Total Conflict: Resistance - Thunder


We continue our work on the complete overhaul and improvement of locations in the game. This is a necessary step for the game's further development. Here is the list of reworked locations as of today:

  • Togiz.
  • Town.
  • Track.
  • Tungur.
  • Turchi.
  • Vallershtane.
  • Vasdalen.
  • Verma.
  • Village.
  • Village_01.
  • Warehouses.
  • Wuwei.
  • Xinhe.
  • Yukta.
  • Zlobichi.
  • Aero_BirchFixed.
  • Aero_BroadLeaf.
  • Aero_ConiferForest.
  • Aero_Red.
  • Aero_Sambro.
  • Agan.
  • Satlyk.
  • Suruc.
  • Tabili.
  • Tikrit.
  • Yasniy.


    New armored vehicles in the game:

  • BTR-40.
  • BTR-50.
  • PT-76.
  • V-100 Commando.
  • Leopard 2A4.
  • T-64 (replaced with a new, more detailed model).


    List of fixes / improvements:

  • Game optimization has been performed; fixed crashes on weak graphics cards, increased game loading speed, and increased the average frames per second (FPS).
  • Added several new buildings for the destructibility system (farms, barns, etc.).
  • Fixed in-game volume level settings (music, effects, etc.).
  • Fixed issues that prevented some vehicles from being captured as trophies in battles.
  • Fixed a bug where vehicles would not stop after the crew abandoned them.

    We have begun work on creating an inventory and basic RPG elements (quests, character stats, NPCs, a dialogue system, and much more). These systems and mechanics are being developed for a new campaign where the gameplay will lean towards RPG (playing as a single hero, traveling through locations, completing quests, trading, capturing settlements, diplomacy, a relationship system, and more). In parallel, we are developing the global and tactical campaign. We also have an idea to create a highly simplified version of the global campaign for players who prefer fast-paced gameplay, similar to classic RTS games.

    Let us know in the comments what you think about all this—your opinion is very important to us. Thank you for believing in and supporting us.
Infected Love : The Fatal Experiment - xxx_start

showcase demo steam next fest autumn 2025

Follow the latest updates on Steam and join our Discord \[[/p]

https://discord.gg/CqWSEN24mB

]! Share your experiences, connect with others, and get excited together!

Push Push - TwilightBaby


Thank you all so much for playing the PushPush demo!

We’ve focused on fixing several key bugs recently to ensure a smoother gameplay experience.

Check out the update details below!

Patch Notes

• Fixed an issue with screen scaling and resolution adaptation

• Fixed incorrect pricing for high-star balloons when popped

• Fixed abnormal gacha (capsule machine) drop rates in later stages

• Fixed a damage issue caused by cats wearing hats

• Fixed incorrect display in the currency exchange interface

We welcome everyone to join our community and share your feedback and suggestions!

Your input helps us keep improving and optimizing the game experience.

Please note: The demo version will be taken down after the upcoming Steam Next Fest.

Interested players can join our community to gain access to future test builds!

Thank you for your continued support!

1ceAgain Team

Go To Sleep - Yu Ro

Hey everyone, this is the second and last part of the Post Release Patch update.

The main changes in this update was adjusting the difficulty for some sections of the game that I've seen players were stuck on, as well as adding additional clarification for the mechanic of one of the enemies.

Changes and Fixes:

  • Fully fixed and added missing controller haptics in the main gameplay section

  • Adjusted the difficulty of level 3 making that level's enemies more forgiving.

  • Adjusted the difficulty of the mirror enemy to be a little bit easier to handle

  • Added an extra dialogue hint for the tutorial section of level 5

  • Adjusted the hitbox of the mirror enemy to be more accurate

  • Fixed the text width of the "FullScreen" and "Show Hud" options

This will be the final large patch fix for the game as I'm so far satisfied with the final state of the game. If there are any major game breaking bugs I'll make sure to fix them however I'll be now putting my attention into adding a final post-content update for the game. As said before this update will include more localization, Input remapping, and a custom mode which has been heavily requested feature.

Overall though I can not express how grateful I am for the amazing support and feedback you all given me, and I'm glad you all have been enjoying my game!

Malleus Maleficarum - hairgression

Hello again, some more bugs reported by the community (yes, you guys!!) have been resolved:

  • Added controller support in the main menu buttons;

  • Frogs now have a random idle timer;

  • Camera smooth partially removed due to some graphical glitches;

  • Fixed bug where the hag head (aka: flamethrower) was crashing the game.

Thanks for all the feedback and reports, more changes concerning game balancing are being made, so stay tunned!

See you later!! \\0/

Frontline Logistics: Isarian Warfare - Immersive Pixels Studio

Fixed an issue where shooting accuracy was excessively high for certain reasons.

Fixed an issue where squads could not exit combat state.

Fixed an issue where issuing a move command while a squad was retrieving casualties caused the squad to not execute the command.

Fixed an error caused by loading a save while maintaining a vehicle.

Fixed errors occurring when transferring some items.

Fixed issues preventing vehicles from being towed due to various reasons.

Mining Company - foxfaction

Hey all, it took a little while but I have finished the achievements system for Mining Company! There are 25 achievements.

There are exploration achievements that encourage you to go deep in to parts of the mines with hand-crafted back pathways you may not have seen before. The description on each achievement gives a hint about which way to go from the mine entrance.

There are achievements for a lot of the higher-tier upgrades like the extra fuel tank, which is required to reach the boom markets. The boom market pays much higher prices when you sell all your mined minerals, so it's a high-tier way for your earnings to go exponential and make it past the later spaceship payments.

There are achievements for mining each asteroid, and one for killing 10 spiders. And also achievements for making it past certain spaceship payment milestones, the key part of the game.

There are also a couple goofy fun ones like skydive from orbit, and get eaten by the giant sand worm. Stuff you just have to do at least once.

Thank you all for your interest in Mining Company, it really means a lot. I've tried my best to make the achievements fun to get and doable for single player (with good strategy). If any of the achievements malfunction or are way too difficult, just let me know and I can adjust it.

Enjoy!

Lucky Break: Dating in New York - socratesgamesstudio

Meet Katerina Delgado, a 28-year-old Dominican–Puerto Rican manager who’s been making waves at the Plaza Hotel. Born and raised in Queens and now living in Manhattan, Katerina is the kind of woman who knows exactly what she wants, and definitely won’t settle for less.

Name: Katerina Delgado

Age: 28

From: Dominican–Puerto Rican; born and raised in Queens

Lives: in Manhattan, New York

Height: 5'7"

Likes: Midnight chocolate that melts on the tongue, turning chores into dance parties, and singing old love songs when no one's listening.

Dislikes: Being talked over, empty promises, and going to bed without the TV on.

Looking for: A loyal man who can keep up

So here’s the big question: Can you handle Katerina Delgado? Or will New York’s fiercest romantic prove too hot to handle?

I Wish I Had Never Gone into the Dungeon - HENTAI Plan



[HENTAI Plan] Corporate Slave Succubus will be released on 25/10/24!

https://store.steampowered.com/app/3658820

🎮STORY
In a world where humans, magic, and mana coexist—
Saki, originally human, suddenly finds herself transformed into a succubus.
Widely viewed by society as lustful and indecent beings, succubi face harsh discrimination.

Saki’s previously secured job offer is rescinded, plunging her into a difficult daily life.
Eventually, she manages to land a position at the "Succubus Primary Industry," finally starting her new career.
But her joy is short-lived.

She learns that failing to meet performance quotas will result in forced transfer to an "external branch," infamous for its hellish working conditions!?
In this succubus-themed company set against a modern backdrop, rookie succubus Saki struggles to survive—

Welcome to the Black Company Survival Simulation!

🕹GAME
To fulfill her company's energy quotas, players control Saki as she "services" various customers.
Yes, by "service," we mean exactly what you think.

However, as a former human, Saki is inexperienced and clumsy, lacking the necessary seductive skills.
Thus, she must undertake various tasks to gather resources—mana and experience—and continuously develop herself.

By learning diverse skills and managing her daily schedule wisely, Saki’s available tasks expand gradually, and she can handle more demanding clients.
Naturally, new erotic events unlock accordingly!

Help Saki acquire new skills and carefully plan her schedule each day, guiding her growth into both a successful corporate slave and a talented succubus!

✨FEATURES
  • 📷34 Base CGs, with 578 variations.
  • 🔓Over 44 diverse erotic scenarios.
  • 🔁Multiple endings depending on your performance throughout one in-game year.
  • 🕒Total playtime approx. 7 hours.
  • 🎁Unlock-all-content switch included.

Please don't forget to follow us on our Steam Publisher page to get the latest information!

⏳COMING SOON
https://store.steampowered.com/app/3915320/_/
https://store.steampowered.com/app/3923600/_/
https://store.steampowered.com/app/3725550/_

Discord
Corporate Slave Succubus - HENTAI Plan



[HENTAI Plan] Corporate Slave Succubus will be released on 25/10/24!

https://store.steampowered.com/app/3658820

🎮STORY
In a world where humans, magic, and mana coexist—
Saki, originally human, suddenly finds herself transformed into a succubus.
Widely viewed by society as lustful and indecent beings, succubi face harsh discrimination.

Saki’s previously secured job offer is rescinded, plunging her into a difficult daily life.
Eventually, she manages to land a position at the "Succubus Primary Industry," finally starting her new career.
But her joy is short-lived.

She learns that failing to meet performance quotas will result in forced transfer to an "external branch," infamous for its hellish working conditions!?
In this succubus-themed company set against a modern backdrop, rookie succubus Saki struggles to survive—

Welcome to the Black Company Survival Simulation!

🕹GAME
To fulfill her company's energy quotas, players control Saki as she "services" various customers.
Yes, by "service," we mean exactly what you think.

However, as a former human, Saki is inexperienced and clumsy, lacking the necessary seductive skills.
Thus, she must undertake various tasks to gather resources—mana and experience—and continuously develop herself.

By learning diverse skills and managing her daily schedule wisely, Saki’s available tasks expand gradually, and she can handle more demanding clients.
Naturally, new erotic events unlock accordingly!

Help Saki acquire new skills and carefully plan her schedule each day, guiding her growth into both a successful corporate slave and a talented succubus!

✨FEATURES
  • 📷34 Base CGs, with 578 variations.
  • 🔓Over 44 diverse erotic scenarios.
  • 🔁Multiple endings depending on your performance throughout one in-game year.
  • 🕒Total playtime approx. 7 hours.
  • 🎁Unlock-all-content switch included.

Please don't forget to follow us on our Steam Publisher page to get the latest information!

⏳COMING SOON
https://store.steampowered.com/app/3915320/_/
https://store.steampowered.com/app/3923600/_/
https://store.steampowered.com/app/3725550/_

Discord
...

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