Lovely Traps Dungeon - Jau Studio

Hello magus !

Here is the ULTIMATE challenge ! The most important task of your existence !

You must ascend to the old Archmage secret lab and find the infinite Coffee Maker !!!

What changed :

  • New game mode The Ascent

  • Old level mechanics, platforms were polished

  • Lots of visual improvements

  • Lots of performance optimisations to remove as much input (and frame) lag

  • Camera tracking on gamepad has been improved and will now only activate if the stick more than half pushed at full speed

  • Ledge grabbing improved to make it more "natural"

  • Some visual and audio effects have been re-made.

  • For now : Using Vulkan on Windows and Linux (to have the same constraints) on differed rendering but without Lumen, Nanite...
    = should run on a potato

  • New Steam achievement for the crazy foo-- fabulous player who had enough courage to reach the top of The Ascent !

剑与魔法:最后的光辉 - BabyDragon
Fixed an issue where the Y-axis of wall shelves in certain indoor scenes was too low, causing characters to get stuck.
Crown and Adventure - 步步
New Content
  • Added a new character in the \[Twisted Ruin]. If you have completed all events of \[Katniss Shaded], you will be able to interact with it to trigger certain challenging late-game events actively.

Adjustment
  • Adjusted the random mechanism for daily missions. If you have already reached the highest relationship with an organization, its daily mission will be significantly reduced

  • Adjusted the classes of An-Guan Ranger, Archer Battalion Ranger, Liu-Yun Army Mounted Marksman, and Han-Hai Battalion Mounted Archer from \[Cavalry] to \[Marksman]

  • Removed the usage restriction for the \[Silver in the Heart] skill. \[Oriana Sarin] can now use it normally

  • Removed the usage restriction for the \[Scorpion Sting] skill. \[Rebecca Candle] can now use it normally

  • Removed the usage restriction for \[Holy Mercy] Skill

  • Added \[Two-handed Weapon] talent for the player character's \[Rogue] class

  • Adjusted some skills to balance their damage

  • Decreased the power of \[Stolas] Skill

  • Corrected \[Yin-Yang Balance] Ability bonus from +2 Resistance, +2 Resistance to +2 Armor, +2 Resistance

  • Added \[Revival Hall] in the Loong City

  • Increased treatment reserves at all medical facilities

  • Adjust all Soldier Shops in the industry store to use Ducat for purchasing

  • Increased peddler's good stock in all shops

  • Adjusted the start timing for many missions. More difficult missions will now only begin when the player's combat power is sufficient for some conditions

  • Slightly increased the text size

Bug Fixes
  • Fixed an issue where \[HAVE A "GOOD" TRIP] and \[A ROCK AND A HARD PLACE] Missions would appear repeatedly

    Note:

    • For players who are currently progressing or have completed the \[IMPASSE] Mission, the current \[HAVE A "GOOD" TRIP] and \[A ROCK AND A HARD PLACE] Mission will be directly cleared

    • For players currently progressing \[HAVE A "GOOD" TRIP] and \[A ROCK AND A HARD PLACE] Missions, the current \[A ROCK AND A HARD PLACE] Mission will be directly cleared, and the \[HAVE A "GOOD" TRIP] Mission will be reset to the initial state to resolve the current mission stuck issue

  • Fixed an issue where some items in \[Su Xiu] related missions could not be obtained properly

  • Fixed an issue where finishing the battle with \[Su Xiu] might cause the game to freeze

  • Fixed an issue where \[Pei Xingzhong] didn't properly return to the team in the \[HUMAN NATURE'S VICE] Mission

  • Fixed an issue where the \[BLOODY HOWLING] Mission couldn't advance the progress

  • Fixed an abnormality in the \[THIS CYCLE OF PROSPERITY] Mission

  • Fixed an issue where the \[Skyforge Tower] exploration point could not be explored repeatedly

  • Fixed an issue where the \[Lunar Scorpion] battle rewards were abnormal

  • Fixed an abnormality in the story performance in the \[DEFEATED BUT NOT DISCOURAGED] Mission

  • Fixed the abnormal display issues for \[Strict Military Discipline] and \[Soulcraft Secret] Ability

  • Fixed the abnormal effects of \[Arrow Formation] Ability

  • Fixed an issue where the \[HP Affinity] ability could not be stacked properly

  • Fixed an issue where the \[Astronomical Bureau Thunder Taoist] and \[Longque Army Guard] could not be properly promoted

  • Fixed an issue where AI Legion would cause abnormal attack performance.

  • Fixed an issue where the \[Enhancement] interface would display abnormal player equipment

  • Fixed an issue where the soldiers could be improperly promoted

  • Fixed some known text issues

WAKFU - Tyranea

We made it! And it looks like you did too! So in that case, Let's get on with it! Update 1.90 is live, which means it's time to drop whatever you were doing and jump right into the game to see what's waiting for you. Here's a taster:

And many other surprises for you to check out in the changelog… or directly in the game!


Read the Changelog

ENJOY!

Shakes and Fidget - Playa_Acalos

Heroes!

The new update 28.0 is now available on all our servers! This Update introduces the brand-new class Plague Doctor to the game. Additionally the World Boss is back and was heavily adjusted based on the community's recent feedback.

A new feature arrives today in Shakes & Fidget. Deeds & Titles are here. Read more about this feature down below. Prefer a video format? We got you covered with our Update Video.


Plague Doctor

Introducing first, our newest class arrives in Shakes & Fidget. The Plague Doctor is a dexterity class that uses disease and mixes chemicals to create toxic tinctures to use against enemies. Find out more about this brand-new class on our blog.

World Boss

It has been a while since you fought the first World Boss. After going through all your feedback we made a lot of changes to the Event. Find a detailed list about all the changes and what the World Boss is on our blog.

Prepare your weapons and fight the World Boss between the 30.10 and 02.11. 

Deeds & Titles

Complete special objectives and collect bronze, silver, and gold trophies! Display them on your glory shelf and unlock special titles for your character! Collect fame and compare your fame level with other players in the Hall of Fame! You may unlock achievements and titles right after your first login! All Information about this new feature can be found on our blog

Changelog

While the above are our main features, we have also released several other adjustments to things like the Driving Dungeon, Legendary Dungeon, Hellevator, improvements to message limits,surveys and more.

A full list of all changes and bugfixes can be found on our blog.


Power of the Horde - Developer
Mac Support:
Support the MacOS and optimised for the mouse of mac (Only one mouse key)

Performance Improvement:
Adjust light and reflection effect to improve the performance during gameplay.

Map Undead Bastion:
Paladin Liora add ability Bless of Kings
Berserker Susu add ability Shout of Herolism
Ranger Fara add ability Sprint Aura.
Alchemist Link add ability Terror Wave.

Bug Fix:
1. Fix the bug that camera move position when click on redar.
2. Fix the bug that unit can not move when right click on redar.
3. Fix the bug that building replay point can not be set on Hero when right click on the hero icon.
4. Fix the bug that Horde Shaman Hero when summon Worm when basic attack critical.
5. Modify the unit size, unit will not be blocked by buildings.




SimplePlanes 2 Playtest - JundrooGames
  • Fixed a bug that resulted in peaceful mode being disabled by clients
  • Shielded the game against some bugs, crashes and annoyances resulting from XML edits
  • Fixed a bug causing helicopters with no blades to throw errors
  • Fixed a bug causing crafts to not load when using countermeasures with the type set to None
  • Fixed a bug making craft inputs unresponsive after closing the chat window
  • Enabled autosizing in server names to prevent overflow in long names
  • Fixed a misplaced door in the Driftwood paddock
Lawgivers II - somniumsoft

IMPROVEMENTS

- favourite politicians get priority on autofill

FIXES

- a few mistakes in localizations

- french presidential election was displayed wrong on map

RISE Playtest - Andrew

Gameplay:

  • Item spawn rate has increased across the board as a result of a bug fix. It will likely be decreased in the next update.

  • When reaching the top of a ladder, the player will now automatically dismount if there is a ledge on either side.

Art & UI:

  • Consumable items have had various updates to their models and textures.

  • Consumable item descriptions have been updated to specify the exact values of their effects and durations.

  • The hot air balloon driver's model has been updated.

Audio:

  • Audio for various player movement and item usage has been added, including: charged jumps, rope, checkpoints, ladders.

  • Various BGM updates.

Bug Fixes:

  • Climbing is now much less jittery when moving across bumpy/uneven surfaces.

  • Various steep slopes that were not climbable can now be climbed.

  • Grabbing onto a platform whilst at a slight angle to it no longer causes the player to fall off it.

  • Energy-boosting effects now properly end when the player's energy drops into the red (below 100).

  • Checkpoint player count text now updates correctly when players enter/leave its radius.

  • Switching characters/cosmetics via the mirror no longer causes the player to enter a bugged state.

TaleSpire - Baggers

Hey again,

We have just pushed an update to the roller-beta branch with a fix for the following bug:

  • Clicking on the "remove" radial menu button while the cursor is over a d4 or d6 could cause an exception.

We only have one other known bug, and that's for the dice on the login scene\[0], so we are looking good for a release soon.

Thanks for the help, folks!

\[0] We have a fix for this already. It will ship soon.

...

Prohledat novinky
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