Classic Blackjack - troppoboy

A few days ago we rolled out Steam achievements for Classic Blackjack — and they’re now running perfectly in-game.

Here’s a screenshot from a live session showing one of the achievement pop-ups in action (“Seasoned” – play 25 total hands). It’s been great seeing players unlock their first milestones already.

Thanks again for all the early support and feedback since launch. Next step is polishing up the upcoming Trainer DLC for those who want to sharpen their opening strategy even further.

MIMESIS - ReLu_Rabbit

Hey Survivors!

 

We’re kicking off the official Creator Program alongside the MIMESIS Early Access launch.

To support your creative journey and awesome content, we’ve teamed up with the KCN (KRAFTON Creator Network).

 

MIMESIS Creator Challenge: Early Access Campaign

  • Duration: Early Access launch – December 31, 2025

  • Reward: Get 20% of net revenue from purchases made using your creator code (rate may adjust after the campaign ends).

 

How to Join
1. Visit the KRAFTON Creator Portal (KRAFTON ID required)
2. Check eligibility (link your social accounts)
3. Create your personal Creator Code
4. Verify your account via the activation link sent to your email

 

Extra Info
• There’s also a program for creators with fewer than 1,000 followers — check the KCN sign-up guide!
• If you joined the early bird event (Oct 10–13), check your registered email (KID) for our message.

Capture and share your moments of doubt and fear. When trust breaks and truth surfaces — that’s MIMESIS.

Don’t forget the tags: #MIMESIS #KCN #CreatorChallenge

 

🔗 KRAFTON Creator Network: Krafton Creator Network

💬 KCN Help Center: Krafton Creator Network

Project Songbird - Conner

Phew!

It's been a long day of getting this demo in good shape! It's very late and I'm very tired, but I'm also happy to offer some additional fixes and improvements to the playable teaser for Project Songbird! The fixes are as follows.

  • Significantly decreased the poly-count of some meshes in the final basement area.

  • Optimized real time light sources in both the house and the final basement

  • Improved enemy AI logic to avoid them getting stuck on palettes.

It's past midnight here, so I'm turning in! Thank you all again for playing, and I'll be back to work on this tomorrow!

Argentum Online - Plus

Server Changelog:
  • Fix: Fixed a bug that prevented the naked body from being displayed when reviving with an amulet due to an out-of-range access to CasterUserIndex. #1020 - by Centtorios

  • Fix: Remapped SkinsWings from type 37 to 38 to avoid conflicts with existing items. #1016 - by ReyarB

  • Fix: Fixed a duplicate amulet bug that displayed ghosts instead of bodies. #1022 - by Centtorios

  • Fix: Adjusted PrepareMessageParticleFX parameters to correctly display spell effects on users and NPCs. #1024 - by Centtorios

  • Fix: Refactored helmet equipping logic to properly restore the original head and assign animations based on helmet type. #1025 - by Centtorios

Quest:
  • Added the "White Venom" quest related to Albino Snakes.

Prince of Suburbia - Part 1 - TheOmega

New Partnership with Lovense!

We're excited to announce that Prince of Suburbia now features Lovense integration! If you have smartphone/tablet/iPad and a Lovense toy, you're able to receive a tailored and enhanced experience while playing the game. This includes the mini-release of the Prince of Suburbia "Knock Me Up Again!" DLC. You can read more about our new partnership here.

Through Lovense, we're able to offer you a 55% discount on any purchase made from October 23rd - November 16th using this affiliate link.

All builds are updated with the Lovense integration! Saves will be broken! Don't forget, you can unlock the entire gallery by going into the "Preferences" menu, then into the "More" menu, and finally, "Unlock".

Prince of Suburbia Re-Impregnation "Knock Me Up Again!" DLC

We hope those of you that played the mini-release of the Prince of Suburbia "Knock Me Up Again!" DLC enjoyed it! We got a lot of positive feedback which is always fun for the team to see. We're still grinding away to develop the DLC quickly while making sure it's high quality.

We're over the halfway point for the art assets required for the entire DLC (14-15 sex scenes will be in the total DLC, 5 sex scenes were in the mini-release). As per usual, we're saving the best scenes for last as those of you who played the mini-release found out for yourselves. As a part of the best scenes, there are planned threesome sex scenes that have never been seen before.

Here are a couple of teasers for some highly-anticipated scenes!

Prince of Suburbia Pregnancy DLC

We're still making good progress on the art and animations for the Pregnancy DLC. As many of you've seen we've been able to share some more of the sprites with you. Namely, Sarah and Catherine very recently. We're still planning on getting that Steam store page up very soon, stay tuned!

Here is a pregnant Catherine sprite preview for those who haven't had a chance to see her yet.

Endless Tactics - the_procrastinator

So I've just decided to add yet another Artifacts game-mode - tho in this case, unlike Custom Artifacts mode, this one wasn't born out of pure scope creep, but rather a total (and in my opinion much more streamlined) redesign of the "Orbital Anomalies" idea, back from our old dev-roadmap (props to you if you've actually been around long enough remember it lol).

And yes, I'll soon post patch-notes talking more in-depth about it + a ton of other improvements, fixes and changes... This patch, unlike the previous one, actually turned out to be quite big, so be prepared to read a lot.

... To stop beating around the bush, now's your time to add a design of your own directly into the game! Just drop your Anomaly suggestion down below and I'll almost immediately implement it into the game - either as a "COMMUNITY" challenge, or an official one depending on your will (just say you want to be credited as nickname of choice so I'll be directly displayed into the game) and suggestion quality. You'll also get a free key to the full game by the way (playable right now), if your suggestion makes it into the game (and don't worry, you'd have to actively try to make an absolutely insane one to not even make it into the COMMUNITY Anomalies lol, which are meant to be pretty lax on the balancing side).

New Operations Menu / Artifact Anomalies Menu

[carousel][/carousel]

As you can see right above, Artifact Anomalies are essentially a fixed set of modifiers, or rather Artifacts that will be unchangeable during your whole Operation... Survive long enough, and then cash in for a big reward! Think of it as a "challenge mode", but with a different name because flavour (and it sounds cooler). Official Anomalies, for instance, will always give bigger rewards, so that I can very flexibly add in the vast majority of your suggestions as they are without compromising balance ;)

So in short, a new old-shcool gamemode for even more replayability... phew, should be the last actual feature implemented I believe... until post-launch updates that is (more will be revealed soon).

Anyway, just leave your suggestion(s) down below:

ARTIFACTS LIST - Google Sheets (please read this in beforehand)

As always, most of the feedback gathered and addressed from our Reddit.

Feedback Form

Discord Server (Dev Updates)

- the_procrastinator

Combat Master: Season 5 - Alfa Bravo Inc

Step into Combat Master Season 5 and command the battlefield with gold-forged weapons, including the all-new MP7 and Makarov PM. Meet the new elite Operator Mercy and lead the fight on the brand-new Fuji map. Welcome to Season 5!

Claim S5 Rewards!

Enter Combat Master Season 5 and unleash the ultimate collection of precision firepower. Command the battlefield with gold-forged assault rifles, the iconic MP7, and the sleek Makarov Pistol -- each engineered for tactical dominance. Paired with angelic charms and elite operator gear, these weapons redefine perfection. Shine bright. Strike fast. Own the fight.

Welcome to the new map -- Fuji!

Set beneath the iconic Mount Fuji, this new multiplayer map drops you into a sprawling Japanese train depot filled with cover, vertical play, and cinematic sightlines. Engage in fast, tactical firefights between commuter trains, stacked cargo, and narrow maintenance tracks.

Breach the station terminal, secure the A and B sites, and use the sky bridge for quick rotations or surprise flanks. The map’s mix of open courtyards, graffiti walls, and tight interiors keeps every encounter unpredictable. Stay sharp in the calm shadow of Fuji -- precision, positioning, and split-second aim will decide who controls the rails!

Inspired by the acclaimed Depot map from the Mapcore competition by Cha1n.

New Submachine gun -- MP7!

The compact powerhouse is here -- the MP7, perfected for close-quarters supremacy. Fast, nimble, and brutally accurate at short to mid ranges, this SMG was built for operators who move first and clear rooms faster. Expect lightning-quick follow-ups, laser-true hip-fire, and controllable recoil that turns frantic skirmishes into clean, decisive wins.

Add season-exclusive trims, gunsmith attachments and the golden Season 5 finishes to turn heads as you clear the map. Lock it, load it, and make the MP7 your edge in every close fight.

New Pistol -- Makarov!

Equip the new Makarov PM, reborn for modern engagements. Compact, fast to draw, and deadly at close range, it’s the perfect backup for operators who demand consistency under pressure. Expect crisp trigger reset, low recoil, and rock-solid accuracy for quick follow-ups!

Vixen is back for Halloween Special!

The legendary Season 3 Operator Vixen returns for a limited-time Halloween Special! Cloaked in crimson and forged in chaos, Vixen’s demonic gear and fiery aura make her presence unmistakable on the battlefield.

Unleash her signature infernal loadout, exclusive effects, and haunting accessories as you dominate under the blood moon. <b>But beware -- once Halloween ends, she vanishes back into the dark!</b>

Call the Three Pumpkin Brothers! Get ready to terrorize with Aberration, take down enemies with the eerie power of John O. Lantern, and ensure they get the point with Pincushion. Grab the bundle and bring the nightmare to life!

Time to smash! Show them you're alive... but they won't be for long! Note: This Bundle weapons have <color=#FE0000>Ruby Tracer</color> rounds and <color=#EED74F>Burning Fire</color> Effect.

Play the maps you like with new Game Filters!

Now you can choose exactly where you want to fight -- select your favorite map for matchmaking and master every corner of it. Jump in, lock the filter to Fuji, and experience nonstop action in Japan’s iconic train depot!

New version highlights:

Dear Players! Season 5 is here!

- New Weapons MP7 and Makarov PM

- Meet New Operator -- Mercy!

- New Map -- Fuji

- Vixen Operator is back for limited special!

- New Game Filters: Choose your map -- master Fuji nonstop!

- More performance optimizations

Enjoy the New Season 5! More to come!

Thank you for your love and greatest support,

Lets go!

Alfa Bravo Team

21:11
BallBastic! - eat my soup
  • Fixed controller menu navigation based on new menu buttons.
  • Replaced the "About" section to include a small story of game lore. Can you discover the Secret of the Monkey?
  • Added a description for each difficulty when its button is highlighted.
Quantic River - FluidFury
What a night!

The Galaxie Showcase just aired, and Quantic River was officially featured with its brand-new trailer!

It’s been an incredible experience seeing the game alongside so many amazing indie and AAA titles.

If you missed it, you can now watch the new trailer and discover more about the project on our Kickstarter page. Even if you don’t plan to back the campaign, I really encourage you to check it out , it’s packed with new details, visuals, and insights about the game’s world and systems.

T H E G A L A X I E S T R A I L E R
T H E K I C K S T A R T E R

Thank you to all my fellow gamers for all the support. Yes, every single one of you.

The random PvP teammates who act like heroes, the toxic ones, the newbies we have to carry across the map, the trolls, the pros, the tryhards, the rage quitters… all of you.

Thank you so much! ❤️

1998: The Toll Keeper Story - GameChangerStudio

Hello everyone,

We are thrilled to announce a special event to celebrate the launch of 1998: The Toll Keeper Story!

Join us for a "Developer Plays" stream where you'll get a unique, behind-the-scenes look at the game with the very people who created it.

🎮 Featuring Our Talented Team:

  • Riris Marpaung - Game Director

  • Pladidus Santoso - Writer

They will be playing 1998: The Toll Keeper Story, sharing insights into its development, discussing the personal inspirations behind the narrative.

🗓️ When & Where:

  • Date: October 28, 2025 (Launch Day!)

  • Time:

    • 9 PM WIB (Western Indonesian Time) - UTC+7

    • 10 AM EST (Eastern Standard Time) - UTC-4

  • Platform: The stream will be hosted right here on 1998: The Toll Keeper Story Steam Store Page!

Mark your calendars and get ready!

https://store.steampowered.com/app/3273530/1998_The_Toll_Keeper_Story/

...

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