Rock, Paper, Shotgun

I am genuinely unsure if MiHoYo are capable of making a game that doesn't heavily borrow from a different game you probably already love at this point in time. Denying The Legend of Zelda: Breath of the Wild's influence on Genshin Impact is like denying the sky is blue! Only recently was Honkai: Nexus Anima revealed, a game that takes Pokemon and shoves it into a blender with Auto Chess. And now there is Petit Planet, a game I can only describe as Animal Crossing but if it was in space, I guess.

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Rock, Paper, Shotgun

Have you, like me, been unable to get that one TikTok sound out of your head that mixes Anri's iconic anthem I Can't Stop The Loneliness with the screams of Hollow Knight's very own Hornet ever since Silksong came out? It's a surprisingly good combo, but it also serves as an unintended reminder for something: these particular screams of Hornet's are nowhere to be found in Silksong. You know, the classics, like "SHAW," and "Adino!" not to mention the unforgettable "Hegale!" So of course there's a mod for that.

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Rock, Paper, Shotgun

It's been no secret that Remedy's FBC: Firebreak landed like a piece of haddock at the fishmongers. This shouldn't necessarily be a complete surprise, after all this is their first attempt at a live service game that's all them (they also helped to make CrossfireX, and that didn't go very well either). Still, to Remedy's credit they've also committed to bring changes to the game, and those changes are coming in the form of a big update titled Breakpoint next week.

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Rock, Paper, Shotgun

Heart Machine have had a busy year. It was only in January that they launched Hyper Light Breaker into early access, a surprise follow-up to their beloved indie action RPG Hyper Light Drifter. That launch didn't go amazingly due to a myriad of reasons, and even now the game hasn't completely managed to find its footing yet. And then there's Possessor(s), their search action (not Metroidvania) game that at long last has a release date!

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Rock, Paper, Shotgun

Aha! I have at last wrested control of the WAWAPs from the intruders! Let the smiley faces return! And also, be a star and let us know what you're getting up to this weekend? I've missed our chats.

Here's what we're all clicking on this weekend!

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Rock, Paper, Shotgun

After weeks of discovering new layers and playstyles, I have no idea how to summarise Rise of the White Sun, except perhaps "It's 1920s China! Good luck!" Playable factions include major political blocs, conventional military behemoths, petty warlords, peasant uprisings, foreign stooges, and multiple communist cells (particularly in the recent DLC). There's even a police chief, and my inevitable favourite, the angry mountain lady who cares for none of that, and only wants to raid everyone's cattle.

This is an absurdly rich and complex grand strategy wargame. But where that usually means an unmanageable deposit, White Sun's greatest design strength is fitting its possibilities into a framework where they feel comprehensible, and remain manageable at any scale.

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