Watarcade - Alivextris
Lock Loch
  • Added a new hybrid game mode called Lock Lock. It's another matching game but this time you gotta lock and match shapes before they reach the endzone.
  • The multiplayer version of Loch Loch is a little different. You aren't playing the same board as others, but that's because you're battling the other boards. You will be sending shapes at them!

OTHER STUFF
  • Atlantis button lights up when hovered.
  • Single player play buttons have a description that appears when hovered.
  • Pinball ball physics adjusted just a tad
PLAYNESE: Master Japanese - LIGHT
MUSIC ROOM [音楽室] ♪ ( ̄▽ ̄)ノ Sing along!
🎵 2 NEW songs added to the Music Room!
・夢のケーキ = ゆめ の ケーキ = “A dream cake” 🍰
・趣味 = しゅみ = “Hobbies” 🎨⚽🎾

📚 BOOK ROOM [図書室]
・2 NEW KANA-level stories with quizzes have been added.
・There are 6 levels of reading, each explained on a poster inside the room.
・More stories are planned for future updates (^▽^)/

🌸 Reading Levels:
KANA – Learn & practice hiragana + katakana in context ✎
N5 – Beginner level
N4 – Elementary level
N3 – Intermediate level
N2 – Advanced level
N1 – Mastery level

・Fixed text coloring for better readability.

(^▽^) See you in the next update!
Space Cat Solitaire Playtest - Gray Duck Games
- Added Character Customization UI
- Added TONS of outfit recolors
- Added TONS of fur recolors
- Added random emotes when selecting outfits
- Polished some mission text
- Added new character art
- Added pop-up player-character for toasts and end-of-screen scoring
- Added player-character emoting for high scores
- lots and lots of little bug fixes.
Etiquette Elegance - LOLsquid
  • Minor localization adjustments

  • Removed extra guests on Level 4 of the "Main Story" chapter

  • Simplified the first half and the thematic levels of the "Main Story" chapter

  • Increased scroll animation speed for long text

  • Fixed straw positioning in the "Training Week" chapter

End Transmission? - teamtalltrees
Dear End Transmission? Players, our long-awaited final update is finally here!

This update brings you the Official Soundtrack! You can now play and download all the cassette music from your Steam library. These tracks were made by our awesome composer, Morten Heide, post-launch. 'Morning' and 'Evening' tracks are also included.

In this update there are also a few quality-of-life changes, improved tutorials and bug fixes.
Finally, we now support Danish and Simplified Chinese subtitles.

We would like to thank you, the Players, for giving our game a spin and letting us tell the story of Lenna.

This game has been quite the journey. It has made us meet new amazing people, learn a ton of skills, and tell a story that we're all very proud of.

Remember we have a Discord server where we can chill and play together! Here is the link: https://discord.gg/pahCsQj9H6

Remember to cherish every moment, live out your dreams, and share the love with those close to you.

With love,
Team Tall Trees
Simplode Suite - Yahm0n
2025-09-19 - Released Version 1.1.1.910 - Security Update
  • Updated the LibreHardwareMonitorLib dependency to remove use of the WinRing0 driver. According to CVE-2020-14979, the driver is vulnerable to privilege escalation attack, meaning that if a user were to download and run malicious software, that software could exploit a running instance of the WinRing0 driver as a method to gain administrator rights without asking the user through a User Account Control prompt.
Paper Perjury - blueisland

Here's a sneak peek of a few upcoming characters in Paper Perjury Case 6.

For The King - Slowbrew'd [IOG]

Hello Adventurers, 

 

We hope your journeys across the lands of Fahrul continue to be successful! We’re dropping by today with some exciting news from the realm, so let's jump right in!

There’s a brand-new chapter in For The King II alongside the return of the beloved Monk. It’s time to rally your trusted band of heroes once again, because there’s never been a better time to explore with so much extra content. 

https://store.steampowered.com/app/1676840/For_The_King_II/

  

Free Returning Playable Character in FTKII – Monk! 

Returning from the halls of hallowed heroes, the Monk brings its tranquil acts of defiance to the Resistance, boasting a familiar suite of support skills designed to keep the party Focused and healthy. 
 
You'll be happy to learn that while bringing some new tricks to Fahrul, the Monk still holds the same charm and playstyle they operated in your beloved For The King. 

 
  

Check out our character introductions and synergy guides on the Monk if you want some tips before heading into the fray. 

  

 

Free New Adventure in FTKII – Child Of Chaos 

Explore a new chapter in Fahrul’s history, as we peer back into the realm to see what has happened following the finale of For The King II. 

As members of The Resistance, once more you will be tasked with delving into all-new biomes full of some fresh faces, some perhaps more familiar than others… Plus new enemies, weapons, encounters, and more!

We cannot wait for you to dig into the new Adventure and learn more about what’s next for Fahrul. Look at what lies in wait for you below!

 

Keep adventuring, and as always, thank you for your continued support! 

IronOak Games ⚔️ 

Join the IronOak Games and For The King community on:

➡️Reddit

➡️Discord

➡️BlueSky

➡️Twitch

➡️TikTok

➡️Instagram

➡️Facebook

➡️X

Maze Infinite Puzzle - paxgamestudio
Hello everyone,

We’ve just released a small update for Maze Infinite Puzzle with the following improvements:

  • VSync Fix – For smoother gameplay.
  • Updated Game Icon – A refreshed look that better represents the game.
  • Background Image Improvements – Enhanced visuals for a better experience.
  • Hints Update – Pressing H now shows PathHints on screen for 4 seconds, after which they disappear automatically. You can activate them again at any time by pressing H whenever you need guidance.

This update should already be in your download queue. Thank you for playing and sharing your feedback it helps us keep improving Maze Infinite Puzzle!

PAX Game Studio
Fata Deum - The God Sim - Julian™ [Aerosoft]

The (Community) Gods have spoken! Please keep in mind that it’s only been 4 days since launch, and we are still gathering and evaluating all of your feedback.

📢Three of the most frequently mentioned issues were:

  • Players don't feel free and powerful enough as a god

  • The day/night cycle feeling too limiting, especially at night, leaving you powerless as a god/player

  • The repetitive use of wonders, which felt too micro-heavy

While these are definitely major points that we will rework more deeply in the future, we want to roll out some adjustments right away to already make things feel a bit smoother:

(WARNING: Please understand that quick changes to bigger systems can always break other stuff - we decided to let you choose if want you want to be a part of that early feature testing. If not please remain in the Default version and wait until the systems are more properly tested and ironed out).

🛠️ Main topics for Patch v0.1.3

  • Multigrab for Followers: A god shoudn't have to pick followers one by one. He should be able to carry plenty of them. Well, let's do that!

  • Nighttime Wonders/Free the Night: You can now use wonders during the night – whether boosting your villagers or grilling enemies, your divine powers never sleep.

  • Improved Multicast: Now easier to use/target and comes with more impact, so you’re less forced to cast wonders on mortals one by one.

These are only the first steps, showing the direction we want to take. We’ll share more soon about upcoming ideas to make you feel more powerful and free as a god.

ATTENTION: Please keep in mind, these changes come with risks, there wille be some bugs at night and definetely balance issues for a bit now. We will carefully watch, fix and balance based on your reports. What we need is your feedback letting us know if you like these ideas and your bug reports via F2 to polish them up if you enjoy them!

Please share your feedback regarding the update/direction and if you want to support the development write us an honest Steam review - Thank you!

Full Patch notes for Patch v0.1.3:

Changes:

  • Now multiple mortals can be grabbed simultaneously

  • Improved multicast handling: easier to execute close to mortals and can now be used in an area if hovering over a building like temple too

  • More powerful multicast: cost a little bit more mana, but damage is not so strongly reduced if multiple targets are given => much stronger than single targeting

  • Free the night: all wonder are executable at night, too. Collecting and dropping is now possible too

  • reduced cast bolt effect as becoming to large on higher levels

  • Removed migration feature for now: with the multi grab being alive we are already working on realizing migration via multigrabbing and dropping (pick up people and move them to another city - does NOT WORK YET)

Fixes:

  • Grabbed objects do not disappear in the night and are are saved and still grabbed after loading a savegame


🔑 How to access the Beta Branch:
  1. Open your Steam Library

  2. Right-click on Fata DeumProperties

  3. Go to the Betas tab

  4. Select Open - Beta from the dropdown menu

  5. Close the window – Steam will now automatically download the Beta version


...

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