Asteroids ++ - Infiland

Hi everyone, Infiland here, I'm writing this to let people know something.

Asteroids ++ and The Colorful Creature will continue to support Windows 10, despite it’s deprecation today. I will announce when those games will be out of support, the major factor would be GameMaker suddenly abandoning this OS.

Since The Colorful Creature is open source, you may still download old releases for their support, but note that online features won’t continue to be supported on old versions of the game and may not work

As for Monophobia Echoes, the next game we are working on, it may ultimately depend on the release of the game, as it will likely take years to finish, but if Windows 10 by then is no longer a major windows version, then it may be deprecated.

If you ask me, my recommendation is to jump ship to Linux if you don’t want to upgrade. Linux will always be supported by me as the Linux marketshare is increasing and is at all time high. This includes Steam Deck players.

If you want to support indie development, consider purchasing a donation gift. Thanks.

DONATE

Arithmetic Arena Playtest - EF-ACD

Please note that the game is currently in the Playtest phase and may still contain bugs or imperfections. If you encounter any issues, feel free to share your feedback in the Steam discussion forum.

This update includes the following changes:

  • 1. Fixed several bugs that could cause unexpected crashes.

  • 2. Optimized game logic for smoother performance.

We’re planning an upcoming upgrade to the ELO system,

increasing point gains for lower ranks during win streaks and slightly reducing the overall difficulty.

Additionally, new features like item drops, rank rewards, commemorative badges, and trophies may be introduced — stay tuned!

Only Cards - Grim Ork

Greetings! Compared to my other games, Only Cards was released in a relatively polished state. For this reason, I decided to release one big update instead of making small bug fixes.

Thank you for your patience, the 1.1 version is ready!

List of changes and fixes:

1) Support for various screen aspect ratios. Almost all aspect ratios are now supported, except for old square ones.

2) The story localization for the Japanese and Chinese languages (both Taiwan and Mainland) has been significantly improved.

3) Steam Achievements bug fix. Now you can unlock multiple achievements at once.

4) The new game menu has been added. You will no longer lose your progress due to an accidental click on the main menu.

5) Various fixes for in-game UI.

6) Localization for the visual novel mode UI.

7) The bug with search deck type cards and the automatic end turn system has been fixed.

8) The game has been rebuilt with Unity 2022.3.62f. This new version of the engine includes a fix for a recent vulnerability.

Age of Wonders 4 - asogaut

Rulers!

The night calls once more... Our second Dev Stream for Thrones of Blood is almost here! We’ll pick up right where we left off and uncover more midgame content!🦇

Join us This Thursday, October 16th at 14:00 CEST!


Meanwhile, our players on Discord can discuss what will happen during the stream - join our Discord to join the discussion!
https://store.steampowered.com/app/3976440/Age_of_Wonders_4_Expansion_Pass_3/

What time is the stream for me?

  • PDT: 5am

  • MDT: 6am

  • CDT: 7am

  • EDT: 8 am

  • GMT: 12pm

  • GMT+3: 3pm

  • GMT+7: 7pm

  • GMT+8: 8pm

  • GMT+9: 9pm

  • GMT+11: 11pm

Follow us and be the first to know when we drop new content!

Community Announcements - [CM] Art

Chance for Class Change! (15th October 2025 (after maintenance) – 29th October 2025 (8:59 AM))

* Event Details

Chance for Class Change!

Login

Event Title

Requirements

Reward

Limitations

Weekly

Chance for Class Change! (1)

Logged in for 30 min. (total)

1x \[CoBo] Class Change Coupon Selection Cube

Level 10+

per account

Chance for Class Change! (2)

Logged in for 60 min. (total)

1x \[CoBo] Magic Stone Effect Change Coupon (Attack/Magic Attack)

Will be removed from the Letter Box at 8:59 AM on 29th October 2025.

* Note

Cube Type

Cube Name

Reward

Selection

\[CoBo] Class Change Coupon Selection Cube

1x \[CoBo] 1st Class Change Coupon

1x \[CoBo] 2nd Class Change Coupon

1x \[CoBo] 2nd Class Change Coupon (Transcendence)

1x \[CoBo] 3rd Class Change Coupon

1x \[CoBo] Master Class Change Coupon

Item

Stackable

Account Bank

Trade

Sell

Deletion Date

Additional Info

\[CoBo] Class Change Coupon Selection Cube

No

Yes

No

Yes

29th October 2025

-

\[CoBo] Magic Stone Effect Change Coupon (Attack/Magic Attack)

 

No

Yes

No

No

29th October 2025

-

\[CoBo] 1st Class Change to Master Class Coupon

No

Yes

No

Yes

29th October 2025

-

 

AI-VJ - Intuition_Technology
Ableton Link updated

We've updated our Ableton Link library and it works much better now. We especially managed to make it work reliably with older Link implementations such as that in Virtual DJ. So there should be a lot fewer issues now, where either side does not not detect the other.

Also a rare issue with Audio Sync starting while being connected through Ableton Link, and it affecting the BPM of the DJ set, should be fixed now.

The Ableton Link protocol made this one tricky to fix as there's no master / slave option in Ableton Link, so changes made by Audio Sync could not simply be blocked by setting AI VJ up as a slave. Instead we've made sure Audio Sync should never start once Ableton Link is connected. Even if Ableton Link briefly fails.

While we were at this, we've overhauled the whole Sync system within AI VJ, as with all the options added over time, it had become convoluted. It's streamlined now.

Shortened file-names in DLCs and Workshop content

On some Windows 10 systems that hadn't been updated for a while, certain visuals didn't play. This turned out to be due to the path-names of DLC and Workshop content being longer than the 255 (260 max) characters those systems allow. This was tricky to detect as the path length (that's inc preceding directories) varied with where people had installed steam, and AI VJ.

Now we've drastically shortened the file names of all visuals, both in DLCs and in the Workshop. So they should now work again for those who couldn't play some.

Also we've made sure that your saves should still work.

Versioned save files

All save files, when loaded, automatically will replace the longer file names for the shorter ones. So they should still work. In order to not have to check all files every time an already updated save file is loaded, save files now have their own versions, recorded inside the file.

Having versioned save files will make it a lot easier for us to update them, when things in AI VJ are updated. It's no guarantee there'll never be incompatible changes again until version 1.0 comes out (as AI-VJ is still in Early Access), but it should give us more to work with, and make breaking changes less likely.

And all the while versioning also speeds up the loading of already updated files.

Bugs Fixed

Several more small improvements were made.

Bugs fixed:
- Workshop banks were numbered wrong on disk. Fixed now
- Workshop decks would when updating use the original deck from the workshop. Fixed
- DLC that's in bundles will now no longer auto-download after purchase, as some decks are quite big (+20gb). You can download the ones you need for each show from inside AI VJ
- There was an issue with tapping sync since 3.0. Fixed now.

If you reported (other) bugs, we're keeping a list and working through them! Please keep reports coming! We won't know if you don't tell us (best place to do so is in our Discord).

Join us on Discord!

Feature requests & bug reports are welcome. Either here or on our Discord!
Alchemy Factory - d5copperhead
  • Crash reports can now be correctly sent to us.

  • Random quests and customers will no longer request items that haven’t been unlocked yet.

  • Fixed an issue where stackable crucibles did not consume heat.

  • Fixed some issues that could cause a crash.

  • Price adjustments: Coke 32 → 42, Steel Gear 348 → 388.

The Oversight Bureau - Mikel

TORMENTOR - Klaus

The wait is almost over.

The gates of hell open in November 2025. In our latest Release Date Trailer, witness Ezekiel’s descent into madness as his visions blur the line between pain and art, blood and devotion.

  • Watch the full trailer here:


🔥 Wishlist on Steam and prepare for punishment to begin.

https://store.steampowered.com/app/1493440/TORMENTOR/

The Voices Games 3d Collection - thevoicesgames
fixed newly discovered unity security vulnerability
...

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