Undergoes - Damori

Hello everyone,
As the title suggests, I’ve decided to make the game free. With school keeping me busy, I can’t give the project the focus it deserves right now. I believe making it free is the best way forward, and once I have more time, I’ll continue improving it.

A heartfelt thank-you to everyone who purchased the game and supported my dream. Your support means the world to me. Thank you.

2:04pm
A Silent Desolation Playtest - Shoonka
Save data (except for settings and inputs of course) is erased at each game launch, making debugging easier.

Fullscreen mode has been removed for now as it causes issues; windowed and borderless windowed remain available.

The interaction system is improved, it’s less of a struggle to pick up an item inside furniture.

You can go back with Escape in the menus.

Collisions have been added to prevent climbing up/getting stuck in various spots on the map.
No Path Forward Playtest - ChristianChristian
  • Added content to jesus scene
  • Changed bear spray to make bear fall asleep forever
  • Fixed hint issues, added more hints
  • Added more content to Dev Note
Lost In The Open - Black Voyage Games
Hey all

More hotfixes!
Small fix this time.

Summary:

Fixes:
* Fix an issue in an event where it removed a Worfang Pelt instead of granting it

Design:
* Cruel difficulty has been nerfed considerably, as it was still overtuned. Should still be a challenge, but you will struggle, even as an expert player. Raw enemy strength reduced by about 20%.

Wanted to bring Cruel to a level where you can win it without finding overly strong tactics or relying on abuses/exploits.

Cheers,
Black Voyage Games
Bunny Space Odyssey: The countdown - ebobOink

Bunny Space Odyssey: FlopHop is just around the corner!

I'm standing right at the threshold of a huge milestone - Bunny Space Odyssey: FlopHop is getting closer and closer to release. Over the past months, we’ve been polishing every aspect of the game: refining the level design, fixing interaction bugs, implementing atmospheric soundscapes, and weaving the narrative together with Ponchee’s mysterious journey and Usagi-01’s guiding voice! Don’t Let Me Fade is now available on Steam completely free. This standalone interactive music story blends emotional sound design with visuals, allowing you to immerse yourself in a fragile, atmospheric space between reality and dream. It’s a small gift to everyone who has supported us throughout the development of FlopHop and beyond.

Find 100 Ducks and Blast Them! - [AV] Toxicolaw
This update brings a smoother experience to Find 100 Ducks! 🦆✨

Added Wishlist link for Find 100 Ducks 2 – don’t miss out on the sequel!
A new ending to surprise persistent duck finders.
Fixed pesky collision bugs for more accurate duck-hunting.
Introduced new interactions to keep gameplay lively.
Improved performance optimizations for faster, smoother play.

Go find those ducks in style!
Tavern Legends - CROWFORGE Games
Decoration Update

Following the last update that gave you much more freedom to design and shape your tavern, I was now adding fitting decorations to make your creations feel even more alive and personal!

  • Added 2 more table cloths (red and blue) and 3 round table cloths (white, red, blue)

  • Added paintings to decorations (2 king paintings, 2 landscape paintings and 2 henriette paintings)

  • Added curtains to decorations (brown, blue and red) which you can open or close if you whish

  • Added a wheel and a knight shield to wall decorations

Added a barcounter and a top barcounter where more dishes can be stored.

Added a mug holder for the half top barcounter too

Additional Updates and Fixes:
  • Content of barrel shelves can now be defined

  • Increased the time to release an object from 0,15 to 0,3 seconds when just grabbed

  • Separate mouse inversion option to X and Y

  • Fixed a bug, where beams wasn’t declared as a ceiling or wall sometimes

  • Fixed the balcony on the tavern near the church, which causes into a “tavern leave”

  • Some small fixes

1:56pm
Frogdoku Playtest - digiscorp
This new build contains the following changes:
Fixed menu camera start (finally fixed, also include freecam bug)
Adjustments made to main menu background
Various levels slightly improved
Audio improvements
4 image support for tutorials added
"Unlock All" button added for debugging
Bug report system fixed (should be working now)
Exploding Judo Federation - Andrea Jens

Launch date is set! October 23 is the day (or the night, depending on your time zone!).

And, just in time for Steam Next Fest... there will be a demo available from September 30 featuring:

  • 4 playable characters: I.N.A.B.A., Bea Gattonero, Junrao Kurakurapiko and Prince Barion Entelechia

  • Arcade mode with mini boss

  • Tutorial

  • Local Multiplayer

Wishlist the game now and prepare to EXPLODEEEE!

1:52pm
N3Rally - nae3na
Changelog

Fixes
  • Fixed an issue where ranking uploads could sometimes fail

  • Removed duplicate records on the server where the same user and vehicle appeared multiple times

  • Significantly reduced grass in Kaido to improve performance

Additional optimizations for smoother performance have also been made.

  • Other minor fixes

...

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