Farming Simulator 25 - flinz


You're not the only living thing to put down roots in Kinlaig. With the Highlands Fishing expansion, we also introduce another root crop: onions. Starting November 4th, we provide you with specialized machines and new production chains to cultivate and process this vegetable.

Catch up on other Previews!

Cultivating Onions
Cultivate, cut, clean, and continue…


After planting them between March and April, fertilizing and removing those pesky weeds like usual, onions require you to cut off the haulms before you collect them in August or September.

For this crop, Dutch brand Holaras comes into play with two simultaneously attached tools: With the Holaras UMR 330-FC, you cut off the heads and produce a centered swath.

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With the Holaras UR 205, attached in the rear, the onions get cleaned more thoroughly after they're dug out by its front-attached companion.

It also compacts the soil a bit, so the onions don't get mixed up with the soil again. By default, the swaths are centered by the belt of the tool, but you can also choose right- or left-aligned swaths.


To collect them, you have two options: the GRIMME Varitron 470 or Ropa Keiler 2 RK22. Both are available with the configuration specialized on this particular vegetable crop. Just like in reality, a potato harvester like the Ropa Keiler 2 can be modified to pick up onions.

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After that, deliver them to the Holaras AS 25 on your farm, an onion topper specially designed for trimming onions. Thanks to the special shapes of its blades and their high speed, the strong airflow sucks the onion tails between bars of a vibrating screen, after which they are cut off.


Neatly cut and packaged, the onions are now put in boxes, so you can process them further at various production points…


Processing Onions
Salty, Soupy & Fried


Transport your onions to the next designation. Do you want to produce onion salt or onion soup? Fried onions are also an option. Deliver them to the corresponding factory for processing!

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You could also just sell them, if it's too much of a hassle for you and you want to get back onto the fields. No judgment. But also no bonus profit for you!


Learn more in our upcoming preview about productions, constructions & decorations. We still have a few previews scheduled upon release. Stay tuned!


Ready to Fish?

With Highlands Fishing, you can also start bigger, more professional fishing operations. A fish breeding facility, offshore aqua farms, feed production and boats for transport let you set up a new line of business in addition to agriculture, animal husbandry, and forestry.

Pre-order now for a 10% discount - or get the Year 1 Season Pass which includes the expansion and three packs! Highlands Fishing releases on November 4th for PC & consoles.



👉 Year 1 Season Pass 👈
New Packs & Expansion

Get new content for Farming Simulator 25 and save up to 25% compared to purchasing the new content separately! Check out below what's included in the Season Pass.

The Year 1 Season Pass includes 3 content packs & 1 expansion to extend to your game as soon as the additional content releases.

Car Mechanic Simulator 2021 - Red Dot Games

Unity Security Vulnerability Fix

Masks of the Void: Origins - ROLLDBOX GAMES

Hi, Gamers! 

RolldBox Games development team Today with all the Team involved is there! 👋 

The final and desired moment has arrived!!! We are able to launch today October, 23rd the Early Access Masks of the Void:Origins

Thank you all so much for being part of this journey, and to you who still want to enjoy the game. Without your support, feedback and help, this would not have been possible!

In Masks of the Void, players dive into a world on the brink of annihilation, where telekinesis is your ultimate weapon. Bend the battlefield to your will, hurl enemies and objects alike, and craft devastating combos as the environment itself becomes your greatest tool.

This is the first-ever rogue-lite where the world reacts dynamically to your every action. Your decisions reshape the environment, your power, and your destiny. Every run offers a new challenge, every battle a new way to master chaos.

You play as Iret, a girl granted extraordinary telekinetic powers and burdened with the mission to stop the monstrous Neverending Night from devouring her world. 

Will you empower yourself, your allies, or the world around you? 

In this fast-paced, choice-driven adventure, your strength and decisions define how your story unfolds.

The challenge awaits: Are you strong enough to defeat the Void?

In case you have questions or feedback, feel free to let me know! :)

Don’t forget to {連結已移除}. Let us know what you’d like us to talk about next from there!

See you in the Void!

Crown and Adventure / 王冠與冒險 - 步步

We have fixed an issue about the \[Chen-Yuan] tutorial. If you encounter this issue, please control your character and walk to the right side, and choose to skip the tutorial.

房產達人 - Reczberg
🦇 Zoinks! The Scooby gang is here!

Together with Warner Bros. Interactive Entertainment, we're proud to announce that House Flipper 2 - Scooby-Doo DLC is now available:

https://store.steampowered.com/app/3672960/House_Flipper_2__ScoobyDoo_DLC/
https://store.steampowered.com/bundle/60523/Scooby_Bundle/
The Mystery Machine has just pulled up, and the whole gang is getting ready to renovate!
Whether you're a lifelong Scooby-Doo™ fan or just looking to add a unique twist to your renovations, this DLC brings a whole new flavor to your flipping journey.



Let's quickly go over what the Scooby-Doo DLC has to offer:

[expand type=spoiler expanded=false]
Scooby-Doo DLC

Added:
• Over 630 new items, including Scooby-Doo–themed ones. Over 500 items in the Interior category alone!
• 6 new mysterious jobs with various challenges that connect to the overarching mystery
• 6 new haunted properties related to classic Scooby-Doo monsters that allow you to express your creative freedom
• 3 new special buyers to discover
• 3 new themed assemblies
• Scooby-Doo TV channels! Just remember not to spend too much time in front of the TV!
• 12 new Achievements

New item highlights (there are too many items to list them all, sorry!):
• 4 new types of wood
• 16 new patterns for wallpapers and all items
• 6 types of tiles, inspired by retro and mid-century modern themes
• 5 new doors in different sizes
• 7 new types of door knobs
• Dungeon grate, with a matching door ;)
• Not 1, not 2, but 3 new Kitchen Cabinet sets!
• 5 new types of handles – usable in kitchens, wardrobes, dressers, and other cabinets
• 9-piece set of retro-style kitchen appliances
• 2 dining room sets of tables and chairs (Mrokuch, Jadalniak)
• Retro diner set Kufelek
• Old-timey bathroom set Formela
• Bedroom set Lustrowiec with basketweave accents
• A car-themed kid’s bedroom set – vroom vroom!
• 3 living room sets (Metalik, Bialik, Wypocznik)
• Modular sofa set Eastbrook
• 19-piece storage set Stoliczek
• Hallway furniture set Stylarz
• New types of switches – ever wanted to turn your light on with a dungeon lever? Now you can!
• More smart-controlled items – keypads and pressure plates
• A bunch of suspicious wardrobes and bookcases... What secrets are you hiding? Huh?!
• Bowling alley set
• Investigator badge and accessories for budding detectives
• A set of cute Mystery Inc. plushies
• A vinyl player and various accessories
• A suit of armour and various other medieval dungeon items
• Classic Scooby-Doo villains, in their full-sized glory
• 115 decorations (So many! They won’t fit!). Sneak peek: doilies, vases, figurines, expensive jewellery, clocks, neons, stickers, lava lamps, LED lightbox lamps and more!
• Ceiling fans and lights – size and lampshade optional
• A truly giant sandwich
• Scooby snacks!
• Some fashion accessories. Do they remind you of anyone? ;)
• Several items pertaining to a mysterious... captain...
• 14 new boat-related items, because we know SOMEBODY loves them very much
• The Mystery Machine van!
• Another van – fully customizable
• A working rollercoaster track and ride
• Make your own teacup carousel!
• Scary trees with a surprise
• Tree trunks, branches, and brambles to complete your gothic gardens
• Carnivorous pitcher plants and venus flytraps
• A plant pot from a totally-decorative-not-real skull (other skulls included)
• Clematis vines with flowers
• A bunch of Ninebark shrubs in different colours
• Fiddle-leaf figs and african violets in several sizes :)

And more![/expand]


To our House Flipper community: Thank you! Your support keeps this franchise thriving.
This DLC is special for so many reasons, and it’s here because of you!


🎃 The Free Scoobtober Update!

We couldn’t resist adding a little Halloween treat - introducing the free “Scoobtober Update” for all House Flipper 2 players!



This seasonal update brings new mechanics, over 60 brand-new items, and a special Halloween-themed job that will take you deep underground. Complete it, and you’ll unlock a brand-new house to purchase!

Take a look at a detailed changelog featuring all the new additions, fixes, and changes:

[expand type=spoiler expanded=false]
Free Scoobtober Update

New:
• A Halloween job that will take you deep underground!
• A new house featuring a Bunker
• New mechanics: Keypads & Pressure Plates – wire them up using the Wiring Tool in both Story and Sandbox mode. Create your own escape rooms! (More info in the in-game Tutorial Books)
• Marcus Offerman – a very serious individual looking to invest in some business-focused properties
• 63 new items (listed below)
• 10 new Custom Pictures

63 new items!
• Stacks of books for quickly filling out shelves
• Attic ladder and hidden doors
• One-way windows and mirrors
• 2 new patterns – for wallpapers and usable on items
• Zellige tiles
• Glossy and flaked plastic - now available in Story Mode as a surface finish
• Safety tape - DO NOT CROSS!!!
• A collection of items for the new Wiring Tool possibilities!
• Two new tutorial books about Wiring, Keys, and Smart Controllers
• Smart Controller
• Keypads, motion sensors
• Pressure plates
• A late-90s PC set
• Modular toilet cubicle

Changes:
• Custom colours are now available in items (both Story and Sandbox mode!)
• The item collection bar is now available only once you unlock the Designer Perk
• Over 3500 items have been included in the item collection system for easier decorating!
• New Store categories: Occasional Decorations, Wiring, Transportation
• The Flipper Tool now has visual effects when used
• Patterns are now categorized
• DLC filter in the Store
• Cars can have their lights turned on
• Path lights can also be placed directly in the ground
• Night time is now slightly brighter
• Adjusted the flashlight and related perks
• Adjusted the preview lights for large shop items
• Added new particle types meant for Collectibles (stars and question marks)
• Added a new "Flicker" TV channel
• Buyer descriptions are now visible before you first meet the buyer
• Neon lights can be turned on and off
• The cleaning brush is now used for surfaces & the rag for furniture items
• [UI] Reworked screens: Sandbox Mode parcels & Mod.io browser

Fixes:
• Partially fixed certain items falling over when entering Test Property or Play modes in Sandbox. Some unusually placed items (via the Sandbox Transform tool) may still behave oddly
• Optimized loading of parcels with large swimming pools, including entering Testing Property in Sandbox Mode
• Various other optimizations
• [Co-op] Buying items while another player is joining the game no longer causes disconnections
• [Co-op] Fixed issues occurring while entering large parcels
• [Co-op] Synchronized item dropping when using Transform Item Mode of the Fishing Rod Tool
• [Co-op] Adjusted synchronization when throwing items using the Hands Tool[/expand]


🏆 A new challenge for the house flipping community!

The Scoobtober Community Contest, sponsored by Logitech G, is now live! Time to go full spook mode and unleash your inner evil genius!



Design the "Ultimate Villain’s Hideout" - a place where even the most notorious antagonist would feel right at home - eerie yet elegant, wicked yet welcoming.
Let’s be honest... even the baddies need a little coziness and comfort while they plan their next grand scheme!

Check out all the rules and join the challenge here:
https://mod.io/g/hf2/m/communitycontest#descriptionmod.io


🎥 Launch-day livestream?

Hanging out with the community is always a pleasure, and we love celebrating all the big events with you guys, so don't hesitate to join us today!



We're gonna delve into what's new, show you around, and organize a couple of giveaways!
Oh - and don’t miss the announcement of the winner of our recent “Summer Splash” Community Contest!

The stream kicks off at:
6:00 PM CEST / 4:00 PM UTC / 12:00 PM (noon) EDT / 9:00 AM PDT / 8:00 PM GST
https://www.twitch.tv/frozen_district

We can’t wait to see you there!
Huge thanks to all of you for supporting our development journey - and have a frightfully fun time playing the Scooby-Doo DLC! 💜



P.S.

More Logitech G gear to win in our special Discord giveaway!
We are celebrating 20k users on our official Discord server! ❤️
Check it out here: https://discord.gg/wqUFkZnEqZ

通古斯:禁區實錄 - 增強版 - Rotorist
  • The landmines and Void Skull/Spirit Skull/Ghost Skull (from Slaughterhouse) that you deploy will now be saved. They won't go away until they explode or run out of charges.

  • The Laser sight sold by Hans is now much cheaper to make it more available for starting player

  • The Dirty Shovel's swing speed is increased to make it a little easier to use.

  • Auto-Aim control scheme is now the default to make initial experience more consistent. Also updated the tutorial to explain better the difference between control schemes.

上午 6:29
Delusional Playtest - trantak

Resolution can now be changed and saved

Train Sim World® 6 - DTG_Alex

Hello everyone,

We’ve just released our first Train Sim World 6 route, All Aboard Studios’ WCML: Birmingham-Crewe route, and we hope that you’re enjoying some of the detailed scenery and gameplay options for the team’s first TSW release.

We are aware of feedback from our communities experiencing some issues, and we wanted to take some time to run through how we’ll be addressing them, workarounds you can use in the meantime to be able to enjoy the route, and next steps for when you can expect improvements.

As a note, all versions of the add-on are up to date as we’re expecting, so please make sure you’ve checked your download queue for any updates since launch – we’ve only pushed additional builds on PlayStation so far, around 11:00 BST on Oct 21st.

Top Community Raised Issues
  • Performance Issues and Blurry Textures (Console)The team have prepared some optimisations, which will come in a priority hotfix for the route, aiming to release next week. More details below.

    Workaround: For Xbox players experiencing crashes at Crewe, we recommend that you play in HD rather than 4k mode (you can adjust this in your console’s settings) – you can also remove the Class 150 layer and the LSL static layer to help with memory, as we believe these might be causing some of the issues.

  • Out of memory crashes heading into CreweWe are aiming to resolve this in the Birmingham-Crewe hotfix (details below).

  • Lack of access to Voyager layersWe are aiming to resolve this in the Birmingham-Crewe hotfix (details below).

  • Class 350 tutorial crashes (Consoles)The team are currently investigating this.

  • Destination boards showing Wolverhampton as the destinationThe team are currently investigating this.

  • Timetables incorrect or showing no timesThe team are currently investigating this.

  • Audio missing on Introduction/Training modules, and subtitles not being translatedThe team are currently investigating this.

  • Class 390 cab facing the wrong wayThe team are currently investigating this.

  • Some issues with objectives not completing as expectedThe team are currently investigating this.

  • Nvidia GeForce NOW – Unavailable to download Birmingham-CreweThe team are currently investigating this.

Please check out our Birmingham Crewe launch article, where we listed some of the known issues that the team are also working on (Announcements, ‘Contingency Measures’ and ‘Unit Exchange’ scenarios).

Update Plan
Next Week (~Mon/Tues) Birmingham-Crewe Hotfix

Micro patch to improve crashing at Crewe, reduce texture blurriness, layering issues and implement Train Faults. This patch should be arriving next week for all platforms, with consoles (Xbox S/X and PS5) coming first, and PC (Steam / Epic Games) platforms being folded into the TSW6 Core Update #3 patch later during the week.

Changelog for Birmingham Crewe Hotfix

  • Added Train Faults

  • Improved optimisation at Crewe to reduce crashes and minimise texture blurring

    • This improvement may also help reduce crashes for scenarios starting in Crewe, but our teams are still reviewing

  • Fixed issues with ex-LM liveries causing texture blurring on consoles

  • Fixed an issue where layer requirements were incorrectly set (preventing some players using those layers – notably for the Class 220)

  • Removed floating scenery on the approach to Stafford from Birmingham

Next Week (~Wed/Thurs) TSW6 Core Update #3

This patch will contain core fixes for TSW6 that our teams have been working on since our last update. 

As a note, it’s too late for us in the certification process to include further fixes for Birmingham Crewe on this update; these will be included in the following TSW6 Core Update #4 patch. See our highlights for this update below:

Highlights from TSW6 Core Update #3

  • Core - PS4 players can import profiles from TSW5 as expected.

  • Riviera Line - Added missing coaches to Formation Designer and reduced frequency of 150/220 diesel engine faults.

  • Morristown Line - Fixed an issue causing announcements to stop playing

  • Leipzig Dresden – Fixes to 442 passenger lighting, assets loading in the distance, paint can collectables and 294 wiper faults.

  • Manchester Airport Commuter - Added Train Faults and improvements to route scenery, including lighting, OHLE wires and additional barriers/ticket machines.

Full details of the changes will be shared alongside the update next week.

First Week of November TSW6 Core Update #4

Our next scheduled core update, which will contain further core improvements from feedback following TSW6’s release, and a wider range of improvements for the Birmingham-Crewe route.

Please note: Dates and timings above are aspirational and any changes will be communicated across our spaces in advance.

We hope this clarity helps you understand the timeline of when you can expect improvements, and our goals for how we ensure the content is the best experience possible.

We have been working with the All Aboard Studios team to resolve as many of the above quickly, collecting your feedback and folding these into our plan above - we thank you for your patience and understanding, and we hope you continue to enjoy the route whilst we bring you these updates.

Caverns And Dryads - LouisDubois

Hi adventurers! :)

I updated just now to 1.4.6 which fixes a problem in big screens (4K, wide). The ivy leaves won't let read the stories. Now it's fixed.

Thanks for reporting any bugs you find. You can see I can fix them pretty soon.

By the way, I would like to ask you two things. I've put polls for this at my Youtube channel. My channel is tiny, as for now it only contains the game trailers. But as I can make polls there, it may be cool if you want to follow.

If you go there and look on "Community" (or maybe it's "publicaciones" or "publications" for you), you will find the polls. One is for the bestiary and another one asks about chat sessions.
https://www.youtube.com/@Louis-Dubois-creator/posts

I ask you here in case you don't like to go there, and you can reply here anyway:

FIRST QUESTION:
I'm preparing a bestirary. It will be a digital pdf (maybe printable at some point). What kind of bestiary content would you like it to have about the monsters/creatures?

Options:

  • Descriptions, lore, worldbuilding, curiosities

  • Stats, powers, vulnerabilities, special attacks they have

  • Both things!

THE OTHER ONE:

Would you attend a chat in which you could ask about anything relative to the game?

Options:

  • Yes, on Steam chat

  • Yes, on your Discord channel

  • No, sorry

I know I will not get many answers, because the community needs to grow much more, as we are all busy. But I will consider any opinions given here or at the poll. So if you are the only one commenting, you have a great influence! ːsteamhappyː

Raiders Rise - yvonne.chiu

🔥 Raiders! It’s update time!

Here’s a sneak peek at what the team’s been cooking up over the past couple of weeks. Buckle up, because there’s a lot of cool stuff on the horizon!

🎯 Raider List & Shiny New Icons!

Our Meta team has been tinkering away at the Raider List, your go-to hub for everything about your favourite Raiders.

Selecting a Raider now takes you straight to their Raider Screen, where you’ll find their cosmetics, abilities, and upgrades all in one place. It’s still a work in progress, but it’s shaping up beautifully! You’ll also  notice our Battle Pass is looking fresher than ever, with all those placeholder icons now replaced with shiny final art!

🌵 New Enemies & Level Elements!

You’ve seen glimpses of our Desert Planet, and now it’s coming to life with brand-new enemies and gameplay twists!

Meet the Cactus Shooter, firing spikes in every direction, and the Big Armadillo, who rolls right into players.

 We’re also experimenting with fun new interactables:

- A Cactus Ball you can shoot to knock around and deal damage.

- Quicksand, which slows you down if you’re not careful.

- A Uranium System where you’ll need to collect uranium to unlock a rocket, but hang onto it too long, and you’ll start taking damage!

These features are still in testing, but they’re already adding tons of personality (and chaos) to the new biome.

And yes, we’re still hard at work wrapping up the final few levels of this world on the art side!

🧬 Raiders & Skins!

Over in the concept department, the team’s been on fire:

- Zen, our second healer joining the battle, gets a medieval-themed skin.

- Jaeger, our adorable tank, now sports a Viking look.

- Vode, our poison pro, is sporting futuristic Japan for her first skin!

On the 3D side, Bebbo joins the fun with his first pirate skin, really, what better theme for a Raider?

Meanwhile, in Animation, Jaeger and Vode are being fully brought to life, alongside Blayze’s steampunk skin.

And the VFX team is busy adding extra punch to older effects to make every Raider pop even more in battle! 

💌 Thanks for reading, Raiders, and for being part of this wild ride!

Your support keeps us fired up every week.

If you haven’t already:

➡️ Wishlist Raiders Rise on Steam to stay up to date

➡️ Join our Discord and playtest with us!

See you in the next update! 🚀

...

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