1:21pm
Audacity - Catastrophe Games LLC
Small fix
Lumiel the Awakening - Lumiel The Awakening
  • Added 16 new skills

    • 5 Archer skills

    • 4 Pistol skills

    • 3 One-handed skills

    • 1 Shield skill

    • 2 Two-handed skills

    • 1 Character skill

  • Fixed an issue in the skill tree that prevented learning skills above level 1

  • Completely reworked the dungeon “The Old Mine”

So, over the past two weeks, I’ve been working on creating some new skills to give the game a bit more flavor. Overall, I’m quite happy with how they turned out. Nothing groundbreaking, of course, many of them are inspired by familiar abilities from other games. For example, the Archer’s new skill “Fanned Shot” is a little nostalgic for me… I still remember how, about 25 years ago, I spent countless hours shooting thousands of arrows into cows in a certain game. It doesn’t quite hit the same as back then, but I think it turned out pretty good for a start.

Some things are still tricky to implement, and I’m still figuring out how to get them working properly. In general, all skills will continue to evolve over time, especially since I haven’t had the chance to test everything thoroughly yet, so far, I’ve only done engine testing.

Skills that move the player toward a target are still problematic. For example, when dashing at an enemy, you might pass through them and attack where they used to be. It’s a bit finicky, and I’m looking for a fix, possibly by speeding up the movement.

Other movement-based skills include new leap attacks, now available in the Two-Handed weapon tree and the Character tree. These cause AoE damage at the landing point, so the “missed target” issue doesn’t apply here. However, there’s a small conflict with walls or objects the mouse can click through — meaning if you can click behind a wall, you can technically jump there. Currently, if the mouse can reach a spot, you can leap to it… even if it’s behind a wall.

That also means you could theoretically jump across the entire universe, if you can click it, you can go there. For example, if you’re standing on a tower and see a house 10 km away, you could jump right to it. (Same might apply to charge attacks.) I’m still working on a fix for that, probably adding a maximum range and maybe fall damage if you jump too far down. Then again, if someone decides to jump into a deep canyon… that’s on them 😄😄😄

Despite these quirks, I decided to include the skills anyway. If someone wants to jump into the void, let them. ^^
I’ll keep adding more skills gradually as time allows.

I also fixed a long-standing issue in the skill tree where skill prerequisites weren’t working properly, meaning the skill tree was technically broken for months. That should now be resolved.

And finally, I reworked the Old Mine. The previous version had become quite outdated, too big, messy, and full of spots where you’d get stuck on rocks. The new version is more compact and polished: there’s now a locked door that requires a key, a breakable rock wall revealing a new chamber, more ore deposits, and the named weapon has been moved to a new spot, and no longer requires a lockpick.

That’s pretty much everything important for this update. Over the next few weeks, I’ll be focusing mainly on adding new Points of Interest, quests, and items to keep the world growing.

Best regards,
Mark Koch

And never forget: Have Fun!

Stash: A Card Looter - Jowhee13
  • Fixed a bug where Legendary Cards would sometimes get a relic buff twice
  • Fixed an issue that would show non-set cards as having a set
  • Fixed the leader board scores displaying correctly at all times
Pattern Survivors: Bullet Hell — Create Chaos - Airem

Hello,


This demo includes a short campaign (1–3 missions) and the beginning of the 4th mission — your progress can be continued in the full version.

Steam Next Fest: October 2025 starts tomorrow — join the chaos early, before the festival begins! The demo will remain available after the event (I don't remove my demos but they may not be updated in the future).

https://store.steampowered.com/app/3807980/Pattern_Survivors_Bullet_Hell_Demo/

1:16pm
Kano. Stone islands. - Aleksandr
Fixes
  • Increased player attack speed with hand weapons.

  • Increased bow aiming speed.

  • Changed the atmosphere in the "Lava" location.

  • Increased player health.

  • Fixed a bug with the wind sound.

Below the Crown - Misfits Attic

Main Fixes:

  • Resolution update AGAIN that should fix any issues when resetting your data,

  • Sadly we've removed the Protect Upgrade and the Mimic Boss due to various bugs making them unstable for the demo - but they shall return in Early Access!

  • Cleaned up logs a bit to help slower machines

MateEngine - SHINY

MateEngine 2.4.1 – Patch 1

* Fixed memory overload issues with Mods and Dance Mods

* Fixed face distortion caused by MMD blendshapes in the Dance Player

* Songs now automatically play the next track when the current one finishes

Lokko - Appy_Monkey

We have just released the demo for Lokko.a 3D UGC platformer and hope to get some feedback and playtests from our users.

Please post feedback here or with the in-game form by pressing F8.

All suggestions and feedback is welcome!

1:04pm
Whimsical Artefacts - Pro//Cyon
Added many new room-states!

Also some other stuff:
  • 1 new Trap
  • 2 new Player drawings
  • 1 new Achievement
  • Master audio won't reset to 0

Also, there were requests for "active monsters", I don't want to add stuff that punishes you for taking your time drawing stuff. So only traps for now, I might add artefacts that can replace monsters in the next update :)
Terra Invicta - Matt

Save 35% on Terra Invicta during the Hooded Horse October Publisher Sale.

With humanity fractured and its ideologies at war in the wake of an alien invasion, it's up to you to take control of the planet. Choose your faction. Grow your influence across Earth and out into the Solar System. Battle enemy fleets in a tactical combat system built around a realistic simulation of Newtonian physics.

Hooded Horse October Publisher Sale 2025

https://store.steampowered.com/app/1176470/Terra_Invicta/

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