Swamp Keeper - Maetdol Games

Hello, this is Maetdol Games.

We’re pleased to share the details of the v1.10 update.

v1.10
Update Notes
  • A Leaderboard has been added to the Well of Trials. Become the World Best Swamp Keeper!

    • You can now view the leaderboard when entering the Well of Trials.

    • After achieving your best score and dying, your score will now be displayed.

  • During the Well of Trials, defeating enemies summoned by the boss will no longer increase your kill count.

  • The difficulty progression curve of the Well of Trials has been adjusted to be more gradual.

  • A Quick Deploy Key has been added to the departure settings.

  • If a charged skill does not fire an arrow, the Nocking Time and Drawing Time attributes will no longer apply.

    • These values are now fixed at 0 seconds and 0.3 seconds respectively.

Thank you.

上午 2:54
NIGHT STRIKER GEAR - Yokeru_mtwo
We have implemented a minor update to fix stick operation issues that occurred when using an analog controller.
This update reduces the difference in feel compared to the Nintendo Switch version.

Please continue to enjoy NIGHT STRIKER GEAR!
无基之谈 - Liquid Meow Games

Ballshit will officially launch on Steam at 16:00 (UTC+8), October 24, 2025.

Thank you for your unwavering support throughout development. We hope Eggy’s adventure becomes an unforgettable journey for you.

To guarantee the best possible experience at launch, we are taking the demo offline.

The full game will be available the moment it goes live.

Based on your feedback, the release version adds:

  1. Keyboard shortcuts Space / Enter → advance one line Ctrl → fast-forward (tap again to cancel) H → open history Esc → settings menu

  2. Conversation history Each line is now separated, and you can replay any voiced line on demand.

  3. Seamless windowed mode Switch to another program and the game keeps running—no more auto-pause.

  4. Full localization Simplified Chinese, Traditional Chinese, and English.

  5. Steam features Achievements and Cloud Save support.

  6. Bonus Easter-egg video Unlock it after reaching every ending.

Thank you again for joining us on this ride—see you in-game!

Caliber - marfonia

October 23 is the foundation day of the RAID unit! To honor this date, we have left you a gift in the game client.

 

Don’t forget to pick it in the Special Offers section until October 25, 8:00 AM UTC.

纸片萌兽:小小迷途 - Cuddling Raccoons Studio

Hey friends, hope you're all doing well!:)🧡

It's October 23rd, which means the Plus Update released today!! I hope you're all looking forward to the new content this update has to offer!:D

If you should encounter any bugs or glitches please let me know via our Discord or in the Steam forums! Also feel free to reach out to me there if you have any ideas or other suggestions, I'm always looking forward to hearing them!:)

3 new Heroes

  • Axel, a Brawler who charges his Gear Units slowly, but makes up for it with raw attack power!

  • Gobble, a Caster who masters the elements, both offensively and defensively!

  • Griswold, a Utility hero who excels at blocking attacks and healing himself back up!

 

2 new Enemies per Area

Which makes up a total of 16 new enemies! These enemies are mixed into the default enemy pool, so now you can encounter 5 different default enemies per area instead of the previous 3!

 

15 new Items

A large set of the new Items are various Bean variations, meaning you can now boost stats in a less random way! You can now cook 12 different Bean variations💪

Furthermore the Frappee, Breaded Cactus Fruit and Breaded Snail Shell recipes are now available!

 

5 new Skills

Gobble starts with the John Bomb Skill, Griswold with the Parry Skill. Furthermore there is now a Lightningstep, Hydro Claw and Thunderbold Skill available.

Additionally there are 15 new attributes!

 

20 new Stickers

Among 4 new Tackle Stickers, and 3 more “Everyone is”-Stickers, there are 13 more unique Stickers now available!

 

4 new Weather Types

Surprise! Even more new content! >:D

  • Clover

  • Hot Stones

  • Frozen

  • Mystery Dungeon (my personal favorite!)

You’ll have to explore to find out what each of them does:D 

Supply Set A & B

Once unlocked, you can now choose a Supply Set to start your run with!

Their contents change daily, so check back often for surprises! ✨

 

New Input system

The old input system seemed to be confusing for some, while also missing some features. With the new input system you can now even use your mouse and also set which gamepads should be used and which not.

Thanks for reading🧡

Thanks for reading so far friends!:D Hope you're all going to have a great time with the new content (if not please let me know lol)

Take care of yourself and others!:D🧡

宗门起源 - 被妖怪啃了的猪蹄

\[Bug Fixes]

1. Fixed a bug where untreatable injuries blocked healing.

2. Fixed an issue with animal respawn times after death.

3. Fixed a problem with building models not displaying.

4. Fixed a problem with intersecting columns in walls displaying.

5. Fixed a problem with bed allocation errors.

\[Optimizations and Additions]

1. Adjusted and optimized the crafting system (if there are issues with old saves, you will need to reset the crafting tasks.)

2. Adjusted and optimized operations, allowing you to interrupt roaming.

3. Adjusted and modified animal spawn times and total population.

4. Adjusted and modified the fuel values ​​in the refining furnace.

5. Adjusted and fixed global work speed-related feature errors.

上午 2:45
Call of the Golden Valley - osaurus.studios
Thanks so much to everyone who played on day 1 and reported bugs--you guys are legends (both for playing and reporting!) We've now fixed two big ones (your menu screen should now say 1.0.9 or higher in the bottom left corner)

* Some people were getting "immersed in the mystery" to the point they were clipping through their deduction board into a strange void. While spooky, this was not an intended part of the game and it's now fixed. If this happened to you, save your game, download the update and use "ctrl + alt + u" or "ctrl + option + u" (for mac users) to yoink yourself back to hotel room.

* There weas a bug when you got stuck looking at Gaz's bathtub/cow watering trough after an important conversation. That should now be fixed.

We hope you enjoy the game and please keep reporting bugs here: https://steamcommunity.com/app/2131660/discussions/0/596284732212367853/

<3 Maddy
EONA - CrayonCyan

Hello everyone 🌟

We wanted to share a quick development update about EONA!

Visually, the game is making great progress: several environments are now completed, and we can’t wait for you to explore them yourselves.

On the gameplay side, most chapters are coming along nicely. The core mechanics are now implemented, and the team is currently focusing on chapter-specific gameplay features.

The final chapter has now been fully conceptualized — all that’s left is to bring it to life 💪

✨ To keep the connection with you all throughout this adventure, we’re also launching a monthly devblog! You’ll be able to follow the progress closely and dive behind the scenes of EONA’s development.

Thank you all for following our journey and supporting us along the way! 💖

— The EONA Team

Star Tower - PlayGodly

Star Tower Demo v1.0.8 - Patch Notes:

  • changed tutorial popups position to left upper corner

  • extended tutorial popups screening time

  • polished fake points in shape puzzle, to easier differentiate them from the solving point

上午 2:40
RV There Yet? - mackyman

First of all, we want to thank everyone for the enormous support. Our 8 week game jam game exceeded all expectations. We are aware of connection issues and the crashes (and a few bugs). We are working as fast as we can to try to resolve these, please be patient with us.

This patch is small, and fixed a few issues:

Patch: 1.0.14299 (23/10/2025) Bugs:

  • Killbox doesn’t give frame damage to players anymore (Eating a cooked burger will heal this damage if you still have it in your save but it should be removed),

  • Fixed main menu music looping,

  • Filled out some holes in edges around the lake just before the town,

  • Potential fix for players becoming invisible,

  • Cleaned up among our textures to ensure they wasn't referencing nanite to see if that solves some crashes

Balancing:

  • Added some more motor oil cans and winch controllers to the world,

Tweaks:

  • Added display prompts when looking at items or attachment points you can’t interact with at the moment,

  • Added a little sign to motor hatch to help players find where it is,

  • Added water damage smoke vfx to engine when taking water damage

...

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