious in this showdown and make their way into the game? It’s all up to your choice!

\[New Arrivals]

1. Eternal-grade weapon skin \[AK47 - Chiaroscuro] will return for a limited time on September 25 as part of the \[Chiaroscuro Valor]! Light and dark shine together, the world is boundless, and all things radiate brilliance!

2. The brand-new Ultra-grade weapon skin \[Spear - Iridian] will be unlocked on September 26 in the \[Iridian Stash]. A dark purple beam condenses into the spear's tip, with deep-sea alloy and futuristic energy circuits cascading and surging. The weapon's body tears through the dark veil with every motion, as explosive purple lightning entwines it.

3. The brand-new Eternal-grade weapon skin \[UMP - Infinite] will be available for a limited time starting October 3 in the \[Infinite Valor]! The sacred white and gilded gun body is engraved with ancient clock runes, and its flowing energy core pulses like the heart of time and space. It reforges the laws of battlefield chronology with its gunfire. Calibrate your tactical clock now, and in the instant you pull the trigger—become the master of time and space!

4. The brand-new Eternal-grade melee weapon skin \[Chainblade - Chainflux] will join the \[Chainflux Valor] on October 10, tearing through the void's curtain! The silver blade carries the tremors of energy tides, while cyan-green frostbeam condenses into chaotic string marks along its swing trajectory. The moment of execution triggers a whirlpool resembling a collapsing nebula, etching eternal scars in time and space with the futuristic blade!

5. The brand-new EVO-grade weapon skin \[Galil - Reaper] will be available for a limited time in the \[Reaper Valor] starting October 17! The shattered dark metallic gun body is adorned with jagged bone spikes, while the moon's energy dances across the metal surface. Amid the crisp sound of shell casings hitting the ground, witness the dual pact of the Reaper and Bleach—tonight, your gunfire is the crescent moon that harvests souls.

\[New Strike Pass]

The "Iron Honor" Pass is coming soon, scheduled for release on October 15.

By upgrading the free version of the Strike Pass, you can unlock the new MP7 weapon, along with free attachments MP7 - Heavy Trigger and INP-9 - 30-round Armor-Piercing Magazine, as well as the Street Art Camo Lucky Chest (Phase 1).

Purchase and upgrade the Elite Strike Pass to receive an additional reward of 520 Gold, the emote "Love at First Sight," the Ultra Zero skin "Haze Blaze," MP7 - Specterstrike, M1887 - Specterstrike, and the execution move "Sun Fist Strike." Also included are Epic skins RAN - Crimson Heart and Katya - Crimson Heart. Plus, more chest rewards featuring vehicles, executions, and more are waiting for you!

Purchase and upgrade the Premium Strike Pass to unlock the new Ultra KAG-6 Skin "Voltique," along with many more exciting rewards waiting for your exploration!

\[In-Game Adjustment]

1. Optimized the issue where the icon was too large after picking up the mission in point capture.

2. To ensure consistency in combat experience across multiple maps, we have adjusted the weapons carried during late-stage revival in \[The Valley] to match those of other maps.

3. With the conclusion of \[Skyline Beach], the airplane in Battle Royale Mode has also been restored to its original state.

\[System Optimizations]

1. Based on players' enthusiasm, we have decided to grant all players the ability to create rooms for free starting September 29. Fast, call your friends and fight together for an exciting experience!

2. A new teammate "Not Ready" prompt has been added. When your teammate is taking too long to get ready, tapping "Start" will prompt them to enter the ready state.

3. The \[Highlight Moments] system now includes the Squad Fight Mode, allowing you to view your standout performances in recent Squad Fight matches.

4. A new rotation for Entertainment Modes has been added. We have integrated some entertainment modes together, and they will rotate every half hour.

5. The display effect when sharing screenshots has been optimized.

6. Optimized the display of Steam avatars for players logging in via Steam

7. Optimized the display of the daily first win badge in the lobby.

Thank you to all Strikers for your continued support. Stay tuned for more exciting content in upcoming announcements!

Blood Strike Development Team

Butterfly Dream - Eddie 大黄
  1. Upgraded most scene effects for stronger visual impact.

  2. Added dynamic weather system to deepen atmosphere.

  3. Complete UI art overhaul.

  4. Black Butterfly Blade available earlier, enriching new-player experience (no effect on old saves).

  5. Extensive refinements to protagonist’s feel and responsiveness.

  6. Fixed various monster-related bugs.

  7. Rebalanced behaviors of select monsters.

  8. Added story-relevant collectibles in chests to enrich narrative (no impact on achievements; already-opened chests in old saves won’t contain them).

Project SJHG - 벽광
New Content
New Areas
  • Late Desert Canyon

    • Desert Pyramid: After defeating the Harvester and obtaining the key, you can unlock the sealed door near the oasis and descend inside.

    • Canyon Ridge: Once the final boss of the Desert Pyramid is defeated, the sandstorm blocking the ridge will dissipate, allowing access.

New Bosses (delayed)
  • The Judge

  • Tervark

New Items & Abilities

(Some cannot be obtained until the postponed boss update.)

  • Soul of the Reaper: Reduces max HP but increases action speed.

  • Soul of the Judge: Periodically halves damage from bosses, once per cycle.

  • Cracked Scales of Judgment: Bring to Unbaek to unlock sales of Soul Inquisition and Authority.

  • Fenrix’s Lost Bundle V: Bring to Fenrix to unlock sales of Judge’s Aura, Engraving of Blood, and Engraving of Void.

Abilities

  • Soul Inquisition: Marks the nearest target. Marked targets take amplified attribute damage.

  • Rejudgment: Reapplies the damage dealt within a short duration as lightning damage.

    • If multiple targets are affected, damage and attribute values are halved.

    • If the marked target is hit, both are increased.

    • Long cooldown.

  • Meteor Shower: Summons multiple meteors from the sky.

  • Fire Breath: Breathes fire forward.

New Trait Fragments

  • Return of the Remnants – Fragments

    • Instant Summon: Projectiles no longer return to the player; they vanish on hit and restore reduced HP. Also applies to Disembodiment.

    • Bloodletting: Increases HP cost of abilities but boosts final damage.

  • Soulrender Slash – New Fragment

    • Frost Scythe: Inflicts chill (freeze buildup) on targets hit.

  • New Fragments

    • Absolution: While equipped with Judge’s Aura, has a chance to nullify incoming damage.

    • Authority: While equipped with Judge’s Spirit, increases lightning attribute damage.

* Judge’s Spirit will be added in a future update.


Changes
  • Improved collision/overlap handling between player and AI.

  • Replaced all NPC-based doors with independent door objects.

  • Applied RVT to most textures.

  • Updated Stone Golem appearance and behavior.

  • Save point list is now sorted.

  • Hovering over a save point shows the area preview image.

  • After clicking a save point, hovering no longer updates info.

  • Updated save point effects.

  • Applied Cull Distance Volumes globally.

  • Revised internal data retrieval methods.

  • Updated damage and status effect handling.

  • Characters now die after falling too long.

  • Updated title screen.

  • Changed effect handling when infusing attributes into Spirit.

  • Using Echo of Souls now consumes all stacks.

  • Improved lock-on system: switching cycles through all valid targets.

  • Replaced internal save keys and applied auto-migration.

  • Removed preview text from infusion UI.

  • Hovering over material icons in infusion/enhancement UI now shows item names.

  • Thunder Orb no longer chains through walls.

  • Adjusted some item placements (items can be obtained again).

  • Added gamma adjustment option.

  • Reduced size of Snake Warrior Elite to fix issues where the player could stand still and avoid all attacks.

  • Adjusted first encounter terrain with Tervark.

  • Updated Tervark’s Fire Breath targeting logic.

  • Restored feedback (mail) feature via Google Sheets.

  • Removed early shortcut in the Spirit zone.

  • Cooldown notification sound now plays even if the ability cannot be used.

  • Quick-slot states for abilities/items are now saved & loaded.

  • Fixed lost key-release events.

  • Added bulk-use option for Spirit Fragments.

  • Increased brightness of the Ring of Light and Desert Underground Cave.

  • Changed Soulless Resident variation generation:

    • Before: random head + brows + beard + hair

    • Now: chosen from predefined combinations

  • Adjusted Spirit Wolf patterns.

  • Executions are now disabled during Focus Mode.

  • When all quick-slot items are consumed, it auto-switches to the next slot.

  • Updated AI rotation stop conditions.

  • Changed spell effects of the Lich and Goblin Mage.

  • Changed EXP gain/effect:

    • Before: EXP orb spawned → collected on contact

    • Now: EXP gained instantly with effect

  • Removed dash → dodge combo (normal/strong attack combos remain).

  • Fixed invisible walls blocking the camera.

  • Demo version can no longer load Early Access saves.

    • Only saves created after this update apply correctly. Older saves may still display as demo saves.

  • Experimental: Updated terrain load-check for AI/player (may cause short input delay after portal use).

  • Experimental: Grouped important event objects into instances for batch loading.

  • Portal system now uses the new terrain load-check.

  • Increased AI damage overall (up to the Twisted Forest; later areas still under tuning).

  • Kraken new pattern: If the player is behind it, plays a warning animation, deals damage, and knocks back.

  • Adjusted lock-on camera:

    • No more instant zoom-out.

    • Slight sideways shift depending on target distance.

  • Moving away from a portal now deactivates its layer.

  • Reduced scale of Laonir, the Reaper, and Soulless Residents.


Bug Fixes
  • Fixed EXP orbs slowing down near the player.

  • Fixed crash when damaging non-character targets.

  • Fixed data-saving issues.

  • Fixed crash when NPCs became hostile.

  • Fixed NPC hostility ending too quickly.

  • Fixed Reaper's Spirit Focus Mode not usable.

  • Fixed AI vision info overwriting incorrectly.

  • Fixed throwable items colliding with player.

  • Fixed Thunder Orb chaining to the same target.

  • Fixed input freeze when pressing keys right after ability use ended.

  • Prevented executions before animation ended.

  • Fixed locked-door clipping bug.

  • Fixed crash when interacting with old quick-slot widget.

  • Fixed spawned AI floating upward due to missing gravity.

  • Fixed Goblin horde leader dying from fall damage.

  • Fixed crash caused by missing internal tag in Roaring Blow.

  • Fixed lock-on breaking when switching targets.

  • Fixed BGM restarting when using a portal after dying in boss fights.

  • Fixed white box image showing in empty quick slots.

  • Fixed duplicate item pickup when spamming interaction.

  • Fixed MetaHuman NPC hair not rendering.

  • Fixed missing root motion in some Soulless Resident animations.

  • Fixed rare UI crashes.

Miscellaneous

Adjusted internal logic to fix issues where active abilities caused input freezes.

  • As a result, some items/abilities may now end early when the character is hit.

  • Please report any such cases so they can be corrected.

Support
NTR Tavern - Mr.Vinegar
New Content
The Velvet Whisper (Strip Club Mini-Game)

  • A brand-new location has been added to the Tavern world: The Velvet Whisper, a strip club where entertainment comes with a challenge.

  • The Velvet Whisper features a progression-based mini-game:

    • Players must click the correct symbols within a limited time window.

    • Successfully clearing levels unlocks further progression within the club.

Fisherman Side Quest

  • Players can now meet and interact with a local fisherman in a dedicated questline.

  • This quest introduces an evolving dialogue and interactions based on your corruption.

  • As the player’s corruption rises, these interactions shift in tone and escalate, ultimately leading to a sex scene.

  • This questline is designed to adapt dynamically to the corruption system, giving players different experiences based on their corruption.

Confessional Quest

  • A new confessional system has been added, allowing the player to hear confessions from various townsfolk.

  • Each confession can be answered through one of four distinct response types:

    • Pious Response – Faithful and devout, reflecting the stance of the church.

    • Helpful Response – Honest advice intended to aid the confessor.

    • Naughty Response – Teasing or suggestive, often embarrassing or provocative.

    • Raunchy Response – Available at higher corruption levels, offering far bolder replies that may not comfort but certainly leave an impression.

  • You can replay this side quest as many times as you like, experimenting with different responses as the confessions keep coming in.


System Adjustments
Sex Status Logic Overhaul
  • The internal logic governing the Tavern’s various meters (Breast, Ass, Exposure) has been reworked.

  • This adjustment ensures that meter progression and the events tied to them trigger more consistently and accurately especially after every tavern shift.


Bug Fixes and Corrections
  • Fixed an issue where prostitution customers would not spawn in the room, preventing interactions from occurring even after accepting prostitution.

  • Fixed a bug where harassment images could remain stuck on screen if triggered at the exact moment a shift ended.

  • Corrected a state where refusing to serve a drink would still result in the customer paying as if it had been delivered.

  • Resolved cases where incorrect images appeared on top of each other or failed to disappear when intended.

  • Implemented typo corrections and various minor fixes that, while not game-breaking, improve overall polish.

Sword Art Online: Integral Factor - n_nakamura

Major Updates

  • "Aincrad 58F" and a new quest has been implemented.

  • To celebrate the update, we will be holding a limited-time 58F Start Dash Event where you can get lots of items.

Boss Monster

Lauda the Lancer Whale

Details

The beginning of battle, it uses a "Critical resistance" buff.

Accompanying monsters will appear.
Accompanying monsters have the same Elemental resistance and Damage resistance as Lauda the Lancer Whale.

When its HP falls beneath a certain amount and its accompanying monsters are present, it receives a buff that increases its attack.
Defeat the accompanying monsters to remove the buff.

Break with 1H Club.
Skill Breaks can be performed with skills that are both Blunt Element and Dark Element.
When preparing the Skill Breakable attack, it gains a buff that "Reduce Damage".

With each Break or Skill Break, it will be weakened by a stack debuff that increases damage dealt from players.

Weakness

Blunt Element
Dark Element

Resistance

Slash Element Thrust Element
Fire Element Water Element Wind Element Earth Element Holy Element
Critical Damage

Buffs used

Buff "Critical resistance" and "Reduce Damage"

Status Ailments and Debuffs used

Status ailments "Old Grudge", "Scorch" and "Paralysis"
Debuff "Seal item"


Collect coins that drop from monsters on 58F and exchange them for lots of items!
The monsters in the field will drop "Silver Floor Coins", and the monsters in the dungeons "Lake Whetstone - Entry" and "Lake Whetstone - Interior" will drop "Gold Floor Coins".

Rewards
There are a variety of items at the Trader, including Awakening Stars, Medals of Combat Arts, and up to 600 "Arcana Gems".

Event Period
Starts after the September 25, 2025 (Thu) maintenance and ends before the October 16, 2025 (Thu) maintenance.

Crossout - Faley016

Hello, survivors! Return to the “Ice and fire” brawl and find out which element is more powerful on the battlefields of the Wasteland! Choose between a battle walker, an armoured aircraft, or a classic armoured car and take down all your opponents!

Attention! The mode will be available from September 25 to October 1 inclusive!

  • Team PvP brawl with preset vehicles with flame or cryogenic weapons.

  • With the start of each battle, you can choose one of the proposed armoured cars to fight. Once destroyed, you can choose another armoured car to continue the battle.

  • Bonuses occasionally appear on the map, picking them up will get you a boost.

  • The goal of the battle is to fill the score bar before the opposing team does, or to score more points before time runs out.

  • The reward for the battles of the mode is scrap metal.

Rewards for the special challenges:
  • Containers: “Military reserve” and “Humanitarian aid”.

  • “Red giant” paint.

  • 160 Engineer badges.

  • New stickers: “Reign of fire” and “Reign of ice”.

Legend Battles - legendbattlesgame

Greetings, Legends!

 

Reach new heights with ziplines, climbing, and 5-dimensional combat in Legend Battles app.

 

The battlefield just expanded literally. With our latest innovations in movement, exploration, and vertical combat, Legend Battles is transforming the way you fight. Get ready to experience limitless possibilities in our massive sci-fi maps, where rooftops, towers, vegetation, interiors, and even stationary spaceships become your playground.

Welcome to the next generation of Battle Royale gameplay: 5-Dimensional Combat.

Ziplines: Your Fast Track to Victory

Speed and mobility are everything in battle, and our ziplines let you take control of the vertical arena like never before.

  • Scale rooftops of skyscrapers, giant trees, communication towers, and even stationary spaceships.

  • Move fast, reposition with ease, and outsmart enemies from above.

  • Pro tip: Jump mid-way on the zipline and you’ll be able to access any visible height in your line of sight giving you unmatched tactical flexibility.

Example: Imagine sprinting through a futuristic city street, grappling onto a zipline, and launching mid-air straight onto the deck of a massive spaceship where a rival squad is waiting.

Climb Anything, Anywhere

Why stop at ziplines when you can climb anything?

  • Scale walls, towers, wind turbines, rocks, and even vegetation.

  • Create ambush points from unexpected angles.

  • Turn every surface into a potential path to victory.

Example: Hide in the vines of a giant alien tree, then climb silently above a rooftop squad and ambush them from above with a perfectly timed drop attack.

Equipped Rooftops for Tactical Combat

Rooftops aren’t just high ground; they’re fully equipped combat zones in Legend Battles.

  • Every rooftop is designed for intense shootouts and strategic defenses.

  • Use elevated angles for sniping, trap setting, or staging full-scale assaults.

  • Control the skies above the cities and dominate enemies below.

  • Random weapon spawns keep every rooftop battle dynamic and unpredictable.

Example: A sniper squad holds the roof of a neon-lit skyscraper, but with a quick climb up a service ladder, you flank them and turn the tide of battle.

Stationary Spaceships: Sky Arenas of War

High above the cities float massive stationary spaceships, now fully integrated as combat zones. These colossal structures act as arenas in the sky, offering unique challenges and rewards.

  • Accessible via ziplines or climbing mechanics, these ships push vertical combat to its limits.

  • Once aboard, prepare for close-quarters firefights in tight corridors and long-range duels across the decks.

  • Like rooftops, stationary spaceships feature random weapon spawns, ensuring each landing is risky but rewarding.

Example: Leap off a tower zipline, board a hovering spaceship mid-battle, loot rare weapons on deck, and rain fire down onto squads fighting in the city below.

An Infinity of Possibilities

Legend Battles isn’t just big, it’s endless in variety.

  • Colossal maps of Bellona and Aurora, spanning 400 km² together.

  • Hundreds of sci-fi cities, each with thousands of buildings, every single one fully furnished inside and some with eerie basements.

  • Every roof and spaceship equipped for combat, including all kinds of weapon loot, keeping firefights fresh and unpredictable.

Example: Start underground in a hidden basement bunker, fight your way up through a skyscraper’s interior, then finish the battle on its roof while a spaceship looms overhead as the final arena.

This combination creates an infinite number of combat scenarios. No two matches will ever feel the same.

The First-Ever 5-Dimensional Battle Royale

Legend Battles introduces a new era in Battle Royale gameplay: the 5-Dimensional Combat System, redefining what’s possible on the battlefield.

1. Outdoors – Streets, wilderness, and open plains for large-scale firefights.

2. Interiors – Fully furnished rooms and corridors for close combat and tactical positioning.

3. Basements – Underground levels, with various equipment, for hidden ambushes and escape routes.

4. Rooftops, Towers & Trees – High vantage points for snipers and strategists, with random loot spawns.

5. Stationary Spaceships – Floating combat arenas in the sky, accessible by ziplines, armed with randomized weapon drops.

Example: A single match can take you from a basement ambush to a rooftop firefight, to a spaceship showdown — all in one seamless battle.

The Future of Battle Royale Is Here

Legend Battles is not just another shooter, it’s a revolution in how battles are fought. With ziplines, full climbing mechanics, rooftop arenas, stationary spaceships, infinite scenario generation, and 5-dimensional combat, every match becomes a story of creativity, strategy, and raw skill.

Prepare to fight in ways you never imagined. The goddess Bellona herself would be proud.

Climb higher.
Fight smarter.
Conquer the 5 dimensions of battle.

 

See you at the top, Legends.

 

 

Let’s recap what’s waiting for you in your legendary battles:

 

Ziplines: Your Fast Track to Victory

 

Climb Anything, Anywhere

Equipped Rooftops for Tactical Combat

Stationary Spaceships: Sky Arenas of War

 

An Infinity of Possibilities

 

The First-Ever 5-Dimensional Battle Royale

The Future of Battle Royale Is Here

 

Playtest Coming Soon

Dear Legends, Join us in the battle. Add LEGEND BATTLES to your Steam Wishlist and follow us to stay tuned for the official Playtest date and patch notes!

Enter the Command Room! Connect with fellow Legends, share your thoughts on the app, join exclusive Discord events, and get behind-the-scenes updates straight from the developers. Join us here

https://discord.gg/NJZFyFxjUm

 

The LEGEND BATTLES Team 

https://store.steampowered.com/app/3649730/Legend_Battles/Player contact: https://support@legendbattles.com

Media contact: https://media@legendbattles.com

Partner contact: https://partner@legendbattles.com

Official website: https://legendbattles.com/

Sexy Airlines - Captain HighJack

The celebration gets out of hand as Alejandra and the CEO turn the banquet table, and a birthday cake...into one unforgettable party this week!

Event Content

– 2 brand-new threads starring Alejandra and Amahle, with plenty of recurring ones for Marissa and Isabella!

– 1 steamy unlock scene for Alejandra, plus returning ones for Haruka and Bela!

– 4 festive new outfits for the Birthday Collection!

To unlock event content, collect:

– Birthday Cakes can be found on all routes.

The event lasts until October 2, 2025, 7 AM UTC.

Delta Force - DF OPS | QIQI

Dear Operators,

The update is complete! Jump into the game right now to explore all the new "War Ablaze" season modes and content, and grab some incredible rewards! If you run into any issues after updating, try restarting the game to finish things up.
Here's what's included in this update:

1st Anniversary Reward Events
● Anniversary Giveaway

Event Time: 9/23 - 11/6
Details: To celebrate Delta Force's 1st Anniversary, log in on September 26 to claim tons of amazing rewards!
Rewards: Weapon Appearance: SCAR-H - Set Sail, 500 Limited-Time Delta Tickets, Charm: To Hero, Spray Paint: 1st Anniversary, Avatar: 1st Anniversary, Calling Card: 1st Anniversary, etc.

● Anniversary Login

Event Time: 9/23 - 10/9
Details: To celebrate the launch of the Delta Force Invitational, log in after the September 23 version update to claim a bunch of Limited-Time Delta Tickets!
Rewards: 300 Limited-Time Delta Tickets.

● Delta Ticket Boost

Event Time: 9/26 - 11/6
Details: Enhanced rewards are here! Complete missions to earn tons of Delta Ticket rewards!
Rewards: Complete all missions to earn a total of 500 Limited-Time Delta Tickets.

● Anniversary Battle

Event Time: 9/23 - 10/8
Details: Brand new TDM mode has arrived! Jump into TDM mode matches to complete missions and claim valuable rewards.
Rewards: Vehicle Appearance: Combat Damage - Assault Vehicle (with 1st Anniversary Graffiti), Vehicle Appearance: Honor - Wheeled Tank Destroyer, etc.

● Tactical Armament Targeting

Event Time: 9/26 - 11/6
Details: To celebrate Delta Force's official 1st Anniversary launch, players can choose a guaranteed weapon appearance target from Tactical Armament during the event period.

Version Update Reward Events
● Anniversary Pass

Event Time: 9/23 - 10/22
Details: To celebrate the official launch of Delta Force's new "War Ablaze" Season, play matches and complete missions during the event to claim tons of rewards!
Rewards: Weapon Appearance: MP5 - Combat Ready, plus tons of Armament Vouchers, and more.

● New Season Reservation

Event Time: 9/19 - 9/28
Details: Log in after the new version launches to claim your rewards!
Rewards: Weapon Appearance: PSG-1 - Skynet.

● War Ablaze Login

Event Time: 9/23 - 10/9
Details: Simply log in daily to claim tons of rewards!
Rewards: Elite Gear Ticket, Spec Ops Gear Ticket, Premium Weapon EXP Token, 2x Merit Card (1 match), Weapon Appearance: M249 - Poseidon's Trident.

● NEW Tactical Armament

Event Time: 9/23 - 11/17
Details: New Season Tactical Armament has been updated!

● New Weapon

Event Time: 7/9 - 7/24
Details: Complete the corresponding missions to unlock MK47 access and production rights for that specific mode.
Rewards: During the event, players can unlock the ability to use or craft the MK47 in specific modes by completing related missions within those modes.

Collab Events
Delta Force x Arknights
● Treasure Store

Event Time: 7/11 - 11/9
Details: The Delta Force x Arknights collaboration is now live! You can trade LMD for tons of collaboration rewards. Complete various event missions to earn loads of LMD!
Rewards: Use LMD to exchange for Weapon Appearance: G3 - Knighthood, Armament Voucher, TurBrick, Operator Collab Name Card, and tons of other goodies!

● Swarm Nocturne

Event Time: 9/23 - 11/9
Details: Complete the "Swarm Nocturne" mini-game outside of matches to earn rewards.
Rewards: Massive amounts of LMD, Collab Weapon Appearance P90 - Mostima, and other rewards.

Warfare Events
● Fault Line

Event Time: 9/23 - 10/9
Event Rules: Warfare is introducing a brand new map: Fault! During the event, simply play on the Fault map and complete missions to earn rewards!
Rewards: Armament Voucher, Premium Weapon EXP Token, Intermediate Weapon EXP Token, Warfare 2x EXP Card (1 Match), Calling Card: Dense Fog, Vehicle Appearance: Forest Camo - MH-6 Little Bird.

● First 3 Warfare Weekend Grade matches grant double score

Event Time: 9/23 - 11/17
Event Rules: Warfare grade matches award double score for your first 3 matches on Saturdays and Sundays.

Operations Events
● Wildfire

Event Time: 9/23 - 10/9
Event Rules: Layali Grove new map event: Wildfire. Head out to investigate and complete missions to earn rewards!
Rewards: Armament Voucher, Calling Card: Prairie Fire.

● Warden is Back

Event Time: 9/23 - 10/9
Event Rules: Tide Prison's new boss, The Warden, is coming! Head to Tide Prison and complete missions to earn rewards!
Rewards: Armament Vouchers.

● Covert Supply Box

Event Time: 9/23 - 11/17
Details: Every week, a Covert Supply Box will spawn on the Zero Dam Normal map. Players who successfully extract with it will unlock early weapon access and receive a special appearance.
Rewards: Weapon Appearance: SG552 - Patrol, AK-12 - Squad, SCAR-H - Graffiti Art.

● I See QT Landon

Event Time: 9/23 - 10/5
Details: During the event, search Field Supply Boxes for a chance to find the Gold Season Operator figurine - QT Landon. Complete the Field Supply Box search event missions to claim rewards.
Rewards: Armament Vouchers, Spray Paint: Summer Figurine. During this season, players searching containers also have a chance to find the Red Season Operator figurine - Colorful QT Landon.

Weekly Events
● Luck's Favors

Date: 9/23 - 10/2
How to claim: Simply play Operations matches to get rewarded!
Rewards: Random Keycard Copy Pack and Craftwork Lucky Pack.

● Warfare Weekly Supplies

Date: 9/23 - 10/2
Details: New Operator Challenge missions have been added. Play matches to claim rewards!
Rewards: Play matches to earn Premium Weapon EXP Tokens, Intermediate Weapon EXP Tokens, Warfare 2x EXP Cards (1 Match), and corresponding Operator-exclusive rewards.

● Operations Weekly Supplies

Date: 9/23 - 10/2
Details: New Operator Challenge missions have been added. Play matches to claim rewards!
Rewards: Play matches to earn Standard Gear Tickets, Elite Gear Tickets, and corresponding Operator-exclusive rewards.

● Expert Choice

Date: 9/23 - 10/2
Details: Log into the game to claim a specific firearm (M7 Battle Rifle). Upgrade the firearm and use it to complete missions for rewards!
Rewards: M7 Battle Rifle, Craftwork Lucky Pack, Intermediate Weapon EXP Token, Premium Weapon EXP Token, Armament Voucher.

● Tekniq Alloy Store

Date: 9/23 - 10/2
Details: Limited-Time Tekniq Alloy Store.
Rewards: Quantum Keys, Armament Vouchers, and Advanced Safe Box 7-Day Access Cards are now available for purchase with Tekniq Alloys.

● Final Score

Date: 9/23 - 10/2
Details: Exchange Warfare points for rewards.
Rewards: Earn Warfare points to obtain Quantum Keys and Armament Vouchers.

Research Wiš'adel - Hackclaw

The Wiš'adel series includes: Wiš'adel - Hackclaw appearance, R93 - Wiš'adel, Wiš'adel Collab Charm, Watch, Action, Name Card, Spray Paint, 3 Voice Lines and the exclusive Execution.
Event Time: 9/26 - 11/9
Details: Use Delta Tickets or Delta Coins to participate. Obtaining Wiš'adel - Hackclaw grants all remaining rewards in the prize pool.

Season Pass

● Season Pass Period: Available after the September 23 update.
● Main Rewards Include:
New Operator - Landon Harrison (free tier unlock), Knight - Sineva; Knight Errant - M250, Wasteland - Wheeled Tank Destroyer, Season Safe Box (2x2/2x3), TurBrick, large amounts of Delta Tickets, Armament Vouchers, and a vast amount of supplies and Weapon EXP Tokens.
How to Unlock: Deluxe Edition 720 Delta Coins, Mode Special Edition 520 Delta Coins

MandelBrick - Spectrum Blitz S2

● MandelBrick - Spectrum Blitz S2 series is now available! Earn MandelBricks by playing matches!
○ Previous series MandelBricks will still have a small chance to drop in the new season.
○ Drop guarantee progress for different MandelBrick series operates independently of each other.
○ Quantum Keys can unlock any MandelBrick series.
○ Previous series MandelBricks and their appearances will remain tradable on the Market.
○ Deluxe Collection appearance reconstruction lets you use appearances from any series as materials. The resulting appearance is randomly generated based on the materials used. Using more materials from the same series increases your chance of getting an appearance from that series. Using materials exclusively from the same series guarantees a higher quality appearance from that series.

The SAW Melee Draw

Event Time: 9/23 - 11/17
Event Entry: [Store] - [Hot Recommendations] - [The SAW Melee Draw]
Event Details:
During the event, each draw grants rewards while building up draw progress. Hitting milestone progress nodes unlocks The SAW melee series appearances. At 100% progress, you'll obtain The SAW appearance. Each draw has a chance to instantly reach 100% progress, directly giving you all appearances. All event rewards are guaranteed within 90 draws.
Rewards Overview: The SAW melee series appearances (The SAW, M14, S12K), Charm - Billy's Mask, Avatar - I See You, Calling Card - Game Time, Spray Paint - Confess, TurBrick - Goose Chase, Armament Voucher Set Pack, Weapon EXP Tokens, Draw Tickets (usable for this season's weapon appearance draw events).

Store Supply Updates

● Blaze Supply: Available after the September 23 update. Pack price: Check in-game.

● Blaze Supply (Advanced): Available after the September 23 update. Pack price: Check in-game.

Suggestions & Feedback
Feel free to keep in touch with us through the channels listed below.
● Discord: https://discord.gg/deltaforcegame
● Reddit: https://www.reddit.com/r/DeltaForceGlobal/
● X: https://x.com/DeltaForce_Game
● Facebook: https://www.facebook.com/deltaforcegame
● Youtube: https://www.youtube.com/@DeltaForceGame
● Instagram: https://www.instagram.com/deltaforcegameglobal/
● VK: https://vk.com/deltaforcegame
● Telegram: https://t.me/deltaforcegameofficial
● Official customer service email: service@playdeltaforce.com

That concludes the announcement!

Thanks for answering the call, Operators! See you on the battlefield in Ahsarah!
Happy gaming!

Delta Force Team
...

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