VHS Collection: Buried Alive - adel.douba2007

Hello everyone!

We’ve just released a new post-launch patch focused on improving gameplay stability and fixing progression-breaking issues. Here’s what’s been addressed in this update:

  • Issue in the shed preventing players from picking up the fuel canister — fixed

  • Several invisible walls that blocked progress — fixed

  • Radio audio continuing to play while the game was paused — fixed

  • Ability to open the phone while using the PC — fixed

  • All achievements not unlocking properly — fixed

  • Additional incorrect voice/text lines — fixed

Thank you all so much for your continued support and feedback since release.
We will continue releasing updates to improve the game until it’s the best experience it can be. ❤️

If you run into new issues, please report them through our Discord server — it helps us track and fix problems faster.

StateOS: The Political Sandbox - Rx3490

Additions:

Upgraded all elections properly to use the new election system and all of its new processes and components.

This should fix all the issues with the election systems and going forward should be less buggy now that everything is fully using the new system.

Dynamic seat totals for countries like Germany who have MMP elections. Instead of 50 for State parliament.

Added Germany to the demo.

Bug fixes:

Committee study stage for Canada can now properly be viewed in live vote session and can be skipped properly.

Fixed party recalculation when adding and removing parties from countries that are not the United States. This was because the handler for non-counties was broken due to changes with the coalition system. But also because cities were not generating coalitions for countries that need them.

Germany coalition formation for the state level going to the National level and then the Bundestag having the Prime Minister of your region also become the Chancellor. This has been fixed. This is due to the fact that we only have one party leader in the game currently for a party. So I had to generate a full leadership team.

In the future there will be state level parties so this is a temporary fix.

Fixed calculated increase issue for policy effects.

Fractured Balance - Vrglab

Hello everyone, Vrglab here!

I wanted to take a moment to share a quick post-Next Fest devlog (even thought it is slightly late) — talking a bit about how things went, and what you can expect in the upcoming major demo update.

First of all, a huge thank you to the community and to Steam for all your support! Thanks to you guys, Fractured Balance has officially surpassed 1,000 players and reached over 300 wishlists! 🎉

To celebrate this milestone, here’s a look at some of the things you can expect in the next demo update

Major changes:
  • Finished the Tower defence system and enabled the UI interaction

  • Added Various Towers to automate Actions such as: Defending and Healing a core or Attacking enemies

  • Added more explorable levels

  • Swapped the old input system with a improved input system to enable configurable key bindings

  • Added a FPS Limit configuration to the UI (previously if vSync was turned off the FPS would be limited to 100 FPS by default with no way to change the limit)

Minor changes:
  • Fixed broken Translation files

  • Added Missing support for controllers in the backend of the game

  • Fixed clipping issues with the physics system

  • Fixed incorrect collision behaviour from coins

That’s all for now — thanks again for playing Fractured Balance! Your feedback means a lot and helps shape the game moving forward.

– Vrglab (Developer)

Age of Rivals - Dark Inertia Studios

Today I released the free Steam demo for Bannerlands, the sequel to Age of Rivals. You can learn more and get it at https://store.steampowered.com/app/3495400/Bannerlands/.

Looking forward to your feedback so we can improve the game together. Thanks!

I Wanna Be A Game Dev! - lykostudiooffical

Update 1.5.0 is out! Here are the changes:

  • Added a new side story, “Recollections of the Great Hero.”

    • This is the last side story that will release before “I Wanna Be A Game Dev! - Expansion” comes out.

  • Fixed an issue with the UI during Daniel’s painting minigame.

  • Modified the main menu so the weather depends on your current point in the game.

This side story is a little different, and there's a very good reason for that... but we'll spare you the details for a month and a half, give or take. Regardless, we hope you enjoy it!

Brawlberry - Bavid

Hey everyone!

One day I woke up and decided i wanted to update Brawlberry so here we are!

In this update you can try out the new spicy upgrade flavour, hunt achievements and try out the new random leaf of power!

Additions:

  • Spicy upgrade flavour with 8 new upgrades

  • Random leaf of power, which completely randomizes boss attacks

  • Achievements!

Changes:

  • Made leaf of pain less punishing

Fixes:

  • Fixed middle upgrade being grayed out in upgrade selection

See you in another 10 million years!

Continuum Keeper - Seperoph
  • Minor bug fixes.

  • Adjusted some sound cues and camera placements.

  • Some other minor adjustments.

Cozyrama - ' P4JDA

Hey folks! 👋

Today, we'd like to present to you some of the most interesting dioramas which were built during PGA 2025 in Poznan last weekend.

We were excited to see how creative you were!

(Visitors could use all of the items available in the game, not just the demo).

Can you spot the new items? 👀

[carousel autoadvance="true"][/carousel]

Let us know what you think about those dioramas.

- Cozyrama Team

Wagotabi: A Japanese Journey - WLimited
  • Fixed a resolution issue with the Steam Deck introduced in the previous update (1.00.0100) related to Linux system detection.

The Boss Gangsters : Nightlife - BEF GAMES
Hotfix:
We’ve just released a patch that fixes the Troublemakers mission bug.
We apologize for the inconvenience this issue may have caused.
Simply restart the game to apply the update.
...

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