Hoptale Playtest - 雷門第二叛徒半田真一

Hello everyone!

This update focuses on multi-language support, UI improvements, and a brand new volume control system.

We’ve also fixed a number of bugs and visual issues based on your feedback — thank you for helping us improve!

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Multi-language Support

New languages added:

  • Spanish (Spain)

  • Spanish (Latin America)

  • Portuguese (Portugal)

  • Portuguese (Brazil)

  • Korean

  • Russian

  • German

Fixed untranslated UI texts (such as quest and shop menus) and various typos.

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Visual & Audio Tweaks

  • Adjusted the Music Angel Boss effects to make visuals less harsh.

  • Added background music to the main menu.

  • Introduced a volume control system for both music and sound effects.

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UI & Gameplay Improvements

  • The help/guide UI is now unaffected by screen effects for better readability.

  • Dialogue scenes now automatically hide unnecessary UI.

  • Adjusted several UI element positions for better balance.

  • Slightly reduced the battle UI size so it no longer overlaps the bottom row.

  • Fixed “Respin” and “Stop” button display issues.

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Text & Dialogue Adjustments

  • Fixed an issue where the black screen dialogue disappeared too quickly — now it advances with any key.

  • Added and corrected Korean font rendering to ensure full language support.

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Other Fixes
  • Removed an accidentally visible debug panel.

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The Hoptale demo will be officially released on November 10th!

Thank you so much for all your feedback and support!

We’ll continue improving Hoptale step by step.

Keep hopping, and see you in the next update!

Survivors SymphonYs - Surfin Bird Games
Celebrate with us on November 14th!:

·       Three Months Bug-FreeSurvivors SymphonYs has been running flawlessly since launch!

·       New Demo – Try out Reenchant, our magical new adventure!

·       New Steam PageLight of Arbor will go live! It’s early, but already glowing with promise.

To celebrate, we offer a one-time special discount on Survivors SymphonYs!

May music save our souls…

Dungeon Fighter Online - dukjae

We will be performing a scheduled maintenance on NOV 11, 2025 (UTC).

Further details regarding the maintenance are listed below for your reference.

 

UTC (Universal Time Coordinated): NOV 11, 04:00 – NOV 11, 10:00
KST (Korean Standard Time): NOV 11, 13:00 – NOV 11, 19:00
PST (Pacific Standard Time): NOV 10, 20:00 – NOV 11, 02:00
EST (Eastern Standard Time): NOV 10, 23:00 – NOV 11, 05:00

 

< Events >
- Inuyasha Attendance Event
- Suspicious Treasure Hunt!

 

< Sales >
- Inuyasha Package

 

< Changes/Fixes >
- Fixed an issue where certain Male Slayer - Avatar images were displayed abnormally.
- Fixed an issue where the buffer skill leveling option for certain enchantments excluded the Paramedic skill.
- Fixed minor text issues. 

 

 

Thank you.

 

- Dungeon Fighter Online Support Team

Teravit - TERAVIT運営
"Hi everyone.
This is the Teravit Operation Team."

We have confirmed an issue occurring after the October 30, 2025 update (ver. 002.93) where the incorrect Skin Effect is displayed when using the in-game purchasable Skin Effect "Sparkles".



We will be temporarily suspending sales of this Skin Effect until the issue is resolved.
The fix is scheduled to be applied during the maintenance on November 6, 2025 at 15:00 (JST).

We apologize for any inconvenience this may cause and appreciate your understanding.
Thank you for your continued support on Teravit.
Dragon Nest - EYEDENTITY_Messenger

Dear Heroes!

We'd like to inform you about the scheduled maintenance on November 5 2025, 10:00 PM (PST) / 1:00 AM (EST).

During the maintenance, the game will be inaccessible including Steam users. Service is expected to resume by 00:00 AM (PST) / 3:00 AM (EST).

\[Maintenance Period]

November 5 10:00 PM – November 6 00:00 AM (PST)
November 6 1:00 AM – November 6 3:00 AM (EST)

\[Friendly Reminder]

The following reward will be provided

- Try your Luck with Lucky Shot Special Promotion Reward (1st)

We strongly recommend logging out of the game before the maintenance begins to prevent any potential loss of items.

Best regards,

EYEDENTITY GAMES

FIND ALL - VeryVery

https://store.steampowered.com/app/3979310/HIDDEN_CATS_6_After_us/?curator_clanid=40622694The continuation of the Hidden Cats 6: After us game series is released. Explore the amazing hand-drawn robotic world of another civilization and finding cute cats and paint black - white locations with colored paints. Interesting, attention-grabbing picture, 100 cute cats and pleasant atmospheric music are waiting for you. And also in time of release will be published DLC with an additional location on the same theme but larger in size, where you will be waiting for 200 cats.

HIDDEN CATS: The last of cats - VeryVery

https://store.steampowered.com/app/3979310/HIDDEN_CATS_6_After_us/?curator_clanid=40622694The continuation of the Hidden Cats 6: After us game series is released. Explore the amazing hand-drawn robotic world of another civilization and finding cute cats and paint black - white locations with colored paints. Interesting, attention-grabbing picture, 100 cute cats and pleasant atmospheric music are waiting for you. And also in time of release will be published DLC with an additional location on the same theme but larger in size, where you will be waiting for 200 cats.

Smoke Shop Simulator - Anka Games
Major Update – Core Gameplay & Systems Overhaul

This update introduces a complete rework of core shop mechanics, customer interactions, and progression systems. Our goal was to make the shop feel more dynamic, strategic, and rewarding to manage over time.

Key Changes

• Shop Shelving & Display System Rebuilt

Shelves now have capacity limits and item visibility affects customer interest

Players can rearrange store layout freely to influence customer flow

• Customer Behavior AI Improved

Customers now evaluate store layout, cleanliness, and stock variety

Customer personalities now create unpredictable shopping habits

• New Stat System: Charisma & Intelligence

Leveling up now grants points to improve your staff character

Higher charisma attracts more customers

Higher intelligence improves negotiation & profit margins

• Price & Economy Rebalance

Item prices, demand rates, and profit scaling adjusted to be more consistent

Dynamic market fluctuations added (some items become more valuable over time)

• Hunger & Daily Cycle Adjustments

Hunger meter drains more slowly and can be restored with new consumables

Daily reset now triggers a summary showing profit / loss

Bug Fixes & Optimization

Reduced stuttering and loading times

Fixed shelves disappearing in some save files

Improved pathfinding for NPCs near the cashier

We will continue to refine these systems based on your feedback.
Thank you for supporting the Early Access development! ❤️
Why Elephant Sit On Chair? - Lao

The demo is finally here!

Experience the mix of block-falling and roguelite gameplay with animal blocks, use their unique abilities, and clear your way through fun stages.

This version features the first batch of animals and early obstacles.

We’d love your feedback and don’t forget to wishlist the full game if you enjoy it!

Caliber - marfonia

...

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