7 Days to Die - The Fun Pimp

7 Days and all DLC are on sale now through October 6th.

https://store.steampowered.com/app/251570/7_Days_to_Die/

2:26pm
OneMore Playtest - Imaginary
The first round of testers immediately requested an 'untimed mode' where they could think out what they were doing. Additionally, the tutorial should definitely be untimed.

Some other updates both back and front happened, but they were generally small. The graphic for the 'end turn' button is a placeholder, but hopefully those who are playing will bear with me while I put together a better one.
Tabletop Simulator - ulia

The Steam Autumn Sale is here!

From September 29th to October 10th - grab Tabletop Simulator and all DLCs at 50% off — our biggest discount of the season! Don’t miss your chance to expand your tabletop collection for half the price! 🛒 Get it now on Steam! 🚀

https://store.steampowered.com/app/286160/Tabletop_Simulator/

Tales from The Dancing Moon - DjMonkey


Add Tales from The Dancing Moon to your Steam library with a discount at 25% off during the Autumn Steam Sale!

As the days turn gloomier and the leaves start to turn - now may be a good time to tuck in with a cozy game or two. 🎃🍂🍁

Join the Discord server or follow me on social media for community and more updates!

https://store.steampowered.com/app/1782420/Tales_from_The_Dancing_Moon/



This sale also lines up with a small patch which addresses some bugs and feedback. See below for details.

🛠️ Version 1.0.3

Updates
  • Added an additional dialog option for Lucas during a late-game quest.
  • Added a dialog option for Astryn when helping her create paint that provides a hint for players having trouble solving the "A Painting" quest.
  • The reminder to donate to the museum in the quest journal should disappear once you have filled all of the museum cabinets.
  • The credits window has had a minor visual refresh.
  • The credits window has had some text updates.
  • Removed an unnecessary video from the game's loading sequence.
Bugfixes
  • Fixed an issue where Lucas' shop dialog options would disappear a couple of hours before he walks away from his counter in the evening.
  • Fixed a typo on one of Sebastian's memory text.
Demo
  • All latest updates and fixes have been rolled into the Demo version of the game. 🐝
Click here for previous news and patches.

- DjMonkey

Mystic Rest Stop - Catire Games Studio

Hello everyone,

I’ve been a bit absent lately, but for a very good reason! I’ve been hard at work on the second part of Mystic Rest Stop, titled Weekend at Stillpoint Lake.

This is by far the biggest and most ambitious project I’ve taken on—both professionally and personally—and I couldn’t be more excited about how it’s all coming together: the story, the script, and the overall development.

If you want to be the first to hear about new updates, I invite you to join our official Discord:

https://discord.com/invite/3WwMqtnVPE

There I’ll be sharing, exclusively:

  • The first official image of the game (before anywhere else).

  • A Q&A where you can drop your questions or ideas about this new episode (or even the current one!).

  • And of course, special surprises reserved only for the Discord community.

Thank you for your patience and for being here supporting this journey.
I can’t wait for you to see what we’ve been creating… and to play it very soon!

Arrows and Antiquity - True Neutral Studios
Changes
  • German translations updated (native speaker review)

  • Fixed terrain issues in hub world near vault entrance

  • Minor bugfixes related to marathon mode

Path of Exile 2 - CommunityTeam_GGG
Next week, Path of Exile 2’s Boss Rush Event will be available at {LINK REMOVED}! If you’re attending the expo, be sure to visit our booth and challenge yourself against 15 bosses. Check out this announcement to find out more about the event.

Brasil Game Show 2025 - {LINK REMOVED}
  • When: 10 October – 12 October 2025, from 1:00 PM to 9:00 PM
  • Where: Booth PO02 - Distrito Anhembi Av. Olavo Fontoura, 1209 - Santana, São Paulo
Good luck, Exiles!
DRONE PERSPECTIVE - veil.distribution
Hi everyone,
I keep preparing the build for the upcoming multiplayer.

- Coop mode fixes (about it below).
- Improved editor brush settings.
- Noise brush - for more believable asphalt with realistic holes.
- Minor trench placement improvements (better snapping).
- Minor VFX bug fixes.
- Minor AI voxel traversal improvements.


Small note about coop mode:
It works! (unbelievable).
It is on its early stage.

First test coop map is available in workshop.
Multiplayer can be activated using secret code in hacking console which you can find as a graffiti in one of the level, or simply ask in the Discord community.

If you decide to play multiplayer - please note that map updater is accidentally buggy, so make sure that all players update the map from workshop in advance. (Fixes are coming this week).


Personal stuff: Delivering multiplayer is a lot of work for a solo developer, but I take my time, keep good work-life balance by slightly neglecting marketing, so it is all going well and steady.

We will likely organize one more playtest this weekend.
Stay tuned and stay safe!

Always yours,
Demetri
Office Simulator - tzngamesofficial
Hey Employees

We’re thrilled to announce that Office Simulator will be leaving Early Access and launching as a full release soon! 🚀

The exact release date will be shared with you very soon so stay tuned! In the meantime, thank you for all the amazing support and feedback during Early Access. It has helped us shape the game into something truly special

Upcoming Additions in the Full Release:
  • Device Breakdown/Repair system
  • Wall hanging items (shelves, pictures, name tags, etc.)
  • Employee of the Week system
  • Employee performance evaluation and bonus system
  • Many new items
  • New tasks
  • New bids
  • More new employees
  • Office entertainment
  • And much more...

https://store.steampowered.com/app/3399040/Office_Simulator/
Brickadia - Zeblote

Bugs

  • Fixed crash when clearing bot avatar while the bot is not spawned.

  • Fixed crash fetching thumbnail for prefab in inventory.

  • Fixed crash when bots hold some weapons with invalid state transitions.

  • Fixed custom role setup being wiped when starting the game.

  • Fixed trying to split physics object from the global grid duplicating it instead.

  • Fixed prefab previews sometimes not replicating correctly.

  • Fixed broken avatar replication on bots.

...

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