IOSoccer - Thing'e'
Request Substitute Menu
  • Added an in-game menu (accessed via the Join Team menu) for friendly matches organised in Europe via CoachBot. (Thing'e')
  • Sub requests are sent to the official Discord, along with futher information of the game, and a button for players to easily accept requests. (Thing'e', Guus)
Stadium Changes
  • Added 8v8_dayfall, which is day-themed version of 8v8_nightfall (Thing'e', Shagwa)

  • Brightened lighting on 8v8_coral (Thing'e')
  • Removed 8v8_nightfall from the mapcycle (Thing'e')
Minor Changes
  • Changed voice codec to use CELT, which should offer slightly better quality (thanks to RobiFera)
  • Lowered threshold at which a match will be automatically ended when sv_autoendmatch is enabled (Thing'e')
  • Match statistics will no longer be saved or sent when the number of players in the match is less than half of the match format, e.g. if its 2v2, at least 2 players will have had to have played. (Thing'e')
  • Fixed crash issues with Replay Manager (Thing'e')
IOSoccer - Thing'e'
Replay/Demo Saving & Playback
  • Added easy saving of goal replays as demos, with a prompt after goal is scored (Thing'e')
  • Added menu for demo playback, which allows for camera changes, playback speed, player targeting (Thing'e')
  • Added Replay Manager menu to view list of replays (Thing'e')
  • Added command to easily save/record match demos, record_match_replay, which can be found as a bindable option in Options > Keyboard (Thing'e')

Fixes
  • Fixed goal trigger issue on 8v8_london (Thing'e')
  • Fixed issue with sv_endmatch (Thing'e')
IOSoccer - Thing'e'
Changes
  • Removed collisions from diving headers, to prevent diving headers being used instead of slide (by Thing'e')
  • Improved kit clash detection mechanism to further avoid kit clashes between light & dark versions of same colour (by Thing'e')
  • Added option to disable shadows in Performance menu (by Guus)
  • Improved lighting on 4v4_rooftop (by Thing'e')

More New Stadia!
This is the final group of new stadia to be added.
  • Added 8v8_london (created by BlackCat, updated by Thing'e')

  • Added 8v8_stanley_park (created by Pricey, updated by Thing'e')
IOSoccer - Thing'e'
New & Updated Stadia
All stadia in-game now have ragdoll nets, fully support the Hide Stadium feature, and the new dynamic crowd.
  • Updated 5v5_mountain (created by CaptainCaffeine, updated by Thing'e')

  • Added 5v5_night_academy (created by Pricey, updated by Thing'e')

  • Added 6v6_south (created by Pricey, updated by Thing'e')

  • Updated 6v6_peacock_park (created by BlackCat, updated by Thing'e')

  • Added 8v8_glasgow (created by CaptainCaffeine, updated by Thing'e')

  • Added 11v11_north (created by Pricey, updated by Thing'e')

  • Removed legacy maps

Bug Fixes
  • Fixed map-specific issues with Hide Stadium mode, including on 8v8_coral, and 8v8_nightfall
  • Fixed bug in 4v4_indoor causing player to spawn in floor
  • Fixed incorrect flag used for Turkey kit
  • Fixed broken banners rendering in Hide Stadium mode
  • Fixed issue with bind_slots command (to bind slot keys for warmup menus)

Misc
  • Removed Santa hats (see you next year)
IOSoccer - Thing'e'

Dynamic & Immersive Stadiums
  • Added animated crowd with dynamic team colours, based on the teams playing (by Shagwa, Thing'e')
  • Added team stadium theming, with dynamic team accent colours (by Thing'e')
  • Added dynamic team banners, which include customisable banner messages from kit data (by Thing'e', Shagwa)
  • Added team-coloured flares [8v8_italia only] (by Thing'e')
  • Added new scoreboard with video screen to be used in maps (by Thing'e', Shagwa)
  • Added ragdoll goal net [8v8, 4v4 only] (by Kalimando, Thing'e')
  • Updated goal net texture with new fading effect for goalkeeper transparency view (by Thing'e', Shagwa)
  • Re-added support for fog
  • New & updated maps:
    • Added 4v4_rooftop (by Shagwa)
    • Added 4v4_samba (by tet, Thing'e', Shagwa)
    • Added 4v4_indoor (by Pricey, Thing'e')
    • Added 8v8_nightfall (by Shagwa)
    • Added 8v8_italia (by Pricey, Thing'e', tet)
    • Updated 8v8_vienna (by Shagwa)
    • Updated 8v8_coral (by Thing'e')
    • Updated 8v8_court_hey (by tet, Thing'e')
    • Updated 8v8_municipal_park (by tet, Thing'e')

Tutorial & Training
  • Added tutorial with various practice courses, including dribbling, passing, shooting (by Leotte, Thing'e')
  • Added goalkeeper auto-shoot ball cannon in warm-up and tutorial (by Thing'e')
  • Added outfield ball cannon in warm-up and tutorial (by Thing'e')
  • Added ball spawner for set piece practice in warm-up (by Thing'e')

Improved Animation System
  • Added left foot kick animations for all primary kicking animations (by Whatniesta)
  • Added updated animations for fouls from left or right side (by Whiatnestia, Thing'e')
  • Added updated header animations, including new directional animations (by Whatniesta, Thing'e')
  • Added new knee slide celebration (triggered by the slide key) (by Whatniesta, Thing'e')
  • Added updated backwards walk animation
  • Re-added “arrow” celebration (by Whatniesta)

Additional Player Customisation
  • Added beards for all ethnicities and hair colours (by Shagwa)
  • Added tattoos, with five available styles (by Juanmi, Thing'e')
  • Added goggles accessory (by Shagwa)
  • Added ponytail hairstyle (by Juanmijuan)
  • Added red hairband hairstyle (by Juanmijuan)
  • Added flat top hairstyle (by Whatniesta)
  • Added fade hairstyle for white ethnicity (by Juanmijuan)
  • Added fade hairstyle for black ethnicity (by Juanmijuan)
  • Added new wristband variant (by Thing'e')
  • Improved bleached mohawk (by Thing'e')

New HUD & Updated User Interface
  • Added new HUD and updated existing HUD for scorebar, stamina, charge, player info, and all other HUD elements (Concept by Quincy, graphical contributions from Shagwa, implementation by Thing'e')
  • Added on-screen card icons when the current player has a yellow card (by Quincy, Thing'e')
  • Added on-screen red cards to scorebar (by Quincy, Thing'e')
  • Updated Team Join and Scoreboard menus, including team-coloured formation shirts (by Thing'e')
  • Added new dynamic Changing Room background menu (by Shagwa, Thing'e')
  • Added option to theme Player Info bar to use current team's colours (by Thing'e')
  • Added HUD theme option server-side setting sv_hud_theme (by Thing'e')

New Statistics
  • Added Second Assist statistic (by Thing'e')
  • Added Key Passes statistic - a Key Pass is an Assist that is not converted (by Thing'e')
  • Added Chances Created statistic - Primary Assists and Key Passes combined (by Thing'e')

Performance Management
  • New Performance tab on Customize menu (by Thing'e')
  • Added multi-core rendering option, which will automatically handle mat_queue_mode, and prevent crashes due to this setting (by Thing'e')
  • Added “focus walls” to hide stadium - useful in conjunction with Hide Stadium option (by Thing'e')
  • Added "Hide Stadium" option, to enable best performance on very low-end computers, at the cost of visuals (by Thing'e')
  • Added "Hide Crowd" option to disable the animated crowd and show seats (by Thing'e')
  • Added “Hide Scoreboard Live Camera” option which will disable video screens (by Thing'e')
  • Added “Disable Lighting” option which toggles mat_fullbright (by Thing'e')
  • Added “Disable 3D Skybox” option to disable map 3D skyboxes (by Thing'e')
  • Added “Disable Fog” option to disable map fog (by Thing'e')
  • Added “Disable 3D Main Menu” option to disable dynamic main menu background (by Thing'e')

New & Updated Kits
  • Added colour blind kit option (by Thing'e')
  • Added generic IOS kits, for mixes, fallback kits and tutorial (by Dino, Thing'e')
  • Added option to pass team codes to mp_teamkit [e.g. [i]mp_teamkits eng ger
[/i]] (by Thing'e')
  • New Country Kits
    • Cameroon (by dino)
    • Canada (by tet-)
    • Czech Republic (by _l3moN)
    • Ecuador (by JuanmaCale10)
    • Iran (by tet)
    • Israel (by AleX)
    • Norway (by _l3moN)
    • Qatar (by dino)
    • Scotland (by tet)
    • Serbia (by AleX)
    • Slovakia (by kaer)
    • South Africa (by tet)
    • Switzerland (by _l3mon)
    • Vietnam (by tet)
    • Wales (by Wales)
  • Updated Country Kits
    • Albania (by AleX))
    • Argentina (by JuanmaCale10)
    • Australia (by _l3moN)
    • Belgium (by kaer)
    • Brazil (by JuanmaCale10)
    • Chile (by NSQ)
    • China (by JuanmaCale10)
    • Colombia (by AleX)
    • Costa Rica (by NSQ)
    • Croatia (by JuanmaCale10)
    • Denmark (by JuanmaCale10)
    • Ecuador (by JuanmaCale10)
    • Egypt (by JuanmaCale10)
    • England (by AleX)
    • France (by AleX)
    • Germany (by JuanmaCale10)
    • Greece (by JuanmaCale10)
    • Ireland (by AleX)
    • Italy (by JuanmaCale10)
    • Japan (by kaer)
    • Korea (by JuanmaCale10)
    • Mexico (by _l3moN)
    • Netherlands (by AleX)
    • Nigeria (by dino)
    • Peru (by JuanmaCale10)
    • Poland (by _l3moN)
    • Portugal (by kaer)
    • Romania (by Jerry)
    • Russia (by dino)
    • Spain (by JuanmaCale10)
    • Sweden (by _l3moN)
    • Tunisia (by NSQ)
    • Turkey (by dino)
    • Ukraine (by NSQ)
    • United States (by AleX)
    • Uruguay (by kaer)
  • [/list]
    Bug fixes
    • Fixed warm-up menu key capture bug (by Thing'e')
    • Fixed team crest transparency alpha issues (by Thing'e')
    • Fixed throw-in exploit (by Thing'e')
    • Hid wristband option for players unable to use them (by Thing'e')
    Misc
    • Added highlight for fouls where a penalty is conceded (by Thing'e')
    • Added mechanism to automatically bind slot keys, used by Warm Up and Tutorial menus (by Thing'e')
    • Added sv_ragdoll_net_mode cvar for disabling ragdoll nets (by Thing'e')
    • Added new mapcycle mechanism based on mp_maxplayers (by Thing'e')
    • Updated iosoccer.fgd with new outputs, including GoalScored, HomeGoalScored, AwayGoalScored (by Thing'e')
    Credits
    Contributors
    • Thing'e' - Programming, maps, graphics, release lead
    • Shagwa - Maps, models, textures, graphics
    • tet - Maps, textures, kit refresh management
    • Whatniesta - Models, animations
    • Juanmi - Models, textures
    • Pricey - Maps (historical contribution)
    • Quincy - Graphics
    • Dino - Textures
    • Jerry - Textures
    • Alex - Textures
    • kaer - Textures
    • _l3moN - Textures
    • NSQ - Textures
    • Aryan - Kit refresh management
    • RobiFera - Video trailer
    External Asset Contributors
    Blade x64 (Underwater textures), Bullet Crops Project (Models), V92 (Containers), KrazyZarks (Van), TitaniumSpyBorgBear (Oak Tree), Stiffy360 (Palm Trees)

    Feb 24, 2021
    IOSoccer - Aryan
    • Increased the chance of keeper catching the ball rather than parry.
    Feb 21, 2021
    IOSoccer - Aryan
    • - Keeper parry angle adjusted. This to significantly reduce the chances that a save still turn into a goal.
    • - Keeper parry are slower.
    Feb 9, 2021
    IOSoccer - Aryan
    Some changes on the keepers:

    • Keeper lose some reach. So they can't dive from center of goal to the post but just a bit short of it.
    • Keeper do gain a lot more diving speed. So while losing some range, they get there a lot quicker.
    • Keeper diving frame rates has been increased. So the animation will not feel 'cut off' as it was the case years ago. This is actually very important.
    • Keeper will catch less shots than before.

    That's it. Bigger updates will come. Also if you have any suggestion, whether it's gameplay, assets or anything. Just post it in #feedback in our Discord channel!
    Aug 1, 2020
    IOSoccer - Thing'e'
    A long time in the making, the IOSoccer Hub is here! The Hub forms part of our brand new website, and will be the home of all things IOS. The Hub integrates seamlessly with the existing matchmaking experience, providing all of the following features:

    • Check up on match results for all matches - friendly, competitive, or anywhere in-between, including a match overview page for each match, with detailed stats
    • View & compare statistics of all players & teams within the community
    • Individual profiles for every player & team, featuring in-depth graphs, and all the statistics that you could ask for
    • Manage your team, whether it be adding players to your squad, or configuring CoachBot integration for matchmaking
    • Compete with other players in the community on the new Fantasy game
    • Show off your clairvoyant skills with the new Score Predictor game
    • Follow tournaments, with current standings, statistics, fixtures. During the beta phase, management of tournaments will be restricted to IOSF, however this will open this up to all tournament organisers soon.

    Keep reading for a preview of all areas of the Hub. Please note that the Hub is currently in beta for Europe, however will be rolled out to other communities shortly.

    If you wanna dive right in, head on over to https://www.iosoccer.com

    New Official Website
    The hub forms part of the new official IOSoccer website, and holds lots of useful information, such as various manuals (player, server, bot, etc).



    Results
    View the latest results at a glance for all teams, for both competitive and friendly games.



    Fixtures
    View upcoming fixtures, across all current tournaments.



    Match Overviews
    The match overview page is available as soon as the final whistle has been blown. You can immediately view the result, as well as team lineups, match events, visual team stats, and in-depth player statistics.



    Player Profiles
    View a players team history, their recent matches, how they’ve fared in tournaments, and in-depth player statistics, including a number of graphs, and a heatmap showing the player’s playing activity.







    Team Profiles
    Much like the player profile, the team profile page includes in-depth history, covering both results and also players, as well as a wealth of statistics, and their recent form.









    Team Management
    The team management feature allows you to manage your squad, which will be used in tournaments, and also configure your team’s CoachBot integration for matchmaking.





    Tournaments
    All tournaments will now be trackable, featuring up-to-date standings, results, fixtures, all in one place. The Hub will receive match data at the final whistle, and automatically update results, as well as current standings. For cup competitions will also generate the next fixtures automatically on-the-fly.



    Fantasy Game
    For all tournaments on the hub, you can enter a fantasy team, picking the players you think that will lead your team to victory, in competition with other players on the Hub. Once you pick your team, you can track your players game-by-game, with scores updating immediately after each match ends.



    Score Predictor
    The score predictor game allows you to log your predictions for all to see, as you compete against others on the Hub, both on a tournament-by-tournament basis, but also on the global all-time leaderboard.



    Jun 19, 2020
    IOSoccer - Aryan
    To stimulate action and make the game more fun we've decided to reduce the charge duration to 0.75s.

      Charging
    • Charging a shot 100% takes now 0.75s. (was 1s)
    • Charge continues to de-charge if you keep holding it. The duration from 100% to 0% takes 1.5s.
    • The charge will stay frozen for 0.25s when reaching 100% before it goes down. (was 0.5s and would reset after)
    • When you release charge at anytime it will idle for 0.25s before it starts de-charging.

      Slide tackle
      As requested
    • Slide tackle front reach has been reduced
    • Slide tackle idle duration is heavily reduced, which means you get up quicker

      Keeper
      Keeper mechanics needed some tweaking due to the charge changes, as per the following:
    • Keeper gets up quicker after a dive
    • Keeper diving duration time decreased
    • Keeper diving speed increased
    • Keeper diving height reach increased when performing side and backward dive

    Upcoming updates will be more focused outside of gameplay. So things like mapping, kits, animations etc. Suggestions are always welcome though!
    ...

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