Kebabstar: Prologue🌯 - iamonshi

Kebabstar Launch Trailer is OUT NOW! 🎬

https://www.youtube.com/watch?v=hMoLSBwUANY

The chaos is real and it’s finally here. Watch our launch trailer and dive into the madness: build an AI agent from scratch, deal with the Ice Cream Cult, manage the unpredictable island, and fight your way to become the undisputed king of the grill. This isn’t just a cooking sim—it’s a full-on adventure with twists you won’t see coming.

Early Access officially begins October 29th, and we need you in the mix. Play, experiment, report bugs, give us feedback, and shape Kebabstar into the game it’s meant to be. Don’t just watch—jump in and be part of the founding community.

The launch trailer is just the beginning. Watch it, get hyped, and whatever you do… don’t forget to play!
–Zeybek
Kebabstar 🌯⭐ - iamonshi

Kebabstar Launch Trailer is OUT NOW! 🎬

https://www.youtube.com/watch?v=hMoLSBwUANY

The chaos is real and it’s finally here. Watch our launch trailer and dive into the madness: build an AI agent from scratch, deal with the Ice Cream Cult, manage the unpredictable island, and fight your way to become the undisputed king of the grill. This isn’t just a cooking sim—it’s a full-on adventure with twists you won’t see coming.

Early Access officially begins October 29th, and we need you in the mix. Play, experiment, report bugs, give us feedback, and shape Kebabstar into the game it’s meant to be. Don’t just watch—jump in and be part of the founding community.

The launch trailer is just the beginning. Watch it, get hyped, and whatever you do… don’t forget to play!
–Zeybek
StateOS: The Political Sandbox - Rx3490
New Features
Country Maps, Coalitions, and Party Affiliation
  • All countries in the game have country maps that also have their population data, and proper connection to the country details screen.

  • New coalition system with unique parameterized coalitions for each country.

  • Party affiliation / popularity for each country is heavily based on the coalitions of that area. There are also specific divides like the rural urban divide in the United States, the South, East, and North divide in Germany, and more. Coalitions take into consideration urbanization, specific regions, age, and education.

  • Added Canada as a new country for the demo. United States, Canada, and Japan are fully playable countries.

Coalition Editing,  Custom Events, and Saved Settings
  • Custom events can be created in the event editor or in the scenario editor.

  • Custom events can be applied to all campaigns by enabling them in the settings.

  • The custom events that have been tested and are working are news actions, spawning politicians, and adding them to elections. The rest I couldn't get to testing.

  • You can edit coalitions of each state and also each county within that state. This allows for realistic county maps so enjoy!

  • Settings are now saved along with custom events.

  • Custom events can be saved and loaded.

  • Coalition UI is not fully developed quite yet in terms of styling.

Legislation, Parliament Executive Votes, and Coalitions
  • Canada and Japan have their new legislation sections fully working. Germany is not working yet on the National level. I could not test South Korea, Great Britain, and France.

  • Parliament for Japan, Canada, and Germany will form coalition governments and also elect a Prime Minister or Chancellor. Coalition governments are formed based on the similarities in policy stances and ideologies of each party. Each party has to make a decision to form a coalition if they are a minority government.

Elections Tab UI Overhaul, New Elections, More Election Night Maps
  • The elections tab UI has received a massive overhaul. It is now much easier to navigate and understand. It uses a calendar system for listing elections, and the elections results are better UI wise but they aren't quite done yet.

  • Election history is almost implemented, but for now it is not quite there yet. You can view recent elections in the elections history tab in the elections tab.

  • New election types: Singular Transferable Vote (STV), Alternative Vote (AV), Open List PR, Panachage, Limited Vote, Double Simultaneous Vote, and GRC (Group Representation Constituency).

  • Election systems overhaul, currently the only elections that are 100% supported with the new system are SNTV, PartyListPR, MMP, FPTP, and Two Round System.

  • Added Japan, and Canada as fully functioning maps to the new election night overhaul from the last update.

  • Elections generation and datafor all 49 countries in the game (Although Great Britain is a known issue still).

Judicial Branch, Vote Predictions, and Bill Authoring UI Changes
  • The judicial branch now exists as a tab within the game.

  • Judges for the federal high court like Supreme Court are generated. Circuit courts, district courts, and state courts along with state federal high court.

  • Constitutions for the United States, Japan, and Canada.

  • Vote predictions modal works only for city council legislation for now and gives a simple tally. Will be upgraded to show who is voting for and against, plus their score, negative or positive and why.

  • Bill Authoring has been overhauled to be easier to navigate and use.

Polling UI Overhaul, Main Menu UI Overhaul, and Party Management Screen
  • The UI for polling has been overhauled and it is not 100% completed yet but it is functional and working. It shows a chart over time for each candidate. It may not work with all election types.

  • You can select the polling from different outlets for the same election and view an outlet to see what elections they have reported on.

  • There is a party management screen where like politicians you can manage, edit, and create new parties.

  • The Main Menu UI has been overhauled to show a election on the main screen and with a different layout.

City Tab UI Changes, Education UI Change,  Healthcare Overhaul, Infrastructure Overhaul, Housing Overhaul
  • City Overview UI has been changed to take up more of the screen.

  • Education tab takes up the full screen, has several different tabs and is better to use and navigate.

  • Healthcare department has been overhauled and changed a lot along with the UI.

  • Infrastructure overhaul to the department and changes with the UI.

  • Housing overhaul to the department along with the UI.

  • Note, these are UI and data changes mainly only. Although there should be new laws.

  • Note these UIs are also not completely styled so they are not completely finished.

New Laws and Upgraded Laws UI
  • New laws and policies have been introduced. Judicial, education, infrastructure, healthcare, and housing I believe. Along with other laws. Many of these laws are not completely functional yet and may show incorrect effects data like the minimum wage currently showing a huge increase in unemployment.

  • Laws UI has been upgraded for city, state, and nation.

Not Fully Implemented Features
  • Full functionality of Singular Transferable Vote (STV), Alternative Vote (AV), Open List PR, Panachage, Limited Vote, Double Simultaneous Vote, and GRC (Group Representation Constituency).

  • Nomination, vacancies, cases, and judicial retirements are not done yet.

  • Other custom event actions and types besides spawning politicians, adding them to an election, and news actions are not fully implemented.

  • Wiki is currently a bit outdated. I will need to update it in the next patch.

  • New relationship features, news relationships, party related bits with the media are not fully implemented yet.

  • Party political capital is not fully implemented or working yet.

  • No breaking news in the elections tab for major elections yet.

  • There may be issues with coalition data being properly displayed for city, state, or nation in the government overview. Due to the major coalition changes under the hood.

  • Education Tab initialization is not fully working yet. Requires the click of a button.

Known Bugs and Compromises
  • Save and load currently does not save legislation history due to the changes to the legislation system causing for now incredibly large sizes. This will be fixed. Legislation effects are saved of course.

  • There may be other save and load related bugs and errors but I didn't see them upon first glance.

  • Save and load for the United States may take quite some time due to the presidential election primary or full election and also the large amount of total elections.

  • Election results and history are currently not saved. This will be changed of course and also added to the government offices for election history of a seat.

  • Secondary dropdowns are not next to each other.

  • Committee Study stage currently does not properly clear votes for Canada, so you cannot process it in vote alert besides the live vote or skipping to the next day.

  • Germany's National legislation does not continue as it gets stuck on the new stage.

Bug fixes
  • Presidential elections do not require you to be actively viewing them anymore. They report regardless.

  • News articles will be saved along with polls.

V0.0.33 Patch 1 November 7th

The goal for the first patch is to make sure that all bugs, compromises, and features are fixed, removed, and fully implemented. I may start to do some minor changes with the UI.

V0.0.34 November 15th

This update is a UI update and also a update continuing to add on to the features provided in V0.0.33. This is due to feedback that the UI is hard to navigate and is a bit overwhelming and cluttered which I've received several feedback regarding this issue. I will also continue to stabilize the game and implement more features from V0.0.33.

CATGIRLS DO PORN - Juicy Maiden

We heard you, and we know what you like — a bit of challenge, a lot of fun, and enough spice to melt your mouse.

So here it is: Furry Banger, our newest, hardest-hitting addition to the Furry universe.
VIEW ON STEAM STORE

This one isn’t about relaxing — it’s about precision.
You’ll need quick paws and perfect timing, because every click counts.
The better you play, the tougher (and more rewarding) it gets.
Think of it as cardio for your reflexes — and for everything else that gets excited along the way.

And because every test of skill deserves the right soundtrack, you’re getting 17 brand-new tracks crafted exclusively for Furry Banger.
From the creator of “Chocolate Backdoor” and “Doggy Mom”, welcome the new legendary hits — “That Ain’t No Bull” and “Family on the Farm 2”.
They’re loud, proud, and exactly as inappropriate as you expect.

We’ve also packed in all-new animated scenes and fresh Furry friends in action — because you asked for more variety, and we listened.
Over a hundred levels of clicking, teasing, and unlocking await you, all wrapped in that unmistakable Furry flair.
If you call yourself a true Furry enjoyer, you already know — one is never enough.

🔥 Play Furry Banger now and prove you’ve got the reflexes (and the endurance) to handle it.

💝 For Our Loyal Friends

Already own one of our Furry titles?
Check the Furry Bundle on the game page — you’ll never pay twice for what you already have,
and you’ll still get a juicy discount on your new adventure.

CHECK ALL THE GAMES

Mythrealm - DyotoOrion

Greetings adventurers in the Mythrealm!

The Mythrealm game has been updated from Version 1.10, to Version 1.11. This patch includes a few fixes. Please see the Changelist below:

  • The Medusa mini boss in level 5 has had her A.I. behavior improved.

  • The Manticore mini boss in Level 4 should now attack from the correct range. 

  • The Minotaur's chest in Level 5 should now correctly drop randomly generated loot.

  • Enemy Archers and Infantry should no longer be able to see and fire arrows through the walls in the Level 5 maze.

  • The end of level Boss Healthbars should now correctly be removed from the UI when the boss dies.

We are actively monitoring player feedback and are working to fix any issues that arise. Please expect a new patch next week with more bug fixes and game improvements.

When playing please check that the game Version is V1.11 on the main menu screen, if it isn't you may need to force an update ( see next post for details.)

Thanks for playing Mythrealm and keep adventuring!

- Delta Video Games

The Witch In The Woods - dreamnyghtstudio

The Witch In The Woods will on Nov. 20th. Please mark the date!

We have also just updated the trailer on Steam page. You can also watch the new trailer below.

We are really excited and we hope to see you on the release day!

Tales of Fablecraft - RiftweaverGames

✨ Claim it before November 19th to add it to your Fablecraft library forever.

Whether you’re a brand-new Mage stepping into Mythas for the first time or a returning adventurer hungry for some seasonal fun, this one-shot is a perfect mix of mystery, mischief, and pumpkin-headed peril.

🕯️ About “A Fright in Fallen Branch”

The High Harvest Festival is in full swing in the quiet village of Fallen Branch. But when a beloved local goes missing and strange things start stirring in the cornfields, your party will quickly learn that this year’s festival has more tricks than treats.

Where’s Dill Tallgrass?
What’s with that creepy old book?
And why is that Stone Slab wearing a pumpkin on its head!?

Unravel the mystery, snag some festive loot, and gather your party for a bit of trick-or-treating, Fablecraft-style.

The Complete Tales of Fablecraft v0.27.0 Patch notes

Features
  • 🎃 Seasonal Adventure: For a limited time, get our Fright In Fallen Branch one-shot for free! Available in the Marketplace through October and early November.

  • 🎲 Enhanced Dice Rolls: Dice rolls in Story Scenes now display detailed roll info, including party member names, skills, and spell types.

  • 🕹️ Expanded GM Controls: GMs can now set dice roll visibility. Show results to everyone, only to the GM, or keep them hidden entirely.


Bug Fixes

General

  • Fixed an issue with combat tokens not displaying recharges correctly.

  • Fixed long load times caused by custom assets in the Characters Tray.

  • Fixed crashes on iPads running the iOS 26 update.

  • Updated the Copy & Customize flow for smoother NPC creation.

  • Updated the Login flow for smoother sign-in.

  • Updated GMG links in A Fright in Fallen Branch.

Mobile-Specific

  • New account login flow is now much more stable, no more restarting the app to continue the process.

  • Popups in the Actions Tray are now sized correctly.

  • Fixed scrolling issues in solo play demos.


⚠️ Known Issues

General

  • Reconnecting is not functioning correctly; if you see a reconnecting popup, please restart the app.

  • The green “pass inventory” UI disappears quickly; the blue UI will persist as intended.

  • Mobile GMG does not yet update to show when items are given to party members.

Combat Scene

  • Battlemap data in the Game Log may not persist across played sessions or release updates.

  • “Load Previous Scene” returns to the most recent environment when several battlemaps have been loaded.

  • Zooming in/out may cause rolled dice to appear pixelated.

Once Upon a Galaxy - zack.bradyMDG

Love is in the air… and so is a brand new Galaxy Pass!

This update brings a whirlwind of changes including dramatic new entries to the Captain roster, fresh features to explore, and a handful of card balance changes.

Let’s break some hearts and see if we can find true love in this patch.


Refer your Friends - Free 1000 Gems!!!

What’s a better way to play Galaxy than with your friends?

Share Galaxy with your friends by clicking this new button on your Home screen! For each friend referred, get 250 gems up to 1000 total!


New Captains

November is bringing 3 New Captains to the store! Let’s check them out!


Nathaniel Drake

Nathaniel swoops into the scene fresh off his most recent dungeon dive on some uncharted world. Complete quests and get powerful bonuses with this new adventurous Captain.

Treasures you discover from Quests give an additional +2/+2.

Captain


Old MacDonald

Old MacDonald had a farm and on this farm there was treasure. Lots and lots of valuable treasures. Help Old MacDonald assemble all his animals and receive major rewards!

Treasures you find from Animals are one rarity higher. Tey are two rarities higher if your board has five Animals.

Captain


Tajima, Patron of Sweets

Tajima descends from his celestial mantle to make sweet treats with his capybara friends. The more Animals you recruit, the sweeter the treats will be! (Note: No animals are harmed in the making of these Candy)

The first time that you recruit an Animal each turn,
Sweeten your Candy.

Captain


New Galaxy Pass
Premium Galaxy Pass

Level 1

Oh Romeo, Romeo, where art thou oh Romeo? Why, he is looking for love on our November Premium Galaxy Pass! Complete quests to help him find his true love.

The first quest of each rarity gives you a bonus True Love's Kiss.

Captain


Level 30

Her will has been denied for the last time, introducing the Queen Coupa Serena! Collect this mighty alternate art at level 30 of the November Premium Galaxy Pass!


Level 50

What’s a man looking for love supposed to do but get some glamour shots for his dating profile. Check out *Oh so Romeo *as he prepares to take center stage. Unlock by reaching Level 50 of the November Premium Galaxy Pass.


Free Galaxy Pass

Level 1

Hannibal is a man of the people… or is he an elephant of the people. Regardless, Hannibal is here to feel the candy crush beneath his feet on the Free Galaxy Pass.

After 7 of your Animals are KO'd give each of your slots +1/+1. Then improve this ability +1/+1.

Captain


Level 40

Charon’s reach does not just end at the river Styx. His boat travels far and wide collecting souls to take to the underworld. Unlock Charonin Samurai at level 40 of the free Galaxy Pass.


Card Changes

Candylar is out and it has been very sweet! There are a handful of cards and captains that haven’t quite hit the mark, so we are giving them a bump with this patch.

Cotton Candy Dandy

Cotton Candy Dandy is now sweetening your Candy with every spell you cast.


Licorice

We felt like Licorice needed a bit more crack on her whip to let her stand apart from other Candy payoffs. Her base stats got a slight bump and she now buffs all your characters, regardless if they are candy or not.


Maximus

Our favorite feline gladiator has been lagging slightly behind where we’d like him to be. We’ve lowered his KO requirement for his first bonus character down to 15 from 20.


Moppet

We have given Moppet a slight toughness boost to help her survive a little easier.


Plunder Penny

Plunder Penny has a lot of competition at the collectable common slot these days. We’ve decided to give her an extra attack to help her hunt a little more consistently.


Sorcerous Serena

We completely changed how Serena’s ability operates. We hope this change brings her closer to parity with our other Captains.


Snowball

Christmas is coming early for our favorite little Snow Ball with this healthy boost to its base stats.


Other Changes
  • Galactic Mega Mall now tracks shops when not on board (meaning if you take it with your 5th and final shop of a turn, it’ll immediately trigger and give +15/+15)

  • Gokatoo will now retrigger if you heal up past a full heart again. (i.e. if you heal to 2 hearts with Lich King’s Heart or golden Navii and then lose back down to 1 heart, Gokatoo will trigger again)


Bug Fixes
  • Fixed a bug where Beanstalk was not consistently buffing when it should

  • Goldilocks was triggering Beanstalk buffs more than she should. How it should work now:

    • Example: Beanstalk, Little Lance, Goldilocks

    • Little Lance buffs all your slots -> triggers Beanstalk 1 time.

    • Goldilocks sees all 4 other slots get buffed -> She buffs her slot 4 times -> triggers Beanstalk 4 times.

  • Goat T was breaking a heart when stealing Midas on turn 1. This has been fixed

  • Pretty Patissier now consistently turns treasures into Candy

  • Sweet Treasures were not being removed from the pool

  • You Meet in a Bakery now works properly when doubled

  • Constellation Prize now waits until shop to trigger and doesn’t trigger when you lose the game

  • Jack o Lantern was only buffing the first character, now buffs the all summoned characters as intended

  • Huntsman Axe no longer breaks with non-hunt units in the back row

  • Addressed issues that should help prevent “stuck in offline mode” behavior

  • Old pre-Scrubfowl nerf boards are now flushed from the pool

  • Card collection progress now shows on diamond framed captains if less than 100% complete

  • Updated Victory Art and positioning


New Support Button

A brand new “Support” button has been added in settings.

  • This button opens an external web form on our website that can help us support you better.


Leave a Review

Candylar’s launch has been a resounding success for Once Upon a Galaxy. If you haven’t left a review, it would really help us if you went to Steam or your mobile platform and left one.

Reviews help us be seen by more players and show them how much our game is loved.


Til next time

Come let us know what you think of the patch changes in the Discord, on Twitter, Bluesky, Reddit and Instagram.

Kebabstar 🌯⭐ - iamonshi

It’s time! Kebabstar has officially launched on Steam Early Access and we’re kicking things off with a massive 33% Launch Celebration Sale!

This is where it all begins. Build your AI agent from scratch, deal with the Ice Cream Cult, manage the chaos of the island, and rise as the true King of the Grill.

Early Access isn’t the end—it’s the start of something bigger. Join the founding community, share your feedback, and help us shape the future of Kebabstar together.

Don’t miss your chance to play now at 33% off!
👉 Available now on Steam.
– Zeybek
Kebabstar: Prologue🌯 - iamonshi

Kebabstar: The main game has officially launched on Steam Early Access!

If you enjoyed the Prologue, it’s time to take the next step — jump into the full version and experience the chaos for real. Build your AI agent, deal with the Ice Cream Cult, manage the island, and rise as the true King of the Grill.

The full game is now available with a 33% Launch Discount!
Don’t stay in the Prologue — the real Kebabstar adventure starts now.

👉 Play the main game on Steam today!
– Zeybek
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