Naughty Doughy - Chuck Wow

Hi everyone!

We just released a new build (0.13.0) with a new event in Aoki's timeline along with a sex scene: "No more pocket pussy", in which Aoki becomes even wilder than she was so far.

This version also offers UX tranlsation and partial story translation in Russian language (up to the same point as for French and Thai languages - the rest will come later).

Cheers,

Chuck Wow, Good Flicks

Within the Cosmos - debdev

Hi everyone! It’s been a little over a month since the latest major update (v2.1). I hope you’ve all enjoyed the new content and fixes that were included in that update.

Today's update marks a big milestone for the game, as I’ve been working hard over the past few months to add some localisation to Within the Cosmos. In this update, you’ll find Spanish and French localisation! While I would love to translate it into more languages, I did these myself as they are the only other languages that I know.

Apart from that, I’ve also included a number of bug fixes and improvements to various gameplay elements.

Here's the full changelog:

Localisation:
  • Added Spanish and French localisations.

Bug Fixes & Improvements:
  • Resolved rare issue that could cause inventory to be wiped when entering the Comms Centre in Berith II.

  • Fixed cursor gamepad issue during some dialogue scenes.

  • Corrected text mismatches with spoken dialogue for the UESA Prime Minister.

  • Edited voice-over for UESA Prime Minister & Enlightened Leader when they contact the player via comms.

  • Resized the voice comms UI.

  • Fixed waypoint issues with side missions.

  • Polished side mission progression.

  • Fixed issue where skill bonuses didn’t update correctly when tagging them during character creation.

  • Improved and polished gamepad controls.

  • Side missions can now fail if certain conditions are met.

  • Added option to have objective UI fade after 10 seconds, or stay on screen indefinitely.

  • Fixed 'Weapon Crate' opening incorrectly.

  • Adjusted a screen near Chronos that had a distorted aspect ratio.

  • Fixed the UV's on some wall meshes across Berith II.

  • Adjusted the suppressor loot drop rate.

  • Fixed incorrect texture on a wall mesh in Pearl City.

  • Fixed issue with not being able to aim down the 'Avenger' weapon whilst sprinting.

Text & UI Fixes:
  • Fixed issues with some text characters displaying incorrect glyphs in menus.

  • Fixed incorrect soldier name for Raven soldier.

  • Fixed gamepad issue when talking to Sera.

  • Fixed aiming issue with some Enlightened soldiers when the player gets near.

  • Fixed text messaging UI alignment for 'typing...' prompt.

  • Fixed tooltip for the 'Blade' weapon, now correctly lists its association with the Melee skill.

  • Fixed typo in a computer terminal in the Armis Tech HQ.

  • Fixed missing text in the New Haven terminal.

  • Fixed Bandits enemy name from 'Android' to 'Bandit'.

  • Updated gamepad input UI to accurately reflect changes.

Audio Changes:
  • Cave background music is now affected by the music volume slider.

  • Cave ambient sounds are now by the ambient volume slider.

  • Added shredder reload effect to sound effect volume slider.

  • Added the decreasing skill sound effect to the sound effect volume slider.

Gameplay Changes:
  • Missing 'Storage Facility' location trigger added.

  • Added terminal to opening area in the bunker.

  • Sheriff Anderson’s computer now requires hacking.

  • Removed ‘Night Vision’ UI in the equipment radial menu if the player doesn’t have the appropriate software.

  • Fixed issue with the radial equipment menu not allowing players to equip/use items when items were placed out of order.

Thank you to each and every one of you for believing in this project and for supporting me. There’s still more to come for Within the Cosmos, and I’m excited to share what’s next with you when the time comes! ❤️

- debdev

Grimdelve - toasty.rpgtime

Grimdelve version 1.7 is chock full of quality of life, visual polish, and content updates. This is an extensive overhaul of most of the demo thanks to the feedback of Rainy Tei Production.

Some of the included updates are:

  • Voice actor JustTrent77 lends his voice to the opening cinematic

  • Improved the blood and gore visuals

  • Character motivations are clearer and more mature

  • New custom cursor

  • Retooled the speech system for the yet-to-be identified green soldier

  • Fixed so many bugs and probably made some new ones...

New face graphic art also coming soon, just waiting on my incredible artist! Good art takes time and yes I do say that with subtle anti generative AI undertones. Also also, I retooled much of the Steam page. Screenshots are more representative of current content, so look at those if you also want a sneak peak of all the new stuff in this update!

The demo is nearing completion. Once it's super solid, we begin the long period of silence while I make the rest of the game. Though, somewhere in there I will likely also run a kickstarter. Stay tuned cavedivers and thank you for supporting Grimdelve!

7:00pm
Elegy of St. Godhrkar - Birctreel

In response to the ongoing financial crisis and the resulting social instability, the local government of Moata announced in January 1548 the resumption of the city construction project, aiming to stimulate employment and stabilize the regional economy through infrastructure renewal and environmental improvements.

The project primarily focuses on upgrading the city's sewer system and expanding the artificial lake, in an effort to improve drainage, enhance the urban climate, and raise the quality of life for residents. Originally launched in 1545, the project was halted due to a shortage of funds and failed to achieve its initial goals.

According to data released by the Moata City Government, the project's relaunch is expected to create over two hundred direct jobs. The first phase will include the renovation of the old town's central sewer lines and the expansion of the southern artificial lake.

"Falcon News Investigation Hotline, Emilio Garcia speaking — truth's my trade, and I never clock out! Anonymous tips on the sewer project welcome. Who's on the line?"

"Mr. Garcia! You've got to listen to me! I think the sewer has been dug all the way through, now whenever someone talks, the whole building can hear it! And every time we flush, it echoes forever!"

"Uh… Sounds more like a plumbing mishap than a scandal."

"Can you at least check whether they've dug straight to the center of the earth?"

"…Ma'am, perhaps you should submit your story to Shuoliep Chronicles of the Bizarre instead. You're my forty-ninth call today, and I'm really just looking for one solid lead — you know, something with an invoice, a witness, or maybe a suspicious bank transfer!"

Kalyskah - Nosgoth

Hello everyone!

This is another small patch with the following changes:

  • Backend changes to how we handle first launch, so the first popup only appears the first time you load a new version.

  • Improved consistency when saving game settings. We still need to fix DLSS support though.

  • Fixed the camera Y axis not inverting when the option was toggled in game settings.

  • Improved how camera sensitivity controls are applied in game settings.

  • Moved Alvina’s notes closer to the entrance to the underground dungeon to guide new players. Also set the door to the underground to be open by default.

  • Removed running water trigger from the prologue dungeon.

  • Forced the tower door in the goblin dungeon to open when Kalyskah approaches. This lets players skip the boss fight, but we didn’t find a better way to handle the event without rewriting it, so this is a palliative measure.

Eternal Return - GM_Goddess
Hello Lumia Island Survivors,
We're adjusting queue settings for a smoother matchmaking environment.
The following adjustments will be applied at 03:30 (UTC).

*Matchmaking queues may be paused and unavailable for 1~2 minutes during the application.


Asia 1
  • The top-tier queue will have stricter matchmaking, with the highest tier restricted to players with Meteorite or higher.
Sleeve Shock - THM Studios

The gang are scrambling to recover from your recent run-in with the law, what are they going to do next?

Skaldsong - Saakra

Skaldsong 1.4.5:
========
- Adjusted omniscient prompt to try and have characters not know all of what is on a character except what is equipped or already known.

- Fixed cases where tags would fail to parse and would output to the narrative.

- Fixed opening an already opened relationship opening a new window.

- Fixed a case where relationship modification would fail.

- Backend update.

6:56pm
Fishing at the Lake Full of Cats - maybeadson

Thank you so much for playing Fishing at the Lake Full of Cats! Its launch has gone better than we ever expected it to, but there have been a few bugs discovered that needed addressing.

Bugfixes and Changes
  • Exiting the game after catching the final cat no longer locks the player out of completing the game

  • Removed an unintended secret 26th cat

    • (Dont tell them we didnt actually remove it, its just in a different spot now)

  • Fixed a bug that caused the player to be locked out of the ending after catching said secret unintended 26th cat

  • Catching the final cat disables the ability to catch any more cats

  • Fixed a bug where the player would occasionally lose the ability to cast after using the boat

What's Next?

Stay tuned for the next update where we add a few achievements as well as an official soundtrack release.

Roulette Hero - 君倾朝野

Welcome to the Commencement

> Detecting "Hero" signal input...

> Generating announcement message...

Dear Hero,

We are here with the latest update of Roulette Hero. After much tinkering and testing, the Steam Workshop support is now available for all!

So feel free to browse the lineup in Steam workshop and subscribe to mods that interest you in the Workshop! You are also very welcome to create and share your own mods there too!

🛠️ Mod Activation How-to

Using Steam Workshops
  1. Browse through Steam Workshop for a mod that you'd like

  2. Make sure the game is updated to the latest version

  3. Start the game → Enter the game in Custom Mode → Select the Mod

  4. Click "Start" and the mod will be in effect

How to use an unofficial mod
  1. Download the mod file provided by the mod author

  2. Manually insert the mod into the mod folder*

  3. Start the game → Enter the game in Custom Mode → Select the Mod

  4. Click "Start" and the mod will be in effect

*Right click "Roulette Hero" in your Steam library → Manage → Browse local file

⚠️ Security Protocol - Risk Warning

> System warning: The contents below contain high risk information, please proceed with caution.

All mods are created independently by community creators, aiming to inject more creativity and gameplay into the roulette world. However, when loading these "unknown mods," please be aware of the following risks:

  • Using mods may cause system anomalies, including game crashes, errors, or corrupted save files. It is recommended to back up your save files beforehand to ensure data security.
    Save file path: %USERPROFILE%/AppData/LocalLow/CLLC/RouletteHero

  • Some mods may have compatibility issues. If the game freezes or crashes, please try disabling some mods.

  • If you encounter any problems, you can directly contact the corresponding mod creator for feedback. The official team cannot currently provide direct fixes for mod-related issues; please assess the risks of loading mods yourself.

🔧 Mod Creation How-to

> Detecting "High Creativity" Signals...

> Opening access to the mod production node...

Want to try making your own mod? Why not! Click here to check the mod development directions

📜 Community Guidelines - Creative Environment Rules

To build a healthy and lively creative environment, the Roulette Heroes mod community depends on the joint efforts of all players. So please abide by the following rules:

1️⃣ Content that violates the laws of the development team and the region where the Steam platform is located is prohibited, including but not limited to political content, child pornography, and content promoting violence or terrorism.

2️⃣ Content that insults characters, distorts the storyline, or deliberately creates conflict or controversy among player groups is prohibited.

3️⃣ Unauthorized use of copyrighted third-party materials or other game resources is prohibited.

4️⃣ Mods that link to commercial or unofficial external links such as advertisements or fundraising campaigns, or that encourage others to pay, are prohibited.

5️⃣ Mods using AI-generated content must be clearly labeled.

⚠️ If a mod published on the Steam Workshop violates the above rules, we may delete it without prior notice, and depending on the severity, may ban the creator's upload privileges.

And for further transmissions of updates, we engage in external communication through these nodes:

Node: Twitter

Node: TikTok

Node: Bluesky

(This announcement is proudly presented by our publicity module. If it caused any discomfort, expected output has been achieved.)

Ending the Commencement...

Welcome to Game Mode

> Initiating "Roulette Hero"...

...

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