STALCRAFT: X - Kanroji Mitsuri

Time waits for no one, Seekers — the Zone is generous, but only to those who act quickly. Complete challenges in the Event Hub tab and claim your rewards… before darkness closes in around you.

The event will last until October 20, 05:00 (regional time). During this period, completing daily tasks and using overdrives will earn you 50% more Season Pass points.

Take what you can get, run when you can run. Good luck!

도형세계에서 렙업하자 - Calamity - tes44600
🛡️ Grand Magic Circle Shield (Buff)
  • Tooltip updated: Magic skill cooldown now shown as 25 seconds

  • Defense increased to 161

🛡️ Steel Shield (Buff)
  • Defense increased from 7 to 8

🐉 Transparent Dragon
  • HP reduced by approximately 50%

  • Attack and Defense reduced by approximately 25%

🔒 Special Stat Lock Graphic Added
  • Before defeating Sirius or reaching Level 50,000,
    special stats are now displayed with a padlock icon

⚙️ Extreme Mode Adjustments
  • When transcending below “Pro” rank, Extreme Mode will lock again

  • Extreme Mode activates Hunger, Thirst, Fatigue, and Temperature systems

  • Unlocked by reaching Level 50,000 or defeating Sirius

BeetleBall Playtest - BugFight Studio
- Added new map: Beetle Kitty's Play Pen (another layout test)
- Added party hat!
- Fixed Cyborg beetle stun interaction with beetles
- Buffed Rhino spike detection but reduce lifetime of small spikes
- Decreased waiting room countdown timer as a bandaid fix to people spam rejoining
Wasteland Horror Radio: Episode 1 - The Radio - HsRetroGames
Greetings My Fellow Feral Wastelanders!

Wasteland Horror Radio Ep.1 - The Radio is on sale for 75% off for the Halloween season!

Also, there is also a complete video guide available if you get stuck! Especially Chapter Two, it shows two ways (among several) to complete this difficult chapter!

Give it a try now!

挂机手游模拟器 - koliking

1、升仙令现在按住ctrl+右键可以全部使用转化为元宝。

2、修复玩家在东方阵营时,使用指挥令旗后,西方阵营的NPC不会行动的bug。

3、阵营活动新增-自动指挥选项

关于自动指挥:

在玩家使用号令之旗后,打完敌方大本营之后,可以开启自动指挥以解放双手。

当玩家指挥时,会自动取消电脑自动指挥,电脑自动指挥和玩家指挥只能同时存在一个。

当开启自动指挥时,将会取消玩家的自会命令,玩家再次指挥时将取消电脑指挥权。

4、玩家反映王者之翼等级升高之后,玩家将大部分灵力抽走,导致其他电脑卡在泉水,自己一个人打的比较慢

因此降低了号令之翼的最大效果,降低为500%灵力上限,以防玩家将灵力抽空导致电脑玩家无法行动,反而降低阵营速度

NPC最大移动速度降低为500%移速,以防NPC移速过快对泉水灵力消耗过快.

5、阵营新增隐藏机制:当玩家的最大灵力值大于据点最大灵力值时,会对据点造成10倍伤害(仅玩家会触发此效果)

这样玩家后期灵力高时即便抽走了所有灵力,也能一夫当关快速一人顶十个快速攻打据点了。可以承担单人突破了。

现在后期玩家攻打据点更容易拿到贡献了。

6、玩家反应财富之翼相比其他翅膀元宝速度有点过快了,显得其他翅膀收益不高,因为将财富之翼的每级掉落概率从5%降低到4%,略微降低了财富之翼的元宝掉落速度。

7、现在五鬼运财符刷新后,会重置抽奖界面的倒计时。

8、修复寻宝翅膀效果配置错误,上限是250%体力的bug而非250%元宝奖励的bug。

Homunculus Meat - Hyoga_the_juggling_dragon
(日本語の文書は下にあります)

I have fixed bugs identified in the publicly released version of this game.

・Fixed a bug where pressing the cancel button when buying a hint for the true ending would automatically purchase a 2000-coin hint instead. (The cancel button now functions as intended.)
・Resolved an issue where the “?” mark was not appearing on broken glass when picked up, as it should have.
・Also fixed various typos.

このゲームの公開されていたバージョンで判明していたバグを修正しました。

・true endのヒントを購入するときにキャンセルボタンを押すと自動的に2000coinのヒントを購入してしまうバグを修正しました。(キャンセルボタンでキャンセルの挙動をするようになりました)
・割れたガラスを取得するとき、本来なら「?」のマークがついているべきなのについていない問題を解消しました。
・他、誤字を修正しました
The Righteous Wrong - Lokiare

Loki Castle here,

As of this month, Pre-Alpha 0.0.0.3 will be available to the seven lucky playtesters. Pre-Alpha

will have two more versions before Alpha 0.0.1 is released. The first public demo.

When should the public expect to play the demo?

December 2025 to January 2026

This is the current time frame I'm shooting for. It's important to make sure the demo is the same

quality as the game when fully released. I don't believe in making or selling half-baked products.

This process is slow and takes a lot of time, as I'm a single-person developer team.

Where will the demo be available?

The demo will be available on my itch for free. It consists of the first two major boss fights and

several side bosses.

https://lokicastle.itch.io/therighteouswrong

Features found in the demo

  • 7 enemies

  • several side bosses

  • 2 boss fights

  • 4 NPCs

  • Over 30 maps with lots of secrets (try to find them all)

  • special dialogue with certain followers

  • All mechanics for the main game

  • cookies?

What Else?

Updates to the development process are usually monthly or up to 3 months. No matter what, if

you have any questions about where the development process is, where to find items in-game,

or the lore itself. Talk to me on Bluesky or here. I will do my best to respond promptly. Below are

screenshots from Pre-Alpha 0.0.0.3!

[carousel][/carousel]

  Stay tuned for more updates!

Connected Clue - Alphe*

Hello, this is Alpheratz*. In this developer diary, we bring you the following news:

  • CTRL+G / CU2025 Participation and Exhibition News

  • Production of Promotional Introduction Videos

  • Icon & Emoji Work

  • Game Introduction and Events via SNS

  • Current Progress

Website:

https://www.connected-clue.com/

Our Steam store page and merchandise shop are also open. We ask for your continued interest!

Steam:

https://store.steampowered.com/app/1777200/Connected_Clue/

Goods Shop:

https://marpple.shop/kr/alpheratz4869


- CTRL+G / CU2025 Participation and Exhibition News

Connected Clue will be exhibited at the ALT+G event,

hosted by IGG Korea, a non-profit indie game organization sponsored by Google!

📆 Date: Saturday, October 25th, for one day only!
📌 Location: (Korea) 97-1 Yeonmujang-gil, Seongdong-gu, Seoul

A DJ playlist, flea market, and tarot zone will also be available on site, so feel free to stop by and enjoy!

The game will also be exhibited at Contects Universe Korea (CU2025).

📆 Date:
October 31st (Friday) ~ November 1st (Saturday) (10:00 AM ~ 6:00 PM)
📌 Location: (Korea) Ilsan Flower Exhibition Center (Ilsan Lake Park)

For both events,

if you visit the venue and upload a review with a photo of the booth

on your SNS using the hashtag #ConnectedClue, we will give you an acrylic key ring as a gift!

Please enjoy the wonderful conference and cosplay stage in the autumn weather.


- Production of Promotional Introduction Videos

For the marketing of Connected Clue,

we have produced a teaser video, a promotional video, and videos introducing the system and characters.

Promotional Video:

Teaser Video:

🔍 Introduction to Key Systems

1️⃣ Investigation – Secure clues, decode ciphers, and discover hidden locations!

2️⃣ Deduction – Reconstruct the case, find contradictions, and reveal the truth.

3️⃣ Action – Pursue and subdue suspects through disguise, infiltration, and QTEs!

4️⃣ Accessibility – Provides a play environment enjoyable by everyone with color blindness and hearing compensations.

🎯 Main Characters

  • Diana (21, Detective / INTJ) – A rational and cool-headed detective.

  • Lina (14, INFP) – A girl with a warm heart.

  • Inspector Colin (36, Detective / ISTJ) – A principled but strongly convicted police officer.

  • Ethan (19, ESTJ) – A realist with rational thinking.


- Icon and Emoji Production

We have newly created the Connected Clue emoji set! Now you can express the emotions of Connected Clue anywhere, such as on Discord.

Download Link:

https://drive.google.com/drive/folders/1kv8wMUZyhv57ZKnuKrV9xbL9K4P9QCnb?usp=drive_link

Additionally, as a small gift for those who leave a review on Steam later,

we are preparing the 'Connected Clue Exclusive Icon Pack,'

which allows you to change your game launcher icon.

It is scheduled to be distributed with the official release, so please look forward to it!


- Game Introduction and Events via SNS

Every Friday, we are successively uploading posts introducing Connected Clue through Alpheratz's official X (formerly Twitter) account.

Please check the account https://x.com/_alphe for more details, and please give us a follow!

We are also running an RT (Retweet) event until Christmas Day, December 25th.

We plan to gift a 8.99 $ Steam Digital Gift Card to two winners selected through a draw from those who retweet.

We ask for your great interest, love, and retweets! :)

RT Event Tweet:

https://x.com/shw1208/status/1966459064965316941


- Current Progress

Japanese translation and LQA (Language Quality Assurance) have been completed.

We sincerely thank Fujiko (Shiori Mukai) for her hard work on the Japanese translation!

Fujiko gave an interview with Stove Indie,

so if you are a creator considering Korea-Japan translation, please read the article below!

Interview Link:

https://x.com/fujikorea113/status/1976631432182428024

The English translation is currently in its final stages.

We plan to complete the remaining QA and language review work before the official release to prepare a more polished build.

Website:

https://www.connected-clue.com/

Steam:

https://store.steampowered.com/app/1777200/Connected_Clue/

Goods Shop:

https://marpple.shop/kr/alpheratz4869

Discord:

https://discord.gg/nCnhycdRN5

Official X (Twitter):

https://x.com/_alphe

The latest news and patch notes for Connected Clue are shared frequently via Discord and SNS. We ask for your continued interest and feedback.

Well then, we'll see you in the next developer diary. Thank you!

Football Pitch Simulator - incipientday

Hello dear players,

We’re here with the first content update after Early Access! In addition to this, we’ve also released the first optimization update. We’ve also included several bug fixes. Don’t forget — your feedback is very important to us. Have fun! ⚽

Optimization Update:

  • Optimization work has been done for the play area, the store, and the football-playing customers.

  • Optimization work has been done for the foosball tables, game consoles, and football simulators.

  • Optimization work has been done for the products on the market shelves.

  • Optimization work has been done for the city.

  • Optimization work has been done for the grass-leveling tool.

  • Match start and end moments have been optimized.

New Mechanics:

  • Store cashier

  • Worker who repairs arcade machines

  • Worker who repairs vending machines

  • 2 new janitors

  • Players no longer enter all pitches from the same entrance — as you unlock new pitches, new entrances will open.

  • You can now throw trash into the bins you’ve placed. You no longer need to throw everything into the main bin at the entrance.

  • New products have been added to the market.

  • Some controls and options have been added to the settings menu. (End day button and mouse sensitivity)

Improved Mechanics:

  • Pitch prices and upgrade prices have been adjusted.

  • Building and upgrade prices have been adjusted.

  • Hourly fees for foosball tables, game consoles, and football simulators have been adjusted (another update will be made about this, prices are not fully stable yet).

  • Placement limits have been added for foosball tables, game consoles, and football simulators.

  • You will now earn XP from the trash cleaned by janitors.

  • Trash frequency has been reduced.

  • Toilets are now cleaned faster.

  • Dirt objects in toilets have been adjusted.

  • Unnecessary fluctuations in market and regular prices have been stabilized.

Bug Fixes:

  • Fixed an issue where workers didn’t fit properly in the worker panel.

  • Fixed an issue where the credit card was giving $15 extra.

  • Fixed an issue where the reservation worker only reserved the first pitch.

  • Fixed an issue where the reservation price didn’t change when there were no customers.

  • Fixed the synchronization issue with the grass-leveling tool.

  • Fixed a bug where customers froze at game consoles.

  • Fixed an issue where workers couldn’t clean the trash in the storage and got stuck in walls.

  • Fixed a bug that caused crashes when too many products piled up on shelves.

  • Dozens of additional minor bugs have also been fixed.

Players still experiencing these issues can contact us via Discord. We will continue improving the game constantly. Your feedback is very important to us. Have fun and enjoy the game!

Granvir - Airborne Games

2.2.2

  • Reworked the inventory menus to have more contrast and larger item panels.

  • Added an inventory tutorial.

  • Replaced the item tier outline with a gradient in the item details panel and quick loot menu.

  • Added ammo percentage to the inventory panel of beam weapons.

  • Fixed the arrow keys activating controller mode.

  • Fixed permanently gaining heat and being pulled in one direction if a grappling arm is lost mid grapple.

  • Fixed being able to combine energy cells by dropping one on the other.

  • Fixed weapon toggle control groups not displaying the proper part name.

  • Fixed being able to auto extract any time during the railway hub mission.

...

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