Aleph - τάν
  • Fine-tuned several performance-related details and fixed localized abnormal behavior caused by incorrect gravity settings.

  • build a dedicated universal version for offline exhibitions, incorporating additional features based on previous exhibition experience.

Dungeon Slayer: Tactics - L

Thank you all for playing Dungeon Slayer: Tactics during the Steam Next Fest and sharing your feedback!
Based on your suggestions, we’ve made several improvements and fixes 👇

🎧 Audio & Music
  • Updated sound effects and background music for a more immersive dungeon atmosphere.

🗺 Map & Battle Adjustments
  • Tweaked map configurations and obstacle generation for better balance.

  • Fixed an issue where hero defense didn’t work properly.

  • Adjusted slime split behavior to make it more logical and tactical.

  • Fixed a bug where enemies didn’t follow the correct attack order.

🌍 Localization & UI Improvements
  • The game now automatically selects your system language on startup.

  • Heroes are now highlighted by default for better visibility.

  • Added and improved multi-language support.

💬 Finally

Thanks again to everyone who tried the demo and shared feedback!
If you enjoyed the tactical gameplay, please add Dungeon Slayer: Tactics to your wishlist ❤️
your support helps us continue improving the game and adding more content!

21:08
Nirvana, Origin of Fate - laurentcance
- upgrade of a texture
- bug fixes in flying leaves

Forgot to mention that this game was made with my software Dead Deer.
天月麻雀 (Amatsuki Mahjong) - AmatsukiMahjong


Dear Mahjong Player,

Amatsuki Mahjong will undergo server maintenance on October 23 (Thursday) from 05:00 to 12:00 (UTC+8). This update will include new game content.

During the maintenance period, you will not be able to log in to the game. Matchmaking will also be temporarily suspended 1 hour before maintenance begins and will resume after maintenance is completed. Depending on the actual situation, the reopening time may be adjusted earlier or later. The latest updates will be announced on Amatsuki Mahjong’s official social media pages and Discord channel.

After maintenance, a prompt to download the updated content will appear upon entering the game. Once the update is complete, you may continue your Mahjong journey.

<New Content>

1. Limited-time Fatebind Pool [Otherworldly Exploration] Returns, with increased drop rate for the Limited character [Yumemiya Akari].
2. Yumemiya Akari's Halloween-themed Limited Costume and her Costume & Accessories Bundle are now available for a limited time.
3. Yumemiya Akari [Rose Ball] Costume and Accessory Bundle Returns
4. 2 Halloween-themed Accessories bundles and a Halloween winning effect are available in the [Shop]
5. New Halloween-themed Lobby, Match, and Riichi Music available in the [Shop], one of the Halloween lobby music will temporarily be set as the default music
6. 2 New Limited-time Fatebind Bundles have been added to the [Shop].
7. 2 new Riichi effects and 1 mahjong tablecloth added to the Fatebinding Pool, also available for exchange in the [Shop], [Memory Recall] tap.
8. New Limited-Time Halloween Event [Trick or Trial!] available

<Known Issues>(Scheduled to be fixed in the next update)

1. In the [Bond Ranking] of the leaderboard, the ranking of characters with max-level affection is not displayed correctly.
2. When equipping a club trophy in the club lobby, there is a chance that the trophy may be misaligned.
3. When a character's Affection levels up at the end of a match, the dialogue interaction for the Affection level-up is not properly triggered.
4. After completing all sign-in days and claiming all rewards in the sign-in event, a red dot notification still appears.

The Amatsuki Mahjong Operations Team
SWAPMEAT - killthekool

New patch notes incoming! Thanks you for continuing to share your feedback and escalate bugs! We've pushed a ton more fixes in this update, and all should be reflected in the latest demo.

Gameplay
  • Players joining a multiplayer game mid-run now get to choose their level-up rewards before dropping in.,

  • Reduced Tier 1 LIV-MAS enemies' laser damage from 40 to 30 damage.,

  • Reduced frequency of Rocket Bot spawns from event structures.,

  • Reduced XP gained from Prime Directives by about 50%.,

  • Random System mode is stable ( not in demo),

  • Reworked the random version of the Rescue Chefs mission so that it is more compatible with Random Mode,

  • Made a version of Broadside event for Random Mode,

  • Made Mutant Pipes challenge event for random mode,

  • Added Mutant Summoning Pipes challenge,

  • Added Alien Sniper Compound challenge event,

  • Added Alien Sniper single nest event,

Meta Progression
  • Moved the player’s first respawn back to a very early Carl upgrade, so all respawns are acquired through Carl again.,

  • Converted the Healthy Respawn upgrade into 3 tiers to pace them out better.,

  • Added new side quests and currency rewards for every 10 employee ranks reached.,

  • Updated Gastronaut node interaction text to indicate what resource you will receive.,

  • Added new Glizzy rewards to boss planets, and buffed their Rangus Activity Points too.,

Art
  • Improved Harvester areas on Lunar02 (Lil Tangus),

Animation
  • All the Meat Legs have polished anims and cameras for Jump, Jump Pad and Leg Abilities,

  • Fixed bug with the Smart Meat in the Employee Printer pipes during Birthdays. It wasn’t swelling the pipes properly, now it is.,

  • Birthday extension cutscenes have been shortened by removing the last shot. The player is now be fully hidden during these scenes.,

AI
  • Slightly increased the variability in wasps' flying height.,

  • Referee moves around a bit less.

Audio
  • Final recordings and mixes of all the Music are in,

  • More sounds for all our Meat Heads, including Cosmetics (and most importantly, including quacking sounds when you’re wearing the Quack Ops head!

  • Lots of miscellaneous SFX have been added across the different Meats.,

UI / UX
  • Hovering a level-up upgrade option will now un-highlight other options,

  • The Galaxy Map now has been reworked to be fancy.,

General / Platform Bug Fixes
  • Clients will now get credit for completing planets and solar systems. (Thanks JasonProchnow),

  • Carl’s Flair Terminal quest now properly grants the Flair Terminal. Except it doesn’t because that’s locked for the demo, sorry.,

  • Fixed a crash bug with the Non-Kinetic variants of the Duckstone Torso.,

  • Fixed a bug that would cause parts of the level-up reward UI to permanently show. This typically happened late-game when players were above level 30.,

  • Fixed bug with Gobble Bomb ability, that enemies wouldn’t smell it as much as they should before it exploded.,

  • Partial fix for seeing player weapons during the “Birthday” scene on the ship. The standard Birthday scene is fixed, but the ones that have follow-up scenes from Carl aren’t yet fixed.,

  • Fixed a bug that could cause the client to lock up if a player accepted an invite to a multiplayer game before fully completing the tutorial.,

  • Fixed a bug that was allowing people to play the tutorial in multiplayer.,

  • Fixed a bug that was keeping FrankenBeans from playing some of his audio on clients.,

  • Fixed a bug that was keeping selected difficulty from always taking immediate effect before your next drop.,

  • Increased cave size in Earthlike 02 (Mount Dangus) so events spawn cleaner,

Known Issues,
  • No significant performance tuning has been done yet. If you are graphics bound, you can try lowering the quality settings in the Esc menu via Options → Video, but systems with more constrained hardware may struggle

Otherworld Legends - DAZAI

*New Asura hero: Yoiko, the Shrine Miko.

*Limited-time event: Extermination Protocol: Jack-o'-Naut

*Limited-time Gacha: spend Skin Fragments to redeem Gacha Coins and draw for brand-new rare skins.

-Grimaldi's Grin: Premium Choice skin for Ruthven.

-Other 6 Halloween-themed skins.

*New Mirage Pass starts on Oct. 28, with Alessia's Supreme Pass skin: 24-Carrot Bouncer. This Mirage Pass cycle is shortened to about 1.5 months. Unlocking Supreme Pass instantly raises your Pass level by 5.

Play Together - Playtogether_PTPT
Greetings from Play Together!
Unscheduled maintenance will take place to resolve issues within the game.

■ Reason for Temporary Maintenance
- Game service stabilization

■ Temporary Maintenance Schedule
- October 21, 2025, 3:20 AM - October 21, 2025, 5:20 AM (UTC)

We sincerely apologize for the inconvenience that has been brought to our players and will do our best to resolve the issue as quickly as possible.
Thank you.

https://store.steampowered.com/app/3198850/_/
Legacy of Defense - 지둥이
Legacy of Defense has officially surpassed 10,000 copies sold just a few days ago!
We are incredibly grateful for all the love and support.
To receive this much attention while still in Early Access… it truly means the world to us.
We'll continue updating the game steadily and doing our best to make it even better.
Thank you so, so much!!!
Project Corruption Playtest - TTV iamDALUSION
OBJECTIVES
  • The objective marker now scales up and down based on its distance from the player

  • Fixed a bug with an objective requiring the player to pick up their first weapons.

MULTIPLAYER
  • Started patching a bug causing the game to jump to the start screen when joining a session.

NOTES: Expect updates frequently for the next few days while I work on fixing and testing multiplayer mechanics.

Touhou Rinrinki ~ Crafts of the Lucky Beast - Starcrow Dev

Hello, everyone!

We have just waved goobye to the Next Fest, and the related works have also come to an end.

That's why it's time to shift our focus from immediate matters to longer-term plans. And when it comes to long-term plans, there have to be one important thing.

That's right—the roadmap! Please, take a look!

Moving forward, we will follow the plans outlined in the roadmap to gradually improve the game, ultimately reaching the standard of a full release.

If you have any opinions or suggestions, we are expecting your feedback!

...

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