A Dark Presence stalks the small town of Bright Falls, pushing Alan Wake to the brink of sanity in his fight to unravel the mystery and save his love.
User reviews:
Recent:
Very Positive (156 reviews) - 84% of the 156 user reviews in the last 30 days are positive.
Overall:
Very Positive (13,772 reviews) - 91% of the 13,772 user reviews for this game are positive.
Release Date: 16 Feb, 2012

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27,99€

Packages that include this game

Buy Alan Wake Collector's Edition

Includes 2 items: Alan Wake, Alan Wake Collector's Edition Extras

Buy Alan Wake Franchise

Includes 3 items: Alan Wake, Alan Wake's American Nightmare, Alan Wake Collector's Edition Extras

 

Reviews

“Remedy's done a great job of mixing elements of written work, television, and video games to create an experience full of scares, laughs, and thrills that's just as fun to play as it is to watch.”
9/10 – http://pc.ign.com/articles/121/1218682p1.html

Steam Big Picture

About This Game

When the wife of the best-selling writer Alan Wake disappears on their vacation, his search turns up pages from a thriller he doesn’t even remember writing. A Dark Presence stalks the small town of Bright Falls, pushing Wake to the brink of sanity in his fight to unravel the mystery and save his love.

Presented in the style of a TV series, Alan Wake features the trademark Remedy storytelling and pulse-pounding action sequences. As players dive deeper and deeper into the mystery, they’ll face overwhelming odds, plot twists, and cliffhangers. It’s only by mastering the Fight With Light combat mechanic that they can stay one step ahead of the darkness that spreads across Bright Falls.

With the body of an action game and the mind of a psychological thriller, Alan Wake’s intense atmosphere, deep and multilayered story, and exceptionally tense combat sequences provide players with an entertaining and original gaming experience.

Enhanced for the PC

  • Includes Alan Wake Special Episodes “The Signal” and “The Writer”
  • Experience Alan Wake’s Pacific Northwest in higher resolutions and higher fidelity than the Xbox360 version.
  • Fully configurable mouse and keyboard support, or if you prefer to play with the Microsoft gamepad connected to your PC, you can do that too!
  • Lots of customizable graphics settings and support for 4:3, 16:9 and 16:10 aspect ratios!
  • Multithreaded engine that takes advantage of quad core CPUs.
  • Additional features our fans have sought after such as field of view adjustment as well as “hide HUD”.
  • Works with AMD Eyefinity 3D 3-screen mode.

System Requirements

    Minimum:
    • OS: Windows XP SP2
    • Processor: Dual Core 2GHz Intel or 2.8GHz AMD
    • Memory: 2 GB RAM
    • Graphics: DirectX 10 compatible with 512MB RAM
    • DirectX®: 9.0c
    • Hard Drive: 8 GB HD space
    • Sound: DirectX 9.0c compatible
    Recommended:
    • OS: Windows 7
    • Processor: Quad Core 2.66GHz Intel or 3.2GHz AMD
    • Memory: 4 GB RAM
    • Graphics: DirectX 10 compatible or later with 1GB RAM
    • DirectX®: 10
    • Hard Drive: 8 GB HD space
    • Sound: DirectX 9.0c compatible
Customer reviews
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Recent:
Very Positive (156 reviews)
Overall:
Very Positive (13,772 reviews)
Recently Posted
Life Of Pablo
( 15.9 hrs on record )
Posted: 22 June
Okey hold your hats for this review, this will probably be one of the rare times i give a game a positive review.
NOTE:This review will contain spoilers.

So before you play this game you better bake before you wake so to speak. Alan Wake is a mystery action horror thriller were you play as the writer Alan Wake.

The game starts out as any horror game in an nightmare and you get introduced into the game. You get to see a bit of whats coming up A LOT in the future of the game which is the monsters (Which looks the same through the entire ♥♥♥♥ing game).

Whats good about Alan Wake is that it captures your interests with its mystique and you know nothing about whats going on and you easily looks grasp of whats real and whats not. This keeps the story flowing and you stay interested.

Whats not good in my oppinion is in chapter 3 or something when they show you that Alan is in fact delusional and completley ♥♥♥♥ing insane which basically explain the whole ♥♥♥♥ing game and that basically ruined it for me.. To every unatural thing that happend after that i could just go.. Ah hes ♥♥♥♥ing crazy..

Besides the story being OK the game mechanics actually surprised me.. I recently bought the completley awfull game Sleeping dogs and the driving mechanics in Alan Wake is 100000 times better than Sleeping Dogs and in this game you just get to drive like 5 times. Kudos for that. Other than that the nature and the feel of the game is ♥♥♥♥ing awesome.. For this game were you escape the darkness this town and this environment is perfect.

The ending was bit confusing as expected, apparently Alan switched places with his wife which is kidnapped in the earlier stages of the game (by the darkness) and he is stuck in hell writing his next novel Departure. All endings were all previous experiences end up just being not reality or a dream is ♥♥♥♥ing cheap and i dont like em (Good example is Bioshock infinite) but Alan Wake got it pretty good.

No matter how much negative i want to say about this game its just too decent to hate on it.

Best Regards
Life of Pablo
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Kame Sennin
( 10.2 hrs on record )
Posted: 22 June
5/10 don't even want to waste my words on that ♥♥♥♥. The story is ok but everything else starting from the graphics and ending with the actual gameplay itself are just horrible. Can only reccomend buying it during the sale.
Helpful? Yes No Funny
joonnchoi
( 10.3 hrs on record )
Posted: 22 June
7 Things not to do when you are making a video game.

1. Dumb collectables. If you are going to make people collect something in a game, give them a reason to do so. Don't make collectables for the sake of making them. It is unimmersive and stupid.

2. Bad voice acting. You can't convince people to take the story seriously if the voice actings for the majority of characters are cringy as hell.

3. Inconsistent gameplay. I like many multi-genre games, but this is getting stupid. What is this game even trying to be? Is it an action horror game or third person puzzle platformer? Why are there several jumping puzzles and what do they add to this game?

4. Not horrifying horror elements. No, "Absurd" does not equal to "Scary". Corny lines are not intimidating; they are corny.

5. Arena-styled level design. Don't ever make "this is obviously an arena, therefore you are going to have a big battle" type of level in every ♥♥♥♥♥♥♥ episodes. This is the most "gamey" thing you can ever achieve.

6. Bad driving mechanics. Here's a general rule: either make a good driving mechanics, or don't make a long driving section if you don't have a good mechanics for it. Cars in this game remind me of MAKO in Mass Effect, and that is not a compliment.

7. Walking Simulator gameplay before cutscenes. Why would you force players to follow a slowly moving, crippled npc just to have a cutscene to play afterward? What is the point of this lack of gameplay? Does this achieve anything? Why not just make a cutscene of those characters walking then? At least, that will save players from pressing W for like 20 minutes.

Other than these, story is mildly interesting but nothing mind blowing or new. Graphics is mediocre. Gameplay is somewhat satisfying, but dodging mechanics is annoyingly unresponsive.
Helpful? Yes No Funny
MadCharlie
( 7.6 hrs on record )
Posted: 22 June
Story: Starts out good but the deeper you go in to the game you are not impressed. it's really not a special story.

Characters: Alan wake does his job as the narrator and protagonist pretty good but it does not save the story. I don't even remember most of the side characters and that's what happens when they are boring and forgettable.

Environment: This is one of the best features of the game at the beginning. It's spooky and scary but the longer you get into the game it becomes less scary. Mostly because of the game mechanics and shifting the environment. Do love the TV show you can what's on the TV through out the game.

Music: does it's job.

Gameplay: Fun at first but you get tired of the same gameplay over and over. The light function is really well done and you will enjoy it. As I said before the gameplay destroy the feeling of horror because you kill the enemy easily.

Content: about 6-8 hours long depends on what degree of difficulty you select. You don't get much more than that.

Challenging: You can select your difficulty to easy, normal and Nightmare Mode. I played on normal and found it to be enough of a challenge.

The thing that save the game is Alan wake as the narrator and the light functions to attack enemies. it's an average game that could be worth your time if you want to kill time.

5/10
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Sadness
( 5.6 hrs on record )
Posted: 21 June
Product received for free
Game hạt dẻ mua trong đợt khuyến mãi.
Tưởng như lồn mà chơi thì phê vl
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Freso++
( 16.8 hrs on record )
Posted: 21 June
Not a flawless game, but it was a pretty immersive experience for me, I completed it 3 years ago and I still remember about it sometimes. Is not really scary, but it has a nice atmosphere and the story is interesting enough. I personally liked the scenery a lot, the locations look very well made and full of details, I often found myself walking slowly just to admire the surroundings. If you like the genre give it a try, it really worths.
Helpful? Yes No Funny
Motzos
( 15.7 hrs on record )
Posted: 21 June
So, Alan Wake is well-constructed third person, adventure, shooter game with an incredible atmosphere which sometime may gives you chills. The story it's built on it's fantastic, with many plot twist I believe and with strong sense of mystery through all the gameplay. Also, the cutscenes are awesome, very well-directed and a lovely "relaxation break" from the gameplay, although you don't need it much. Now the gameplay is thrilling, very enjoyable and it has different combat mechanics from the most games out there as you fight with shadows controlled by the dark presence and you have to destroy their shadow-protection with your flashlight and then kill them. Which I found really awesome, because it adds an extra agony when you walk alone in the dark forest having a constant fear that someone is going to jump at you and you got to be ready. Also the gameplay is not very complicated and difficult, something I believe it's very good because I could search around for collectibles such as the manuscript, the coffee thermos and I could concetrate more in the story and enjoy the "journey". Something I found very intriguing is the idea of finding in the map the manuscript and read the facts that already have happened in the game or that will happen after you found the page of the manuscript. The landscapes are beautiful and breathtaking (especially in the cutscenes) and I catch myself staring at them many times. Last but not least, the soundtrack is marvelous that's why I didn't skip any waiting screen after the end of each episode, as well as I turned on every radio and wait for the conversation to end so i can listen to the tracks that followed.

Pros:
-Great graphics and lighting effects
-Awesome Soundtrack
-Fantastic atmosphere
-Different combat mechanics
-A well written story

Cons:
-The maps sometime may look similar
-Although the cutscenes are beautiful the character's
model is poor

In conclusion Alan Wake it's a great storytelling game with a quite good gameplay, although I spot some technical issues I believe when I had to jump in a higher platform or walking through a floor with some missing planks, but this might be an aspect to the horror/survival genre. I do recommend you to buy it if you like enjoying good story lines as this one and you don't want a constant action.
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Mal-Adjusted
( 21.9 hrs on record )
Posted: 19 June
Imagine if Stephen King wrote a season of Twin Peaks.

Alan Wake is a frustrated writer taking a break with his wife to the small, secluded town of Bright Falls. All is not as it seems as there is an undefinable evil hiding in the woods, stalking townspeople and turning them into crazed monsters known as "taken". When Alan's wife dissapears, he must venture into the woods to find her and piece together what happened using pages from a book he doesn't remember writing.

Alan Wake is a tense, forboding horror game. The most notable feature is the "fight with light" mechanic, where the taken are invulnerable to regular weapons until you burn out their protective aura using your torch, flares and flashbangs, as well as stationary light sources. Combat is a close quarters affair, as your dodge mechanic lets you evade slashes by the skin of your teeth. There isn't really any boss fights but there are occasional poltergeists (inanimate objects infused with the darkness and act as missiles) as well as some great set pieces to add variety to the combat.

Remedy's use of light and shadow in Alan Wake is outstanding, helping to create an incredible sense of dread. Seening a quick fog come screaming through the trees and catching glimpses of taken watching you from the distance is quite unsettling.

The story is quite good, even if it does contrive reasons for Alan to be out in the woods every night. The game is divided up into six episodes (8 if you include the DLC), each with their own recap and credits making you very much feel like you're playing a t'v show, even if the lip-synching is pretty poor.

All in all, Alan Wake is an excellant game. I wouldn't call it survival-horror as you're usually kept reasonably stocked up on ammo but more as psychological horror, as you are constantly asking yourself what's real and what's not. Alan Wake stays with your for a long time.
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Lord Porklyn of Swine Space
( 16.0 hrs on record )
Posted: 18 June
Alan and his friend Barry take a rockin' tour of a rustic mountain town. But when something comes to spoil their fun they try to solve the mystery in this Scooby-Doo like action comedy.
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Muchness
( 11.0 hrs on record )
Posted: 18 June
Fantastic... played originally on Xbox 360 but only got about half way through due to brown trousers moments. However, after playing Evil Within, decided to give this a go which is like playing Hello Kitty Island Adventure in comparison. Fantastic story, compelling, worth a play!
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Nerdrekino
( 8.5 hrs on record )
Posted: 18 June
Alan Wake is a pretty good game. The atmosphere is cool, albeit towards the end it got kinda repetitive and predictable. Gunplay is solid, the mechanics are solid, and Barry is a cool guy. Don't forget to play the DLC episodes that are free and wrap up the story nicely. Overall, the game gets an 8/10
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Fluffy Bunny
( 42.4 hrs on record )
Posted: 18 June
This is really a good game. Interesting story. You will fall in love with the main characters story
Helpful? Yes No Funny
Scuzzlebutt
( 18.8 hrs on record )
Posted: 16 June
Pretty good narrative with a nice creepy atmosphere. However the combat gets kind of repetitive. Still very much worth playing.
Helpful? Yes No Funny
Balzac
( 20.1 hrs on record )
Posted: 16 June
8 термосов кофе из 10
+1 термос - за Poets of the fall
+1 термос - за сюжет в сюжете
+1 термос - за живописную природу
+1 термос - крутотецких старикашек в лечебнице
+1 термос - скримеры их не так много, но приятно
+1 термос - не любил хорроры? Теперь полюбишь
+1 термос - кофе в термосах
остальное... А сами раскидайте, много няшностей

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robomac13
( 15.9 hrs on record )
Posted: 15 June
Diane, call David Lynch and Stephen King. They may be short a few paychecks.
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Rot Krieg
( 35.8 hrs on record )
Posted: 15 June
Alan Wake's developer Remedy have long tried to innovate with all of their games. For better or for worse, Remedy tries to shake up the formula of gaming with each release, pushing the boundaries of interactive entertainment. Alan Wake is a result of that attempt at innovation, rooted in not only the ideas and philosophies of fiction itself, but also in telling a unique story using unique gameplay mechanics and ideas.

Alan Wake takes place in the Pacific Northwest of the United States, with our titular protagonist Alan Wake arriving the small fishing town of Bright Falls with his wife. There on vacation to get away from the stresses of their lives and help clear Alan of his writer's block, Alan's Wife goes missing at their island cabin, and Alan is forced into combating dark forces that have begun to take hold of the local residents.

While the story of a man searching for his missing wife is nothing new, it's the gameplay mechanics, the thematic narrative of fiction itself, and the game's dark atmosphere that set it apart from its contemporaries. The gameplay primarily revolves around the idea of illumination, with light as Alan's primary weapon, both literally and figuratively. The enemies in the game are surrounded by darkness, and cannot be harmed until the darkness has been burned away using light. To this end, Alan has numerous tools at his disposal to aid him in this. His primary weapon is a flashlight, but he can also find items such as flares, flashbang grenades and even environmental items such as lamps and searchlights that can be used against the hordes of Taken that Alan contends with throughout the game, in addition to a small array of firearms.

The style of gameplay is most similar to survival horror, requiring constant scrounging for ammunition, batteries to power Alan's flashlight and other items while avoiding constant attack by enemies in the darkness of the woods. The game also rewards exploration as items and collectibles are hidden everywhere in the game. Enemies can appear literally from nowhere, however, and the player is rarely safe in the dark forests that make up most of the game's environments.

Combat in the game involves a balance between burning away the darkness from enemies, shooting them when they are vulnerable, and dodging their attacks. Most every attack in the game can be dodged as long as the player does so just before it connects. However, the game's foes tend to flank Alan and appear behind him, requiring the player to be vigilante and keep a constant watch to ensure that no enemies are attacking from outside his sight.

The idea of illumination also plays into the health system in the game. Alan will regenerate health, but very slowly. However, standing in bright light will restore it almost immediately, and it is only in these bright lights that Alan is safe from attack.

The game is based very heavily in weird fiction. Lovecraft is a particular influence, as is Stephen King, both of whom get name dropped (King gets name dropped several times. In fact the first words in the game are 'Stephen King'). The ideas of weird fiction, the creepy, small town atmosphere, the strangeness of many of its inhabitants, and the way the game tends not to explain many things helps to build the feel of an place that is just not quite right. It's a tone in games that I love, though many will not. If you're the kind of player who needs straight answers from your stories, this is probably not the game for you.

The narrative revolves around the foundations of fiction and art in general, and the implicaitons of how fiction affects the world around us. It delves into the structure of stories and the creation of artistic works, the ramifications of creation and its impact. In doing so, the developer is attempting to shed light on not only the impact of fictional works such as the game itself, but also how taxing and destructive any creative work can be, on both the creator, those around them, and the audience itself. The metanarrative revolving around the ideas are fascinating when paired with the interactive nature of games, in which not only the developer but also the players are involved in making the story happen.

These themes and ideas, along with the game's illumination mechanics informing the titular character's actions, and the actions of the players themselves, creates a unique gameplay experience that deconstructs the ideas of game creation itself. Both figuratively and literally, the game is shedding light on the ramifications of artistic creation.

In general, the game is very well designed. It's environments are at once gorgeous, giving us incredible scenery in the form of America's Pacific Northwest, and ominous and terrifying, with the environments becoming dark and twisted in the night. The combat flows well, and the gameplay and set pieces are used to drive the story forward, instead of merely relying on cutscenes constantly. By and large, it's an excellently designed game with a superb narrative.

It is not without its flaws, though, some fairly severe. Though the combat is well designed, the variations of enemies to be found are very small, and just two chapters in the player has seen almost every foe they will face throughout the game, with virtually no variation from then on out. It can occasionally be tedious to fight the same foes over and over again throughout the game.

The voicework and dialogue are generally fine, but for a game about writing it can occasionally screw up hard, particularly in the case of Alan's wife Alice. Her dialogue is atrocious, virtually unforgivable in its cliched awfulness. Her voice acting is not good, but then I'm not sure what anyone could have done with the tripe she was given.

Speaking of Alice, let's talk about the facial animations. They were awful upon release, and they look even worse now. Alan's facial animations are decently done for the most part, but almost everyone else in the game looks terrible, with Alice looking particularly awful. Her lips don't sync up, barely moving at all, and her expression barely changes throughout the game, no matter the circumstances.

I do have a few other gripes here and there, such as some of the collectibles never showing up again after you've found them but some do, making it hard to find them all using a guide, or the game's lack of variations in combat and environments. These things, however, are not dealbreakers for me, and I love the unique narrative and gameplay styles that we haven't seen before or since.

My final verdict is that Alan Wake is an excellent game that tried to push the ideas of interactive narrative forward, and I'd definitely recommend at least checking it out. It's not going to be for everybody, but it's most certainly an experience you can't get anywhere else.
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Arthur
( 14.9 hrs on record )
Posted: 13 June
One of the best, if not THE best, storyline i've ever seen!

If you want a game with a top notch storyline, you have to buy this one.
Helpful? Yes No Funny
Kannibale
( 23.1 hrs on record )
Posted: 13 June
I learned from this game that omega 3 fatty acids are good for my heart. Then the game reminded me that there are 65 billion pigs and cows in the world. And did you know that the graveyard shift can cause cancer?

After taking 2 pills in the morning starting playing this game i was nice and calm all day long. In the evening after playing i took 3 and i slept like a baby.

Overall: Stay away from my daughter. Play this game.
Helpful? Yes No Funny
Blitz4Titz
( 8.4 hrs on record )
Posted: 13 June
Unintresting and cringy story. The gameplay is boring beyond belief, and the game overall is not even worth the time.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
89 of 93 people (96%) found this review helpful
6 people found this review funny
Recommended
37.4 hrs on record
Posted: 9 June
AT A GLANCE
(Full review follows below)

  • Game Name: Alan Wake
  • Original Release: 2012
  • Genre Tags: Adventure; Horror; Third-Person; Story Rich; Atmospheric
  • My Overall Grade: A-
  • Estimated Playtime (Campaign): 12-20 hours
  • Multiplayer Aspect: None
  • Recommended To: Established fans of the genre; Those intrigued by the genre; Aesthetes; Strong narrative advocates; Game atmosphere connoisseurs

REVIEW
”Nightmares exist outside of logic” – Stephen King

Alan Wake is an extremely enjoyable third person action-adventure/survival game with a very story-driven experience and the theme of a psychological thriller. It is a very cinematic game, with a lot of dialogue and cutscenes. So if you need constant action, you won’t find it here; but if you enjoy games that feel a lot like movies-you-control, this is a great pickup.

The backbone of this game is the excellent narrative, which is well-executed and well-acted. The main story arc is mysterious, intriguing, and suspenseful. And the voice acting is quite convincing, which is critical for a game this heavily story-driven. But my personal favorite aspect of Alan Wake is the development of the various characters. Video games sometimes have great stories, but often they lack the depth of character development one may find in other mediums of storytelling, like books, TV, or movies. The way this game was produced, though, it is easy to feel the connection with the characters and immerse yourself in their personalities.

The graphics, animations, effects, and soundscape all work in concert to create an extremely engaging atmosphere that reinforces the strong narrative. The gameworld looks great and you can feel the heavy atmosphere of the creepy little village that acts as the story’s setting. This vivid and intense setting allows the entirety of the game to be entertaining; even slow plot points remain amusing due to the immersive ambiance. If you are into immersion, Alan Wake is definitely the kind of game you want to play with headphones on, lights off, and no interruptions.

But looking past the engaging narrative and atmosphere, you will find that the actual gameplay is also pretty decent. The controls are mostly solid, albeit a little clunky— but it is the kind of clunky that is purposefully imposed to adhere to the paradigm of the scary/survival genre. And there is an interesting dynamic involving shadows and illumination from which all action/combat is derived and that affords the game a charming uniqueness. There are also a lot of collectibles that provide further lore/backstory and add an additional dynamic to the total gameplay. Be warned however: the collectibles system can break the immersion of the game at times because you’ll have to sidetrack to find them during intense moments in the storyline.

In short, Alan Wake is a great experience. It may not appeal to those who want constant action from their games, but for those who enjoy cinematic, narrative-driven games, then this will be great to consider trying if you haven’t yet. The dark psychological-thriller theme is easy to find intriguing and the gameplay, while not innovative, has a unique charm that is gratifying to experience.

Follow my curation page to see more of my recommendations!
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9 of 9 people (100%) found this review helpful
Recommended
31.5 hrs on record
Posted: 31 May
TL;DR: Alan Wake is a well-constructed and interesting game, with great atmospheric environments that work well with an interesting combat mechanic. With this is a clever story line and charming but somewhat poorly animated characters; this game is great for anyone looking for a solid thriller game.

In Alan wake there is a dark and twisted world where light and dark are prominent in both environment and tone. The graphics still hold up today and work beautifully with the lighting mechanics to build an intense experience. The atmosphere in Alan Wake is excellent; walking through dark woods in the night with your flashlight and weapon is rather creepy and with the light based combat mechanic manages to scare and reward. While at times the environment may seem repetitive the game does break up its action with puzzle sections and slightly dodgy driving segments.

Positive features:
-Fantastic atmosphere
-Different combat mechanic with array of weapons
-Beautiful graphics and lighting
-A well put together story line
-DLC comes included

Negative features:
-Occasionally repetitive areas
-Cut scenes are dated with poor character models and lip syncing
-Sudden physics related glitches on more than one occasion

To conclude Alan Wake is a solid all-round game; while not perfect and debatable in terms of its "horror" tag the whole experience is one that is well worth your time with replay ability for completionsists and DLC that adds to the game and story.
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10 of 11 people (91%) found this review helpful
Recommended
62.7 hrs on record
Posted: 29 May
Alan Wake is a linear third-person shooter whose atmosphere and story attempt to redeem the frankly clunky combat. The game proceeds in six episodes (with two additional DLC episodes that are now included for free). Worth a purchase on sale if you enjoy a combat-driven interactive movie, but there's not much replayability (unless you're a collectibles and achievements fanatic).
You can view the opening of the game here.
Installed size on hard drive (all DLC and extras): 11.2 GB

Alan's wife, Alice, gets “taken” by a mysterious “dark presence.” The entire game is spent trying to release her from its power. Alan is frequently lost, operating on whim, and not really sure of how to proceed. A writer himself, he begins researching old legends of Cauldron Lake and the power that words written there seem to possess. This is really the best part of the game, as the labyrinth of creation and created and how to balance what is desired with what is needed leads Alan down an increasingly dark path (pun intended). As he discovers, he is not alone in his knowledge of the lake's mysterious power, nor the first to suffer from it. The supporting cast are varied and colorful characters, several of whom have their own history with Cauldron Lake.

The atmosphere is suitably dark and fog-swept at times. Most of the game happens at night, so turn down your room lights and crank the audio to catch the ambiance (the sound design is superb). The setting is a unique one: the woods and small town atmosphere of the Pacific Northwest. The ambiance is captured nicely, and the woods have thick foliage and dark shadows. Old logging and mining gear abounds, providing just the right touch of historical nostalgia and rusty menace. The buildings and architecture are a mix of rustic, country-style structures (built sturdy to withstand the harsh winters) other more attractive, modern structures designed to impress tourists (Cauldron Lake Lodge). The superb music score is the icing on the atmospheric cake: moody but melodic, it catches the feeling of solitude at night-time haunted by the supernatural.

A supernatural that is made perhaps more terrifying by the clunky combat. Shine a light at enemies to burn away the darkness, then shoot them with whatever weapon you have to hand. It works well enough, but feels loose and sloppy. The weapons are few, but do feel different: revolver, shotgun (regular and pump-action), flare gun, hunting rifle, flares, and flash-bangs. That's it. They're not all available at the same time, and at the beginning of each episode, Alan only has a flashlight and a revolver. So, no matter how good you were with saving up your gear, thinking there might be a big battle coming up, once the episode ends, you'll lose it all anyway. The enemies offer little variety. You've got the standard hatchet-throwing “taken”, the big “taken”, the fast “taken”, and random flocks of crows that fly out of the sky and attack Alan. Sometimes random objects (like cars, tires, dumpsters) will become possessed and attack Alan. With so many creatures that dwell in the woods of the Pacific Northwest, I expected there might be a boss fight with a bear or a pack of coyotes, but no.

None of these drawbacks would matter if the total experience offered by Alan Wake were more than the sum of its parts. Unfortunately, it isn't. I enjoy it because when I first played it years ago I had no idea that video games could handle narrative in this fashion. I'll always have a nostalgic appreciation for it and it just kills me to provide a mixed recommendation. But if you want more than story and atmosphere, look elsewhere, because you'll be sorely disappointed by everything else. If story and atmosphere suffice, though, get Alan Wake right away.
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6 of 6 people (100%) found this review helpful
Recommended
10.8 hrs on record
Posted: 25 May
It's a good game, no doubt, but it suffers from the same problem as a lot of other 3rd person shooter/horror games such as "The Evil Within". It very quickly becomes not "scary" and much more focused on shooting arenas. That being said, it's not a bad game since the combat is OK, the story is interesting and the characters are too.

All in all it's a solid game and if you can get it on a sale it's definitely worth it.
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4 of 4 people (100%) found this review helpful
Recommended
18.5 hrs on record
Posted: 4 June
Alan Wake has a really interesting story and a main character that is flawed enough not to be a Hollywood style bad ♥♥♥♥ hero, but motivated enough to press on in the face of adversity. You might find the plot difficult to follow, but give it a chance. It's smooth and creamy and goes down easy, like dipping your sack in melted butter, but it's not your sack, it's your brain.

The combat system is pretty clever. While the "Over the shoulder shooting" style game isn't an original idea, the way the enemies are made vulnerable is both relevant to the plot and smart enough that it creates tension without having to have foes burst out of air ducts every 5 seconds, using shock to replace fear. It's challenging and frightening in a story driven way, like a good novel, but it's not a novel, it's a game.

Go on, give it a go. It's no doubt much cheaper these days and it still holds up, even after all these years. The whole thing is very refreshing, like jumping into a cool lake. Only it's not a lake, it's an ocean.
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4 of 4 people (100%) found this review helpful
1 person found this review funny
Recommended
0.1 hrs on record
Posted: 6 June
P.S. If you play with "Direct Aiming" disabled the camera movement sensitivity is tied to (varies with) the frame-rate.
To avoid this behavior, you'll need to either enable "Direct Aiming" or make sure your FPS never drops below 60 and enable V-Sync. (Thanks 80TCS)
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4 of 4 people (100%) found this review helpful
Recommended
8.9 hrs on record
Posted: 13 June
Energizer & Verizon
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5 of 6 people (83%) found this review helpful
Recommended
13.0 hrs on record
Posted: 23 May
thought the game play was great, but really loved the story
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5 of 6 people (83%) found this review helpful
1 person found this review funny
5 of 6 people (83%) found this review helpful
Recommended
38.3 hrs on record
Posted: 3 June
A classic with a really good story. You should have played this at least once in your life.
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2 of 2 people (100%) found this review helpful
1 person found this review funny
Recommended
24.9 hrs on record
Posted: 11 June
An atmospheric horror adventure with a back story in the spirit of Stephen King. Third-person shooter where enemies have to lose the dark protection by casting light and then they are vulnerable to regular ranged weapons.
Pros:
+ excellent atmosphere, very interesting plot, reach the peak with the two DLC chapters
+ nice environment, graphics and models
+ visual and sound effects
+ music soundtrack (++ to Space Oddity)
+ good duration, the two DLCs are perhaps the best part of the game
+ varied ways for environmental kills especially in the DLCs

Cons
- enemy variation is very limited
- gameplay can be repetitive
- gameplay can be repetitive
- gameplay can be repetitive...

All in all, a highly recommended title with the only drawback (but an important one) that especially at the beginning it lacks variety.

Hint: The DLCs, included in the game, can be accessed in the chapter selection once you finish the game.
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1 of 1 people (100%) found this review helpful
Recommended
14.6 hrs on record
Posted: 12 June
Description of the game with one word: awesome!
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1 of 1 people (100%) found this review helpful
Recommended
1.1 hrs on record
Posted: 11 June
This game is pretty great and has a good sense of tense mystery and atmosphere.
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1 of 1 people (100%) found this review helpful
Recommended
14.9 hrs on record
Posted: 13 June
One of the best, if not THE best, storyline i've ever seen!

If you want a game with a top notch storyline, you have to buy this one.
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1 of 1 people (100%) found this review helpful
Recommended
20.8 hrs on record
Posted: 10 June
Amazing game, atmospheric, exciting and mature story
Slightly repetitive gameplay but it grows on you, and you get alot of creativity towards the end
Episode 4,5 and the two specials are perfect- great overaching conclusion and cannot wait for the sequel
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1 of 1 people (100%) found this review helpful
Recommended
31.0 hrs on record
Posted: 12 June
Alan Wake was my favorite game for a few years after its initial release in 2010 and the steam version came out a couple years later after I had already played the game several times on my old 360. Fast-forward to 2016 and I'm starting a let's play channel, what better way to start out then with a game I remembered being so good? The steam version did not disappoint, the upscale of graphics on the pc is just enough to carry over the wonderful atmosphere. Alan Wake has an intriguing storyline, plenty of action, and full controller support is always a major plus.

I would recommend this game to anyone who hasn't played it before and tell those who did play it back in the day to try it out on pc!

Also, if anyone is interested in seeing the game on an upscale pc and watch me play feel free to check out my Let's Play channel.

https://www.youtube.com/playlist?list=PLClcLKYVu5AoeDkLARSZN5fIrk6l1jBYv
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1 of 1 people (100%) found this review helpful
Recommended
21.9 hrs on record
Posted: 19 June
Imagine if Stephen King wrote a season of Twin Peaks.

Alan Wake is a frustrated writer taking a break with his wife to the small, secluded town of Bright Falls. All is not as it seems as there is an undefinable evil hiding in the woods, stalking townspeople and turning them into crazed monsters known as "taken". When Alan's wife dissapears, he must venture into the woods to find her and piece together what happened using pages from a book he doesn't remember writing.

Alan Wake is a tense, forboding horror game. The most notable feature is the "fight with light" mechanic, where the taken are invulnerable to regular weapons until you burn out their protective aura using your torch, flares and flashbangs, as well as stationary light sources. Combat is a close quarters affair, as your dodge mechanic lets you evade slashes by the skin of your teeth. There isn't really any boss fights but there are occasional poltergeists (inanimate objects infused with the darkness and act as missiles) as well as some great set pieces to add variety to the combat.

Remedy's use of light and shadow in Alan Wake is outstanding, helping to create an incredible sense of dread. Seening a quick fog come screaming through the trees and catching glimpses of taken watching you from the distance is quite unsettling.

The story is quite good, even if it does contrive reasons for Alan to be out in the woods every night. The game is divided up into six episodes (8 if you include the DLC), each with their own recap and credits making you very much feel like you're playing a t'v show, even if the lip-synching is pretty poor.

All in all, Alan Wake is an excellant game. I wouldn't call it survival-horror as you're usually kept reasonably stocked up on ammo but more as psychological horror, as you are constantly asking yourself what's real and what's not. Alan Wake stays with your for a long time.
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2 of 3 people (67%) found this review helpful
Recommended
1.5 hrs on record
Posted: 3 June
Very atmospheric game with good story.
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1 of 2 people (50%) found this review helpful
5 people found this review funny
Recommended
1.7 hrs on record
Posted: 11 June
STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT. STAY IN THE LIGHT.


11/10 would buy new batteries.
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Most Helpful Reviews  In the past 90 days
10 of 10 people (100%) found this review helpful
Recommended
23.0 hrs on record
Posted: 2 May
Step into the shoes of Alan Wake, a best-selling novelist who is going on vacation in hopes to relieve his writer's block. However, Alan has much more to think about other than his novel when his wife mysteriously vanishes, and pages of a manuscript that he doesn't remember writing suddenly begin to appear; ominously outlining events that are about to occur. Alan Wake is brought to us by the developer of Max Payne 1 and 2, Remedy Entertainment, and was initially released in 2010 for the Xbox 360 before finally making its way to PC in 2012.

Things start off normal enough, you're on a ferry with your wife Alice, headed to a remote destination in the forest for your vacation. Your writer's block has been killing your career, you need the escape. You're met by friendly locals who are excited that a big-shot such as yourself will be vacationing near their little town. You stop by a gas station on your way to the cabin that you and Alice have rented, but once you come out of the bathroom things begin to go haywire. However, it's when Alice goes missing at the cabin that things really heat up. She's scared of the dark, so badly that she becomes paralyzed with fear, and now everything is dark; save for what becomes illuminated by your flashlight, and your wife is nowhere to be found.

The storytelling in the game is absolutely fantastic, as Alan's inner monologue is spoken as though it is in book format. The game itself is set-up in a TV show format, where once you reach the next chapter you'll be greeted with a "Last Time on Alan Wake" sequence. The entire experience is like playing through a deranged horror show while listening to a coupling audio book. These unique factors only adds to the eeriness of the game, and they also add a different spin on the horror genre as a whole. For the time of release, the environments are lavishly detailed and come with a thick amount of ambiance such as fog, rain, and lightning. Most of your time will be spent in the dark, with only a flashlight to help guide you from one creepy destination to the next. While most of the baddies look the same, their potential of showing up always keeps you looking over your shoulder to make sure that you're not being chased by their near silent presence.

Equipped initially with only a flashlight and a pistol, you will later find yourself with more diverse guns to battle the onslaught of evil that awaits. Even though Alan Wake is fast-paced, the fact that you never know from which direction, and when, the devious shadow-people will make an appearance keeps tight tension in the air. Combat is simple, you must shine a concentrated flashlight beam on the shadow-people to dissolve their darkness barrier, and then fill them full of bullets. Paranormal entities are abound, and even inanimate objects become possessed and deadly. When you get overwhelmed, flares and flashbangs are your best friend when it comes to keeping these monstrosities at bay. Whatever you do, your ultimate goal is to stay in the light; that's the only place that you're safe in, but well-lit areas are few and far between.

To say that Alan Wake was, and still is, one of the best horror games of the last generation is an understatement. The game was initially a diamond in the rough when it was released on the Xbox 360, though it appears to have garnered the attention it deserves after being released on PC. Graphically, it doesn't even look that dated, it was very far advanced for its time when looking at other games of the same genre and time period, such as F.E.A.R. and Condemned: Criminal Origins. Alan Wake has a flair to it that no other horror title has yet to emulate, duplicate, or even attempt to replicate, it's one of the few games that have been left alone to be uniquely itself. Even six years later, this game stands as one of the horror games that must be played, but not for the price of $32.99 CAD; wait for a summer or holiday sale first.

Rating: 5.0/5.0 - An astonishing achievement, this game must be played.
Belphegore's Hell House Reviews (Group)
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