Crafter's Hollow - Smash
Some game tips that might not be so obvious:

  • TIP: Right click items in crafting inventory to quickly add them to your primary inventory.
  • TIP: Right click wandering customers to instantly open the building and recipe matching their needs.
  • TIP: Shift + Right click an item in the primary inventory to sell it.
  • TIP: You can use the abilities that pop up under the mercenaries in the dungeons. They're really strong for pushing.
  • TIP: Right click on a mercenary in the mini town GUI to quick open the equipment of that mercenary.

Updates / Bug Fixes :

  • Right clicking an empty craft spot no longer throws error.
  • If crafting over 50 of the same item in a purple state, it was causing an error.
  • You can now right click the slot of a matching item and the sales box will switch without closing the window.
  • The quest to see if you've hired the first Archer now correctly checks if you've previously purchased him or any other mercs besides the first. (They will count for the quest as well). [Buildings and prestige levels already back check].
  • Fixed the Mage TimeWizard spec reducing the permanent spell cooldown instead of reducing the current timer.
  • Increased the Mage TimeWizard specialty from .2 second cooldown reduction each hit to .5 second cooldown reduction each hit.
4:52pm
Chair Debiti - NarwhaleGuy
Fixed a single crash from the Victory Flag
Metro Gravity - mrkogamedev
- Added localization for Serbian and Brazilian Portuguese
- other minor bug fixes

I probably should have done localization before releasing it but... Whatever. Maybe more languages in the future.
4:42pm
Celestial Empire - pentamofroniak
Fixed trade transaction issue
4:41pm
Magic Battle Playtest - Murlock2004
Redid the lobby code again.
DinoGORE - suitsnnukes
I fixed a lot of weird issues that happened when things re-pooled. Should be better now! Also, the bald guys were not intentional, but they happen...
Math Party Fezgugel - Kobe Bryant
Added how to play math party fezgugel
Bug on video already fixed
Bug on Arcade freeze at start the math mode already fixed
Bug on Smash Tv random number Already fixed
MouseMob: Keys & Clicks Mapper with On-Screen Areas - EMRE YARDIMCI
• Runs 5.8x faster.

• Windows can now be assigned to profiles (for automatic switching based on the window).

• Missing features are now complete.

• Chain feature has been improved.

As many new additions and changes as I'm too lazy to count...
...
(Note: Major changes to the menus and icons haven't been made yet, but they haven't been forgotten.)
Colony 37 - Valen
- Fixed a serious issue that caused player movement to be completely blocked after interacting with a main locker (sorry guys for that, should've found this bug sooner).
- Fixed an issue that caused resources to fly around the player.
- Each backpack gives a bit more slots across the board (Starting from tier-2).
- "Ergon" energy increase per block decreased from 2.5 to 1.5.
- "Charged" perk energy regen increased from 0.2 to 0.5 per second.
- Increased the speed of dialogues by two times.
- Decreased the volume of dialogues by approximately 20% (I'll change the sound effect).
- Player now starts with Geiger counter at the start of the game (To, hopefully, avoid unneeded deaths by radiation. I'll look in to early game radiation a bit more).
Shotgun Dreams Playtest - Tarkensplat
A number of changes were made this patch, primarily altering the start of Tutorial III (and adjustments that come with that) and making slight QoL changes for movement abilities
  • Updated Tutorial III
  • Updated tutorial tooltips
  • Revamped audio/visual feedback for dive ability
  • Changed death boundary collisions
  • Made it so that RETROVERSION GAUNTLET also reverse the level order
  • Fixed dive ability UI indicator
...

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