Samsara - I N F I N I T Y 27

The final update for our Steam Next Fest demo has now went live!

This update includes:

  • More and better tutorials for mechanics such as spells (Mantra & Mudra), and Vanquish (Pacify & Execute).

  • Changes to combat, such new hit reactions, spells and rebalancing.

  • A new loading screen with a shader precompile step, increasing initial load times on first launch but significantly helping reduced initial load issues on lower end hardware.

Please note the minimum specs still apply! Steam Deck is not supported at this time.

Please restart steam to receive the latest update. Remember that you can report any issues using the Bug Report button in the pause menu.

Let us know what you think, and enjoy!

Helicopter Gunship DEX - Jimmy Arcade

This update addresses a few bugs...

  1. Turning off enemy threat circles on the mission planning map would cause newly detected SAM & AAA units to not show their threat circle on the TSD/Radar screen.

  2. Cockpit dashboard clocks now show the correct in game time rather than just the time the mission started.

  3. Updated some installations to hopefully fix the Allied/Neutral buildings appearing in some enemy installations.

  4. Updated the A.I. landing code to make a more positive landing attempt which hopefully eliminate an issue where they would almost touchdown, but not quite, and then drift around the landing waypoint.

Battle Simulator: Counter Stickman - yuriythebest

Greetings fam! Today is riz! We got lots of new items for you to glare over - great stuff indeed buahhahaha!! The game now also has trading card drops and also had badges

go here quick before it's removed!--->

https://store.steampowered.com/points/shop/app/2623090

(lol just kidding it won't be removed but I sound super edgy while saying it)

Mod Mage Mike - to.albin

Happy to announce Mod Mage Mike will be released shortly after Steam Next Fest! (Check out the demo if you haven't already) release date is June 23.

The game has been almost four years in the making so we are really looking forward to finally make you be able to play it!

/Albin

Captain Hardcore - ParanoiD

Hello everyone,

BIG UPDATE!! After weeks of caffeine and cursing, I have a lot of new features to show off. There are new enemies, guns, gameplay mechanics, scene-building tools, clothing, and more.

I'm making solid, steady progress towards Steam early access - the next dev stage will focus on creating the beginning of the story and adding more sandbox content. Stay tuned for more!! Thank you all so much for supporting this crazy project 👽✨

Join Discord for the latest uncensored development news, scene and character sharing, mods, support, and announcements!

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DILDO LAUNCHER - Launches a devastating pleasure rocket that detonates on impact. Limited ammo, which can be purchased or scavenged like a true degenerate.

Faplings - Little blob monsters that love your face (a bit too much). These slippery little bastards fling themselves at you with zero dignity and even less coordination. Known to spawn in groups.

Fapbots - Powerful malfunctioning pleasure robots that have gone rogue. Built for love, now programmed for pure chaos.

Fire environmental hazard - don't stand in it. You'll get burned🔥

New clothing items - Lace gloves, fishnets, shibari rope, sexy bikini, kittywear, tape gag and 8 new stockings.

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Spawnable button system and text objects with scene linking! You can now drop in buttons anywhere, choose from a dropdown list of available scenes, and instantly trigger scene transitions. Perfect for chaining together interactive sequences and custom story flows!

Full Change List:

🔫 New Weapons
  • Dildo Launcher - Launches a devastating pleasure rocket that detonates on impact. Limited ammo which can be purchased or scavenged like a true degenerate. Do not insert.

  • The Clusterfuck - A devastating cluster-shot weapon that fires projectiles capable of ricocheting off surfaces for maximum chaos.

🤖 New Enemies
  • Fapbots - Powerful malfunctioning pleasure robots that have gone rogue. Built for love, now programmed for pure chaos.

  • Faplings - little blob monsters that love your face (a bit too much). These slippery little bastards flop around and launch themselves at you with all the grace of a drunk jellyfish. Sometimes spawn in groups.

🧃 New Ammo & Reload System
  • Ammo pickups for the Clusterfuck and the Dildo Launcher.

  • Ammo counters for all weapons. The plasma pistol still has unlimited ammo.

  • Smooth VR reloading system - Reach over your shoulder to grab a mag, slam it into your gun, and get back to blasting!

  • Vending machines now sell ammo.

  • Chests and lockers may contain random ammo loot.

🎮 Gameplay mechanics
  • Changed the number key bindings to include the new weapons.

  • Mouse scroll wheel now switches weapon.

  • Fire environmental hazard - Standing in fire is now officially bad for your health.

  • Guns now automatically equip when starting a mission.

  • Map keybinding changed to E (R key is now reload in desktop mode).

🧰 Scene-Building Tools
  • Spawnable button system with customizable text and scene linking! You can now drop in buttons anywhere, choose from a dropdown list of available scenes, and instantly trigger scene transitions. Perfect for chaining together interactive sequences and custom story flows!

  • Multi line text object - perfect for combining with the new button system to create your own stories .

  • 35 spawnable particle effects - fire, smoke, lightning, steam, sparkles and more! 🔥✨🌧️⚡💦💥 Drop them in to spice up your scenes with extra visual flair.

👙 New Clothing
  • 4 pairs of laced/fishnet gloves.

  • 8 stockings.

  • Shibari rope harness.

  • Sexy bikini.

  • Kitty Babydoll with two different textures.

  • Kitty panties with 2 different textures.

  • Tape gag clothing accessory.

🔧 Improvements & Fixes
  • IMPROVED: AI pathfinding is smoother with improved obstacle avoidance (RVO issues fixed).

  • FIXED: Vending machine buttons sometimes not responding.

  • FIXED: Characters head rotation limits.

  • FIXED: Post processing bug in the fantasy forest environment.

  • FIXED: Bug where the VR keyboard was still visible after leaving the save menu and re-entering it.

10:54am
A Merchant's Promise - GameDraftStudio

Beta Patch 028

I love this update as it helps to address one of the major thorns in my side...the balancing issue when trying to rotate crates full of items.

Also picking up and moving items now affects your movement...giving the much need feel of "weight" to that item.

Also Salted Lemon Jars don't explode anymore.

Details:

Improvements:

  • Item Rotation/Movement

  • Holding Items affects player movement 

Bug Fixes:

  • Salted Lemons break with small impact

  • TagetFPS/Vsync Saved Setting not loading

  • Physics Setting Saved Setting not loading

As always I'm in Discord if you need anything.

10:51am
東方凸凹遊戯 - Toorun12
Hello, this is Toorun12, the developer of 東方凸凹遊戯.

Today’s update includes several improvements based on your feedback, as well as preparations for future character additions!

Previously, when an achievement was unlocked, there was no indication until the game was closed.
Now, a notification will appear in the bottom-right corner of the screen when you unlock a new achievement.

For mini-games such as スピンリレー and 無限の試練,
a total record summary will now be displayed only when you have records for all characters.

There was an issue where if all players lost at the same time, the game would freeze and not continue.
This has been fixed — even if there’s no winner, the game will now proceed to the result screen properly.

In Story Mode – Normal, if you lose three times in a row, a mild automatic handicap will now activate to assist you.
(It’s a softer version than the one in Easy Mode.)

We’ve made some internal adjustments to prepare for the addition of new characters.
Please hang tight — they’re coming!

--------------------------------
That’s all for this update.
If you have any feedback or encounter issues, we’d love to hear from you!

Feel free to join the official Discord server
to share your ideas or suggestions directly with us.

Thank you again, and we’ll keep working hard toward the next update!
Reality Rash - Luiz Duarte

Reality Rash will be available for purchase here on Steam at the end of June! And to ensure that your journey fighting through multiple realities is the best possible, we have been working on several optimizations over the last few months:

  • We have made the game available in new languages;
  • We have introduced cheat codes;
  • We have added achievements for players;
  • We have balanced enemy stats;
  • Another round of testing to identify and fix bugs;
  • General improvements to the user experience;

We are very excited to fully present this game to the world, which is so dear to us, the developers at Give your jumps studio, that we have been working on it for the last few years, correcting, redoing, polishing and refining it until we get the best result.

We hope that you can have as much fun as possible on this extradimensional journey and, if we are successful in this goal, we would greatly appreciate it if you could leave a positive review.
Many thanks to everyone who has followed our development journey thus far. Now you better hurry, because Cyrus awaits in the dark depths of the Pasargada Corporation!

Rocket Jumper 2D Playtest - Magician's Assistants
Additions
-------------------------------------------------------------------------------------------------------
- Added an audio cue for when the player teleports via teleport trigger or restarting
- Added an audio cue for when the player completes a level

Bug Fixes and Changes
-------------------------------------------------------------------------------------------------------
- Fixed the player being able to tap 's' to shift down on non-platform tiles
- Fixed the player being able to double-click anywhere in the levels menu to play a level
- Fixed the timer start sound being able to be played twice on the original course
- Fixed a bug with the rocket trail
- Fixed tooltips not popping up on check buttons in settings
- Fixed a button that didn't have a translation
10:43am
Isle of Jura - ewanwii
Isle Of Jura Version 1.14

Hi everyone! In this update I've made the much requested changes to the camera system, to allow players to have control of the camera. There are some lingering issues with camera collision, but I will continue to work on fixes when I can.

Thanks,

E.

...

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