Dorsaka - Jacai Software
Dorsaka Patch Notes
Version 1.6 - 23 October 2025

Items and Fixes

  • - Chinese language translation added

  • - Fixed issue in language selection where selection arrow could get stuck

  • - Improved code for language handling (by not by much!)

  • - Fixed small problem in end credits where Gods and Game Routes were wrongly calculated

Other Business

  • - chai-na!

樹上の孤鳥 - galapag24

We are pleased to announce that the demo version of Lone Bird in the Tree was released on October 23, 2025.

Note: English language not supported.

The story spans a total of 13 days, and in this demo, you can experience Days 1–2 (approximately 30 minutes per playthrough).

The narrative alternates between the summer of 1991, when the protagonist visits their best friend’s hometown,and the summer of 1987, when they first met.

What happened between them?

We invite you to imagine and discover as you play.

In addition, we’ve decided to reschedule the full release from 2025 to January 2026.

We sincerely apologize for the delay and appreciate your patience as we continue working to deliver the best possible experience.

Please note that the game will be released slightly earlier on itch.io than on Steam:

https://gala-pag.itch.io/jujo-no-kotori

Thank you for your continued support.

Aosolagame / Galapag

Planet Chyton - peterjlin644

-Fix ongoing problem with player being stuck with NPC interaction.

-Adjust game difficulty.

-Adjust some graphical Assets.

Poua! – Your Pomodoro Buddy & Minimal Desktop Timer - Filling Burrito

Hello, players.

First and foremost, I sincerely thank you for playing the demo version and showing interest in my game.

I have an important announcement to share before the official release. Save data from the demo version will not carry over to the full release. The reasons for this decision are as follows:

Reasons for Data Separation
  • Game Balance Improvements: I have fixed currency system vulnerabilities discovered in the demo to provide a more balanced gameplay experience

  • Hat Gacha System Adjustments: Based on player feedback, I have reset the cost for obtaining hats

  • Focus Time Tracking System Enhancement: I have refined the focus collection period tracking to strengthen the statistics features

While all these changes are aimed at delivering a better gaming experience, compatibility issues with demo data have made it necessary to separate the data.

I sincerely apologize to players who have invested significant time in the demo version. I promise to reward you with improved systems and richer content in the full release.

Thank you for your understanding, and I look forward to seeing you again at the official launch.

Filling Burrito Studio

Teravit - TERAVIT運営
Hi everyone.
This is the Teravit Operation Team.

An update file for Teravit was released on Thursday, October 23rd, 2025 at 03:00 pm (JST).
The following changes have been made in this update.

The game version will change to "002.92" after the update.

■New Additions & Changes

・ A button has been added to the Build Mode screen, allowing players to switch to Test Mode without opening the menu.
- Players can switch to Test Mode by pressing Ctrl+G (LT+Y for XInput controllers).
・ A button has been added to the Build Mode screen, allowing players to move to a screen where they can edit macros in the Event Editor.
- Players can switch to Test Mode by pressing Ctrl+C (LT+Y for XInput controllers).
・ The following has been added to the Test Mode screen.
- Switch to Build Mode
- Check the status of variables and constants
- Reset information such as opened treasure chests
・ The following will no longer reset automatically when switching from Test Mode to Build Mode.
- Status of opened treasure chests
- Remaining purchasable item count in the shop
- Remaining craftable amount
・ The animation for using the Paraglider while wearing the Angel Girl or Devil Girl outfits has been updated to the Paraglider animation.
■Bugs Fixed

・ Fixed an issue where Double Jump cannot be used while the Amulet of Tenacity is equipped.
・ Fixed an issue where using the "Emotion" command in the Event Editor would make a hidden character visible.
・ Fixed an issue where using the "Change Appearance" command in the Event Editor with the target set to "Player" allowed the selection of appearances that should not be selectable.
・ Fixed an issue where a white circular effect would appear on the screen after a certain period in some situations.
・ Fixed an issue where the game client would crash when using the Paraglider with the Fallen Angel's Right Wing equipped.
・ The wings of the “Angel Wings” accessory will no longer be displayed when wearing the Angel Girl or Devil Girl outfits.
・ Fixed an issue where the following Skin Effects would display incorrectly when moving into a dark area.
- Halloween Witch Ghost (White)
- Halloween Witch Ghost (Pink)
・ Fixed an issue where the following Skin Effects appeared black in the Android app. As a result of this fix, the appearance of these effects has been updated across all platforms.
- Halloween Witch Ghost (White)
- Halloween Witch Ghost (Pink)

Thank you for your continued support of Teravit.
Wolfteam: Reboot - Neosonyx
Update Announcement: July 24th

Greetings, Wolves! Our game will go through an update with following Changes.

\[Update Schedule]

-CET : 5/22 (Thu.) 08:00 ~ 10:00

-KST : 5/22 (Thu.) 16:00 ~ 18:00

-PST : 5/22 (Thu.) 00:00 ~ 02:00

The inspection schedule can be finished earlier or later than expected. To save your game data, please close the game before the maintenance time.

<Update Content>

1. New sets of weapons will be added:

HKE417 TROPICAL

PI-90 TROPICAL

PeaceMaker TROPICAL

Tetra_Camo

Caracin_Camo

Character Pack (Carnival Camo)

Pineapple_BackPack

2. Wolf Pass Season 6 Open
  • Check out new exclusive Weapons & Characters

  • Period: 07.24 - 08.18(Grace period included)

    [carousel][/carousel]

*There is an issue regarding items ' Mystery Box S0 ' and ' COPA 2019 Box ', which is the part of the reward in Wolf Pass. Please keep this in your inventory, and we will retrieve these items & distribute items of the same value.

inZOI - js.lee

Hello, Creators.

To provide players with a better modding experience, we've made some adjustments to the ModKit update roadmap schedule. These changes were made with consideration to each feature's current state of development, as well as the pre-existing systems related to them. For more details, please check below.

  • October Update

    • Initially planned for release with the December update, localization mods will now be introduced with the October update.

    • Features related to face mods will no longer be included in this update.

  • December Update

    • Following internal review, we've decided to change the scripting language used for script mods from Blueprint to Lua.

    • To accommodate for this change in direction, all features related to script mods will be postponed to next year. Due to their complex and expandable nature, we will be dedicating more time to making these features more feature complete, user-friendly, and well-documented.

We apologize for the delay these changes have caused. Further updates to our plans and schedule for these features will be shared separately at a later date.

Our team remains committed to making modding in inZOI a more flexible and reliable experience.

We will continue to provide improvements and support for all features and systems.

Thank you,

The inZOI Team

Wizardry Variants Daphne - P74224gGCm
Thank you for playing Wizardry Variants Daphne.

Ver. 1.18.10 has been released.

--------------------------------------------------------
Outward Path to Daybreak
--------------------------------------------------------
The entrance to a special labyrinth unlocks for a limited time.

A special pass is required to enter the Outward Path to Daybreak, which can be obtained through the Outward Path to Daybreak Permit Distribution. Within the labyrinth, choose between Path of Mastery for vast battle experience or Path of Wealth for abundant gold.

[Special Supplies]
Outward Path to Daybreak Permit Distribution is now available. During the event, you can obtain up to 14 Outward Path to Daybreak Passage Permits from Special Supplies.

[How to Claim]
Rewards can be claimed from Adventurer's Guild > Supplies > Special Supplies.
*You can claim up to 7 days' worth of unclaimed rewards at once during the event period.

[Event Period]
10/23/2025 (15:00) - 11/12/2025 (23:59) JST

*This content unlocks once you have progressed to a certain point in the Beginning Abyss, triggering an introductory story in the Royal Capital Adventurer's Guild.

*The Outward Path to Daybreak labyrinth can be accessed from the Edge of Town in the Royal Capital Luknaria..

*An Outward Path to Daybreak Passage Permit is required to re-enter the labyrinth.

*Any unused Outward Path to Daybreak Passage Permits will be removed during a future maintenance after the event ends.

--------------------------------------------------------
◆Witching Night Festival Missions◆
--------------------------------------------------------
Complete designated limited-time missions during the event period to earn points and special rewards, such as 2 Unique Remains: Witching Mage, 400 Gems of Org, and more.

[Event Period]
10/23/2025 (15:00) - 11/5/2025 (23:59) JST

[Witching Night Festival Mission Pass Introduction]
In conjunction with Witching Night Festival Missions, a Witching Night Festival Mission Pass will be available for purchase.

With a Mission Pass, you can obtain additional rewards on top of standard mission rewards, such as 3 Unique Remains: Witching Mage (with bonus) and 150 Gems of Org.

*For reward details, please see the treasure chest on the Witching Night Festival Mission screen.
*The Witching Night Festival Mission Pass can be purchased from the Jeweler under Adventurer's Passport.
*Even if you have purchased the Witching Night Festival Mission Pass, you must complete the missions during the event period and claim the rewards from the mission screen to receive them.

--------------------------------------------------------
Tremors of the Abyss - Monster Eradication Missions
--------------------------------------------------------
Complete designated limited-time missions during the event period to earn points and special rewards, such as a Mana Elixir, a Nourishing Draught, 300 Gems of Org, and more.

[Event Period]
10/23/2025 (15:00) - 11/12/2025 (23:59) JST

[Tremors of the Abyss - Monster Eradication Mission Pass Introduction]
In conjunction with Tremors of the Abyss - Monster Eradication Missions, a Tremors of the Abyss - Monster Eradication Mission Pass will be available for purchase.

With a Mission Pass, you can obtain additional rewards on top of standard mission rewards, such as up to 2 Mana Elixirs, up to 2 Nourishing Draughts, and 600 Gems of Org.

*For reward details, please see the treasure chest on the Tremors of the Abyss - Monster Eradication Mission screen.
*The Tremors of the Abyss - Monster Eradication Mission Pass can be purchased from the Jeweler under Adventurer's Passport.
*Even if you have purchased the Tremors of the Abyss - Monster Eradication Mission Pass, you must complete the missions during the event period and claim the rewards from the mission screen to receive them.

--------------------------------------------------------
◆Limited Time Requests◆
--------------------------------------------------------
A limited-time Special Request will be available at the Adventurer's Guild.

[Request]
[Urgent/Daily] Fairy Herb Harvesting

[Event Period]
10/23/2025 (15:00) - 11/5/2025 (23:59) JST

Complete the request to earn Fairy Powders and gold. Fairy Powders can be given to the Herbalist at the Royal Capital Adventurer's Guild tavern to be mixed into various potions during the event period.

Bringing along allies proficient in medicine may just increase the yield of Fairy Herbs...

*The above request can be accepted at the Adventurer's Guild in the capital after progressing to a certain point in the Trade Waterway.

--------------------------------------------------------
◆Bugs Fixed◆
--------------------------------------------------------
- An error may occur when a rock cannot be reversed during the Great Warped One battle in the Beginning Abyss.

- Various other issues have been addressed.

Event periods and contents are subject to change without any prior notice.

We hope you will continue to enjoy and support Wizardry Variants Daphne.
Stumble Guys - irdabama

👻 Little Nightmares x Stumble Guys 🎃

Just in time for Halloween, the eerie world of Little Nightmares stumbles into the chaos! Six, Mono, Low, and Alone arrive in the unmistakable Stumble style—spooky yet adorable.

✨ What’s new for you:

  • Iconic Little Nightmares cosmetics

  • Creepy-cute Halloween vibes

  • Themed events with spooky rewards

Are you ready to stumble into the shadows? See you there!

Idle Cultivation - Linmios
Greetings fellow cultivators, here is some new requested features and a whole bunch of bug fixes.
Next i want to expand on soul perks, for Shop, Bounty, inventory and more.

New

  • Herb Exchange. You can now ascend or descend an herb for a fee of spirit stones. Let me know how the cost feels.

  • Added more clarity to unarmed combat, it should now appear as an equipped weapon if active, also showing its stats.

  • More detailed sorting for inventory. You can now pick specific order for how items are sorted, when sorting for tier or similar. (Can be found in the "More" button next to filter in the inventory.)

  • Auto sell, you can now set items to automatically sell by type and tier. Use with caution as it will sell all specified items. (Can be found in the "More" button next to filter in the inventory.)

Fixes
  • Nerfed Tier 12 dungeon boss a bit

  • Fixed some problems regarding consuming balance pills while enchanting.

  • Added Tier 11 and Tier 12 ores to Mining UI

  • Added Tier 11 and Tier 12 filter for forging and Garden Panel

  • Fixed monster elements in ancient smith dungeon

  • Fixed a Breakthrough pill having wrong water herb in recipe

  • Fixed Tier 11 metal puppet having wrong attack stat

  • Fixed bug with selling materials for soul conversion

  • Added checks to adding soul conversion

  • More stability to auto selling

  • Fixed problems with breakthroughs to void lord and celestial zenith

  • Fixed problems with void ore and eternal crystal nodes not continuing as intended when restarting

  • Fixed problem with offline cultivation being lower than expected

  • Fixed wrong enchant cost for t12 spirit qin

  • Fixed tier 12 dungeon bounty only giving elite, should now only give hard

  • Fixed Typo in Tier 12 luck dao perk

  • Fixed Tier 10 earth needle name missing "needle"

  • Fixed collection log filter consider puppets and pills to be same

  • Fixed Tier 11 and Tier 12 weapon icons and enchant recipes

...

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