Below the Crown - Misfits Attic

Main Fixes:

  • Resolution update AGAIN that should fix any issues when resetting your data,

  • Sadly we've removed the Protect Upgrade and the Mimic Boss due to various bugs making them unstable for the demo - but they shall return in Early Access!

  • Cleaned up logs a bit to help slower machines

MateEngine - SHINY

MateEngine 2.4.1 – Patch 1

* Fixed memory overload issues with Mods and Dance Mods

* Fixed face distortion caused by MMD blendshapes in the Dance Player

* Songs now automatically play the next track when the current one finishes

Lokko - Appy_Monkey

We have just released the demo for Lokko.a 3D UGC platformer and hope to get some feedback and playtests from our users.

Please post feedback here or with the in-game form by pressing F8.

All suggestions and feedback is welcome!

1:04pm
Whimsical Artefacts - Pro//Cyon
Added many new room-states!

Also some other stuff:
  • 1 new Trap
  • 2 new Player drawings
  • 1 new Achievement
  • Master audio won't reset to 0

Also, there were requests for "active monsters", I don't want to add stuff that punishes you for taking your time drawing stuff. So only traps for now, I might add artefacts that can replace monsters in the next update :)
Terra Invicta - Matt

Save 35% on Terra Invicta during the Hooded Horse October Publisher Sale.

With humanity fractured and its ideologies at war in the wake of an alien invasion, it's up to you to take control of the planet. Choose your faction. Grow your influence across Earth and out into the Solar System. Battle enemy fleets in a tactical combat system built around a realistic simulation of Newtonian physics.

Hooded Horse October Publisher Sale 2025

https://store.steampowered.com/app/1176470/Terra_Invicta/

Death Afterparty Playtest - tranquillbeast
- First Main Menu UI added
- Some important gameplay fixes
12:59pm
Mad King Redemption - Nico
First of all, a huge thank you to everyone who played our demo and shared their thoughts.

We’re a very small team, and seeing your love and excitement for the game means the world to us. It truly motivates us to keep improving and building a better experience both for you and us.

We’ve listened carefully to your feedback and worked hard to make the overall experience smoother, more balanced, and more fun to play.
Movement and feel

• Movement is now smoother and more natural in depth, quick moves, and direction changes

• The hero steps slightly forward during attacks to make combat flow better

• Enemies shake when hit for clearer impact feedback

• The hero shakes when taking damage to improve combat readability

• Throw animations are now synced: both ranged enemies and the hero release projectiles in time with the animation

• Colliders removed from defeated enemies while they fade out to avoid blocking

Audio

• Footstep sounds fully reworked for better feel and variation

• Music system reloaded and updated with new tracks • Enemies now screams while dying

Visuals

• Fixed various textures and materials across several areas

• VFX improvements, including player dash VFX.

Controls and UI

• Keyboard controls reviewed and improved

• Mad King prompt now correctly suggests to press A button to continue

• Fixed wrong item descriptions for Bindara and Writefang

Stability and bug fixes

• Fixed a death trigger in Side Effect when jumping toward the waterfall

• Fixed an issue in The Lift where jumping could cause an unexpected death

• Fixed a collider in Brotherhood that allowed players to leave the map

• Enemies no longer clip into objects

• Fixed a skeleton sinking into the floor in the boss room

• Fixed Pepper Oil issues in the lobby and when given by the King

• Improved performance in the Brotherhood area

What we’d love to hear from you!

• How does the new movement feel in combat and exploration?

• Any weird collisions, out-of-bounds spots, or death triggers still around?

• Any remaining issues with power-ups or items?

Coming soon

• Settings menu with Audio, Controls, and Graphics options

• Additional languages

• New combat features

• New power-ups and passive abilities

JOIN US:

DISCORD
YOUTUBE
TIK TOK
INSTAGRAM

Thanks again for testing and for your continued support!
I Sell Lemonade - Hariton

Hey everyone!
Here’s what’s new in this update 👇

  • 🧱 Fixed wall colliders – the player should no longer peek through walls.

  • 🏀 Fixed basketball bug – the ball no longer gets stuck on the hoop.

  • 🚪 Fixed door issue – the bedroom door should no longer be randomly locked.

  • 🧺 Fixed missing baskets – baskets now always appear in the shop as intended.

  • 🌍 Improved localization – translations have been refined for multiple languages.

  • ⚙️ Optimized first launch performance – removed major stutters and freezes during startup.

Thanks for reporting these issues and helping us improve the game! ❤️
Join our Discord

Samago - Dino

Welcome!

Thank you for trying out our demo. This game has been a passion project for all of us on the team, and we’re excited to bring it to Steam. We hope you enjoy playing!

If you had fun, you can also try out SAMAGO on mobile platforms:

Google Play

App Store

If you have any feedback or run into bugs, please let us know here on Steam or join us in our official community spaces::

Discord
Twitter / X

12:49pm
Pencil Stories - Phantom Island
The wait is over!

Just in time for Steam Next Fest, download the demo and help Letty in this chapter as she deciphers and delivers her letters.

🍂 Enjoy the autumn weather, grab a hot cocoa ☕, and settle in with your controller, keyboard, or mouse!

🌃 Spend a peaceful fifteen minutes with Letty in a quiet atmosphere, completely unhurried, leaning back and relaxing - all while admiring the unique art style with its ✍🏼 hand-drawn animations and gradually uncovering the world. 💖

Play the demo, and if you enjoy it - spread the word and wishlist!

...

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