Hero Quest - God of Chaos - future.intellect.games
We’ve made some important optimizations to improve your gameplay experience:

  • Maps are now built directly into the game instead of loading from the web. This greatly improves loading times and eliminates related connection issues.
  • Spell animations have also been integrated into the game, ensuring smoother and more reliable performance.

Enjoy faster, more seamless gameplay with this update!
5:56am
New Horizons Playtest - nonynonyx
Bug fixing.
Added tools damage to NPCs
Added killing XP.
Enhaced performance.
Other minor aditions.
Street Chef - Food Seller Simulator - happybaragames

New Map Area: Explore the Night Club district – a lively new spot to serve hungry party-goers.

12 New Music Tracks: Fresh tunes to keep your shifts more dynamic.

Improved Game Economy: Better balance for income, expenses, and progression.

General Bug Fixes: Smoother gameplay and improved stability.

More features are on the way — stay tuned, street chefs!

Bound Beyond - Houston

We know it's been a moment since April - thanks for sticking with us! Development is progressing well, and the game is getting closer to its desired state. We're excited to share more of what we have!

  • A new gameplay trailer is coming soon

  • Fresh screenshots showcasing the latest build

  • We'll update the Steam page to better reflect the game's current state and vision

Stay tuned, we have a lot to share! :)

Danmaku Fighters Playtest - Miumiu
* New characters
* Netcode fix
Paradise Beach Simulator - Maenora
Hello everyone!

Here’s a teaser for our next update (early August), with the addition of night ferries
!
It was supposed to arrive this weekend, but there is still about 10% of work left to do, and we didn’t want to push it to the beta branch in its current state. We still need to refine the ambiance (lighting, game interface), and test that all mechanics work well (edge cases, etc).

📣 Here’s what will be new:

-Night ferries, with a different clientele, and the addition of two activities: bar and nightclub. Serve drinks on demand, and crank up the sound system so your guests dance until dawn!

-You’ll be able to add your own music to the game! Demonstration below (music not included in the update)


-More precise ferry management throughout the day: manage the flow of ferries you want to host on your island, day and night, from your computer.

-Addition of decoration with 7 new palm trees and rock formations. We started from the observation that the island feels too empty when you arrive in the game for the first time. We decided to improve the environment by adding these palm trees and natural decorations. They can be reused by the player to embellish their island. Since they’re present on the island from the start, they do not bring any hype points.




-For players who are already well advanced in the game and do not wish to start over, you can also find these 7 natural decoration items in the shop as you level up!

-Addition of some SFX

Quick note about employees
The cook and the Harvester will arrive in a future update because we didn’t have time to develop them yet. Indeed, our dilemma as gamedevs is choosing between fixing bugs or pushing ahead with content. Naturally, we are running a bit behind, but this doesn’t change our roadmap plan—just its timing 🙂


☀ Finally, we’re taking a few days off starting tonight, after months of a relentless work pace. We’ll remain connected (from afar) on Discord, but we’re reading you (always)!

Back in the first week of August for the update

See you soon!

Teddy & Marine
Dorsaka - Jacai Software

July 2025 Update!

If you're watching twitter/x then you'll already know I delayed this update - normally these take place on the 15th of each month. I was travelling and so if anything didn't go according to plan or if I needed to make a quick change or update, I couldn't easily do it!

I'm going back to 15th for August as I have no more travel plans....at least not for now as I'm going to start a huge push to complete a game in the next few months.....more to come on that.....but for now.....heres the quick Dorsaka patch notes!

Dorsaka Patch Notes

Version 1.3 - 26 July 2025

Items and Fixes

  • Brazilian Portuguese Language added

  • Added key hints to language select screen update

Idle Together - Eragone
The Discord server has been updated and replaced by the Eragone Games community server. The invitation link has therefore been changed in the game.
Cradle of Nightmare : Flowers to you - Xeyo
■ If it still prompts that RTP is missing, download this:
https://www.rpgmakerweb.com/run-time-package

If you still crash and crash frequently, or if it freezes severely, affecting the game experience, please apply for a refund within 2 hours to minimize the loss, sorry

■Script additions and deletions: None

■Special Handling:
If you encounter font and crash issues, go to the root of the game and look for the txt text file called "Font Correction", which has some possible solutions
If there is a font error that causes the crash, try deleting the Mtool tool and then opening the game
If the movement is not controlled, please try to uninstall the Sunflower Quick remote control software, if it still doesn't work, Baidu Baidu "RM game has been moving automatically"

⭕BUG FIXES:
-etc
5:33am
挂机氪金手游模拟器 - koliking

1、修复一个bug,该bug使每次NPC挑战Boss时会自动在后台缓慢消耗内存。

2、修复阵法等级上限为999级的bug,现在阵法等级没有上限了

3、大幅提高了电脑AI的战力成长速度。

4、为英灵、制作、地图、阵法、研究、图鉴、竞技玩法界面新增了指引。点击指引按钮可查看指引。

5、现在邮件会按照获得时间排序了

6、修复一次性打开大量宝箱会存在弹窗内容为空的问题

7、修复保存存档时,没有正确保存当前存档的任务进度,导致读档后因缺少任务数据,任务会报错的bug

8、修复世界Boss夜叉在释放技能时可能由于玩家阵容全部阵亡,无法找到目标报错的bug。

9、修复二倍速模式下,战斗过快,使血条刷新速度跟不上可能报错的bug。

10、修复敌人阵亡时。刷新阵亡动画,协程报错的bug。

11、修复窗口分辨率不能正确窗口化得bug

12、新增-抽奖界面现在可以百连抽了。

13、修复当物品数量超过9999时,数量标签文字会变小的问题

14、为扫荡功能增加了进度标识,提高了扫荡功能的反馈效果

15、现在御灵师不会主动升级了,为升级按钮添加了升级标识动画。

16、在突破界面增加了免费刷新次数的显示

17、重置伤害计算公式,现在不是简单的攻击-防御了。 现在会按攻击防御避值计算基础伤害。最大值不变,最小伤害修改为1% 而非1

18、提高了悬赏Boss每次刷新后的强度。

19、略微提高了世界Boss的血量和强度

...

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