Change Log: 
•	Lighting shader tweaks to improve lighting in battles throughout the game.
•	A Multiplayer crash on host machine when searching for a 4v4 Set-up team siege battle has been fixed.
•	Fixed crash when attempting to play Fall of the Samurai Historical Battles when players owns the stand alone Dragon War Battle Pack and not Total War: SHOGUN 2 Fall of the Samurai.
•	Fix for players becoming stuck during the Avatar Multiplayer Tutorial after searching for a Match Made battle.
•	The "Season" drop down list should now display correctly after changing map in a multiplayer Battle List battle.
•	Wako pirates now have the correct banners in naval battles via the Campaign.
•	Fix to prevent AI trade fleets grouped around occupied trade nodes in Campaign mode.
•	Fix to prevent Mixed Avatars being able to join Battle List battles with 'Mixed Avatars' option turned off.
•	Fix for bug in Avatar Conquest mode where players receiving a clan promotion were shown a message telling them they have been relegated.
•	Desynchronisation (desync) message has been localised to French, Italian, German, Spanish, Czech, Russian, Polish.
•	Fix for multiplayer campaign desynchronsiation (desync) when playing between German and Czech players.
•	Improved compatibility with AMD Radeon HD 7 series graphics cards.
•	Fixes to prevent desynchronisation (desync) in Multiplayer Campaign mode.
•	Improved combat animation blending for cavalry.
•	Added localisation to the multiplayer lobby for the status of TEd created maps when they are being shared.
•	Fix for Sea of Japan naval battle map crash.
•	Players can no longer delete the "Sea of Japan" Naval Battle map, and can delete their own maps (Created or shared through TEd) on the battle setup screen UI.
•	Added localisation for battle setup screen UI in French, Italian, German, Spanish, Czech, Russian, Polish.