WARRIORS: Abyss - KTG_Dev_Messenger
Voting is now underway for additional DYNASTY WARRIORS characters to be added to the “WARRIORS: Abyss” roster in our next free update.

Submissions close October 19, 2025 (Sun), 23:59 JST.

https://www.gamecity.ne.jp/form/musou-abyss_questionnaire_part4_en
Luna Hop - areumdamda.medialab

📢 Hello everyone,

Thank you so much to everyone who has played the Luna Hop demo and shared your valuable feedback.

Reflecting your opinions, the Luna Hop demo has now been updated to Ver. 2.0!
This update brings new content along with a variety of improvements to further enhance your gameplay experience.


<Update Details>

🌍 Language Support

  • Japanese subtitles have been newly added.

🎥 Camera Improvements

  • The default gameplay still uses a fixed camera.

  • Starting with this update, in certain levels you can now move the mouse to freely look around.

⏭️ Video Skip Button

  • A skip button has been added to videos that play during gameplay, allowing you to continue right away if you prefer.

💾 Mid-Save Feature

  • Mid-save is now available in the Noryangjin map, making it easier to continue your journey.

🗺️ New Maps

  • The Gaori Intersection and Namsan Tower maps are now open for exploration.

🔧 Other Improvements

  • Several bugs have been fixed for greater stability.


Bug reports are always welcome via https://dreamers@areumdamda.com or through the Steam Discussions page. We will review them and update the game as quickly as possible.

Luna Hop will continue to grow into a warmer and more polished experience, and your support means the world to us.

Thank you always 🐰

Twitter: @Lunahop218111
Discord: Join Here

Skyline - 𓆩 𓆪 SKYLINE 𓆩 𓆪
  • Added voice chat: now you can talk to other players directly in the game.

  • Online features can be found in the main menu (Chat button or car icon), and also in Settings under the Online button.

  • This update is called 2.99999999999999999999999999999999999999999999999999999999999999999999999999999 because version 3.0 is almost here — the upcoming major release will expand on the new chat system.

The upcoming 3.0 update will completely change the game.

ZED Patrol - FileThirteen
New Features:
  • Add a dodge roll

  • Allow hold dodge to continuously roll

  • Allow holding melee for continuous attacking

  • Remove melee stamina system

  • Added a few achievements:

    • Play after rolling was added

    • Witness soccer goal

    • Throw a grenade into the O of the hospital sign

  • Re-add player indicators

  • Make soccer ball movable and have the ability to score goals with effects

Tweaks:
Gun balancing
  1. Handgun Burst - Increase damage from 50 to 75 (37 damage to bosses)

  2. Handgun Semi Auto - Increase damage from 50 to 200 (100 damage to bosses)

  3. Rifle Burst - Increase damage from 50 to 75 (37 damage to bosses)

  4. Rifle Semi Auto - Increase damage from 50 to 200

  5. Shotgun Auto - Increase damage per pellet to 20 and pellets per shot to 20 (5 damage to bosses)

    Increased magazine capacity from 4 to 10

  6. Shotgun Burst - Increase damage per pellet to 30 and pellets per shot to 20 (5 damage to bosses)

  7. Shotgun Semi Auto - Increase damage per pellet to 40 and pellets per shot to 20 (5 damage to bosses)

Other Tweaks
  • Adjust waves to be based on time rather than kills

  • Make it so healing items remember the CD they had when dropped

  • Add zombie health scaling up to 4 players

  • Make zombie wave reset to low after a boss kill

  • Make boss health scale up to 4 players and scale linearly with player count

  • Make world zombies scale with number of bosses killed

  • Adjust world generation to remove special zones spawning next to each other

Enhancements:
  • Preload explosions to avoid lag spike on large sets of explosions

  • Made it so you can re-ping the same spot to hide a ping instead of waiting for a timeout

  • Introduce audio ducking to keep noises from being too loud

  • Add random pitch for melee and gun sounds

  • Make it so zombies don't spawn in view as often

  • Add a small grace period before zombies start damaging after they grab the player

  • Add pickup info UI for other items (healing and melee)

  • Make helicopter fly away after match ends

  • Make stats screen handle quitting and rejoining players better

Bug fixes:
  • Fixed a bug where a client shooting a barrel with a shotgun caused massive lag and explosions

  • Fixed a sound bug when pressing melee while picking up a weapon

  • Attempt to fix zombie dissolve animation for clients

  • Fix zombie facing direction while chasing

  • Make end screen cover the edges better

Zed Patrol Roll Out!
Teravit - TERAVIT運営
Hi everyone.
This is the Teravit Operation Team.

An update file for Teravit was released on Thursday, October 2nd, 2025 at 03:00 pm (JST).
The following changes have been made in this update.

The game version will change to "002.89" after the update.

■New Additions & Changes

・ A new button has been added in the Event Editor Camera Work command that lets you move the camera directly when Camera Work Type is set to Custom.
- Press the gear button to the right of "Camera Target" to open the settings screen.

・ A new Creator's Skins button has been added to the screen that appears when you press the "Other" button in Skin Details in the Community Market. This lets you see a list of all skins made by the currently displayed creators.

■Bugs Fixed

・ Fixed an issue in the Skin Search screen where after searching again by pressing a tag from Skin Details, the close button would not work as intended.

Thank you for your continued support of Teravit.
Blood Bear - AaronDScott

Hey everyone, here is a small update with some improvements as well as fixes.

Improved melee combat fluidity.

• Balanced audio of all sound effects.

• Fixed locations where player could get soft-locked.

• Fixed Cultist not being able to be looted through objects.

• Optimized torch VFX.
• Improved car headlight lighting near Blue Spruce Cabin.

• Fixed backpack tooltip showing the wrong key to open.

• Improved Cult Boss visibility.

Thank you everyone! If you run into any bugs or issues, please let me know so I can fix them as soon as possible :)

Best regards,

Rabid Rodent Games 🐀❤️🐀

Forbidden Ground - Lair of Aooni - - m-ito

Thank you very much for purchasing Forbidden Ground – Lair of Aooni.

We would like to inform you about the improvements included in the Content Improvement Patch ver1.1.0.

We have sincerely taken into account the valuable feedback and suggestions from our players, and have released this patch to provide an even better gameplay experience.

Here are the details of the improvements:

◇ Addition of Hint Messages (Memo) and New Voice Conversations between Himari and Komari

A new feature has been added where Himari and Komari discuss story-related topics, next objectives, and destinations.

These conversations are recorded in the Memo and can be reviewed at any time.

All voice lines are newly recorded.

In addition to story-related content, players can enjoy casual exchanges between the two characters, making the game even more enjoyable for those who have already played.

◇ Transition from Calligraphy Classroom to 1-1 changed to an Event Scene

Previously, players had to manually carry each friend from the Calligraphy Classroom to 1-1.

This has been changed to an automatic event scene, improving game pacing and enhancing immersion in the story and world.

◇ Previously inaccessible stairs and passages are now traversable

Some stairs and passages that were previously unusable can now be accessed.

Additionally, door-opening times have been shortened.

This expands escape options when pursued by Aooni, allowing for more freedom in exploration.

◇ Other Updates

【New Additions】

・Added display of relevant information after obtaining items or data

【Adjustments】

・Replaced and added sound effects (SE)

・Adjusted the movement speed of Aooni

・Adjusted Aooni’s placement and behavior

・Adjusted the placement of performance-related gimmicks

【Bug Fixes】

・Fixed minor text issues

・Fixed a bug related to the initial cursor position

・Fixed a duplicated minor text issue

◇ Looking Ahead

The Forbidden Ground Development Team will continue to listen to your feedback and strive to improve and optimize the content to deliver the best possible experience.

We sincerely appreciate your continued support and patronage.

— Forbidden Ground Development Team —

Wizardry Variants Daphne - P74224gGCm


Thank you for playing Wizardry Variants Daphne.

Ver. 1.17.0 has been released.

--------------------------------------------------------
◆Day of Blessing◆
--------------------------------------------------------
During the event period, various effects will occur in town and the Abyss.

*Details can be found during the event period under Day of Blessing in the slide menu.

[Day of Blessing: Treasures of the Abyss]
During the event period, more sale-only items can be obtained from treasure chests in all Abysses.

[Campaign Period]
10/2/2025 (15:00) - 10/14/2025 (23:59) JST

[Sell-Buff Campaign]
During the campaign period, sale-only items sell for higher prices at the Item Shop.

[Campaign Period]
10/2/2025 (15:00) - 10/14/2025 (23:59) JST

[Day of Blessing: EXP]
During the event period, EXP earned from all Abyss battles and Clock Tomes is increased.
*Does not apply to dispatch request EXP.

[Campaign Period]
10/2/2025 (15:00) - 10/14/2025 (23:59) JST

--------------------------------------------------------
◆Adjustment to Certain Equipment Icons◆
--------------------------------------------------------
Equipment icons have been adjusted to make the equipment-granted traits easier to identify.

--------------------------------------------------------
◆Adjustment to World Map Size◆
--------------------------------------------------------
The default world map size has been adjusted.

--------------------------------------------------------
◆Bugs Fixed◆
--------------------------------------------------------
- In the Black Barrel Tavern, extracting Relic Power causes the consumed Fortitude to be at maximum value.

- In the Old Castle Ruins, defeating a formidable enemy modeled after an Area Search Expert could advance mission counts such as "Defeat [X] type."

- Various other issues have been addressed.

Event periods and contents are subject to change without any prior notice.

We hope you will continue to enjoy and support Wizardry Variants Daphne.
Firestone - Online Idle RPG - Holyday Studios
Join Tipsy Wisp server NOW and engage in two New Server Events - the one called Emperor, to reach the best Max Stage, and another - Warfront, to get most Campaign Stars!

Players that will be at the 🏆 top 50 rankings 🏆 of the global leaderboard at the end of either event will get amazing prizes!

Most important! Their names will be forever marked in the Tipsy Wisp ⚔️ Hall of Fame ⚔️.

And the champion who will claim 🥇 top-1 of the Emperor event 🥇, will also get 1 random Ancient Artifact as a bonus prize!

🏆 Join the competitions NOW and carve your name into history! 🏆
Everything is Crab Playtest - Odd Dreams Digital
Full Patch Notes: Check on our Discord

High Level Overview
  • Various bug fixes, most importantly including: Branching Evolution Fruit sometimes consumed without giving evolution
  • Cap FPS to 120 in game and menus
  • Auto Disable Tutorial when restarting a run if you've fully been able to complete and apply it
  • Courting Evolution bug fixes & improvements

So far we've seen a huge amount of runs (mostly deaths as expected but a lot of wins too!)
It's really amazing to see all of the creatures &chimeras you've created and the fun ways you've found to push the game past what we ever imagined possible in this version!

Public Playtest #1 should feel a little bit better with this hotfix, so thank you all for helping us to make it better!
...

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