Petmancer - Horse Arms

How can Petmancer be missing a critical feature like the ability to customize keyboard assignments? It can't, and now it isn't!

How to Find It

In the Settings screen, next to the Control Type you'll now see a Remap Keys button, which will take you to the Keyboard Controls screen shown above.

Click on the key assignments, or navigate to the key shown and press Enter, and you'll be able to press the key you want to reassign the action to.

The only actions you can't change are the arrow keys, Esc for the menu, and some standard UI navigation keys (Esc to exit, Enter or Space to activate buttons, Tab / Shift-Tab to move around, etc).

Give it a try and send feedback if you need any additional tweaks!

Shatterland - Althurius

Hello everyone,

I want to take a moment to personally thank all of you for the amazing support, feedback, and encouragement you’ve given me during the development of Shatterland. Your messages, playtest feedback, bug reports, and overall enthusiasm truly helped shape the game into what it is today.

To show my appreciation, I’ve decided to increase the launch discount from 15% to 25% starting right now.

This is a small way to give something back to the community that has supported me from the beginning.

Whether you’ve been following the project for a long time or discovered the game recently — thank you.
Your support means everything. ❤️

Enjoy the adventure, and see you in Shatterland!

Althurius
Solo Developer

vivid/stasis - kouneyagami
Greetings to all vivid/stasis players! This is the changelog for version 5.3.0.

- Added "Crusader Mk.III (Stelli Edit)"
- Added "ABSOLUTION (A-Saph Remix)"
- Added "Soma Union" Soundscan map
- Fixed Blood Trial crashing on song start
- Fixed a bug that caused Tau to not be playable if Unlock All Songs was enabled
ToriDori 2 - VeryVery

https://store.steampowered.com/app/4160020/FIND_ALL_Christmas_2026Hello, the sequel to the Find All: Christmas 2026 game series will be released soon. Add to your wishlist so that you don't miss the game's release!
You will have to explore a cozy suburb on Christmas Eve, find different items, and color the black and white picture with colored inks.

TYPE - Parsy

- added a new modifier "hackerman" in which all upgrades are disabled but all bought commands are unlocked and need to be typed from memory

- added custom text files (you need one word for each length from 1 to 20)

- fixed a bug regarding the virus rocket and the /hack command

The House She Haunts - waterhead85

Hi everyone,

I am currently working on a second level for the game. I am planning on adding the following to the next level:

  • Enemy AI that can actually track and kill the player

  • And more lore to the story

I know it isnt that much or groundbreaking, but creating a game in my free time is truly a challenge and enjoyable. Expect a update by the end of the year!

Zen World - cartboardgames

Server problems are resolved, and Daily Challenge is back! And with that, a new season has begun! Congratulations to the Season 10 champions of Daily Challenge. The leaderboard is as follows:
1. small idiot
2. Scattsound
3. L&Y31
4. peath
5. ricecripies
6. Cadmia
7. ChairmanLMAO
8. elsanches
9. jensen0722
10. king of the moon

There is a small technical issue with displaying medals in game that will be fixed during the next week, but rest assured, our heroes are remembered and will be awarded. New season starts, all Daily Challenge Champions points will be reset, and it's now your chance to get to the top!

Onimusha: Way of the Sword - stwks_65c7aa44

Development is going smoothly! Since I want to make sure the action really feels good to play, I’ve been testing our in-progress build even more than usual. The rush you get when you perform an Issen, parry, or deflection just right is really coming together.

The formidable foes—one of the game’s highlights—are shaping up nicely as well. Not only do they look impressive, but each one has a unique fighting style that makes every encounter fun in its own way. We’ve posted introductions to the combat system and these formidable foes on the official website, so please take a look!

The photo here isn’t from my own gameplay, but it shows a battle against Greater Nue. I hope you’ll look forward to seeing what kind of fight it turns into. I’m also attaching the name hand-brushed in calligraphy by calligrapher Mai Yasuda.

I’m hoping to share some gameplay screens I record myself in the future—though action scenes are probably best left to the pros. Maybe I can at least take some stage and field screenshots.

—Producer Kadowaki

https://capcom-games.com/onimusha/ws/

4:28pm
Slumber Party - 70bbgames
Thank you to everyone who provided valuable feedback and supported the early stages of our game. We’re excited to announce that we now feel confident releasing the full version. This update includes various bug fixes and performance improvements.

We truly appreciate your continued support and welcome any further feedback you may have.

For any feedback, feel free to reach us at our Discord and/or email.
Hard Chip - Elorth
  • NEW random post validation phase activable in CSE;

  • FIX asic cheese on the 2x2BitGatedDLatches for fgr1-w2;

  • FIX No progression checkmark on the 2x2BitGatedDLatches;

  • MI max tick for submissions: 30k;

...

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