CATGIRLS DO PORN - Juicy Maiden

We heard you, and we know what you like — a bit of challenge, a lot of fun, and enough spice to melt your mouse.

So here it is: Furry Banger, our newest, hardest-hitting addition to the Furry universe.
VIEW ON STEAM STORE

This one isn’t about relaxing — it’s about precision.
You’ll need quick paws and perfect timing, because every click counts.
The better you play, the tougher (and more rewarding) it gets.
Think of it as cardio for your reflexes — and for everything else that gets excited along the way.

And because every test of skill deserves the right soundtrack, you’re getting 17 brand-new tracks crafted exclusively for Furry Banger.
From the creator of “Chocolate Backdoor” and “Doggy Mom”, welcome the new legendary hits — “That Ain’t No Bull” and “Family on the Farm 2”.
They’re loud, proud, and exactly as inappropriate as you expect.

We’ve also packed in all-new animated scenes and fresh Furry friends in action — because you asked for more variety, and we listened.
Over a hundred levels of clicking, teasing, and unlocking await you, all wrapped in that unmistakable Furry flair.
If you call yourself a true Furry enjoyer, you already know — one is never enough.

🔥 Play Furry Banger now and prove you’ve got the reflexes (and the endurance) to handle it.

💝 For Our Loyal Friends

Already own one of our Furry titles?
Check the Furry Bundle on the game page — you’ll never pay twice for what you already have,
and you’ll still get a juicy discount on your new adventure.

CHECK ALL THE GAMES

Mythrealm - DyotoOrion

Greetings adventurers in the Mythrealm!

The Mythrealm game has been updated from Version 1.10, to Version 1.11. This patch includes a few fixes. Please see the Changelist below:

  • The Medusa mini boss in level 5 has had her A.I. behavior improved.

  • The Manticore mini boss in Level 4 should now attack from the correct range. 

  • The Minotaur's chest in Level 5 should now correctly drop randomly generated loot.

  • Enemy Archers and Infantry should no longer be able to see and fire arrows through the walls in the Level 5 maze.

  • The end of level Boss Healthbars should now correctly be removed from the UI when the boss dies.

We are actively monitoring player feedback and are working to fix any issues that arise. Please expect a new patch next week with more bug fixes and game improvements.

When playing please check that the game Version is V1.11 on the main menu screen, if it isn't you may need to force an update ( see next post for details.)

Thanks for playing Mythrealm and keep adventuring!

- Delta Video Games

The Witch In The Woods - dreamnyghtstudio

The Witch In The Woods will on Nov. 20th. Please mark the date!

We have also just updated the trailer on Steam page. You can also watch the new trailer below.

We are really excited and we hope to see you on the release day!

Tales of Fablecraft - RiftweaverGames

✨ Claim it before November 19th to add it to your Fablecraft library forever.

Whether you’re a brand-new Mage stepping into Mythas for the first time or a returning adventurer hungry for some seasonal fun, this one-shot is a perfect mix of mystery, mischief, and pumpkin-headed peril.

🕯️ About “A Fright in Fallen Branch”

The High Harvest Festival is in full swing in the quiet village of Fallen Branch. But when a beloved local goes missing and strange things start stirring in the cornfields, your party will quickly learn that this year’s festival has more tricks than treats.

Where’s Dill Tallgrass?
What’s with that creepy old book?
And why is that Stone Slab wearing a pumpkin on its head!?

Unravel the mystery, snag some festive loot, and gather your party for a bit of trick-or-treating, Fablecraft-style.

The Complete Tales of Fablecraft v0.27.0 Patch notes

Features
  • 🎃 Seasonal Adventure: For a limited time, get our Fright In Fallen Branch one-shot for free! Available in the Marketplace through October and early November.

  • 🎲 Enhanced Dice Rolls: Dice rolls in Story Scenes now display detailed roll info, including party member names, skills, and spell types.

  • 🕹️ Expanded GM Controls: GMs can now set dice roll visibility. Show results to everyone, only to the GM, or keep them hidden entirely.


Bug Fixes

General

  • Fixed an issue with combat tokens not displaying recharges correctly.

  • Fixed long load times caused by custom assets in the Characters Tray.

  • Fixed crashes on iPads running the iOS 26 update.

  • Updated the Copy & Customize flow for smoother NPC creation.

  • Updated the Login flow for smoother sign-in.

  • Updated GMG links in A Fright in Fallen Branch.

Mobile-Specific

  • New account login flow is now much more stable, no more restarting the app to continue the process.

  • Popups in the Actions Tray are now sized correctly.

  • Fixed scrolling issues in solo play demos.


⚠️ Known Issues

General

  • Reconnecting is not functioning correctly; if you see a reconnecting popup, please restart the app.

  • The green “pass inventory” UI disappears quickly; the blue UI will persist as intended.

  • Mobile GMG does not yet update to show when items are given to party members.

Combat Scene

  • Battlemap data in the Game Log may not persist across played sessions or release updates.

  • “Load Previous Scene” returns to the most recent environment when several battlemaps have been loaded.

  • Zooming in/out may cause rolled dice to appear pixelated.

Once Upon a Galaxy - zack.bradyMDG

Love is in the air… and so is a brand new Galaxy Pass!

This update brings a whirlwind of changes including dramatic new entries to the Captain roster, fresh features to explore, and a handful of card balance changes.

Let’s break some hearts and see if we can find true love in this patch.


Refer your Friends - Free 1000 Gems!!!

What’s a better way to play Galaxy than with your friends?

Share Galaxy with your friends by clicking this new button on your Home screen! For each friend referred, get 250 gems up to 1000 total!


New Captains

November is bringing 3 New Captains to the store! Let’s check them out!


Nathaniel Drake

Nathaniel swoops into the scene fresh off his most recent dungeon dive on some uncharted world. Complete quests and get powerful bonuses with this new adventurous Captain.

Treasures you discover from Quests give an additional +2/+2.

Captain


Old MacDonald

Old MacDonald had a farm and on this farm there was treasure. Lots and lots of valuable treasures. Help Old MacDonald assemble all his animals and receive major rewards!

Treasures you find from Animals are one rarity higher. Tey are two rarities higher if your board has five Animals.

Captain


Tajima, Patron of Sweets

Tajima descends from his celestial mantle to make sweet treats with his capybara friends. The more Animals you recruit, the sweeter the treats will be! (Note: No animals are harmed in the making of these Candy)

The first time that you recruit an Animal each turn,
Sweeten your Candy.

Captain


New Galaxy Pass
Premium Galaxy Pass

Level 1

Oh Romeo, Romeo, where art thou oh Romeo? Why, he is looking for love on our November Premium Galaxy Pass! Complete quests to help him find his true love.

The first quest of each rarity gives you a bonus True Love's Kiss.

Captain


Level 30

Her will has been denied for the last time, introducing the Queen Coupa Serena! Collect this mighty alternate art at level 30 of the November Premium Galaxy Pass!


Level 50

What’s a man looking for love supposed to do but get some glamour shots for his dating profile. Check out *Oh so Romeo *as he prepares to take center stage. Unlock by reaching Level 50 of the November Premium Galaxy Pass.


Free Galaxy Pass

Level 1

Hannibal is a man of the people… or is he an elephant of the people. Regardless, Hannibal is here to feel the candy crush beneath his feet on the Free Galaxy Pass.

After 7 of your Animals are KO'd give each of your slots +1/+1. Then improve this ability +1/+1.

Captain


Level 40

Charon’s reach does not just end at the river Styx. His boat travels far and wide collecting souls to take to the underworld. Unlock Charonin Samurai at level 40 of the free Galaxy Pass.


Card Changes

Candylar is out and it has been very sweet! There are a handful of cards and captains that haven’t quite hit the mark, so we are giving them a bump with this patch.

Cotton Candy Dandy

Cotton Candy Dandy is now sweetening your Candy with every spell you cast.


Licorice

We felt like Licorice needed a bit more crack on her whip to let her stand apart from other Candy payoffs. Her base stats got a slight bump and she now buffs all your characters, regardless if they are candy or not.


Maximus

Our favorite feline gladiator has been lagging slightly behind where we’d like him to be. We’ve lowered his KO requirement for his first bonus character down to 15 from 20.


Moppet

We have given Moppet a slight toughness boost to help her survive a little easier.


Plunder Penny

Plunder Penny has a lot of competition at the collectable common slot these days. We’ve decided to give her an extra attack to help her hunt a little more consistently.


Sorcerous Serena

We completely changed how Serena’s ability operates. We hope this change brings her closer to parity with our other Captains.


Snowball

Christmas is coming early for our favorite little Snow Ball with this healthy boost to its base stats.


Other Changes
  • Galactic Mega Mall now tracks shops when not on board (meaning if you take it with your 5th and final shop of a turn, it’ll immediately trigger and give +15/+15)

  • Gokatoo will now retrigger if you heal up past a full heart again. (i.e. if you heal to 2 hearts with Lich King’s Heart or golden Navii and then lose back down to 1 heart, Gokatoo will trigger again)


Bug Fixes
  • Fixed a bug where Beanstalk was not consistently buffing when it should

  • Goldilocks was triggering Beanstalk buffs more than she should. How it should work now:

    • Example: Beanstalk, Little Lance, Goldilocks

    • Little Lance buffs all your slots -> triggers Beanstalk 1 time.

    • Goldilocks sees all 4 other slots get buffed -> She buffs her slot 4 times -> triggers Beanstalk 4 times.

  • Goat T was breaking a heart when stealing Midas on turn 1. This has been fixed

  • Pretty Patissier now consistently turns treasures into Candy

  • Sweet Treasures were not being removed from the pool

  • You Meet in a Bakery now works properly when doubled

  • Constellation Prize now waits until shop to trigger and doesn’t trigger when you lose the game

  • Jack o Lantern was only buffing the first character, now buffs the all summoned characters as intended

  • Huntsman Axe no longer breaks with non-hunt units in the back row

  • Addressed issues that should help prevent “stuck in offline mode” behavior

  • Old pre-Scrubfowl nerf boards are now flushed from the pool

  • Card collection progress now shows on diamond framed captains if less than 100% complete

  • Updated Victory Art and positioning


New Support Button

A brand new “Support” button has been added in settings.

  • This button opens an external web form on our website that can help us support you better.


Leave a Review

Candylar’s launch has been a resounding success for Once Upon a Galaxy. If you haven’t left a review, it would really help us if you went to Steam or your mobile platform and left one.

Reviews help us be seen by more players and show them how much our game is loved.


Til next time

Come let us know what you think of the patch changes in the Discord, on Twitter, Bluesky, Reddit and Instagram.

Grillmeister - iamonshi

It’s time! Kebabstar has officially launched on Steam Early Access and we’re kicking things off with a massive 33% Launch Celebration Sale!

This is where it all begins. Build your AI agent from scratch, deal with the Ice Cream Cult, manage the chaos of the island, and rise as the true King of the Grill.

Early Access isn’t the end—it’s the start of something bigger. Join the founding community, share your feedback, and help us shape the future of Kebabstar together.

Don’t miss your chance to play now at 33% off!
👉 Available now on Steam.
– Zeybek
Kebabstar: Prologue🌯 - iamonshi

Kebabstar: The main game has officially launched on Steam Early Access!

If you enjoyed the Prologue, it’s time to take the next step — jump into the full version and experience the chaos for real. Build your AI agent, deal with the Ice Cream Cult, manage the island, and rise as the true King of the Grill.

The full game is now available with a 33% Launch Discount!
Don’t stay in the Prologue — the real Kebabstar adventure starts now.

👉 Play the main game on Steam today!
– Zeybek
BitCraft Online - BitCraft Online

Hello all!

As you all already know, we have always wanted BitCraft Online to be a free-to-play game in the final release, in order to make it as accessible to as many people as possible.

In order to be able to launch BitCraft Online out of Beta/Steam Early Access and into a full release we need to begin selling more cosmetics and skins to test our free-to-play monetization plans for the game. Selling skins and other cosmetics is critical to the game’s long-term viability and for its continuing development. Thus far those cosmetics have been restricted solely to the empire system via the Hexite Shards (more fun stuff to come here too, I know a lot of you have been asking for things like empire banners), but we’d like to start selling character scale cosmetics as well.

In accordance with our monetization philosophy, it will still be the case that clothing, skins, decorations, pets, and other cosmetics which are earnable only through playing the game, will not be purchasable directly from our store. For example, skill outfits in BitCraft. It would be pretty lame (and defeat the purpose) if you could just buy them from us. Of course, while not all cosmetics will be items/tradeable, if an item is tradeable that doesn’t prevent you from buying it from another player for in-game currency or items.

However, we also want to sell some fun cosmetics and decorations to players so they can make their characters and settlements fit their vision for what they want in the game, while also supporting the development of the game.

We’d like to try out selling our first cosmetic in-game this Halloween, and it’s a fun one! We will shortly be introducing a new cat pet for you all! Most of the cats will be acquireable in-game, but on October 31st we are going to be selling a single-run, Pumpkin cat skin, inspired by my own orange pet cat, Pumpkin!

We will be selling Pumpkin from October 31st, 2025 - November 6th, 2025, HOWEVER we have decided to bring him back at least another time after the full-release of the game to give players who have spent their in-game shards a chance to purchase Pumpkin without needing to purchase more shards now. If you are in that situation you can either buy more shards and buy him now, or wait for full release. This ensures that anyone who purchased the beta on Steam will be able to get Pumpkin without buying more shards.

Importantly, if you buy this cosmetic he will be added to your Hub account which will persist after the wipe! All Hub account items will be granted to your character after the full-release wipe, so if he’s in your Hub account, you will get him back after the wipe!

We decided that it would be too confusing and just generally not a great experience to purchase a cosmetic for just the Beta period. Likewise, we’ve decided to disable trading for Pumpkin for the duration of the Beta, although Pumpkin will be tradeable in the full release of the game. Players will not be limited in the number of Pumpkins they can purchase, as we do not want to encourage people to create multiple accounts to buy multiple Pumpkin skins.

We thought this would be a fun way to introduce the cat pets while giving those of you who are fans of my cat Pumpkin to buy something fun and very thematic for Halloween!

Pumpkin will be 7,500 Hexite shards and will be purchasable in game on October 31st, 2025. Be sure to log in if you want the chance to buy him!

Hope you all have a spooky Halloween, and check out our Halloween event!

Sincerely,

3Blave (Tyler, Cofounder of Clockwork Labs)

DRIFT BOOM BOOM - Team KD Games
HOLY SMOKES, it's a Steam Devlog!

Sorry for the lack of updates here, I'm more active on Discord / Blusky / Twitter.

First, some important housekeeping:
  • I'm still alive

  • I'm working on this game full-time

  • I have a weekend job and other life commitments so it's a grind 🙃

  • Have had great success with in-person demos at conventions

  • Thank you for wishlisting my game! I hope you'll stay on board all the way to Release.

Alright, now on to the update!

It's been a long time since I updated the Steam page, so here are some highlights from the first half of 2025:

New Logo Who Dis?

New Music! 🎵🎧🎶

Eurobeat is at the core of DRIFT BOOM BOOM

BLAST! has agreed to license Shock Wave by Mike Snap + 2 other songs for this game.

Thank you BLAST! 👏👏👏

Support them by purchasing their music: https://eurobeatblast.bandcamp.com/

 A Publisher?!?!

I have submitted to ~40 publishers but no dice.

  • "We're looking for a game that's similar to another recent indie hit"
    In other words, I'm not cloning Balatro or Hollow Knight so they're not interested

  • The Games Industy has been hit hard recently! 2 years of Layoffs and Scarce funding.

  • Ghosting, rejections for unspecified reasons, or "this doesn't fit into our portfolio"
    That last one is totally valid! If I was them, I'd say the same thing to a lot of fantastic games-- they have to be choosy.
    Some of these guys do know what they're doing. Others... not so much.

 

Regardless, this game is getting made with or without a publisher.

But a publisher really would help!!! 💖

Among other things, I want a publisher's expertise in marketing-- my specialty is making games, not marketing them! That's why there haven't been any Steam Devlogs until now 😓

Next Step: Alpha

Old-school developers know Alpha as "Feature-Complete."

 

Some of the large tasks include

  • Overhauling the Car Controller.  It already feels good?  Well, it's gonna feel even better! 🎉

  • Car Engine Sounds 🚘

  • Changing the dialogue system's Backend so that it supports localization (translation to other languages) 🌏

  • Road & Terrain System to make new Racetracks & Story Levels in less than half the time! 🛣

  • Concept Art & Full Story Outline  🖼

Once all the Alpha tasks are done, I can very quickly start making CONTENT,

Cars, Tracks, Story Levels, Dialogue Sequences, WEAPONS, ...

Good Tools make Good Games!

"If the tools are crap then the result will be crap, no matter how hard you hack."

-Authors of this super-helpful Deep-Drive from a 2001 Game Developer Magazine Article

After Alpha?

People throw around the term "Beta" so much it loses meaning, but here's my old-school definition:

Beta = Content-Complete. Whoooah now the word actually means something!

ROADMAP 🗺

✔ First Playable (3 days)

✔ Story Proof-Of-Concept (3 months)

✔ Multiplayer Proof-Of-Concept (4 months)

✔ Vertical Slice (1.5 years)

⬜Alpha / Feature Complete

⬛ Beta / Content Complete

⬛ Release Candidate (QA, Localization, etc)

What's next?

Another Devlog, Coming Soon!

If you want it even sooner, sign up for E-Mail updates!

Fellowship - Arc_Rad
FELLOWSHIP’S FIRST-EVER HALLOWEEN EVENT, THE HAUNTING OF STRONGHOLD - OCTOBER 30 – NOVEMBER 13!

Something’s stirring in the Stronghold. 👻

Fellowship’s first-ever in-game Halloween event, The Haunting of Stronghold, will run from tomorrow, October 30 (following Weekly Maintenance) to November 13! Whether you're a dungeon-diving veteran or just getting started on your adventure, this spooky seasonal event is packed with ghoulish goodies. 🎃

When the Fellowship came upon the crumbled fort deep within the Vidahlian Woodlands, they saw an opportunity to build a home, a Stronghold. They built anew among the ruins of the old fortress, unaware that the place once belonged to heroes of another age. When the veil grows thin and the wind whispers through the trees, their spirits rise once more to walk the paths they once called home.

Join the Fellowship for this spooky season to unlock exclusive cosmetics for a limited time!

Also, for tomorrow’s Weekly Maintenance, in addition to going out with this event, we’ll be going out with a major patch that will have a bunch of bug fixes and balancing updates thanks to your feedback! Patch Notes will be shared tomorrow. Note: Weekly Maintenance will be at 7am CET every Thursday. 

We’ve made a lot of progress since Early Access launch, but we know that there’s still work to be done to address key issues. We are working hard to improve the game – but alongside the patch we have tomorrow, we figured to get us all in the spooky season spirit, it’d be fun to have a Halloween event! 

All that said, read all the Halloween event details below!

EVENT DETAILS
TIMING
  • Start time: October 30 at 7:00 AM CET (to be live following Weekly Maintenance at this time)

  • End time: November 13 at 7:00 AM CET (when Weekly Maintenance occurs)

OVERVIEW

During The Haunting of Stronghold, players can look forward to a host of haunted happenings, including:

  • Timed-exclusive eye-catching Hero Cosmetics earned by dungeon-diving

  • Spooky visual elements, including a hauntingly beautiful transformation of the Stronghold, as a feast for the eyes

  • An otherworldly music track in the Stronghold and new eerie audio elements to haunt your time between dungeons

  • A new vendor, the Caretaker of Fallen Heroes, to give you plenty of treats (cosmetics and mounts!) 

UNLOCKABLE COSMETICS

Mounts

  • Mounts are available for immediate purchase and have no unlock criteria

    • Mount - Haunted Broom - Costs 120 Gold

    • Mount - Broomstick of the Wicked - Costs 480 Gold

Hero Cosmetics

  • Hero Cosmetics unlock for purchase when a Hero completes 10x Dungeons 

    • Note: You will need to complete 10 dungeons during the event to unlock the ability to get each skin below. No retroactive unlocks. For example: To unlock Helena's skin, you need to Complete 10x Dungeons on Helena during the Event or to unlock Vigour's skin you need to Complete 10x Dungeons on Vigour during the Event. 

    • Helena – Curse of the Fallen Knight

      • Costs 60 Gold

      • Complete 10x Dungeons with Helena to unlock

    • Meiko – Ward of Dark Spiritbinding

      • Costs 60 Gold

      • Complete 10x Dungeons with Meiko to unlock

    • Tariq – Tariqenstein Stitches

      • Costs 60 Gold

      • Complete 10x Dungeons with Tariq to unlock

    • Mara – Guise of the Skittering Coven 

      • Costs 60 Gold

      • Complete 10x Dungeons with Mara to unlock

    • Elarion – Embalmed Prince Wraps

      • Costs 60 Gold

      • Complete 10x Dungeons with Elarion to unlock

    • Ardeos – Emberjack Lord Regalia

      • Costs 60 Gold

      • Complete 10x Dungeons with Ardeos to unlock

    • Rime – Wargwitch Vestments 

      • Costs 60 Gold

      • Complete 10x Dungeons with Rime to unlock

    • Sylvie – Infernal Heartbreaker

      • Costs 60 Gold

      • Complete 10x Dungeons with Sylvie to unlock

    • Vigour – Shroud of Phantom Fright

      • Costs 60 Gold

      • Complete 10x Dungeons with Vigour to unlock

Dungeon completions can be done in Quickplay and Challenge (all leagues eligible: Contender, Adept, Champion, Paragon, and Eternal). Once players have completed 10x dungeons during the Haunting of Stronghold, visit the Caretaker of Fallen Heroes to purchase your reward with Gold!

...

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