Manipulation - GreyClouds24

Starting this weekend, right now actually, we're opening up a beta version of our game for everyone to help playtest! Report bugs, tell us what's fun and what isn't, and help us put the game to the test.

For those of who really put our game to work we're giving free copies to you!

We want to thank you for your time and insight by offering a free copy of our game when it's ready. To get your free copy simply fill out the "Playtester's Survey" google form linked on our Discord.

Discord Link: https://discord.gg/x339S2xu

Playtests will be open NOW to Monday, October 20th 8am (Pacific Time)

Yinglet Creator - Tabski
Thank you everyone for trying out my little project! The reception has been overwhelming in the best way possible.

This is a small, boring patch to address some bugs and quality-of-life issues.

  • (New) Height is now displayed on the sliders page - units are configurable via settings
  • (New) Added a slider to adjust field of view in pose mode
  • (QoL) Added a slider to adjust camera speed in pose mode
  • (QoL) The scroll wheel now moves the camera in pose mode
  • (QoL) Added a "Blank" preset
  • (QoL) Added a setting to disable the UI tilt
  • (Fix) Fixed steam overlay and screenshotting
  • (Fix) "Lemur" fur pattern no longer shares recoloring with the "Dorsal Thick" fur pattern
  • (Fix) Forearm no longer rotates unnaturally in certain poses
  • (Fix) Addressed some clipping issues with shoulders and certain outfits

My immediate focus is going to be ironing out issues like this. Cooler stuff is on the horizon though!
ATLYSS - Kiseff
ATLYSS Version 102025.a5 released.
Verify integrity of game cache if the update does not occur.

Game / General
  • Added Steam rich presence to the game, displaying information on the Steam Friends list of the players location, class, level, and main menu selection.

  • Added a small visual "poof" effect when items disappear from the game space without being picked up for a long period of time.

  • Added a "Revive" interaction mechanic (pressing the interact key nearby a dead player), allowing players to revive others without needing a Soul Pearl. Reviving a without a Soul Pearl will take much longer to cast, and will be interrupted on movement.

  • Added a friendly npc at the Chapel of The Elders that explains reviving others.

  • Updated quest reward inventory quantity check, preventing the player from completing the quest if they have a full inventory under other circumstances.

  • Fixed the item iteration queue when abandoning a quest, which had a bug of removing quest items from a quest the player still has in their log.

  • Fixed not being able to pick up dropped currency that was not auto-tagged / picked up by anyone.

  • Fixed Kubold's mouth mesh clipping on the lowest muzzle size.

  • Sapphite ore now provides copper clusters in its loot table.

  • Lowered all damage output potency % for pvp for both damage types (Physical, Magical) to 68%, which should increase survivability for pvp battles. Healing skills may be affected in a later update.

  • Player projectiles that are not melee / close range hit boxes will no longer stagger the parent player (knocking them back) if they are parried in pvp.

Skill Balance
  • Removed the 1 mana cost for Recall.

Paladin:

  • Divine's damage hitbox can no longer crit.

Bandit:

  • Bomb trap can no longer be reflected or stagger the parent player who set the trap if parried in pvp.

Nirvana, Origin of Fate - laurentcance
Memory usage is fixed, and some gfx and fx upgraded.
Super Beefit Playtest - martin
Add sounds to intro scene
Update credits
饲养染的30 DAYS Playtest - XiAoRaN
修复不妥当的成语错误
感谢小黑盒用户"玩家86437838"指出此次错误,十分感谢各位对本游戏的关心ww
Furr-Tec Anti-Extinction Playtest - Aether Hephaestus

This release has a prototype build of Unity runtime using .NET 10 RC1, along with OpenUSD support.

Uses Vulkan as default renderer, with DX12 underneath for anyone running unsupported vulkan drivers.

This is the first release to have DCC pipeline that is a continuous cycle, expect more updates this month and forward, predictable schedule.

-Aether

Comic Book Store Simulator - Blackcat

Today, we're bringing you a few fixes for the game.

  • Fixed getting stuck in the blueprint app,

  • Miscellaneous bug fixes,

  • Known Issue: Keybinds not working. Will be fixed in an upcoming patch

Snowfall's Mystery - Sempiternal Rain

Hello! You've been waiting for this for a long time, and so have we!

The game's release is coming soon. In the coming days, we'll submit the game for moderation after we've finalized some minor details.

What's been accomplished:

  • The game's development is 99.9% complete. The game is fully playable. We're currently polishing the core gameplay and fixing bugs, which are almost gone.

  • Russian voiceover has been added.

  • Two graphic styles have been added.

  • Alternative Reality Game elements are being developed. The content doesn't end with the game itself. You'll be able to find lost files and learn more about the game, its characters, and its story. These files will be hidden everywhere: in the game's code, in files, and on the internet.

We hope you enjoy our game!

Add the game to your wishlist!

Mech Builder 3D - Don Pachi

Patch 0.4.9:

  • Fixed: In some cases, pose rotation points could not be activated in kitbash mode.

...

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