Don't Starve Together - New Skill Trees and Staying Afloat Update Next Thursday!
No matter where you find yourself stranded, survival is better with friends by your side. Thank you for joining us through 11 years of Don't Starve!
It's been an amazing adventure with our community through 11 years of Don't Starve. For this year's Klei Fest We wanted to take a little trip through the past as we look toward the future.
The new update for Don't Starve Together launches next week on June 27th at 10am pacific time.
Highlights Include:
Skill Trees: Wurt and Winona Skill Trees have been added.
Crab King redesign: new behaviors, minions, arena and loot.
Sunken Chests: added new exclusive loot - Surprising Seeds and Archaic Boats.
Marotters: new creatures found on the coast line.
Additional Pirate Raid behavior: they can sometimes be found post raid, carrying loot.
Kelp Boat Patch, signs of Powder Monkeys territory on sea stacks, new ocean set pieces, a new Pearl trade and a new Salt Lick made of actual salt!
As always, we've also got some new skins and a new Twitch drop coming as well.
If you missed the news, we're bringing Don't Starve Together (with help from our friends at Playdigious), Rotwood, and Chump Squad's Lab Rat to Netflix Games! Check it out in the official announcement trailer below.
Hey Everybody! Klei Fest is our annual event where we celebrate all things Klei with some great discounts and game updates. This year we've got a lot cooking. We have never had so much exciting stuff to look forward to, and we've always got something coming soon. We have news for Rift of the Necrodancer, Mind over Magic has an exciting update, Oxygen Not Included is bringing news for their upcoming DLC, Rotwood has an update AND news on their first new hunt and DST is finishing up beta on their next big update! We also have some fun animated shorts to share!
In addition we're offering our best sales of the year. Highlights include:
DST, DS, and ONI owners can score an additional discount on Mind Over Magic with new Colony Sim and Base Builder bundles.
Invisible, Inc. turns 10 this year and we're celebrating with an Anniversary Bundle for -90% off!
Get every Klei game in the Klei Fest exclusive Klei Fest Bundle for an additional 50% off already discounted prices!
Get the lowest prices ever on Griftlands, Hot Lava, Mark of the Ninja, and several bundles!
We've also got some new cross-publisher bundles featuring Cobalt Core, Dwarf Fortress and more.
Today we're adding nearly twenty new Powers available from the start of the game.
These new powers are intended to add some variations to your runs in the earlier portions of the game and will help us transition into the release of our first new Hunt!
What’s next? We will be opening up a beta branch for the next Hunt: Bonechill Quarry next week! This includes a completely new environment, a new Boss Rot and Rot Miniboss, new enemies, new armour and weapons, more new Powers, new decorations, bug fixes, and a familiar friend who has found their voice.
With the new hunt we will also be sharing an updated roadmap that will describe our update schedule and content plans!
We also have a Rhymes with Play stream today! We'll be showing off the some of the newest update and what you can look forward too with the the upcoming Hunt!
Oxygen Not Included - A New Animated Short & DLC News!
There's a new ONI short! The Dupes are gearing up to explore an icy new planet, but one crew member finds the prospect of this adventure rather...chilling. Will the colony keep its cool? Or will dire warnings derail this mission?
We also have a new DLC coming very soon! The Frosty Planet Pack features a new sub-zero starting asteroid with new biomes, new buildings, and new critters so cute, your colony might temporarily forget how cold they are. We'll be releasing a beta version early next week - keep an eye out for updates if you want to be the first to test out this new content! You can also check out the store page and wish list it to make sure you don't miss anything.
Hi everyone! Rift of the NecroDancer has a short, free demo available to try RIGHT NOW until June 27th during Klei Fest. Leaderboards are enabled, so see how you stack up globally against other players!
You can download the demo directly from the Rift of the NecroDancer store page. If you enjoy it, make sure to wishlist, and let us know how you do!
You can play the following songs in EASY, MEDIUM, and HARD difficulties:
Disco Disaster by Danny Baranowsky
Amalgamaniac by Alex Moukala
RAVEVENGE ft. Aram Zero by Alex Moukala
Additionally, the original Crypt of the NecroDancer is on sale and included in several bundles throughout Klei Fest for STACKABLE DISCOUNTS!
One of these bundles is the new NecroDancer Essentials bundle, which contains Crypt of the NecroDancer, AMPLIFIED, SYNCHRONY, and Hatsune Miku for an additional 40% off their sale price. Now's the time to get the complete NecroDancer experience!
This Major Update enhances Mage progression, introducing Apprenticeships, Mage Level, Relics, Quirks, and Wand upgrading.
These are fundamental changes aimed at providing new ways to grow your Mages without being forced to graduate or retire your favorites. Mages are now much more customizable: you can use an Apprenticeship to dual-class them, or have them Attune to the powerful Relics left by departing Mages.
They've also got an updated roadmap to share, as well. head over there to check it out!
HOT LAVA - G.A.T. Cartoon - Saturday Morning Cartoon Marathon
We've created a lot of short animations for Hot Lava and we've put them all together for a fun Saturday Morning Cartoon Marathon. There is a ton of unreleased footage here. Enjoy!
Starting right now, Claw Machine Sim will be part of this year's Games Germany Event. This is your chance to get our virtual claw machine for a reduced price!
Just in time for the Steam Games Baked In Germany event, I have some exciting news for you!
Pocket Wheels and its Steam page have received a visual upgrade in the form of a new key artwork! 🎨 Painted by the amazing Kévin-Mark Bonein, the vibrant colours and fun composition are a perfect match for the game. If you look closely, you'll find lots of little tidbits and Easter eggs scattered throughout the artwork, making it really fun to explore!
Let me know what you think of this dazzling new look and come join us on the Discord server: https://discord.gg/ZCfbVyD
We're rolling out a new patch, but this time we're trying something different. Before we push the updates live, we're going to release a version for community testing. As Suzerain has evolved, the game has become more complex with lots of branching and interconnected systems. We want to catch any issues we might miss, gather a bit more feedback, and ensure our live versions are more stable. We really value your input.
Once we've had a chance to gather your feedback and make necessary tweaks, we'll update the live build. Thanks for helping us make Suzerain even better!
If you want to support the endeavor of improving the experiences, please report your issues in our Discord forum here. We read all your feedback. Make sure to tag 3.0.9-CT in the cards you create.
Patch 3.0.9x-CT
The patch is deployed to the community testing branch. The database changes only apply to new games, and code fixes apply to on-going games.
Navigate to your Steam Library, and right-click on "Suzerain" to select "Properties."
Go to the 'Betas' tab, where you can enter the following password information to the box:
Password: HelpingFolkOfRizia
Select the branch Suzerain Community Testing Branchfrom the dropdown menu
Download the update by opting into the selected branch.
Play and enjoy!
Changelog
Kingdom of Rizia DLC
Patch 3.0.92-CT
(27/06/2024)
Changes
Made it slightly easier to get good workers rights
Added explanation of role of Greater Pales in unification
Made territorial integrity check more flexible and corrected default value
Polished focus panel text
Removed misleading 'decide later' option from church construction dialogue
Added authority modifiers for permanent loss of Zille, partial reclamation of Pales
Added feedback on Wehlen war intervention deal
Fixed frontline Initial Deployment issue in war operations
Fixed popups from new Geopolitico articles not showing up
Fixed no music playing on Gathering of the MITZ Board Member meeting
Fixed issue with map rendering during some conversations
Fixed wrong meftiem situation and policy typo
Suzerain Base
Changes
Added missing WPB connections icon
Increased PO impact of VAT
Changelog
Kingdom of Rizia DLC
Patch 3.0.91-CT
(25/06/2024)
Changes
Fixed no map rendering issue on Mac
Fixed Codex links breaking in conversations
Fixed font tag showing up in conversations
Fixed flow of War Operation 2 to trigger Phase 3 correctly
Corrected status effect change after leaving GRACE
Added Aureus gas energy modifier if field is part of Pales ceasefire deal
Fixed effects of arresting Lucita after Pales war loss
Corrected war status feedback in turn 10 council dissolution scene and council petition scenes
Added condition for Morella refugee report after peace to be connected to sending refugees there decision
Adjusted MITZ outcome conditional instruction to have more impact on workers rights situation
Changed some balancing for living standards and administrative costs
Fixed edge case no bonus on authority modifiers for house of delegates control
Added more living standards impact based on the economic situation, energy situation, and other events
Fixed voice of rizia is back article not triggering correctly when done outside of royal decrees
Fixed wrong categorization of Remaz, Solles, and Ziqes cities in the codex
Added removal of Pales Admin District codex entry when unified
Fixed wrong journal entry content for giving out free money to people on national destabilization
Fixed wrong condition instruction for Nanta and Zille entries not showing in codex list
Adjusted casualty count when experimental weapons are used
Many more small typo fixes
Suzerain Base
Changes
Added advice about Lespia's reaction to EPA changes
Fixed wrong codex entry visual asset name for Archsanctuary of Deyr
Fixed Rayne elected year info in customization screen
Removed some unnecessary spacing in summary stats
Fixed wrong trigger of plane shot down news by adding conditions
Fixed wrong mention of region in Morna port policy
Fixed bug falsely implying Monica divorce in one epilogue branch
Fixed coup image in Sordland prologue
Fixed Codex links in conversations
Known Issues
Rare rendering issue with brown map when look at is triggered or event notification is clicked on
Enable news triggered news article sometimes don't update news counter
Mansoun Leke WPB connection icon is missing
Patch 3.0.9-CT
(20/06/2024)
Kingdom of Rizia DLC
Feature Updates
Added more graphics option and introduced graphic presets
Updated lighting and improved visual quality
Content Updates
Expanded Coup, Revolution, Exile and Expanded Reign endings
Significantly reworked murder investigation storyline and outcomes
Added 38 Geopolitico articles from main story
Feedback about Sordland ATO/CSP membership in Rumburg turn 9 conversation
Absolute primogeniture now an option
Added energy storage facility decree
Added 8 new codex articles
Added a fourth medium energy sale and purchase
Added a new construction and status effect to Bronaz
Added a new collectible to the turn 1 Religious Ceremony scene
Added Manus war return and option for late engagement
Rewrote Zille Return article headline after negotiations to better reflect the story
Added missing councilors to Council Dissolution scene
Added option to choose which organization to funnel Morella resistance funding to
Updated 5 codex articles
Added several new codex entry updates
Added chemical weapons to war operation 2
Added news and report for new decree
Controls, UI & UX
Extended war map boundaries to fit gamepad
Smoothened war deployment panel
Deselect war tokens on escape
Changed position of war info text panel
War tokens can be selected without having to deselect
Slight changes to drag map movement
Design and Balancing
Absolute primogeniture now an option
Gas pipeline construction if friendly relations with Pales but Aureus field ceded now more clarified
Duke Reinhart now pickier about certain diplomatic offers
Added checks to disable energy overflow when facility constructed
Added human rights situation update conditions
Increased starting energy modifier by 1
Connected drop in GRACE relations to reduced energy demand from GRACE
Removed authority costs for most medium energy sales
Adjusted new business condition and balance slightly
Updated outdated power projection conditions to be tied to situations instead
Changed some of the conditions for Palesian reunification
Performance & Optimizations
Improved control over quality and performance through new options
Bug Fixes and Polish
Fixed codex entries sometimes not opening after scrolling
Fixed Sal not being removed from his position as Grand Wiscerer despite his arrest
Fixed naval units going to coastal artillery tiles when attacking enemy ships
Fixed bug where you could send Vina to Pales even during arbitration
Fixed being locked out of ATA funding and Titus background conversation
Polished language on war speech scene
Polished and streamlined the dialogue in the turn 9 Call with Smolak scene
Polished and streamlined the dialogue in the turn 10 Ending Revolution scene
Fixed wrong title reference in a dialogue
Polished and streamlined the dialogue in the turn 10 House Fallout scene
Updated outdated power projection conditions to be tied to situations instead
Polished and streamlined the dialogue in the turn 10 Theocracy Declaration scene
Polished and streamlined the dialogue in the turn 8 General Council Security scene
Fixed a bug regarding ATA and Su Omina funding in the turn 8 Security Brief and Zille scene
Fixed a bug regarding agreements with Smolak in the turn 8 Zille Negotiation scene
Fixed issues with some shared variables not getting reset
Fixed lamp light shadows
Fixed camera stutter on center panel
Fixed missing country token shadows
Fixed UI scaling of Token Indicators
Polished and streamlined the dialogue in the turn 8 General Council Garden scene
Fixed war contextual hover panel icon
Fixed MITZ outputs not updating if default when it is nationalized or changing
Fixed issue with operation end map load
Fixed chance of Rumburg remaining 'allied' after leaving GRACE
Changed position of war info text panel
Fixed war action mouse hold timer
Fixed some issues with token indicator navigation
Fixed issue with gamepad scroll on conversation panel not scrolling responses
Fixed wrongly named faction reports
Fixed several faction reports not triggering properly
Fixed a dozen typos in variable names
Disabled electoral reform decree if passed in dialogue
Fixed a report triggering from the wrong location
Fixed war expenditures lasting beyond the war conclusion
Fixed issue caused by an early finish of an operation where no icons would show up in the next turn
Fixed war related situations lasting beyond war conclusion
Fixed a missing word in a conversation title
Fixed some wrong journal entry triggering
Fixed a few broken news articles
Fixed several wrongly categorized policies and situations
Numerous small scene improvements
Many spelling and grammar corrections
Fixed some typos in news articles
Suzerain Base
Changes
Gloria Tory is now displayed as Old Guard if she joins the Supreme Court
Fixed Governor of Bergia not being set correctly in certain instances
Fixed a wrong report about the abolishment of the Special Zone
Fixed Herbert Krull's codex entry being updated as dismissed as governor despite never being governor
Fixed high level Security Powers and Human Rights situations to be unattainable in a neutral playthrough
Fixed Hegel from speaking as if Sordland has a military alliance with them when players have high Malenyevist value, despite not having an alliance
The options to ask Ewald Alphonso to raise the salary of the workers and contributing to their welfare are no longer locked on certain paths (he can still reject it)
Fixed missing Bergia codex picture
Fixed a few inconsistencies in Wehlen codex articles
We've joined forces with FuturLab, the brilliant minds behind PowerWash Simulator, to bring you PowerWash-themed room for Escape Simulator!
Get ready to dive into the iconic PowerWash garage, transformed into a mind-bending escape room. Instead of sparkling surfaces, blast away grime to uncover hidden clues and conquer this all-new challenge.
VR Mode: Fully playable in VR or flat version!
New Editor Props: Use new 3D props to build your own garage or whatever your imagination creates.
Rock and Roll Soundtrack: Enjoy a brand-new rock and roll soundtrack that amps up the excitement.
The PowerWash DLC for Escape Simulator is available now! So grab your friends (or go solo!) and get ready for a squeaky-clean escape!
The wait is over, and we’re thrilled to announce that the Olympicats DLC for Meow Moments: Celebrating Together is officially available! Dive into a world of sports, unity, and adorable cats with our latest release.
🌟 Experience the Thrill: Join cats and characters from around the globe as they compete in friendly and exciting sporting events. 🌟 Celebrate Unity and Peace: Enjoy scenes that highlight the values of sportsmanship, respect, and international camaraderie. 🌟 Creative Possibilities: Use the new Olympicats assets in the Community and Creative Maker to design and share your unique scenes. Mix and match items from all your scenes to create something truly special.
The game is fully prepared for the new DLC. Get ready to explore, create, and celebrate with the Olympicats DLC. Thank you for your support, and enjoy the fun!
This celebration of German indie developers showcases some of the finest indie games from Germany to a global audience. As part of the event, Lacuna is available at a 80% discount. Don't miss this chance to explore this captivating adventure we created and support indie devs from Germany!