From Zero to Slime Hero - GuiBelcks
Important Announcement:

Here’s a very important update regarding the future of From Zero to Slime Hero, so please read until the end — thank you!

I’m excited to announce that I am currently developing a 3D version of the game, which will permanently replace the 2D version! This means that when you launch the game, you’ll immediately enter the new 3D environment instead of the old 2D one.

I don’t yet have a final answer on whether the 2D version will remain accessible... BUT in the meantime, you’ll be able to play it through an "Arcade Machine" located in the basement of your "Friend’s" house (the one with the green hoodie and blue eyes).

I don’t have a release date in mind yet, but I can assure you that I’m working tirelessly on this update.

Why the change?

There are two main reasons why I decided to move the game from 2D to 3D:

  1. 2D is far too complex, especially when it comes to sprites (characters, items, decorations, backgrounds, etc.) and even more so for animations, since everything must be drawn frame by frame — it’s a real headache.

  2. 3D is infinitely easier to work with, especially if you already have skills in 3D modeling and animation (which I do now).

I originally started this project in 2D because that was the level of programming knowledge I had back then—it was the only thing I knew how to do. But after countless hours of learning and practice, I’ve finally gained the skills needed to develop a game in 3D using the engine I work with.

Here are some sneak peeks:
  • Sneak Peeks of some characters:

  • An image of some items (both new and returning) that you’ll be able to collect:

    Items now have rarities! Ranging from Common to Godly!

That’s all for this announcement — I hope you enjoyed it!

Again, I don’t know the exact release date yet. It’s getting closer, but it’s still unknown.

Thanks so much for your patience and for reading this far—cheers!

(And I’ll be adding a little secret in the game that only those who read the next announcement all the way to the end will discover ;D)

Zombie Derby: Pixel Survival - Nolex


The Ukrainian Games Festival is in full swing! 🇺🇦
Zombie Derby: Pixel Survival — pixel art chaos and zombie mayhem — now 50% OFF!

Survive, race, and never let go of the gas pedal! 🚗💨

https://store.steampowered.com/app/1271690/Zombie_Derby_Pixel_Survival/
2:05pm
Steam Veins - Carlo A. Stregapede
  • Improved performance for all normal mobs.
  • Fixed bug with dead mob bodies.
  • Visual adjustments to the Balthazar Castle scenario.
  • Removed optional rooms at the entrance of Balthazar Castle.
Zombie Derby 2 - Nolex


💙💛 As part of the Ukrainian Games Festival, you can test your skills in Zombie Derby 2!
More action, more zombies, and more explosions!

Get ready for wild racing and victory! 🏁

https://store.steampowered.com/app/762590/Zombie_Derby_2/
Baki Hanma: Blood Arena - Purple Tree

https://www.youtube.com/watch?v=SUQo6aAuz7sThe wait is almost over!
We’re excited to announce that Baki Hanma: Blood Arena, the official game based on the hit Netflix anime, will be available worldwide on September 11, 2025.

This explosive 2D beat ’em up brings you intense, adrenaline-fueled battles against the most legendary fighters in the Baki universe. Each fight will push your skills, reflexes, and endurance to the limit… and only the strongest will prevail!

💥 Release Date: September 11, 2025

👉 Add the game to your wishlist so you don’t miss the launch: {LINK REMOVED}

Are you ready to prove you’re the strongest?

Cataclysm: The Last Generation - wormywormgirl

I've been pretty diligent about posting updates to Steam once a week or so, but in the push to get some stuff backported from DDA (save compression, effects overlays drawn on monsters) I hit a snag that broke some EoC stuff. TLG doesn't have a "stable" or "experimental" branch, but I do try to avoid pushing builds to Steam unless I know they're solid. Unfortunately the current issue is going to take a couple more days to sort out, but it'll be a particularly good update when it drops. Feel free to swing by the discord if you're curious to see what's cooking!

Lugal: Bronze Age Survival Game - TeaAndCakeGames
Steam Ukrainian Games Festival 2025 & Lugal: Bronze Age Survival Game gets Steam page

It's always a thrilling moment for indie dev to announce page for upcoming game. Do you like survival craft games? Would you lead your prehistoric tribe to the civilization? Can you build entire town and become a king? But to become a king and conquer all other towns is not easy. Why should others recognize your power? To earn legitimacy in people's minds you need to achieve king's legitimacy! Make your people strong and prosperous, build large Ziggurat, persuade with force and wisdom that you are the chosen one.

Add to wishlist, it helps to devs!

Ask questions to devs here, via socials or via email.

Thanks, and see you in Bronze age world!

Zombie Derby - Nolex


The Ukrainian Games Festival has started! 🇺🇦
Zombie Derby — a thrilling mix of racing and zombie-smashing action — is now 50% OFF!

Step on the gas and crush the undead! 🧟‍♂️💥

https://store.steampowered.com/app/831770/Zombie_Derby/
Knights In A Different SpaceTime - Mgreat

Because bullet stuffers, and stuff. What are they? Well you'll find them dropping from normal enemies, they're probably gonna break some things, but oh well.

New Features:
  • Added new bullet mod Bullet Stuffer. Drop chance from normal robots.

  • Added new bullet mod Slug Rounds. Drop chance from normal robots.

  • Added ammo, health and ability bar readouts on the reticle.

  • Added shooting or reloading while sprinting interrupts sprint.

  • Added windowed borderless mode.

  • The dash now breaks breakables in your way.

Changes:
  • Nerfed the damage and reload times on double barrel and triple barrel shotguns.

  • Buffed other shotguns slightly.

  • Changed the holographic sight to restrict vision less and focus more on improved accuracy. While reddot focuses more on recoil control.

  • Increased the difficulty on level 2 hard mode.

  • Added outlines to all loot drops to make them more obvious.

Fixes:
  • Fixed an audio issue with too many miniguns firing at the same time.

  • Fixed tool tips not scaling right.

  • Made laser in boss arena slightly easier to see what side it originates from.

  • Made the loot door for The Vault Keeper more obvious.

  • Added a ramp to level 5's arena.

  • Added safety to prevent players from getting to The Hunstman area too early.

  • Fixed sleep schedule.

Stunt Paradise - Nolex


💙💛 The Ukrainian Games Festival is here!
Stunt Paradise joins the event — show your skills and pull off the craziest stunts on extreme tracks!

Buckle up and let the show begin! 🚗💨

https://store.steampowered.com/app/2435310/Stunt_Paradise/
...

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