Table Battle Simulator - marketyek


Get ready to unbox the beginning of an exciting new adventure!

Table Battle Simulator: Prologue is launching soon and it’s your first step into a world where collecting, battling, and shopkeeping collide in the most strategic way possible.

🎁 Open. Collect. Battle. Build.

In this free prologue, you'll get an early taste of the full experience:

Open surprise figure boxes to discover rare and legendary warriors

Use your figures to engage in strategic tabletop battles across the town

Start building your figure collection and your reputation!

Whether you're aiming to be the strongest battler or the richest shop owner, your journey begins here.

🛍️ Manage Your Miniature Empire

In Table Battle Simulator, you don’t just collect – you run your own figure shop!

Set up battle tables to earn money

Unlock and sell different figure series

Customize your shop and attract collectors

Decide what to sell and what to keep for your personal collection

Add Table Battle Simulator: Prologue to your Wishlist Now!

https://store.steampowered.com/app/4039100/Table_Battle_Simulator_Prologue/

🗓️ Coming Soon.

Are you ready to build your collection and conquer the tables?
SQUIRMISH: The Videogame of Brawling Beasties - STWALLSKULL2

The second DLC Booster Set for Squirmish has just been released!

The Biscuit Sisters Vs. The Gravy Brothers 24-Card Booster Set

The Biscuit Sisters and the Gravy Brothers are a feudin' and a fightin’, and you'd be wise not to get in the way of their sibling scuffles! They are the two new groups introduced in this booster set for Squirmish: The Videogame of Brawling Beasties (3.0 edition)!

Pictured above: Betty, the eldest of the Biscuit Sisters. First seen in paper form in a booster set for Squirmish: The Card Game (3.0 edition), these rival groups have gone digital and are now part of this new DLC for Squirmish: The Videogame.

When you activate their group abilities, these groups' powerful punches are greatly increased... especially when battling each other.

They didn’t come alone, either... a bunch of other rascals and ruffians are here too, including Cheekpockets, Opossrat and the nefarious Giggler... for a total of 24 new cards!

Pictured above: Tacky O'Sweatersaurus, one of the toughest cards in any deck (in spite of his questionable fashion sense), is included in this booster set.

Besides the new cards, you'll also unlock the Food Fights! section, which will introduce you to some weird but delicious new opponents! Meet Beans and Cornbread!

Pictured above: The entryway to the FOOD FIGHTS! section, introducing you to Beans and Cornbread.

Maybe you've heard their legend in the famous Louis Jordan song? Beans and Cornbread just can't seem to get along! However, this discomfort food will do a great job helping you digest how to best use your new cards. As with the other opponents, once you beat them enough times consecutively, you can use them as your avatar when playing solo or multiplayer.

Pictured above: Ugly never looked so tasty!

Once you beat them both, you may even find they have more in common than they think!

Pictured above: Betty and Dolly Biscuit may be surrounded in the above image... but their opponents probably have more to worry about than they do.

https://store.steampowered.com/app/3970870/Squirmish_Biscuit_Sisters_vs_Gravy_Brothers_24Card_Booster_Set/

Table Battle Simulator: Prologue - marketyek


Get ready to unbox the beginning of an exciting new adventure!

Table Battle Simulator: Prologue is launching soon and it’s your first step into a world where collecting, battling, and shopkeeping collide in the most strategic way possible.

🎁 Open. Collect. Battle. Build.

In this free prologue, you'll get an early taste of the full experience:

Open surprise figure boxes to discover rare and legendary warriors

Use your figures to engage in strategic tabletop battles across the town

Start building your figure collection and your reputation!

Whether you're aiming to be the strongest battler or the richest shop owner, your journey begins here.

🛍️ Manage Your Miniature Empire

In Table Battle Simulator, you don’t just collect – you run your own figure shop!

Set up battle tables to earn money

Unlock and sell different figure series

Customize your shop and attract collectors

Decide what to sell and what to keep for your personal collection

Add Table Battle Simulator: Prologue to your Wishlist Now!

https://store.steampowered.com/app/4039100/Table_Battle_Simulator_Prologue/

🗓️ Coming Soon.

Are you ready to build your collection and conquer the tables?
Woolly - Ani

Thank you to all who played the Woolly demo during Next Fest!

I'll keep the Next Fest demo available until 24th October, for those who would still like to try it.

If you encounter any bugs, let me know in the discussions - I appreciate all of your feedback!

The full release is coming soon, so look out for news on the release date!

JETRUNNER - RichAFK
On your marks!

Thank you to all that have been supporting this title since launch, JETRUNNER is now officially in the Top #10 bestselling FPS Precision Platformers on Steam!

To celebrate, we wanted to offer 20% off for those that missed out on the launch hype and Speedrun insanity.

Also, we'd like to tease that JETRUNNER will soon be receiving a fresh update with more details on the way on what players can expect. To prepare, we're opening the Testing branch of the game found in you Steam settings -> Betas. Stay tuned for an update to the build in the following week.

We'll soon be entering another exciting time for the game as the devs continue to work hard on post-launch updates and content, but until then...

Godspeed jetrunners 🫡🏃

Cyber Knights: Flashpoint - Trese Brothers

Knights, we have a couple of huge updates for you this week which tap into your mercs' backstories to create more merc-driven stories within the game. With this first Depths of Loyalty update, mercs who have reached 6+ Loyalty will now be able to kick off their own events, offering the Knight and crew the details about a secret they have held on to, perhaps for a long time - the knowledge of a megacorporate shadow site they gleaned at sometime during their tenure at a corp they used to be affiliated with, before their bloody or sudden exit and descent into the criminal underground.

We're excited to keep expanding the game as we work on our ambitious post-launch roadmap. This update continues an already very busy October where we've added 2 new maps, a new Power Play storyline and a new major story arc with Truck Job part 2.

If you want to see what else we've got cooking - check out the full Post-Launch Roadmap!

Our Save Game Policy and Updates

First, since you're going to be seeing a lot of updates around here, we want to share our saved game policy up front so everyone understands our commitment to your games. No saved game will ever be invalidated by an update. All new content and features will be added immediately to all saved games (with the reasonable exception of New Game options). You never have to restart if you don't want to. This is a studio commitment that we have made and kept for many years and games. We stand by it. So do not stress about the deluge of updates that is coming your way - heist on my good heisters.

Shadow Site Secrets

The first type of new merc-driven storylines we're releasing are shadow sites -- highly secret, often entirely illegal facilities where megacorps keep the things they don't want any of their rivals (or remaining governments) to know about. Some of your mercs with a megacorp background may have mentioned during their recruiting interview a shadow site they had uncovered. But at that time they didn't know if they could really trust you, the Knight, and kept the details to themselves.

If that merc reaches 6+ Loyalty they are now willing to share, and can kick off their own story event where they offer you the details on a high-risk, high-reward raid against that faction's shadow site. You can raise their Loyalty through merc Limit Breaks for a number of long-term benefits.

Once the mission is completed - win or lose - the merc's backstory tag will switch to a "Divulged Shadow Site" tag which removes them from the running of coming up with another such storyline.

These storylines aren't limited to the specific recruits who have a mention of shadow sites in their recruit interview dialogue options. Any merc with megacorp entanglements in their background may come forward to tell you they've uncovered or previously knew about a Shadow Site. Sharing that kind of information too freely can be a death sentence, so it's still on you to raise your merc's Loyalty to 6+ if you want them to consider turning that secret into an actionable (and valuable) mission for you.

Sigma BLACK Sec AI

To protect these shadow sites, the corporations have modified and removed intelligence-level safety protocols from the regular UltraTek-developed Sigma security AIs. The gloves are off; these specialized Sec AI are the worst of the worst opponents - pushing the boundary in every way. They drop more reinforcements, they are relentless about keeping their security device network up, they push Tally per Turn to the max.

Your Shadow Site Raids won't come easy with these Sec AI overloads hunting you - so get in, get your rewards and get out.

v2.2.51 - #43: Depths of Loyalty - 10/20/2024

- New Shadow Site storylines can connect to mercenary backstories, offering high-risk and high-reward raids on specific Factions

- Revealing the secret about the Shadow Site storyline to the Knight requires Loyalty 6+ on merc, Team Power Level 5+

- Shadow sites offer challenge multi-stage missions and unique faction specific rewards

- Over 50 unique and valuable rewards scattered across different Shadow Site raids

- New Sec AI - Sigma BLACK is the worst of the worst opponents; guards megacorporate Shadow Sites

Alpha Response - minh_le
This patch brings a big improvement to the Teammate AI. They're more lethal and don't get stuck in geometry as much. We also added gamepad controller support, and AMD FSR.
Other fixes include :
- Improved the enemy flinching animations
- Fixed the insane camera shake when player gets shot with a shotgun
- Added a slight delay when the player encounters an enemy with a shotgun at close range.. This will give players a chance to react and shoot the shotgun enemy before he blows the player's head off
- Fixed a bug with the red targeting bracket looking weird in some situations
- Fixed bug with the suicide bombers flying off to space when the bombs went off
- Added AMD FSR
- Added camera shake when the player fires his weapons
- Improved the BOT Navigation code. He can now get off certain obstacles
- Fixed some bugs with the shield
- Added an option to disable Teammate AI Bots ( in the lobby screen )
- Made the bomb defusal mode easier by moving the wires further apart
- Fixed some bugs with getting out of the car (and sometimes appearing under the world)
- Fixed bug with bullets not penetrating bushes and some glass walls
Pixel Puzzles Traditional Jigsaw Puzzles - Rōnin浪人
Sword Hero - FoWGames

Hey Everyone! Hope your week starts out nicely.

Just wanted to give an update to let you know that the entire area for the Alpha is almost ready - Only the texturing of the town itself is needed before I can start dressing up the scene with props, foliage, and all sorts of things.

Below you can see a few untextured screens that show a peek into the overall level design of the town, such as the hidden cracks you can crawl through to reach places you shouldn't be - if you turn into a bug.

(These scenes are quite barren as its only the base world mesh - things like railings, windows, doors, furnitures etc. etc. are added in Unity, because they are standardized props, which are all breakable.)

Below the images you can find the Patch Notes for 0.0.16 Demo Update!

As always, feel free to let me know anyone has great suggestions or just questions about SH!

Keep being awesome.




______________

0.0.16

  • Fixed sprint attack spamming making input stuck

  • Fixed being able to throw an object while picking it up

  • Slightly increased Dodge iframes

  • Fixed being able to pick up and lift an item

  • Fixed being able to place items on characters shoulders

  • Clamped push impact - (Fix for Characters sometimes going underground, becoming invisible etc.)

  • Fixed collision of Broken Rich Bookshelf

  • Fixed being able to interact with itemslots while trading window is closing

  • Fixed being able to interact with grounditems while in dialogue

  • Fixed being able to clip items through walls by leaving inventory in specific circumstances

  • Fixed being able to use an ability and an interactable in the same frame

  • Fixed being able to use instant-abilities mid-air

  • Buffed Surge

  • Buffed Psi Regen

  • Fixed Memory leak causing crash on some systems

  • Adjusted Greyskin behaviours to keep them from resuming praying if alert

  • Adjusted some heavy weapon colliders

  • Fixed being able to cursor-move owned items

  • Non-combat routine fixes

The Jackbox Party Pack 11 - belia

Join us for a massive 42-hour livestream marathon celebrating the release of The Jackbox Party Pack 11 and its official soundtrack. We’ll be live on Twitch and YouTube, counting down to launch with games, art, developer insights, and plenty of chaos.

Here’s what’s going down:

It’s two days of nonstop fun, art, and behind-the-scenes chaos as we count down to (and celebrate!) the launch of The Jackbox Party Pack 11.

Tune in, play along, and party with us live on Twitch or YouTube.

...

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